Newsgroups: comp.sys.ibm.pc.hardware
Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!batcomputer!cornell!lrj
From: lrj@CS.Cornell.EDU (Lew Jansen)
Subject: Re: Sound cards-sound blaster, adlib, roland..
Message-ID: <1991May6.173335.6553@cs.cornell.edu>
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Organization: Lab of Atomic and Solid State Physics, Cornell University
References: <jayh.673378215@s.ms.uky.edu> <1991May4.221340.12097@d.cs.okstate.edu>
Distribution: comp
Date: Mon, 6 May 1991 17:33:35 GMT
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In article <1991May4.221340.12097@d.cs.okstate.edu> ong@d.cs.okstate.edu (ONG ENG TENG) writes:
>All in all, due to the popularity of Sound Blaster (about 100,000 in the US),
>and its power in population growth (good hardware at cheap price, 
>a simple Adlib used to cost $400, now SB is only $150), game makers will
>always has SB in their mind when designing game.

  Just to fight a little bit of misinformation here...  Street prices
of Adlib and SB are as follows (Electronics Boutique, 6 May 1991):

	Adlib:	$120
	SB:	$180

  When I was making a choice a few months ago, I felt I didn't need
another game port (had one on the multi-IO card), nor did I need
Speech stuff, so I bought the Adlib card.  I have yet to regret my
decision.

  I don't have any numbers as to how many Adlib cards are out there,
but it can't be a small number if the SB card emulates it. :)

  Also, isn't there some additional $30 or $50 chipset you have to buy
in order to do some of the voice stuff (input or output?) on the SB?
I'm sure someone will be able to give the info.  Don't you also have
to put some driver in your config.sys with the SB?  I may be wrong on
this.  Adlib is plug'n'play.

  My computer complains enough as it is, I don't need it being able
to talk back to me too!

-- 
    -- Lewis R. Jansen, N2KNV		lrj@helios.tn.cornell.edu
    LASSP/LNS Systems Manager		     (607) 255-6065
						'78 CX500
	    "You can't fight in here, this is the War Room!"
