(C) BoingBoing This story was originally published by BoingBoing and is unaltered. . . . . . . . . . . Minesweeper as a triple-A game [1] ['Grant St. Clair'] Date: 2026-10-12 I'm about to say something bold and trailblazing: the triple-A game development industry isn't particularly creative and has stagnated significantly, in large part thanks to overinflated budgets bringing with them astronomical revenue goals that heavily discourage risk-taking or innovation. Cower as this fresh young firebrand says what we're all thinking! I know there's at least one person who agrees with me: artist Mike Lacher, whose latest project takes the triple-A mentality and expands it to, perhaps, the most single-A game imaginable. Get your 4K monitor out and tune up your graphics card, because it's time for Triple-A Minesweeper. In this technically open-world epic, take on the role of the Sweeper and navigate the minefield… that is interpersonal relationships. Can you win the trust of the people, keep your handler happy, make good on your promise to the dastardly Don, and keep from getting blown up all at once?! Well, yes, actually. It's pretty easy. It's a triple-A game, after all. [END] --- [1] Url: https://boingboing.net/2026/10/12/minesweeper-as-a-triple-a-game.html Published and (C) by BoingBoing Content appears here under this condition or license: Creative Commons BY-NC-SA 3.0. via Magical.Fish Gopher News Feeds: gopher://magical.fish/1/feeds/news/boingboing/