Snake Escape C=64 
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       A C=64 port of Snake Escape (ZX Spectrum) 
       
       
       
       
 (IMG) Intro screen (.png) 
 (IMG) /c64/snake-escape-c64/credits.png (.png) 
 (IMG) /c64/snake-escape-c64/preview.png (.png) 
       
       AFLI etc, even more color resolution (8x1 instead of 8x2) than the speccy version. A co-op with fierman.org . 
       
 (HTM) fierman.org 
       
       It is coded using the When itโ€™s done mentality ๐Ÿ˜€ 
       
 (DIR) previous Line-Square-Dot C=64
       
       
       Related 
       --------
       
 (DIR) Fixed point explanatorial
 (TXT) Bits (.svg) 
 (DIR) Hextris
 (IMG) Hextris (.png) 
 (DIR) KASM
 (TXT) /img/fallback.svg (.svg) 
 (DIR) Tetris inner loop MOS6510 / C=64
 (IMG) Tetris Block (.png) 
 (DIR) Commodore 64 emulator
 (TXT) /img/fallback.svg (.svg) 
 (DIR) Octettenpletter
 (TXT) /img/fallback.svg (.svg) 
 (DIR) Sierpinski fractal in 28 bytes
 (TXT) Sierpinski Fractal (.svg) 
 (DIR) Tetris for Commodore 64
 (IMG) Tetris screenshot WIP (.png) 
 (DIR) Hextris C=64
 (IMG) Hextris screenshot WIP (.png) 
 (DIR) Accelerally C=64
 (TXT) /img/fallback.svg (.svg)