Newsgroups: comp.sys.amiga.emulations
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From: liebm@silver.ucs.indiana.edu (Mark Lieb)
Subject: Re: Castle Wolfenstein emu-piled on Amiga
Message-ID: <1991Apr30.035718.28873@bronze.ucs.indiana.edu>
Sender: news@bronze.ucs.indiana.edu (USENET News System)
Organization: Indiana University, Bloomington
References: <1991Apr29.214217.11111@javelin.sim.es.com> <15169@darkstar.ucsc.edu> <1991Apr29.231555.3746@helios.physics.utoronto.ca>
Date: Tue, 30 Apr 91 03:57:18 GMT
Lines: 23

While it is great that a group of programmers were able to recode the old
Wolfenstein down to the last proverbial bit, there are several things to
consider:

Even in PD form, this is copyright infringement and could run into the same
troubles the Tetris clones ran into.  If Wolf. doesn't care, don't worry.

If someone is going to go through the trouble of recoding this thing, WHY
make it the SAME graphically?  I loved my old Apple //e.  I loved Castle
Wolfenstein, but when it could look Amiga quality, to make it Apple quality
is senseless.

Did anyone ever see the old hack, Castle Smurfenstein?  Great game with
Smurfberry bombs (grenades) and Papa Smurf (Hitler) and just the idea of
going around shooting smurfs, well, it was great.

mark

--
Amiga Special: Buy a computer, and we'll throw in MS-DOS, Mac, Apple 2e,
	       C64/128, Atari ST, BBC title compatibility for the price of
	       a Mac Classic.
						liebm@silver.ucs.indiana.edu
