Newsgroups: comp.windows.ms.programmer
Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!uupsi!cci632!ritcsh!ultb!cms2839
From: cms2839@isc.rit.edu (a.stranger)
Subject: Re: Dynamic Dialogs in Actor
Message-ID: <1991Apr17.050112.28564@isc.rit.edu>
Keywords: Actor Dialogs Buttons
Organization: RIoT
References: <6203@graphite32.UUCP>
Distribution: usa
Date: Wed, 17 Apr 91 05:01:12 GMT

In article <6203@graphite32.UUCP> dyer@motcid.UUCP (Bill Dyer) writes:
>I am creating dynamic diaologs in Actor.  The dialogs have several 
>buttons.  How can I create the dialog so that when I press return
>(after entering text for instance) a default button selection will be 
>used.  For instance, if I have an "OK" button and a "Cancel" button
>I would like "return" to be the equivalent of pressing the OK button
>with the mouse.  I don't want to have to hit Alt-o or reach for
>my mouse to finish up the dialog.

				from page 490 of the Actor manual :
Dialog1 := new(DialogDesign);
/* other buttons , test , size settings and controls */
addItem(Dialog1, newDefButton(DlgItem, "OK", IDOK, 50@50, 32@16, 0));


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