Newsgroups: comp.sys.amiga.audio
Path: utzoo!utgpu!cunews!ags
From: ags@scs.carleton.ca (Alexander George Morison Smith)
Subject: Re: Recording VERY Long Samples
Message-ID: <1991Feb8.170140.10636@ccs.carleton.ca>
Sender: news@ccs.carleton.ca (news)
Organization: School of Computer Science, Carleton University, Ottawa, Canada
References: <6446.tnews@basso.actrix.gen.nz>
Date: Fri, 8 Feb 1991 17:01:40 GMT

dgold@basso.actrix.gen.nz (Dale Gold) writes:
>rang@cz2.ics.uci.edu (Roger Penaranda Jr. Ang) writes:
>>ags@scs.carleton.ca (Alexander George Morison Smith) writes:
>>>Due to popular demand (mail) I've uploaded a program that lets you
>>>record sound samples direct to disk rather than to memory.  This means
>>>that the length of the sample is only limited by disk space, not memory
>>>size.  
>> 
>> Cool, but is there anything that let's you chop out and save segments
>> as seperate samples?

What we need now is a sound sample editor that uses virtual memory. 
This would be a bit of pain to write but it isn't impossible.  Are there
any aspiring programmers out there with spare time for this? I have
other higher priority things to do (AGMSPlayVideo). 

>There's a little program called Split, I think, which can split an enormous
>file into smaller pieces for editing. It's not designed for samples, but I
>don't see why it wouldn't work.

Split should work for splitting up large sound samples.  You do have to
watch out since the results of split will be raw sound data, you loose
all the IFF information.  But then you can load the raw stuff into any
sound editor and save it as IFF (after setting the playback speed). 

- Alex
