Newsgroups: comp.sys.apple2
Path: utzoo!utstat!philip
From: philip@utstat.uucp (Philip McDunnough)
Subject: Re: Apple IIgs or IIe/c/c+ 'arcade' games
Message-ID: <1990Jul13.223052.11181@utstat.uucp>
Date: Fri, 13 Jul 90 22:30:52 GMT
References: <9007091839.AA14034@apple.com> <1990Jul13.210204.1601@ee.rochester.edu> <1990Jul13.213706.14481@hoss.unl.edu>
Organization: Statistics, U. of Toronto

Some games which seem to be fun are: Qix GS, ArkanoidI and II for the GS,
Tetris GS,(there's also a 3-d version from California Dreams), Silpheed,
Thexdor, LodeRunner GS(get it from the wuarchives). Others have been
mentioned, but the fact is that neither the Mac nor the GS have a large
arcade game selection. The Amiga, PC, ST all have more( but most of the
games are hardly worth the $40 they cost). If arcade games is what someone
wants, and they are prepared to buy the games(which is not the case for
most games on micros) then a dedicated game player is better. The 16 bit ones
are very nice. On the other hand, if we could only find a japanese ftp site
for GS software, people tell me that there is no shortage of GS arcade games
there. Hypercard GS and a CD-ROM will usher in a whole new form of game which
will prove to be far more interesting than the current stuff available for
micros. The reality is that most micro games are not addictive, not interesting,overpriced(they should cost $10 not $40) and basically a waste of time. There
are exceptions, but very few games have exploited the GS's capabilities and
combined them with an interesting/educational theme.


Philip McDunnough
University of Toronto
philip@utstat.toronto.edu
[my opinions]

