From: supnik@ucoder.ljo.dec.com (Bob Supnik) Newsgroups: rec.games.int-fiction Subject: Source patches to Dungeon V3.2 Date: 31 Oct 1994 22:26:08 GMT Organization: Digital Equipment Corporation Thanks to further playtesting, a number of additional problems were found in V3.2 of Dungeon. Rather than wait the usual one to ten years before releasing a new version, I'm posting a set of source patches to correct the problems that have been found. Sources changes for V3.2B of Dungeon after release 1. DPARAM.FOR. Change buzzword maximum from 10 to 12, add definition of Alice Room Leak object, delete FILLW definition >> PARAMETER (BWMAX=12) ! buzzword vocabulary (insert in object definitions) >> PARAMETER (PLEAK=191) ! Alice room leak (delete the following) >> PARAMETER (FILLW=134) ! fill 2. DUNGEON.F. Change edit number from A to B >> DATA VMAJ/3/,VMIN/2/,VEDIT/'B'/ 3. PARSER.F. Add "am" and "are" to buzzword list >> DATA BWORD/'BY','IS','A','AN','THE','AM','ARE', 1 'TODAY','MY','YOUR','OUR','HIS'/ 4. PARSER.F. Fix encoding of PUMP UP verb DATA (VVOC(I),I=451,654) / 1 7,'60212'O,'21000'O,0,'200'O,'44002'O,0,'1000'O, 1 25,'42223'O,'41000'O,'400'O,0, 1 '60223'O,'41000'O,'400'O,0,'61005'O,-1,-1, 1 '60223'O,'41000'O,'400'O,0,'61016'O,-1,-1, 1 '60240'O,'41000'O,'400'O,0,'61012'O,-1,-1, >> 1 4,'40232'O,'60007'O,-1,-1, 5. VERBS.F. VALUAC missing declaration of NOHERE as LOGICAL >> LOGICAL LIT,F,F1,TAKE,PUT,DROP,NOTHIS,NOHERE,QHERE,QBUNCH 6. VERBS.F. Boats respond to INFLATE x WITH BOAT. INFLATE should check that indirect object is a tool >>2000 IF((OFLAG1(PRSI).AND.TOOLBT).NE.0) GO TO 2100 ! tool? >> CALL RSPSUB(301,ODI2) ! no, joke. >> RETURN C >>2100 IF(.NOT.OBJACT(X)) CALL RSPEAK(368) ! obj handle? RETURN 7. VERBS.F. FILL x WITH y should be treated as PUT y IN x, all cases; otherwise, PUT PUTTY IN TUBE fails, but FILL TUBE WITH PUTTY works >>34025 PRSI=GWATE ! use global water. >>34050 PRSA=PUTW I=PRSO ! fill x with y becomes PRSO=PRSI ! put y in x PRSI=I VAPPLI=PUT(.TRUE.) RETURN 8. OBJECTS.F. Delete WATER object code for FILL, now handled by verb 5000 IF(PRSA.NE.GTHROW) GO TO 5025 ! go through? CALL RSPEAK(331+RND(3)) ! joke. RETURN C >>5025 IF((PRSO.EQ.WATER).OR.(PRSO.EQ.GWATE)) GO TO 5100 CALL RSPEAK(561) ! water is ind obj, RETURN ! punt. 9. OBJECTS.F. KILL/DESTROY x WITH ME kills me, should not be handled by player object >>55200 IF(((PRSA.NE.KILLW).AND.(PRSA.NE.MUNGW)) >> 1 .OR.(PRSO.NE.OPLAY)) GO TO 10 10. OBJECTS.F. OPEN x with BLACK BOOK gives joke open black book open, should not be handled by book object >>18000 IF((PRSA.NE.OPENW).OR.(PRSO.NE.BOOK)) GO TO 18100 ! open book? 11. OBJECTS.F. PLUG x WITH LEAK works, should not be handled by Alice room leak object (dam leak is correct) >>35100 IF((PRSA.NE.PLUGW).OR.(PRSO.NE.PLEAK)) GO TO 10 ! plug leak? -- Bob Supnik >Supnik@ucoder.ljo.dec.com >All opinions expressed are those of a hardline microcoder >and do not reflect those of Digital Equipment Corporation