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From: es1@cunixb.cc.columbia.edu (Ethan Solomita)
Subject: Re: CDTV & CD-I The Whole Picture
Message-ID: <1991Apr18.174928.21079@cunixf.cc.columbia.edu>
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References: <roger_earl.5081@outbound.wimsey.bc.ca> <1991Apr18.161346.3409@ncsu.edu>
Date: Thu, 18 Apr 1991 17:49:28 GMT

In article <1991Apr18.161346.3409@ncsu.edu> kdarling@hobbes.catt.ncsu.edu (Kevin Darling) writes:
>
>Disagreement on the price diffs, but yes, absolutely correct on the titles!
>Unfortunately -- so far I haven't read a single good review of the first CDTV
>apps, here or on CIS.  Reactions have ranged from  "disappointing", to
>"the quality and/or animation were pretty bad",  to "if this is the best
>then I don't see what the big deal is",  to "I'll wait for some games".  
>
	Kevin, the World Atlas, for example, wasn't
"disappointing". It wasn't miraculous, but it was quite nice. It
had stuff that a real World Atlas would never have, such as
native music.
	Also, you have to expect that most of the people around
here are NOT the target audience for CDTV and CD-I. These are
hardened computer users who are used to Shadow of the Beast and
Badge Demos. They KNOW great graphics, and expect it.
	I don't believe that photorealistic graphics are
necessary for CDTV to succeed. I think that HAM digitized images
are close enough that most people will consider them
satisfactory, although certainly CD-I will be better.
	BTW, don't forget that one of the tools for CDTV
development is AmigaVision. That is certainly helpful for
development, especially in terms of time savings.
	-- Ethan

Q: How many Comp Sci majors does it take to change a lightbulb
A: None. It's a hardware problem.
