Message-ID: <3B06DFE6.3C51@attglobal.net>
Date: Sat, 19 May 2001 14:04:38 -0700
From: "J. Fatula" <fatula3@attglobal.net>
Reply-To: fatula3@attglobal.net
Organization: Dis- or sometimes Un-
X-Mailer: Mozilla 3.01C-PBWG  (Win95; U)
MIME-Version: 1.0
Newsgroups: rec.arts.int-fiction
Subject: Re: [IFComp2001] Details on special prize
References: <3B047047.66B100F4@fakeaddress.com> <emshort-1705012309130001@user-2inim64.dialup.mindspring.com> <GDIKqI.9q4@world.std.com> <9e38e6$p89$1@joe.rice.edu> <9e3hch$5hk$1@news.lth.se>
Content-Type: text/plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
NNTP-Posting-Host: slip-12-64-54-7.mis.prserv.net
X-Trace: 19 May 2001 09:48:46 GMT, slip-12-64-54-7.mis.prserv.net
Lines: 25
X-Complaints-To: abuse@prserv.net
Path: news.duke.edu!newsgate.duke.edu!nntp-out.monmouth.com!newspeer.monmouth.com!nntp.abs.net!uunet!dca.uu.net!ash.uu.net!newsfeed2.us.prserv.net!prserv.net!news1.prserv.net!slip-12-64-54-7.mis.prserv.net
Xref: news.duke.edu rec.arts.int-fiction:87212

Magnus Olsson wrote:
> featuring giant battle robots, or the best game featuring three
> Scotsmen and a rubber duck.
>

Look, just because you're one of my beta-testers, doesn't mean you need
to go around giving the answer to one of my puzzles!  And it's TWO
Scotsmen, not three!  The barkeep isn't required to solve the rubber
duck puzzle!

Joe Fatula











Just kidding around, obviously.


