BUILDING THE HUGO ENGINE FOR wxWIDGETS (formerly wxWindows)
-----------------------------------------------------------
Here are some brief notes on getting Hugo for wxWidgets (wxHugo)
built and running.


REQUIRED PACKAGES
-----------------
To compile wxHugo, you'll need:

(a) The wxHugo source (which you probably have, if you're reading this):

	hugov*_wxwin_source.tar.gz

(b) wxWidgets (formerly wxWindows) for your system, available from
    http://www.wxwidgets.org.  Version 2.4 or later is required.

(c) MikMod, if you're going to be supporting sound using the provided
    hesound.cpp source.  Version 3.1.9 or later is recommended.  Any
    fixes to the MikMod source are detailed in the file "mikmod_fixes".

The wxWidgets and MikMod libraries need to be compiled and installed
before building wxHugo.


UNIX/LINUX BUILD INSTRUCTIONS
-----------------------------

To build the Hugo Engine for wxHugo (hewx), please follow the
following simple build instructions:


1.  If you haven't already done so, extract hugov*_wxwin_source.tar.gz
    by typing the following in a command shell:

	tar -xzf hugov*_wxwin_source.tar.gz

    This will create the Hugo directory and extract both the
    necessary source code into it.  It will create the "hewx",
    "source", and "gcc" subdirectories.  For building wxHugo,
    the "hewx" subdirectory is the one you'll be working with.

2.  Change to the "hugov*" directory created in (1) and
    build the wxHugo source package:

	cd hugov*
	make

If wxWidgets and MikMod were properly compiled and installed,
wxHugo should build successfully and create the executable file
"hewx".




