[HN Gopher] Was Windows 1.0's lack of overlapping windows a lega...
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       Was Windows 1.0's lack of overlapping windows a legal or a
       technical matter?
        
       Author : SeenNotHeard
       Score  : 33 points
       Date   : 2026-03-04 20:15 UTC (2 hours ago)
        
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 (TXT) w3m dump (retrocomputing.stackexchange.com)
        
       | CanopyCoder wrote:
       | The likelihood of any legal restriction was probably close to
       | zero - it's only from today's era of hyper-regulation that we
       | might even imagine something like that.
       | 
       | Most likely it was a deliberate technical limitation. After all,
       | dialog windows themselves were already overlapped. I remember
       | well what a headache it was to program and render graphical
       | elements on those old machines (PC AT 80286 with 256 KB of RAM).
        
         | giobox wrote:
         | > The likelihood of any legal restriction was probably close to
         | zero - it's only from today's era of hyper-regulation that we
         | might even imagine something like that.
         | 
         | While it's demonstrated to be likely incorrect here, it's not a
         | wild theory. Apple and Microsoft spent a lot of time in court
         | over the "Look and Feel" cases regarding the windowing UI Apple
         | felt Microsoft had stolen. The lawsuit was first filed in '88
         | and was widely reported on in tech and mainstream press etc,
         | dragging on throughout the 90s.
         | 
         | https://en.wikipedia.org/wiki/Apple_Computer,_Inc._v._Micros...
         | .
        
           | parl_match wrote:
           | Yeah.
           | 
           | > The likelihood of any legal restriction was probably close
           | to zero - it's only from today's era of hyper-regulation that
           | we might even imagine something like that.
           | 
           | Normally I'd agree with a statement like this. Except this is
           | a very specific case.
        
           | plorkyeran wrote:
           | That lawsuit happened in response to Window 2.0, and the fact
           | that they adopted overlapping windows in 2.0 strongly
           | suggests that Microsoft did not think that the change would
           | lead to legal action and was taken by surprise.
        
         | jmclnx wrote:
         | > Most likely it was a deliberate technical limitation
         | 
         | At the time I remember reading that was kind of the issue. I
         | thought the article said something like "when Gates saw the
         | Xerox machine, the display had no overlapping windows". So M/S
         | cloned it as he saw it.
         | 
         | Once M/S W1.0 was developed he saw the demo again and was
         | surprised the windows overlapped. So they rushed 2.0 to fix it.
         | 
         | But funny, with all people on Linux using tiling window
         | managers these days, it seems Windows 1.0 was ahead of its time
         | :)
        
           | Affric wrote:
           | Yeah, it's interesting how the desktop metaphor evolved over
           | time but increasing display size and the ability to have
           | multiple workspaces surely is a huge part of what makes
           | tiling almost work.
           | 
           | And tiling still largely doesn't work with small windows.
        
           | lovich wrote:
           | You can tile windows in Windows as well with the windows key+
           | arrow buttons.
           | 
           | The default is just left, right, and top, bottom but if you
           | install Power Toys and use Fancy Zones you can customize the
           | zones https://learn.microsoft.com/en-
           | us/windows/powertoys/fancyzon....
           | 
           | There's also Crop and Lock which can help you cut out
           | extraneous parts of certain windows
           | 
           | https://learn.microsoft.com/en-us/windows/powertoys/crop-
           | and...
        
           | fsckboy wrote:
           | > _" when Gates saw the Xerox machine, the display had no
           | overlapping windows". So M/S cloned it as he saw it. Once M/S
           | W1.0 was developed he saw the demo again and was surprised
           | the windows overlapped._
           | 
           | Microsoft had Apple Lisa's in-house, and Charles Simonyi in
           | person direct from Xerox PARC, and worked on pre-release
           | Macintoshes in coordination with Apple to develop Microsoft
           | Word for the Mac, all well in advance of any MSWindows
           | development. There is no way the story is as simple as the
           | above.
        
           | avadodin wrote:
           | They are a bit out of fashion these days.
           | 
           | The main use-case was multiplexing terminals and, after tmux
           | provided a solution that was usable by normal users, it
           | seduced people away.
           | 
           | Also, mouse-first tiling was introduced on Windows so
           | nowadays it is almost universal to have a degree of tiling.
           | 
           | They are nice for terminals and browsing properly-written web
           | pages but for anything with an aspect ratio or a fixed size
           | they are clumsy.
           | 
           | Modern tiling-wms often have a floating mode so the
           | distinction is more keyboard-wm vs mouse-wm.
        
         | KellyCriterion wrote:
         | But hey, for 320x200 (8b) / 640x400 (4b) you had a linear
         | framebuffer early on, before VESA&Co came along :-D
         | 
         | (this was around IRQ13, IIRC,right?)
        
       | contextfree wrote:
       | As far as I've figured out the answer is that some people
       | involved (the ex-PARC Scott McGregor and Charles Simonyi iirc)
       | genuinely thought tiling was better, while others (Bill Gates?)
       | disagreed but went along with it to avoid lawsuits.
        
         | MarsIronPI wrote:
         | As a tiling window manager user, I think I agree! :D
        
         | somat wrote:
         | I think stacking windows looks better, makes for a cool
         | screenshot when trying to sell the thing. But tiling windows
         | are more ergonomic for actually using the infernal machine.
         | 
         | For me the revelation was that I have never said "Oh boy I sure
         | am glad this window partially overlaps this other window" I
         | either want one full screen windows or a few windows side by
         | side. Why do I have to handle this myself? and went to the dark
         | side, a tiling window manager. To the point that it really
         | chafes now when I use stacking windows, It feels like I spend
         | most of the time shuffling windows around.
         | 
         | To ease the overlapping window pain many linux window managers
         | have a feature where the focused window does not have to be the
         | top window and this makes things a lot better, you can be
         | looking at the top window and typing/clicking on the partially
         | obscured bottom window.
        
           | hedgehog wrote:
           | To be fair, in the era when resolutions like 512x342 or
           | 640x480 were common overlapped windows were quite useful.
        
           | layer8 wrote:
           | Most of the time, I want the active application window in the
           | middle of the screen, but not necessarily filling the whole
           | screen or the whole height, and also not necessarily
           | centered. The window position and size depends on its
           | contents, what sidebars it has, and so on. This inherently
           | leads to overlapping windows. I use a tool that automatically
           | moves and resizes windows to the application-specific desired
           | position, while also having the ability to arrange a split-
           | screen view using keyboard shortcuts when needed.
        
           | kalterdev wrote:
           | The primary value of overlapping windows is spacial memory:
           | you remember where a given window is positioned on a 2D
           | surface. The moment I grasped this I had the "oh boy I sure
           | am glad this window partially overlaps this other window."
           | 
           | (At one moment, I used to have around 20 windows on a single
           | desktop, on my MacBook with 125% DPI. Too much but possible.
           | Now I keep only 6-7.)
           | 
           | This is not to say that dynamic window management is worse.
           | Far from it. But it excels at this: dynamic, rapidly changing
           | environments, where at almost any given moment something is
           | either opening or closing. This is usually the case with
           | specialized programs like web browsers or IDE, but not with
           | the main system WM.
        
       | zabzonk wrote:
       | Perhaps aesthetic - both Windows 1.0 and 2.0 were (to me at
       | least) very ugly. Things got a bit better with Windows 3.0 and
       | 3.1 (and easier to program) but it wasn't really until Windows 95
       | that the whole thing came together. One thing you have to give
       | Microsoft (at least back then) is that they did keep trying. And,
       | speaking as a Windows developer, their documentation was very
       | good.
        
       | eschaton wrote:
       | "Barbarians Led by Bill Gates" is required reading on the matter.
        
       | blacksmith_tb wrote:
       | Overlapping was hard, it was one of the core parts of the
       | original Macintosh OS, courtesy of Bill Atkinson[1].
       | 
       | 1: https://www.folklore.org/I_Still_Remember_Regions.html
        
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