Newsgroups: rec.arts.int-fiction
Subject: Re: Sycamora Tree: "Inform is outdated"
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From: dle@octarine..adfa.edu.au (Daryl Essam)
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mol@pobox.com (Magnus Olsson) writes:

>In article <CDPF6.99453$166.1881100@news1.rdc1.bc.home.com>,
>Nikita <ayzik@home.com> wrote:
>>This is from http://www.sycamoratree.com/games.html :
>>
>>"We are currently building a completly new adventure engine in Java. the big
>>change from other engines is that this version will be able to build the
>>worlds in an object oriented style. "
>>
>>One word: what?

>Just more symptoms of terminal cluelessness, I suppose.

	Presumably.. what they really mean is if they write it in java, they
	won't have to rewrite it for different computers.. of course it will
	be slower.. but then again text adventures aren't usually that
	computationally expensive.

>--
>Magnus Olsson (mol@df.lth.se, mol@pobox.com)
>------    http://www.pobox.com/~mol   ------

