Newsgroups: comp.sys.amiga.emulations
Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!sdd.hp.com!news.cs.indiana.edu!ux1.cso.uiuc.edu!uxa.cso.uiuc.edu!dlb28311
From: dlb28311@uxa.cso.uiuc.edu (David Black)
Subject: Re: Lameboy doesn't work?!?!?
Message-ID: <1991Apr5.033719.11116@ux1.cso.uiuc.edu>
Sender: usenet@ux1.cso.uiuc.edu (News)
Organization: University of Illinois at Urbana
References: <967705B7849F000CAC@ucs.uwplatt.edu>
Date: Fri, 5 Apr 1991 03:37:19 GMT
Lines: 33

UCSEDG@ucs.UWPLATT.EDU writes:

>How did you get tetris to run?  I lode the 'TETRIS' file, and all I get is
>garbage on the screen. (of the lameboy that is!).  Is the TETRIS file suppossed
>to be only about 2k???? I did also set a large stack.  Any help would be
>greatly appreciated!
> 

Some pals and I did some experimenting and comparing notes last night,
and at the end, we concluded that you need at least a 68010 to run the
gameboy emulator. I can't help noticing that every person who has posted so far
a story of success has at least a 68010. Here's what we found:

Computer	memory		CPU		runs?
--------	------		---		-----
A2000		8M fast/1M chip 68030 (GVP)	yes
A2000 		2M fast/1M chip 68000		no
A1000		2M fast/.5 chip 68000		no
A500		4M fast/.5 chip 68020 (LUCAS)   yes, stack at 4K.

Tetris seemed to run at full speed on those which it would run at all.
Of course, the 68010 thing is just a theory...




--
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David Black  University of Illinois Materials Research Laboratory          ///  
             Internet: dave-b@uiuc.edu                                    ///
             Bitnet:   black@uiucmrl                                  \\\///
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