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From: erkyrath@netcom.com (Andrew Plotkin)
Subject: Re: Want to help on the CD
Message-ID: <erkyrathDx603o.GLD@netcom.com>
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Date: Tue, 3 Sep 1996 16:21:24 GMT
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Bozzie (edharel@eden-backend.rutgers.edu) wrote:
> I'd just like to know why everyone is rushing on the CD idea.  Rushing
> is what gave the themed games of Infocom a year or two ago such bad
> names.

What? Tripling the price-per-game was what gave them the bad name that 
*I* heard about.

>   And you've already picked the games *already*?  I would have
> thought you would have waited till sept, and ask people to vte for a
> favorite game (ie, have people give a vote to each game on gmd.de they
> think is good enough, and pick the games with the highest votes,
> perhaps skipping a few for next time or to get more variety.)

And would the result have been any better than what we have? I asked for 
further suggestions. I got about four, of which I agreed to two (Underoos 
and Rylvania.) Since then, nary a peep on the subject. We could have spent 
your extra N months and gotten very nearly the same thing.

There is no upper limit to the amount of time we can spend saying "X 
isn't decided yet, so it cannot go forward." This time does not improve 
the quality of the product.

Another point: if this continues even unto the beginning of 1997, chances 
are high that at least one officer will have to drop out. For whatever 
reason.

In another post you said approximately (damn TIN) "Put on lots more 
games, but not showcased, and you don't need to inform the authors." Nope 
-- can't do that. I will not include any freeware game on a for-profit CD 
without the express permission of the author. It's contrary to the stated 
intentions of many free/shareware authors; and the ones that *don't* 
state any intentions are even worse (legally you *can't copy* any work 
that doesn't explicitly say you can copy it.)

--Z

-- 

"And Aholibamah bare Jeush, and Jaalam, and Korah: these were the
borogoves..."
