Snake Escape C=64
==================
A C=64 port of Snake Escape (ZX Spectrum)
(IMG) Intro screen (.png)
(IMG) /c64/snake-escape-c64/credits.png (.png)
(IMG) /c64/snake-escape-c64/preview.png (.png)
AFLI etc, even more color resolution (8x1 instead of 8x2) than the speccy version. A co-op with fierman.org .
(HTM) fierman.org
It is coded using the When itโs done mentality ๐
(DIR) previous Line-Square-Dot C=64
Related
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(DIR) Fixed point explanatorial
(TXT) Bits (.svg)
(DIR) Hextris
(IMG) Hextris (.png)
(DIR) KASM
(TXT) /img/fallback.svg (.svg)
(DIR) Tetris inner loop MOS6510 / C=64
(IMG) Tetris Block (.png)
(DIR) Commodore 64 emulator
(TXT) /img/fallback.svg (.svg)
(DIR) Octettenpletter
(TXT) /img/fallback.svg (.svg)
(DIR) Sierpinski fractal in 28 bytes
(TXT) Sierpinski Fractal (.svg)
(DIR) Tetris for Commodore 64
(IMG) Tetris screenshot WIP (.png)
(DIR) Hextris C=64
(IMG) Hextris screenshot WIP (.png)
(DIR) Accelerally C=64
(TXT) /img/fallback.svg (.svg)