
Concept behind IF Art.

The same perception at different times...
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   Re: Painting IF (or how do YOU create IF)
   Author: Carl Klutzke
   Date:1998/02/09
   Forum: rec.arts.int-fiction

   Philip Bartol wrote:
   > Often times when they show you how to paint, you start with a rough
   > sketch on a canvas, darken in some of the lines. Then you start applying
   > the paint, blending and adding details untill the whole is done....

   Art is art. I've considered the parallels between painting/drawing and
   writing before. Probably any work of art must be created the way you describe.

   I also find that good writing (and IF by extension) has parallels with
   music. I don't know much about writing music, but I know it has themes and
   different lines. It creates tension and releases it. It has a beginning and
   a middle and an end. Both are artforms that are experienced serially, which
   probably has a lot to do with the parallels.

   I'm also willing to bet that IF has more in common with sculpture (another
   art I don't know much about) than traditional fiction does. Not only is IF
   serial, it's deep. In good IF you move around, change perspective.

   Carl
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   Re: Why so little Puzzleless IF?
   Author: doeadeer3@aol.com (Doeadeer3)
   Date: 3/4/99
   Forum: rec.arts.int-fiction

   ...Just as static fiction is one-dimension, IF is usually two-dimensional
   (even in a story-puzzleless kind of IF...). I suppose that is a major
   difference that I see between IF and static fiction that seems to get
   overlooked a lot.

   Usually more important in some kind of modeling IF (simulation, whatever)
   -- I don't think one-dimensional fiction authors have to think this way at
   all...

   For me it is like the difference between creating a painting and a sculpture.
   One is one-dimensional, meant to be viewed straight on, one is two-dimensional,
   meant to be walked around and even touched. Both require skills, but they
   are DIFFERENT skills.

   That was my point about IF, it is two-dimensional. Characters are meant to
   be "walked around" viewed from more than a straight-on flat-on-the-page
   perspective -- maybe talked to, interacted with in some way, hit, kissed,
   queried, whatever. Scenery is meant to be looked at more than straight-on.

   The real world may be modeled or simulated in some way... This is what I
   think is DISTINCTLY interesting about IF, that makes it QUITE different
   from static fiction. It's why I tend to object when people mention writing
   IF as being the same as writing fiction (or very similar).

   They AREN'T...

   Doe :-)
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