This directory contains Inform source code examples
       contributed by members of the IF community
       
       
       18 items:
 (TXT) 52.inf
       [19-Nov-1997]
       An example program featuring a deck of cards with a
       complex listing routine, by Anson Turner.
       Release 3 / Serial number 971119.
       Requires at least Inform library 6/7 to work properly,
       as earlier versions cannot parse names like "the two of
       hearts" correctly.
       
 (BIN) BakersDozen.zip
       [16-Apr-2004]
       13 short Inform programming examples, by Al.
       
 (BIN) Beach.zip
       [30-Sep-2005]
       The "Isaac Newton's Beach" example from the DM4,
       modified by Al to show object creation and
       destruction.
       
 (TXT) Genie.inf
       [26-Mar-2003]
       A demonstration of the scope property, by Al.
       
 (BIN) IBGTriform.zip
       [22-Jun-2005]
       The three example games from the Inform Beginner's Guide,
       ported to the Triform library by "she's long gone".
       
 (TXT) NearlyDark.txt
       [25-Feb-1999]
       Nearly Dark Rooms, an example for a class of dimly dit
       rooms where "take all" does not work, by Graham Nelson.
       Posted by Joyce Haslam with Graham's permission.
       
 (TXT) Peanuts.inf
       [30-Sep-2005]
       A demonstration showing how properties can replace
       attributes, by Al.
       
 (TXT) Safe.inf
       [24-Jan-2005]
       A demonstration of a game containing a safe with a
       combination dial, by Al.
       
 (TXT) echo.inf
       [2-Nov-2003]
       A short game which gives an example of using the
       BeforeParsing() entry point to simulate a room where
       commands are echoed back to the player, much like
       Zork I's Loud Room, by John Menichelli.
       
 (TXT) massnoun.inf
       [22-Apr-2005]
       Mass Nouns, a demonstration of how to handle items that
       come in varying quantities, such as water or sand, written
       by  Andrew Plotkin.
       
 (BIN) massnoun.z5
       [22-Apr-2005]
       A compiled version of Mass Nouns, a demonstration by
       Andrew Plotkin.
       Release 6 / Serial number 050421
       
 (TXT) nalian.inf
       [20-Aug-1998]
       An example implementation of a language puzzle, written
       by Lucian Smith. Based on the puzzle in "The Edifice",
       by the same author, and written to accompany an
       article in XYZZYnews 16.
       
 (TXT) spin.inf
       [26-Nov-1997]
       Compass Spin, An Experiment in Low Strings and Relative
       Directions by Brian D. Smith. Inform source code.
       A demonstration of the use of relative directions,
       i.e., "left", "right", "ahead", "back" etc.
       
 (BIN) spin.z5
       [26-Nov-1997]
       Compass Spin, An Experiment in Low Strings and Relative
       Directions by Brian D. Smith. Compiled Z-code.
       Release 1 / Serial number 971126
       
 (TXT) surreal.inf
       [26-May-2005]
       A demonstration of bitwise attributes, a way of creating
       attributes beyond the 16 custom ones available in Inform.
       Release 2, by Paris Downes.
       
 (TXT) takeall.inf
       [20-Apr-1998]
       An example Inform program which uses Kory Heath's revised
       'ReviseMulti' function which gives control back to the
       programmer, so that you can allow commands like 'TAKE ALL'
       to work for items in containers or on supporters,
       by Lucian Smith. Release 1.
       
 (TXT) zorkbank.inf
       [11-Jan-1998]
       The Bank of Zork, An Interactive Queueing Model,
       by David Wildstrom. Inform source code.
       A demonstration of a queueing system.
       
 (BIN) zorkbank.z5
       [11-Jan-1998]
       The Bank of Zork, An Interactive Queueing Model,
       by David Wildstrom. Compiled Z-code.
       Release 1 / Serial number 980110
       
       
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