Flappy Dino C=64
=================
A retro-port of the easter-egg in Chromium.
- Open Chromium Developers Tools
- In the Network pane choose offline
- Refresh the page
Or type chrome://dino in your address bar. Thanks Alex/DDL !
(HTM) Alex/DDL
(IMG) Flappy Dino preview (.png)
It is coded using the When itโs done mentality ๐
Implementation
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The implementation was done using reverse engineering of the original sources.
Graphics
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The graphics were ripped from the original and slightly modified. Some sprites were just 1 pixel too high (default size: 24x21 pixels)
- Sound effects -
The sound effects were recreated analysing the MP3s from the original in Audacity. The code for the three sound effects including the sound effects engine is about ~100 bytes. Which is very small compared to the sound effects from the original; 6, 8 and 10 KB stereo (but left and right were the same) MP3s.
Remarkable fact: it is 10% of the size of the original.
(DIR) previous Accelerally C=64
(DIR) next Line-Square-Dot C=64
Related
--------
(DIR) Fixed point explanatorial
(TXT) Bits (.svg)
(DIR) Hextris
(IMG) Hextris (.png)
(DIR) KASM
(TXT) /img/fallback.svg (.svg)
(DIR) Tetris inner loop MOS6510 / C=64
(IMG) Tetris Block (.png)
(DIR) Commodore 64 emulator
(TXT) /img/fallback.svg (.svg)
(DIR) Octettenpletter
(TXT) /img/fallback.svg (.svg)
(DIR) Sierpinski fractal in 28 bytes
(TXT) Sierpinski Fractal (.svg)
(DIR) Tetris for Commodore 64
(IMG) Tetris screenshot WIP (.png)
(DIR) Hextris C=64
(IMG) Hextris screenshot WIP (.png)
(DIR) Accelerally C=64
(TXT) /img/fallback.svg (.svg)