Newsgroups: comp.graphics
Path: utzoo!utgpu!watserv1!dwrowley
From: dwrowley@watserv1.waterloo.edu (David W. Rowley)
Subject: Re: Scene Description Standard (Renderman isn't good enough)
Message-ID: <1991May9.011713.12822@watserv1.waterloo.edu>
Organization: University of Waterloo
Date: Thu, 9 May 1991 01:17:13 GMT
Lines: 20

In article <20322@alice.att.com> ehg@alice.att.com (Eric Grosse) writes:
>
>Since there have been several postings this week critical of RenderMan
>and I have seen no spirited defense from Pixarfolk, I'd like to mention
>my positive experience with RIB as an interface.  In the course of my
>work in scientific computing, I frequently have occasion to write filters
>that map numerical simulation data (like finite element solutions) into
>geometry files to pass off to graphics packages.  I suppose these filters
>qualify as "modelers", though they have little or no interactive component.
>After exploring a number of alternatives over the years, RIB has come out
>the winner in my application.  The pieces of RenderMan are easy enough to
>understand, the RIB syntax is easy to parse, and every graphic construct
>that has been needed for my images was already in the language.

	This sounds exactly like what I was looking for.  I am
	hopeful that RIB will fit the bill.   Would you like to
	donate some RIB parsing code ?

David.

