Newsgroups: rec.arts.int-fiction,rec.games.int-fiction
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From: "Sam Hulick" <shulick@guava.ucs.indiana.edu>
Subject: Re: Gameplay theory: leaving object behind..
Message-ID: <1995Sep10.135006.26604@news.cs.indiana.edu>
Organization: Vallen Software
References: <1995Sep8.233605.25903@news.cs.indiana.edu> <42sejk$opl@globe.indirect.com> <1995Sep9.193243.15076@news.cs.indiana.edu> <42tqvj$mi4@globe.indirect.com>
Date: Sun, 10 Sep 1995 13:49:58 -0500
Lines: 13
Xref: nntp.gmd.de rec.arts.int-fiction:8159 rec.games.int-fiction:9450


Furthermore, I think that an I-F game player should follow this simple
golden rule about items: If you can carry it, take it with you.  IMO,
only a fool would leave things behind that were 1) not concealed
somehow, and 2) transportable.  For instance, if you find even something
as silly as a toothbrush lying around, why pass it up?  You may need it
in the future.

-- 
--- Sam Hulick ------------- shulick@indiana.edu ---------------------
Systems Consultant        | Homepage:
Indiana College Placement |    http://copper.ucs.indiana.edu/~shulick/
  and Assessment Center   | PGP public key available on request
