Newsgroups: comp.sys.amiga.games
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From: taak9@isuvax.iastate.edu (Steve Sheldon)
Subject: Re: Psygnosis Missed the Point!
Message-ID: <1991Jun9.173948.3873@news.iastate.edu>
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Organization: Iowa State University, Ames, IA.
References: <6798@vela.acs.oakland.edu> <1991Jun6.063912.23994@zorch.SF-Bay.ORG> <16792@darkstar.ucsc.edu>,<1662@tronsbox.xei.com>
Date: Sun, 9 Jun 1991 17:39:48 GMT
Lines: 23

In article <1662@tronsbox.xei.com>, dfrancis@tronsbox.xei.com (Dennis Heffernan) writes:
>
>	We do not have to compromise.  It's our money they're after, and if 
>they want MY gaming dollar, they'll damned well put out the products *I*
>want.  THEY work for US, not the other way around.
>
>

  Agreed!

 The other one I get sick of is the notices that most software publishers
use.  I mean all the "Do Not copy this, it is a crime" notices, followed
immediately by "This product carries no warranty of any kind.  If it
doesn't do what you expected it to do, tough luck.  If it damages your
computer in anyway, tough luck."

 Considering that games cost $40+ anymore, it'd be nice if game companies
would be responsible for their products.

Steve Sheldon               /// | Ne auderis delere orbem rigidum meum!
taak9@ccvax.iastate.edu    ///  | 
Senior, Computer Science \XX/   | Non erravi perniciose!

