[HN Gopher] Unfolder for Mac - A 3D model unfolding tool for cre...
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       Unfolder for Mac - A 3D model unfolding tool for creating
       papercraft
        
       Author : codazoda
       Score  : 107 points
       Date   : 2026-04-09 16:58 UTC (6 hours ago)
        
 (HTM) web link (www.unfolder.app)
 (TXT) w3m dump (www.unfolder.app)
        
       | ElijahLynn wrote:
       | Mac only. Is there any reason this couldn't be a web app? And
       | seems pretty restrictive to just have one platform, a desktop
       | Mac.
        
         | dwb wrote:
         | If I built a Mac app, the reason would be that I use a Mac, as
         | do a lot of other people, and native apps are a lot more
         | pleasant than non-native apps. I don't really understand why
         | it's "restrictive"? There is no restriction happening.
        
         | joemi wrote:
         | The same could be said about pretty much _any_ software.
        
         | hbn wrote:
         | The author had to decide between making something excellent for
         | some people or mediocre for everyone, and chose the former
        
         | aziaziazi wrote:
         | You may use Pepakura if you're running windows. Not sure if a
         | web or linux alternative exist.
        
       | dnpls wrote:
       | So, like Pepakura?
       | https://pepakura.tamasoft.co.jp/pepakura_designer/
        
         | moralestapia wrote:
         | No!
         | 
         | This one is called Unfolder, it's a different app, made by a
         | different person, etc...
         | 
         | More than one app per category can exist, and that's good!
        
         | detritus wrote:
         | So weird for me to see this popup now on HN as I happened to
         | dig through an old downloads folder a few minutes ago and saw
         | an install file for Pepakura (13/11/2014), and wondered where
         | that sort of thing had ended up... .
        
         | aziaziazi wrote:
         | But for Mac! I fonder the difference of the free and paid
         | version through.
        
           | fabianmg wrote:
           | You can put "for Mac" in a turd and it'll reach front page in
           | a day.
        
       | allenu wrote:
       | I like the clean design of the landing page. I downloaded it and
       | started the app and it needs an OBJ file to even do anything, so
       | I wasn't able to play with it at all.
       | 
       | It would be cool if it included sample OBJ files to entice me to
       | find my own later. Otherwise I feel like I just hit a wall
       | immediately in the app will probably not try it again.
        
         | 1-more wrote:
         | The way I tested was search Thingiverse for "angular" and
         | download an STL, then convert it online to an OBJ on the first
         | search result for "stl to obj"
         | 
         | Specifically I tried this rook from this chess set.
         | https://www.thingiverse.com/thing:5994219/files
         | 
         | Sadly, some of the crenelations on top of it are just cubes
         | with 2 sides missing that would be impossible to attach to the
         | folded up rook. I imagine there is a ton of loss between a file
         | for a 3D printer, a random convert to Obj with no settings, and
         | this net maker, so I'm not unsympathetic to the problem. It's
         | just that this is a printout that would not be foldable into
         | something useful.
        
       | constantlm wrote:
       | This is great - reminds me of the golden age of cool little MacOS
       | apps
        
       | Aurornis wrote:
       | This is really cool.
       | 
       | As someone who is not into papercraft I'm intrigued, but it feels
       | like it's not for me. If the app was advertised as having a small
       | selection of simple models to get started with, people in my
       | position might be more interested in trying it out.
        
       | KaiserPro wrote:
       | Oooo this might be useful for doing geometry unwrapping for laser
       | cutting
        
       | matzie wrote:
       | Unfolder? But I barely even know her! Jk, awesome project tho!
       | Makes me wanna make cool packaging for products
        
       | ge96 wrote:
       | I remember something like this was huge for rc planes 10-20 years
       | ago as you could then make a plane out of thin bendable foam
       | 
       | You'd make a 3D model from 3-views then use something like this
       | to unfold it
        
         | shahar2k wrote:
         | You're thinking of the same app i used to use! I think it was a
         | Japanese app called Papakura? It's what helped me learn 3d
         | modeling back in the day
        
           | istjohn wrote:
           | From another comment:
           | https://pepakura.tamasoft.co.jp/pepakura_designer/
        
       | hybirdss wrote:
       | What a fantastic idea. Developers who enable others to create art
       | are artists in their own right!
        
         | amelius wrote:
         | Good artists enable others, great artists enable only Apple
         | users.
        
       | davebranton wrote:
       | I wrote something like this for windows 20 years ago, a friend of
       | mine used it to make some cutout models for an art exhibition.
       | 
       | It's an interesting problem to try to solve. Anything but the
       | simplest model requires more than one cutout, which you then (in
       | my app at least) have to position by hand onto sheets of paper
       | for printing. Performing the unfold to minimise the number of
       | separate sections was not something I even attempted.
        
       | plumeria wrote:
       | Beautiful landing page. I wonder if it uses the OCCT unfolding
       | algorithms or something similar under the hood?
        
       | shooshx wrote:
       | Why is this not a web page?
        
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       (page generated 2026-04-09 23:00 UTC)