Newsgroups: comp.sys.ti
Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!think.com!sdd.hp.com!news.cs.indiana.edu!bronze!mdchaney
From: mdchaney@bronze.ucs.indiana.edu (M Darrin Chaney)
Subject: Re: Anybody have info on ...
Message-ID: <1991Jun10.150122.12018@bronze.ucs.indiana.edu>
Organization: Indiana University, Bloomington
References: <91160.093541U16028@uicvm.uic.edu>
Date: Mon, 10 Jun 91 15:01:22 GMT
Lines: 34

In article <91160.093541U16028@uicvm.uic.edu> U16028@uicvm.uic.edu writes:
>I have two questions to which I hope someone has the answers, and will
>share them with me.
>
>Q1)  What ever became of the "99/4A National Assistance Group". The group
>     was active, at least, in 1985.  It was headquartered in
>     Ft. Lauderdale, Florida.

Sorry, I can't help you on this one.

>Q2)  In one of their newsletters, it was printed that entering
>     CALL INIT
>     CALL LOAD(-31878,0)
>     from Extended Basic would increase the speed of BASIC execution.
>     (This code, supposedly, disabled "something".)
>     Can anyone confirm that this really worked?

Sure.  That is the address ( >837A) of the number of sprites that will
be moved by the interrupt routine.  Another one to load with 0 is >837A
(-31806), which will effectively disable the interrupt routine
altogether.  This does mean, of course, that Fctn-= will be disabled.
Actually, that value is a mask, and you can selectively enable/disable
items.  Look through the sources posted here to figure out what the mask
values are.

If I remember correctly, there are 4 interrupt parts: sprite movement, 
quit key check, sound list play, and user routine. 

	Darrin
-- 

mdchaney@iubacs
mdchaney@bronze.ucs.indiana.edu
mdchaney@rose.ucs.indiana.edu
