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From: "Sam Hulick" <shulick@guava.ucs.indiana.edu>
Subject: ATTENTION ALL INFORM DEVELOPERS
Message-ID: <199512210208.VAA07673@guava.ucs.indiana.edu>
Organization: Vallen Software
Date: Wed, 20 Dec 1995 21:08:40 -0500 (EST)
Lines: 65


I have an idea--something to keep me busy for quite a while. :)  I was
thinking about making a front-end to developing Inform games.
Basically, you would not really deal with a lot of source-code writing,
except for low-level stuff like some routines.  Here's an example of
what the front-end may look like:

Blank Room
No description.

>create necklace
Created.

>i
You are carrying:
   a necklace []

>giveattr necklace clothing worn general
Attributes given.

>i
You are carrying:
   a necklace (being worn) [clothing,worn,general]

>newattr treasure
Attribute created.

>giveattr necklace treasure
Attributes given.

>newprop worth
Property created.

>setprop necklace worth=40
Property 'worth' on necklace set to 40.

....etc. etc.

So it would save to an .inf file, doing all the work for you:

Attribute treasure;
Property worth;

Object room1 "Blank Room"
 with  description "No description."
 has   light;

Object neckl "necklace"
 with  name "necklace",
       worth 40,
       ....
 has   clothing worn general treasure;

 ...etc.

This is just an idea.  It may be pretty damn tough to do such a thing.
I'm just thinking about it, don't expect me to actually do it. :)  So is
this something that people would like to have?  If I get a lot of
positive responses, I'll try to do what I can.  Let me know..

-- 
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% Sam Hulick          % "For all sad words of tongue or pen, the
% shulick@indiana.edu %  saddest are these: 'It might've been!'"
% http://129.79.1.4/~shulick       --John Greenleaf Whitter, 1807-1892
