Newsgroups: comp.sys.amiga.advocacy
Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!uupsi!sugar!peter
From: peter@sugar.hackercorp.com (Peter da Silva)
Subject: Re: AMIGA
Message-ID: <1991May6.115535.8982@sugar.hackercorp.com>
Organization: Sugar Land Unix -- Houston, TX
References: <1991May05.171856.13398@ariel.unm.edu> <1991May5.185506.5004@cunixf.cc.columbia.edu> <1991May5.212810.28755@wam.umd.edu>
Distribution: usa
Date: Mon, 6 May 1991 11:55:35 GMT

In article <1991May5.212810.28755@wam.umd.edu> ddev@wam.umd.edu (Don DeVoe) writes:
> I'm curious...what is the maximum frame rate that can be acheived on the
> Amiga,

60 FPS, of course!

> As a parallel question, what is
> the maximum frame-rate for animations where the frames are not in memory,
> but being read from disk during the animation?

60 FPS, again.

> BTW, my (limited) experience is that animation already is a big market in
> engineering; most CAD/FEM/rendering packages have animation capabilities
> already. 

Yes, I've seen the best they can do: Autodesk Animator. Pretty proimitive
compared to what's available on the Amiga.
-- 
Peter da Silva.   `-_-'
<peter@sugar.hackercorp.com>.
