[HN Gopher] Meta Horizon Worlds on Meta Quest is being discontinued
       ___________________________________________________________________
        
       Meta Horizon Worlds on Meta Quest is being discontinued
        
       Author : par
       Score  : 134 points
       Date   : 2026-03-17 19:17 UTC (3 hours ago)
        
 (HTM) web link (communityforums.atmeta.com)
 (TXT) w3m dump (communityforums.atmeta.com)
        
       | tyleo wrote:
       | Interesting, cutting way back in the product they renamed the
       | whole company for.
       | 
       | They feel a bit directionless to me. They are still making money
       | but even their AI attempt feels half hearted. I think they are
       | really trying but I'm not sure they can build the engineering
       | muscle to move in new areas with the brand damage they've
       | sustained.
        
         | bhouston wrote:
         | > Interesting, cutting way back in the product they renamed the
         | whole company for.
         | 
         | It was clearly the wrong bet. He pumped something like $100B
         | into the endeavour (Meta Quest / VR / Horizons) and it is just
         | slowly dying as we speak. He has to give up on it, although I
         | am sure it will be called a "pivot" into AR glasses.
        
           | tyleo wrote:
           | Yeah, it was a bizarre decision. There isn't a clear ROI on
           | games and that's what Horizon Worlds has been the whole time.
           | There's no equation that says a 100M game automatically makes
           | 100x more than a 1M game on average. If anything the equation
           | is sub-linear. 100B just doesn't seem like the right size for
           | a game investment.
        
             | Anon1096 wrote:
             | It's supposed to be a Roblox competitor, which does print
             | money, though probably not to the extent of how much they
             | invested.
             | 
             | The problems are 2 fold:
             | 
             | People/kids don't want to put on a VR headset to play
             | Roblox. I guess they're conceding this point by pivoting to
             | mobile.
             | 
             | Meta is the opposite of cool. Real name requirements, only
             | humanoid avatars, super corpo branding, etc really
             | seriously hold them back from competing with VRChat or
             | Roblox. This one is terminal it'll never be fixable as long
             | as Meta is at the helm.
        
               | tyleo wrote:
               | Even Roblox doesn't print money if you look into that
               | business. They print engagement but are still fighting
               | tooth and nail to make a dime on it.
               | 
               | I can see Meta wanting the engagement though.
        
           | ed_elliott_asc wrote:
           | There are some really good ar glasses for a couple of hundred
           | dollars, I think they are going to end up really cheap and
           | not the 100 billion investment that facebook needs.
        
             | ljf wrote:
             | Any you'd recommend or can point me to good reviews for?
        
             | recursivecaveat wrote:
             | Tbf I don't think they ever intended to make back their
             | investments via the goggles. As near as I can tell the
             | thought process was basically: "Real estate + fashion +
             | live entertainment + art + etc is X quadrillion dollars. We
             | could make The Virtual World and capture all that value. It
             | would be irrational _not_ to invest $100B! " Basically
             | Pascal's Investment.
        
           | PLenz wrote:
           | It's not slowly dying, it was dead on arrival and never had
           | any real traction
        
           | KronisLV wrote:
           | > He pumped something like $100B into the endeavour (Meta
           | Quest / VR / Horizons) and it is just slowly dying as we
           | speak.
           | 
           | Literally never met anyone who used or liked the Horizon
           | thing, VRChat in comparison is more popular and doesn't feel
           | like a soulless corporate husk: they also have quite the
           | variety of worlds, from party games, to someone building a
           | whole jet/chopper flight combat simcade world; ofc all of
           | them are a bit jank, but lots of cool stuff and very
           | expressive avatars.
           | 
           | Meta Quest, on the other hand, seems like a really good piece
           | of tech - I still have my Quest 2 (because I'm broke as
           | hell), but I enjoyed even that one, albeit maybe with a
           | slightly more comfy head strap than the default one and the
           | Virtual Desktop app cause their Link app doesn't support
           | Intel Arc GPUs. The tracking is good, the experience of all
           | sorts of stuff in VR is nice, games like H3VR or VTOL VR are
           | great, as is Into The Radius VR! At the same time, I can see
           | why it never saw super widespread adoption - tricky to
           | develop for and also a somewhat limited audience.
           | 
           | Also the productivity situation just isn't there, closest I
           | got to a good productivity setup (out of curiosity) was the
           | Immersed app before they messed it all up by removing support
           | for physical monitors - I could have my 4 physical monitors
           | in VR surrounded by whatever I want and some virtual monitors
           | and just lock in, it was kind of zen despite the technical
           | limitations. It seems like people got promising tech in
           | place... and then never really wrote good software to take
           | advantage of it. Even Virtual Desktop has artificially
           | enforced monitor limits in VR.
           | 
           | I hope VR tech continues to progress (especially lightweight
           | headsets) no matter what happens to Meta.
        
         | IncreasePosts wrote:
         | It makes sense to rebrand anyway, because I'm sure they don't
         | want people to only think of "that social media site" for all
         | of their other ventures. Just like Google rebranding as
         | alphabet
        
           | tyleo wrote:
           | IDK, I still call Google "Google". I even hear employees
           | refer to the entity as "Google". The Meta rebranding seems
           | different.
        
             | mikepurvis wrote:
             | I think for Google the more meaningful other brands are the
             | actual product ones, like Waymo, Nest, YouTube, Calico,
             | Verily. Those are the ones that benefit from being able to
             | distance themselves a bit from being "a Google company" and
             | all the baggage that comes with that, eg an assumption that
             | it'll be shuttered at some point, will pivot massively into
             | ads, whatever.
             | 
             | I don't think Meta has nearly that need. It's "other
             | companies" are Instagram and Whatsapp, which are basically
             | in the exact same space as Facebook.
        
           | caconym_ wrote:
           | I don't think Google really "rebranded" in the same kind of
           | way, since Google is still their brand across the vast
           | majority of their product offerings and the signs on Google
           | offices still say Google. Seems like the Alphabet thing is
           | more about letting the "other bets" be under a higher
           | umbrella, and possibly other reasons related to financial
           | engineering etc.
        
           | nerevarthelame wrote:
           | The rebrand came at a time when "Facebook" was mainly
           | associated with either tremendous scandal (Facebook Files, ad
           | fraud, Cambridge Analytica, Rohingya and Tigray genocides,
           | etc.) or a social media platform increasingly dominated by
           | the elderly.
           | 
           | I think it was a desperate lunge away from that toxic brand
           | toward ANYTHING else. Zuckerberg put his money on VR, given
           | the pandemic and the mild success of Oculus.
           | 
           | Betting big on the metaverse in particular was a mistake, but
           | it might have helped keep the Facebook stink off of products
           | like WhatsApp and Instagram, which remain pretty popular
           | among mainstream audiences.
        
         | Analemma_ wrote:
         | Can we all say a big thank you to Neal Stephenson for inspiring
         | Zuckerberg to light tens of billions of dollars on fire in this
         | stupid quest? Imagine what kinds of anticompetitive
         | acquisitions or further privacy-invading tech they might've
         | spent that on instead.
        
         | bathwaterpizza wrote:
         | They had the money to try something, did it, didn't work. Not
         | unheard of. Still a >$1T company.
        
         | Traster wrote:
         | I was at Intel for a while and there was one glaring problem -
         | they have one product that spins off a huge amount of cash.
         | This means a few things: First, that one product is really
         | where the things that matter happen. But second, they have all
         | this money and they don't know what to do with it, they can't
         | spend it all on their core product because that looks terrible
         | - they're already throwing off money, investing more probably
         | just makes your company look bad (you're spending more to get
         | the same revenue). SO instead you have to take that money and
         | make bets. But not just any bets. You need a bet that (a)
         | matters if it pays off, and (b) looks favourable compared to
         | the core business. So you buy Mcafee and Altera and MobilEye,
         | 5G was the future once...
         | 
         | So to take the Meta example, they need something that is going
         | to have revenue upside similar to Meta advertising revenue (one
         | of the most profitable things in the universe), and that has
         | better margins that the advertising business (basically
         | impossible).So the _only_ logical thing to do is to make
         | grotesquely large bets on things that are extremely
         | speculative. You can 't bet on things that are well known -
         | because nothing known has the properties from earlier that
         | you're looking for, and you can't bet small because you've got
         | to convince people you're the pay off is of a similar size to
         | your existing business.
         | 
         | In Intel's case they lost focus on the core business and so
         | that died and their other bets didn't matter because the core
         | business was dead. With Meta the core business in't dead, but
         | it's only a matter of time before it's seriously threatened and
         | so they're going to attack that threat with everything they've
         | got - and they have a tonne of resources.
        
           | einsteinx2 wrote:
           | Sounds a lot like Google as well
        
             | FartyMcFarter wrote:
             | But Google actually knows how to do research and how to
             | apply it to products. Meta's AI research hasn't produced
             | anywhere near as many state of the art products
             | /revolutionary achievements.
        
               | einsteinx2 wrote:
               | I was thinking more of their primary revenue source /
               | money printer being their ads business like Meta then
               | they also spend billions from it on all kinds of other
               | bets.
        
               | seneca wrote:
               | > But Google actually knows how to do research and how to
               | apply it to products.
               | 
               | I have seen basically no evidence of this. Google knows
               | how to do research to create technology. Google is pretty
               | terrible at creating product though.
        
               | mosura wrote:
               | Which is almost word for word the state Microsoft have
               | been in for over 20 years.
               | 
               | To the point it was a running joke at MSR.
        
               | zem wrote:
               | google knows how to do research, at any rate.
        
           | pjc50 wrote:
           | Man, activist shareholders should really start demanding that
           | companies return money to them rather than setting it on fire
           | with vanity projects.
        
         | cedws wrote:
         | I'd like to think that the top minds working on AI have a
         | higher purpose than to get the next generation hooked to a
         | digital morphine drip. Serving soap cutting videos and giving
         | teen girls body dysmorphia isn't a very compelling mission.
         | 
         | Though I'm sure many are mercenaries and will work for whoever
         | pays the most.
        
           | coldpie wrote:
           | > I'd like to think that the top minds working on AI have a
           | higher purpose than to get the next generation hooked to a
           | digital morphine drip
           | 
           | The next 5 years are going to be _very_ disappointing for
           | you.
        
           | joe_mamba wrote:
           | _> I'd like to think that the top minds working on AI have a
           | higher purpose than to get the next generation hooked to a
           | digital morphine drip._
           | 
           | That's the irony. The genius scientists are against AI used
           | for defense, but somehow they're all-in for AI being used to
           | getting people addicted to ads, dopamine, gambling, debt,
           | porn, political manipulation, etc. basically everything
           | that's guarantee to wreck society, but thank god they aren't
           | making weapons I guess.
        
         | karmakaze wrote:
         | The Meta/Oculus bet was never about VR or gaming. It is to
         | solve Zuck's greatest fear of being beholden to platforms
         | controlled by others. What it was supposed to be was basically
         | what Microsoft missed out on with mobile, losing to Google and
         | Apple. VR and AR could be that next platform to own and
         | control. They would love to have all the data that Google and
         | Apple enjoy. That's what Quest -> Horizon was about, change a
         | gaming device into a mainstream entertainment and work-friendly
         | one. This is all driven out of fear and lack of control. It
         | would suck for them if OpenAI owns the most successful personal
         | AI device.
        
       | cheriot wrote:
       | Condolences to those that about to be laid off
       | 
       | Context: https://techcrunch.com/2026/03/14/meta-reportedly-
       | considerin...
        
       | xd1936 wrote:
       | Unbelievable. They re-architected the whole operating system
       | around this stupid app. They discontinued their previous
       | homescreen environments in favor of trying to promote Horizon
       | Worlds, only to discontinue the blasted thing anyway? After all
       | of those millions of dollars spent trying to make virtual events
       | happen?
        
         | kemotep wrote:
         | Billions. Facebook has spent billions and billions over the
         | past decade in VR. Starting with the Oculus merger and then in
         | 2021 with the rebrand.
         | 
         | 10 billion a year supposedly for the past 5 years now.
        
           | xd1936 wrote:
           | I meant hundreds of millions on Horizon Worlds specifically.
           | Virtual concerts and the like. Big "Hello Fellow Kids"
           | energy.
        
             | tantalor wrote:
             | Can you blame them? They saw the huge success Fortnite was
             | having in that space.
             | 
             | Facebook's core competency is copying other successful
             | products. Sometimes it works.
        
               | tempest_ wrote:
               | should have just bought epic then like they usually do
        
               | tantalor wrote:
               | Indeed. Reportedly Epic was worth $31.5 billion in 2022.
               | That's only ~1/3 what they spent on Metaverse.
        
           | Raed667 wrote:
           | I kept saying to myself, they must be seeing something I'm
           | not... I guess not
        
             | ceejayoz wrote:
             | "The truth is, these are not very bright guys, and things
             | got out of hand."
             | 
             | - All The President's Men
        
             | bee_rider wrote:
             | VR games are actually kind of neat and fun. But it's too
             | much of a hassle to set the thing up every time and, I
             | dunno, the association with Facebook is too icky.
             | 
             | It would have been really interesting to see what Oculus
             | could have become without getting bought. I do think they
             | were a little neat idea, not at all ready for Facebook
             | sized projects.
        
               | m4rtink wrote:
               | With modern inside out tracking headsets (basically
               | camera based SLAM) the setup us none to minimal (clear up
               | some space on the ground so you don't trip over things if
               | not playing seated).
        
             | darth_avocado wrote:
             | Sometimes it's just a jobs program to keep people busy so
             | that they can't build something else that can threaten your
             | business
        
               | overfeed wrote:
               | If this were remotely true, there wouldn't have huge
               | layoff rounds. The opposite is true: they hire thousands
               | upon thousands of people and teach them how to build
               | scalable software, and then set them loose. I'm frankly
               | surprised by the lack of competition, but I suppose
               | that's gated at multiple levels (visas, personal risk,
               | funding, network effects, etc)
        
               | joe_mamba wrote:
               | _> teach them how to build scalable software_
               | 
               | Don't they screen to hire people who already know that?
        
               | overfeed wrote:
               | > Don't they screen to hire people who already know that?
               | 
               | There was a time when big tech widely hired dor entry-
               | level jobs.
               | 
               | Also, cramming for the design portion of an interview,
               | and doing it for real, and interacting with the
               | architects/design documents are 2 very different things
        
               | Espressosaurus wrote:
               | It was true. Then they needed money for other things and
               | whole orgs get laid off.
        
           | EGreg wrote:
           | They could have just waited until AI came out, now they can
           | spend $1 million on tokens and slop :)
        
           | reaperducer wrote:
           | _10 billion a year supposedly for the past 5 years now._
           | 
           | Imagine being able to solve world hunger, and then... not.
        
           | michelb wrote:
           | So, a fraction of the AI investments? It's pretty clear where
           | the focus is bow and who/what no longer has a future at Meta.
        
             | TacticalCoder wrote:
             | > So, a fraction of the AI investments? It's pretty clear
             | where the focus is bow and who/what no longer has a future
             | at Meta.
             | 
             | And the tens of billions spent on AI at Meta... As a
             | result, we're all using "Meta Code CLI" and "ChatBook" and
             | "Geminizuck" right?
             | 
             | Seriously: while we're all on Claude Code using the
             | Anthropic models and many are happy with Gemini and ChatGPT
             | for other stuff, where is Meta's AI offering? I love their
             | _Segment Anything Models_ (SAM) but what the heck has Meta
             | to answer to Anthropic, Google, OpenAI and xAI?
        
             | turtlesdown11 wrote:
             | > a fraction of the AI investments
             | 
             | you realize 99% of those announced "investments" have yet
             | to occur as recognizable transactions, correct?
             | 
             | Meanwhile, the barrel of $70b in metaverse waste was
             | actually spent
        
           | alexpotato wrote:
           | What's the quote:
           | 
           | "A billion here, a billion there and pretty soon you're
           | talking about some real money."
        
         | mosura wrote:
         | The usage numbers probably reflect what happened in this house:
         | since the pestering to confirm age and the horizon worlds
         | update the Meta VR devices have literally not been recharged.
         | 
         | They had the foundation of something half reasonable at one
         | point, but their product management clearly got in the way.
        
           | aaronbrethorst wrote:
           | _but their product management clearly got in the way_
           | 
           | I'm pretty sure the buck stops with Mark Zuckerberg.
        
             | mosura wrote:
             | Zuckerberg wants a cyberpunk future, not some 3D immersive
             | HR department on your face.
        
               | pjc50 wrote:
               | I think to him those are the same thing.
               | 
               | If he wanted an imaginative environment he'd be in
               | VRChat.
        
         | CobrastanJorji wrote:
         | They also renamed the entire corporation from "Facebook" to
         | "Meta" to prove how serious they were about it.
        
           | tavavex wrote:
           | While simultaneously renaming the VR headsets to also use
           | Meta branding instead of Oculus, even though Oculus was a
           | great brand and the most recognizable name in the VR
           | industry. What made it worse is that by that point they'd
           | produced lots of headsets with Oculus branding, including an
           | Oculus button on one of the controllers. So, they had to
           | change that button to also have a different logo and name,
           | and have the software presumably recognize which revision you
           | had to draw the correct controller model in the VR view. It's
           | insane how far they went in pursuit of what they saw as the
           | next NFTs.
        
             | actualwitch wrote:
             | IIRC the reason they abandoned Oculus brand was that Palmer
             | Luckey sold the company with condition the Oculus headsets
             | would not need a facebook account to use it. Later they
             | renamed the company and headset, and would you look at that
             | -- it requires meta account now.
        
           | SchemaLoad wrote:
           | Now they have to rebrand the company again to be about some
           | AI hype spy glasses. The Metaverse was a flop.
        
         | anthonybsd wrote:
         | > After all of those millions of dollars spent trying to make
         | virtual events happen?
         | 
         | Billions. $70 billion since 2021 to be exact.
        
         | johnwheeler wrote:
         | Not millions. Many many billions. (not on virtual events, but
         | on the platform itself--that's the crazy part)
        
         | m4rtink wrote:
         | And at the same time VRChat is reaching record popularity and
         | user counts with tiny fraction of the budget Facebook wasted.
         | 
         | And it is so simple - just listen to your users and give them
         | what they want - which seems to be VR cat girls.
        
       | amazingamazing wrote:
       | And soon 20% of meta too
        
       | etchalon wrote:
       | Zucker just keeps failing up.
        
       | bhouston wrote:
       | Okay, how long until Meta Quest is discontinued/sunset?
       | 
       | I believe there is no expectation of a Meta Quest 4 right?
        
         | giobox wrote:
         | In all seriousness, given component price increases etc, the
         | Quest 3 remains an incredible deal for PC VR use. Aside from
         | the foveated rendering, the lens/display specifications are
         | very close to Valve's still to ship Steam Frame, which at this
         | stage will almost certainly cost more than the Quest 3 does.
         | 
         | 25 PPD VR headset for 499 with inside-out tracking plus
         | controllers etc is amazing value. I've never once used any of
         | the Meta applications, I only use it for VR games on Steam.
         | 
         | I think there is a case to be made one should buy one while you
         | still can, if you want a great value PC VR headset. It's still
         | an excellent choice for stuff like sim racing as well.
         | 
         | I also think the Quest line of hardware is done for. They are
         | clearly much more interested in the glasses lineup, products
         | like the Ray Bans etc, none of which appear to use any of the
         | Quest software stack.
        
         | LorenDB wrote:
         | Meta has very recently had leaks of an upcoming lightweight
         | headset. So maybe not a Quest 4 as a direct successor to the
         | Quest 3, but a new headset is in the works.
        
           | riskable wrote:
           | Rumor is it that the focus of this new headset is AR. Not VR.
           | 
           | So once again they're making a stupid business decision based
           | on wishful thinking.
           | 
           | Exec 1: "Surely, people will want to wear this headset all
           | day while they work! Because the only reason why anyone would
           | NOT want to do that is the weight of the thing!"
           | 
           | Exec 2: "Exactly! Gaming makes us a lot of money--and it's
           | the only reason anyone ever bought our VR headsets--but
           | imagine how much _more_ money we could be making from
           | business customers /apps that currently have no need for such
           | devices. If we build it, they will come though! Can there be
           | any doubt?"
           | 
           | Exec 3: "Not to mention that the data we collect from gamers
           | has almost no value! We need to be collecting intimate
           | details about everyone's lives, not their best Beat Saber
           | scores!"
           | 
           | Exec 4: "You know what? Let's get rid of the controllers
           | entirely. Sure, they're absolutely 100% necessary for decent
           | gaming but I seriously doubt the business applications of AR
           | that we're pretending is a $100 billion market won't need
           | it."
           | 
           | Exec 5: "I'm concerned that end users will be able to do what
           | they want with OUR devices that we're so graciously selling
           | them the privilege to use. We need to ensure they're NOT at
           | all like generic PCs that allow anyone and everyone to run
           | whatever software they want and attach 3rd party hardware.
           | It's not like such capabilities of general purpose hardware
           | were what set off the PC revolution or anything!"
        
       | darth_avocado wrote:
       | Layoffs are probably on the horizon
        
         | hvb2 wrote:
         | And those are the non virtual ones, right?
        
       | bhouston wrote:
       | Is Meta Horizon Worlds working on PC well? I guess it is their
       | attempt to be competitive with Roblox.
        
       | jryio wrote:
       | Historians will write about the 'metaverse' as the last software
       | frontier humanity embarked on before AI.
       | 
       | What a shame. Hopefully capitalism and AI research does not
       | produce equally bad products and ideas.
        
         | ncallaway wrote:
         | I do not think historians will write about the metaverse at
         | all.
         | 
         | Maybe it'll be a case study in business schools for a while,
         | but I think that'll be the extent of its legacy
        
         | nullpoint420 wrote:
         | And the blockchain.
        
         | rchaud wrote:
         | If they mention it at all, it'll be in the context of the
         | C-suite envy about the money being made with Fortnite skins and
         | "virtual assets", resulting in galaxy brain ideas like "buy
         | land in the metaverse" or "own rare art with NFTs".
        
         | kevin_thibedeau wrote:
         | It can always have a second life.
        
       | i1856511 wrote:
       | Did they ever get legs?
        
       | rhcom2 wrote:
       | The most obvious and expected outcome to everyone except Zuck.
        
         | renewiltord wrote:
         | Zuck has become a very rich man avoiding all the obvious and
         | expected outcomes. When Facebook stock hit its low a few years
         | ago, HN was explaining why it was doomed. The man has founder
         | mentality at the helm of a trillion-dollar company. It is no
         | wonder he is what he is.
        
           | riskable wrote:
           | They just used their war chest to buy a bunch of companies to
           | diversify their revenue stream. It's not like Meta made some
           | massively profitable innovations or new services.
        
           | paxys wrote:
           | The stock lows was a market overreaction, and it corrected
           | itself soon after. It's not like Zuck got the company out of
           | the hole by making some genius moves. Quite the opposite.
           | Meta would be in an equally good or better position today had
           | Zuck just done _nothing_ for the last decade.
        
       | sergiotapia wrote:
       | The quest is such a beautiful device. I hope they continue to
       | work on it and release new versions. VR is so good and still in
       | it's infancy.
        
         | Eufrat wrote:
         | > VR is so good and still in it's infancy.
         | 
         | I believe 30% of the population cannot use VR in any way shape
         | or form because your inner ear has decided the floor is the
         | only place you can be.
        
           | andybak wrote:
           | Even for games or experiences with no artificial locomotion
           | whatsoever?
        
             | Eufrat wrote:
             | Yes, my understanding (and I suspect the reason why the
             | airflow experiment worked) is that a large part of the
             | reason this happens is because of a mismatch between the
             | output from the vestibular and visual systems. So, the
             | automated defenses of your body freak out and go into a
             | defensive mode.
             | 
             | I think that ~30% of the population just has more
             | sensitivity to the mismatch.
        
           | riskable wrote:
           | FYI: This is usually solved by placing a fan on the floor in
           | front of your boundary (designated play area). This isn't
           | just a "community tip", it's been studied:
           | 
           | https://www.computer.org/csdl/journal/tg/2025/05/10916971/24.
           | ..
        
             | SchemaLoad wrote:
             | It's interesting, but this is the kind of barrier that
             | makes Zuck's idea of everyone using VR all the time
             | everywhere impossible. Putting a fan in the space is the
             | kind of hack only someone highly motivated to play VR games
             | would do, not someone who wants to do online shopping.
        
         | robot_jesus wrote:
         | I have to agree. Is it perfect? Hell no. Is it an insane value
         | for the $250 I paid for my Quest 3s last year at Target? Hell
         | yes.
         | 
         | My kids and I use our two headsets a lot. Sure, it's not a
         | daily driver for workflows, but the uniqueness of many of the
         | game experiences just can't be replicated on desktops/consoles.
         | 
         | It's a damn shame because Facebook bought up Oculus, poured
         | gasoline on a fire by pumping $100B dollars in and now seems
         | set to walk away because it didn't make a $100B + 1 dollars.
         | 
         | In its current state, it was never going to be a replacement
         | for PCs or phone experiences. It's just a different lane all
         | together. But Beat Saber, or Walkabout mini golf, or the I
         | Expect You to Die series are insanely fun and unique. I'll be
         | sad if they fold the quest down entirely, but I hope that Valve
         | or others take up the banner. VR doesn't have to be a $100B
         | industry to be viable, especially in its infancy.
         | 
         | Meanwhile, Apple tosses a $3,500 headset onto the market and
         | then is surprised that it's treated as a novelty. Why is it so
         | hard for these companies to get their strategies right? Maybe
         | it's because it's not a product suited (today, at least) for
         | two of the largest companies on earth to focus on. These are
         | moonshot companies who make products that half of the globe
         | uses on a daily basis.
         | 
         | I just want a solid VR platform with a healthy pipeline or
         | quirky, interesting games.
        
         | abraxas wrote:
         | I also worry that the whole idea will die before it had a
         | chance to truly blossom. It's really amazing as is and with
         | higher resolution and better field of view it could be on
         | another level altogether. I hope that Valve will keep the
         | tocrch and I plan to get their VR glasses to support the
         | industry.
        
       | drivebyhooting wrote:
       | When will horizon worlds be axed entirely? It has something like
       | fewer than 10,000 active users at any given time.
        
         | robot_jesus wrote:
         | From the article:
         | 
         | > By March 31, 2026, Horizon Worlds and Events will no longer
         | appear in the Store on Quest. Also, Horizon Central, Events
         | Arena, Kaiju, and Bobber Bay worlds will no longer be available
         | in VR. You can still jump into your other favorite worlds in VR
         | until June 15, 2026, after which the Horizon Worlds app will be
         | removed from Quest, and Worlds will no longer be available in
         | VR.
        
           | LorenDB wrote:
           | But Horizon Worlds will continue to be available on mobile,
           | so it's just the Quest ecosystem losing access in favor of a
           | phone-first platform.
        
             | gcr wrote:
             | A phone-first VR platform?
        
               | drivebyhooting wrote:
               | Phone-only
               | 
               | The writing has been on the wall for a long time. Very
               | few people want to buy a separate cumbersome face hugger
               | device.
        
               | SchemaLoad wrote:
               | I don't think that's entirely it, they don't want the
               | product facebook is selling. VR Chat is massively more
               | popular than Facebooks offerings.
               | 
               | Though Facebook had impossible goals, they didn't want to
               | make a gaming device, they wanted to make the next
               | smartphone, that everyday people and office workers would
               | use. Which was just unrealistic.
        
               | cubefox wrote:
               | In Snow Crash, the Metaverse was using VR. But it could
               | also have worked via a smartphone. They are independent.
        
           | malfist wrote:
           | Dang, that's fast. 13 days to market place removal, 90 days
           | until complete shutdown.
        
       | daverol wrote:
       | Where will all those Meta Avatars go? Is there a retirement home
       | in the Metaverse?
        
         | OrangeMusic wrote:
         | The app will still exist, but only on mobile (which is
         | absolutely inexplicable).
        
       | t-writescode wrote:
       | They were trying to compete with an existing, VERY good couple of
       | alternatives, and the people most actually likely to use that
       | product were already on those services.
       | 
       | It was a losing play that didn't know what market it was actually
       | entering.
        
         | cammikebrown wrote:
         | What are some alternatives?
        
           | t-writescode wrote:
           | VRChat is the most popular one. Age verification. User
           | generated models. User generated worlds. Revenue sharing in
           | worlds. For-sale models and props. It's quite feature rich
           | now.
           | 
           | Edit: fixed typo
        
             | squidsoup wrote:
             | Don't forget the deranged furries.
        
               | t-writescode wrote:
               | The suspiciously wealthy software developers, astronauts,
               | pharmacists, game devs and artists that build high
               | quality 3d models, Blender and Substance Painter
               | tutorials and add-ons that prop up a good percentage of
               | the VR headset market, Patreon market, and have a
               | thriving artisan ecosystem?
        
               | riskable wrote:
               | They're not _all_ deranged! Some are completely
               | productive, functional furries. Probably. Maybe.
               | 
               | Also, your statement is _far_ too reductive! There 's
               | plenty of avatars with scales! Also, don't forget the
               | anime girls that are actually middle-aged men and the
               | occasional sentient burrito.
        
               | t-writescode wrote:
               | I prefer the remarkably -deep-voiced, tiny birds; the
               | literal smoke alarms, and those who like to Pump Up the
               | Jam, myself!
        
       | senderista wrote:
       | Imagine what $100B could have done for medical or energy
       | research.
        
         | jeffbee wrote:
         | Almost nothing. That is a few weeks of global medical R&D
         | spend, spread over more than a decade.
        
           | paxys wrote:
           | Annual R&D spending of pharmaceutical companies:
           | 
           | Merck - $17.9B
           | 
           | Johnson & Johnson - $17.2B
           | 
           | Roche - $14.6B
           | 
           | AstraZeneca - $13.6B
           | 
           | AbbVie - $12.8B
           | 
           | Bristol Myers Squibb - $11.2B
           | 
           | Eli Lilly - $10.99B
           | 
           | Meta's _losses_ on Metaverse last year - $19.2B
           | 
           | So, simply redirecting their spending in that division would
           | instantly propel Meta to be the biggest medical researcher in
           | the world. And as a bonus they'd get a real return out of it.
        
         | slaw wrote:
         | 40 nuclear power plants.
        
         | robot_jesus wrote:
         | As a thought experiment, they probably helped the world global
         | happiness more by burning $100B rather than just sitting on a
         | massive cash hoard as so many tech companies enjoy doing.
         | Sitting in their coffers it was doing nothing. At least this
         | way, it went to a whole bunch of individuals, manufacturing
         | startups, etc. And theoretically many of those recipients spent
         | some of it.
         | 
         | I'm not saying it wasn't wasted spend, but velocity of money is
         | a thing and maybe it's better off in the hands of the people
         | who it was spent on instead of sitting in Zuck's war chest.
         | 
         | https://en.wikipedia.org/wiki/Velocity_of_money
        
           | paxys wrote:
           | I wouldn't call what Meta is providing to the world
           | "happiness". Addiction is a lot more apt.
        
         | pjc50 wrote:
         | Pakistan spent under $20bn to convert to about 25% solar.
         | $100bn would probably have been enough for the whole country of
         | 250 million people.
        
       | yhvr wrote:
       | It's baffling to me how much they juiced up this platform on
       | Horizon OS, and now they're just axing it from there entirely.
       | Millions if not billions of dollars gone to waste. At least I
       | won't have to see it in the UI anymore, I guess. How does this
       | even happen?
        
       | d--b wrote:
       | That sucks.
       | 
       | At least they had a purpose, a vision.
       | 
       | Now Zuckerberg is going to be all sour about it and even more
       | cynical about everything.
       | 
       | They're going to go back to what they know how to do: optimize
       | for attention and sell personal data.
        
       | jeffbee wrote:
       | Second Life, which contains only niche perverts, has more
       | concurrent actives than Horizon Worlds.
        
         | cubefox wrote:
         | VRChat also seems to be used only by niche perverts. Perhaps
         | only niche perverts are currently interested in the Metaverse,
         | and Horizon Worlds failed because it didn't cater to niche
         | perverts.
        
       | jrflowers wrote:
       | I guess that idea just didn't have legs.
        
       | givemeethekeys wrote:
       | That's okay - it felt cartoony and, I imagine it wasn't the
       | reason why the vast majority of people bought the Quest anyway.
        
       | ralusek wrote:
       | Maybe I'm just naive but I don't really understand discontinuing
       | things like this. Like, unless there are like 100 people using
       | this, how can it not be possible to just leave this running at
       | like 0.5% of its former capacity. Just leave up like 1 server,
       | collapse all of the DBs into one, and let these few autists have
       | their stuff.
        
         | michelb wrote:
         | It probably distracts from the AI race. With the newly bought
         | political power it makes far more sense for Meta to align with
         | whatever this administration seeks. And it's not gaming or VR.
        
         | FartyMcFarter wrote:
         | There might be expensive non-technical maintenance required,
         | such as checks for illegal user content.
        
         | sxp wrote:
         | At a minimum, the app needs updates to handle breakages caused
         | by OS updates. It needs moderators and other staff for legal
         | reasons since Meta is large enough that there's always a
         | significant liability risk for even a few users. It needs to
         | interact with the main non-VR app unless they want to fully
         | isolate it. Etc.
         | 
         | When I was at Google, I had many of these discussions about
         | cost tradeoffs for products that were
         | https://killedbygoogle.com/
        
       | dmorrison1 wrote:
       | It was terrible, and frankly the only way I see it getting to
       | where it got is by upper management keeping their fingers in
       | their ears and their eyes shut.
        
       | seydor wrote:
       | Facebook's strong suit has always been gossip. Why are they even
       | spending for anything else
        
         | browsingonly wrote:
         | That was the point of Horizon Worlds. They were trying a (very
         | expensive) social play for VR.
         | 
         | The problem is that the intersection/suitability of VR and
         | social media is rather low, while as a counterexample the
         | intersection of mobile and social media is very large. I have
         | no desire to chat with old classmates when I "suit up" with VR
         | goggles, I'm there to game.
        
       | jesse_dot_id wrote:
       | I never understood why they were trying to recreate real life
       | social interactions in VR, because it's worse by default, and the
       | majority of the nerds who buy this tech are probably trying to
       | escape that on some level. I know that any time I went into Meta
       | Horizon Worlds, I didn't want to hear 95% of the people I heard
       | talking.
       | 
       | What I do use VR for is Bigscreen VR nearly every night to watch
       | stuff with my friends. Scrolling through reels in a movie theater
       | is pretty fun and even though I never do it solo on my phone, I
       | will sit there for like 3-4 hours in VR enjoying communal brain
       | rot.
       | 
       | Perhaps they should focus on things like that instead of gimmicks
       | that nobody cares about. For example, I have never once played a
       | game in VR that didn't force me to sit or stand in a specific
       | position, meaning to play it, I have to go out of my way to do
       | so.
        
         | Raed667 wrote:
         | They just wanted a platform they control instead of apple or
         | Google
        
         | zamadatix wrote:
         | The last 10 years of the VR industry has been about trying to
         | find users beyond the hardcore nerds who want to virtually meet
         | up with friends every night or try out experiences/demos for
         | more than a few days. The moment that hope goes away so do the
         | tens of billions of investment as it was never really about
         | finding out what that group of users wanted.
        
       | paxys wrote:
       | It's wild how much mismanagement Zuck is able to get away with
       | just because he controls majority voting shares in Meta. At this
       | point all of the missteps by the company in AR/VR, AI and
       | everything else can directly be traced back to him. Half-baked
       | vision, massive spending and no accountability. The company
       | desperately needs a Sundar/Satya type leader.
        
         | Traster wrote:
         | At the end of the day the core business is throwing off tonnes
         | of money and is run fine. Would it be better not to throw
         | billions at the next cool thing? Who knows. Probably. But
         | Google does the same thing and they've actually built some cool
         | stuff.
        
           | pjc50 wrote:
           | Return it to the shareholders!
        
         | p_j_w wrote:
         | >The company desperately needs a Sundar/Satya type leader.
         | 
         | For the sake of the world's sanity, I'd rather see them go
         | belly up.
        
       | atrus wrote:
       | Despite the shock at the amount of money meta spent on their
       | version of the metaverse, I don't think they spent _nearly_
       | enough to accomplish their vision.
       | 
       | Meta, to the detriment of the market, tried too early in the VR
       | lifecycle to own the market. They basically tried to become the
       | iPhone and Apple in the year 1990.
       | 
       | Tell me, do you believe any singular company in the year 1990,
       | with 100B to burn, would be able to create the iPhone, in any of
       | its varations? Absolutely not, there too much research, too much
       | to invent, too much to program and not nearly enough talent and
       | money for one company to manage.
        
       | FartyMcFarter wrote:
       | Is this a prelude to a huge downsizing in reality labs? I wonder
       | what percentage of RL is working on this app.
        
       | tren_hard wrote:
       | Right as AI world models like Genie 3 are taking off too. Seems
       | like a great fit for VR.
        
       | neosat wrote:
       | The sign of a company in absolute decline is when the worst
       | possible place to get info about it, is their official
       | announcement. Whoever wrote the announcement went out of their
       | way to obfuscate the crux of the announcement (compare the clear
       | heading on hackernews to their own heading)
       | 
       | If your (well paid) job is to write and communicate clearly, and
       | for a major announcement you come up with this...not much left to
       | say.
        
       | XCSme wrote:
       | I have a Quest 2, I only use it to play Eleven Table Tennis VR.
       | 
       | I don't understand what Horizon Worlds is or the other thing
       | mentioned.
        
       | XCSme wrote:
       | It will be Gemini World instead ...
        
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