Newsgroups: comp.sys.atari.8bit
Path: utzoo!utgpu!jarvis.csri.toronto.edu!db.toronto.edu!jdd
From: jdd@db.toronto.edu ("John D. DiMarco")
Subject: Re: Hack, and the 8-bit...
Message-ID: <1988Jan25.125404.28913@jarvis.csri.toronto.edu>
Organization: University of Toronto, CSRI
References: <8801131502.AA21280@ucbvax.Berkeley.EDU>
Date: Mon, 25-Jan-88 12:54:02 EST

There is NO version of Hack for the Atari 8-bit, simply
because Hack is an extremely space-intensive (i.e.
memory-intensive) game. Just consider - the hack 
dungeon consists of over 20 levels, each of which may
need to be stored, rooms, hallways, monsters, and all. 48k
of memory is simply not enough. 

There is a version of Rogue available for the Atari 8-bit, 
however (since Rogue only saves one dungeon level at a time,
such a thing is possible). It is produced under the Epyx
label, I think.

John
-- 
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    John DiMarco           Hard work never killed a man ...
jdd@csri.toronto.edu          ... but it sure has scared lots of them! 
{uunet!utai,watmath!utai,decvax,decwrl,ihnp4}!utcsri!jdd      jdd@utcsri.UUCP
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