!! !! GoldSkulX.inf !! ------------- !! !! This is an example of an Inform game which uses the !! styled text facilities of the ZeX interpreter. !! !! Greg Ewing !! greg@cosc.canterbury.ac.nz !! Constant Story "{&lmargin(36) &parindent(0) {&size(24) &skip Gold Skull^}}"; Constant Headline "{&lmargin(36) &parindent(0) {&size(9)& ^}\ {&size(14) An Interactive Diversion with {&em Style}} ^\ {&size(10) Ported by {&bold John Holder} from a TADS demo by {&bold Mike Roberts}.^\ Modified to demonstrate {&tt ZeX}'s styled text facilites by {&bold Greg Ewing}.^}\ &size(14)& ^}"; #include "Parser"; #include "VerbLib"; Object Outside_Cave "Outside Cave" with short_name "{&bold Outside Cave}", description "You are standing outside out a nasty looking cave which \ is to your north.", n_to Cave, cant_go "The only exit is to the north.", has light; Nearby smallRock "small rock" with name "small" "rock", description "It's a rather ordinary looking rock that weighs several \ kilos.", before [; PutOn: if (second == pedestal) { give pedestal general; } Take: if ((pedestal hasnt general) && (self in pedestal)) { deadflag=1; "As you lift the small rock from its resting \ place, the center of the pedestal rises up. To your great \ suprise, {&em a volley of poisoned arrows springs through the \ air from a hidden recess and into your body.}"; } if ((self in pedestal) && (goldSkull in pedestal)) { give pedestal ~general; } ]; Object Cave "Cave" with short_name "{&bold Cave}", description "The cave is brightly lit by the sunlight pouring through \ its entrance to the south, revealing an even more grusome-\ looking cave than you imagined.", s_to Outside_Cave, cant_go "The only exit is out of the cave to the south.", has light; Nearby pedestal "pedestal" with name "pedestal", has supporter static; Object goldSkull "gold skull" pedestal with name "gold" "skull", description "The gold skull gleams wickedly in the light.", before [; Take: if ((pedestal hasnt general) && (self in pedestal)) { deadflag=1; "As you greedily lift the gold skull from its resting \ place, the center of the pedestal rises up. To your great \ suprise, {&em a volley of poisoned arrows springs through the \ air from a hidden recess and into your body.}"; } if ((self in pedestal) && (smallRock in pedestal)) { give pedestal ~general; } PutOn: if (second == pedestal) { give pedestal general; } ]; [ Initialise; 0->1 = 0->1 + 127; !! Enable ZeX formatting location = Outside_Cave; print "^^^^^This is a {&em cheaper}, more {&em intelligent} and more \ {&em stylish} port of {&tt goldskul.t}, a TADS demo by {&bold Mike Roberts}.\ ^^"; ]; #include "Grammar"; end;