Newsgroups: comp.sys.amiga.emulations
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From: neufeld@aurora.physics.utoronto.ca (Christopher Neufeld)
Subject: Re: Castle Wolfenstein emu-piled on Amiga
Message-ID: <1991Apr29.231555.3746@helios.physics.utoronto.ca>
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References: <1991Apr29.214217.11111@javelin.sim.es.com> <15169@darkstar.ucsc.edu>
Date: Mon, 29 Apr 1991 23:15:55 GMT

In article <15169@darkstar.ucsc.edu> unknown@ucscb.UCSC.EDU (The Unknown User) writes:
>
>In article <1991Apr29.214217.11111@javelin.sim.es.com> pashdown@javelin.sim.es.com (Pete Ashdown) writes:
>
>>It also shows just how effective an emu-piler can be.  "Wolfenstein" takes up
>>about 1/8th of a normal format Amiga disk.  It executes quickly, and could
>
>	While this is a very interesting happening, it doesn't seem that
>amazing to me that it takes up 1/8 of a 3.5" disk, like I told you in mail.
>There must have been a lot of work done in the conversion, OBVIOUSLY, but it 
>would seem logical that it'd be about the same size as the original on the 
>Apple II. A 140K disk is roughly 1/8 of an Amiga disk. (880K I believe)
>
   Ahhh, but don't you remember? The original Castle Wolfenstein was an
even sectored DOS3.2 diskette, with no special hacking to free space.
That works out to 31 usable 13 sector tracks, about 100kB assuming all
sectors were in use. They weren't, though, the remaining space came to
about 20 sectors, and there was always a complete backup of the saved
game file, which ran to 50 sectors. That brings us to about 85kB.

>/unknown@ucscb.ucsc.edu Apple IIGS Forever! WANT ULTIMA VI //e or GS?-mail me.\
>\CHEAP CDs info-mail me. McIntosh Junior:  The Power to Crush the Other Kids. /


-- 
 Christopher Neufeld....Just a graduate student  | Flash: morning star seen
 neufeld@aurora.physics.utoronto.ca    Ad astra! | in evening! Baffled
 cneufeld@{pnet91,pro-cco}.cts.com               | astronomers: "could mean
 "Don't edit reality for the sake of simplicity" | second coming of Elvis!"
