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From: jet@karazm.math.uh.edu ("J. Eric Townsend")
Subject: Re: 3d from 2D
Message-ID: <1991Apr9.214247.7384@menudo.uh.edu>
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Organization: University of Houston -- Department of Mathematics
References: <5d6f84k@rpi.edu> <1991Apr9.193032.28077@ohrd.uucp>
Date: Tue, 9 Apr 1991 21:42:47 GMT

In article <5d6f84k@rpi.edu> onders@raphael.ipl.rpi.edu (Timothy E. Onders) writes:
>A couple of years ago, there was an article on Nova(on PBS), about research
>somewhere on converting a series of two dimensional images to a three
>dimensional representation.  The example given was panning a camera past
>a model of a town and generating the 3D image from that.

A little off the subject, perhaps, but there are a couple of programs
for the Amiga that "auto-trace" 2D objects to generate a polygonal based
object.  From this, it's quite trivial to extend the object into 3D in
most of the popular 3D rendering/raytracing Amiga programs.

--
J. Eric Townsend - jet@uh.edu - bitnet: jet@UHOU - vox: (713) 749-2120
Skate UNIX or bleed, boyo...
(UNIX is a trademark of Unix Systems Laboratories).
