Newsgroups: comp.sys.atari.st.tech
Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!sdd.hp.com!elroy.jpl.nasa.gov!jato!vsnyder
From: vsnyder@jato.jpl.nasa.gov (Van Snyder)
Subject: Re: Simulating keypress
Message-ID: <1991Apr6.000637.20676@jato.jpl.nasa.gov>
Reply-To: vsnyder@jato.Jpl.Nasa.Gov (Van Snyder)
Organization: Jet Propulsion Laboratory, Pasadena, CA
References: <1991Apr5.151946.25763@etek.chalmers.se>
Date: Sat, 6 Apr 91 00:06:37 GMT

In article <1991Apr5.151946.25763@etek.chalmers.se> fabian@etek.chalmers.se (Martin Fabian) writes:
>
>Is there any (legal) way to simulate a keypress from inside
>a program. Since the ikbdsys reads the keys directly off the
>UART, this seems like 'mission: impossible' to me. Any
>suggestions any one ?
>
I'd like to get hold of keypresses.  It's easy to get hold of mouse
motions by inserting your own handler in place of the mousevec in
the struct returned by XBIOS' kbdvec function.  But how do you get
hold of keypresses?  Must you intercept the keyboard packet handler
and interpret all the packets?

Thanks in advance,


-- 
vsnyder@jato.Jpl.Nasa.Gov
ames!elroy!jato!vsnyder
vsnyder@jato.uucp
