[HN Gopher] Thirty years on, Pokemon is still a monster hit
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       Thirty years on, Pokemon is still a monster hit
        
       Author : andsoitis
       Score  : 73 points
       Date   : 2026-02-27 01:35 UTC (3 days ago)
        
 (HTM) web link (www.economist.com)
 (TXT) w3m dump (www.economist.com)
        
       | giancarlostoro wrote:
       | It was a labor of love originally.
        
         | CobrastanJorji wrote:
         | It was a beautiful attempt to reproduce a feeling of community
         | that came from a bunch of kids collecting beetles in the woods
         | for fun. Kids would need to get suggestions on where to go from
         | other kids, and they'd show off the neat bugs they found and
         | trade with other kids. The game was carefully designed to make
         | kids work with each other and talk to each other. That's why
         | you couldn't get all of the pokemon in only one game, and it's
         | why some pokemon had ridiculous tricks to evolving them. It was
         | wildly successful at that goal.
        
           | tiznow wrote:
           | Roaming around the apartment complex I grew up, in with
           | friends and a link cable meeting new kids and trading Pokemon
           | were some of the best times of my life.
           | 
           | I'm still a Pokemon fan to this day. I play Go all the time,
           | collect cards when they're not obscene to acquire, and I'll
           | probably buy a Switch 2 when they come out with the upgrade
           | to immerse myself in the online aspect of modern Pokemon
           | games. Fantastic franchise.
        
             | alargemoose wrote:
             | Heads up that the switch 2 launched last May! (Depending on
             | region) though they announced the next mainline Pokemon
             | game won't launch till 2027.
        
               | CobrastanJorji wrote:
               | Above is probably referencing an "Upgrade Pack," a
               | product allowing owners of Switch 1 games get them to
               | work a little better on the Switch 2. For examples, the
               | $10 "Pokemon Legends" Upgrade Pack slightly improves the
               | frame rate and draw distance.
        
       | someperson wrote:
       | It's just a fad
        
         | pennomi wrote:
         | Just wait, in a thousand years archaeologists will be talking
         | about our pantheon of monsters that were greatly revered by
         | all.
        
         | elictronic wrote:
         | There's Godwins law about comparing everything to nazis. Will
         | there be someperson's law of completely misunderstanding what a
         | word means?
        
           | someperson wrote:
           | It was sarcasm. Pokemon has been called a fad since it first
           | gained popularity in 1998.
           | 
           | Though to be fair the Pokemania era of the early 2000s was a
           | blip, the same way Pokemon Go had a short-lived popularity
           | surge in 2016.
           | 
           | Pokemon is enduring.
        
           | FrustratedMonky wrote:
           | Unfortunately, Goodwins law has lead to many people fearing
           | to point out obvious fascism.
           | 
           | Reversal of the Law: Mike Godwin himself has stated that his
           | rule does not discredit efforts to make valid comparisons,
           | particularly when democratic institutions are under threat.
        
           | lapetitejort wrote:
           | You might be interested in Poe's Law [0]
           | 
           | [0]: https://en.wikipedia.org/wiki/Poe%27s_law
        
         | iammjm wrote:
         | When does a fad stop being a fad and start being a canon or an
         | icon or whatever? Is Shakespeare a fad? As a 8 years old I knew
         | all Pokemons by name their powers and I have spent literally
         | all my pocket money on Pokemon, and now almost 30 years later
         | people still seem to dig it. Also I don't think it ever really
         | went away in the meanwhile too. But yeah it could also just be
         | millennial nostalgia and the cyclical nature of cultural
         | products which over and over resurfaces and recycles and
         | remixes the stuff from the past
        
           | bogzz wrote:
           | I'm pretty sure that was sarcasm.
        
             | soopypoos wrote:
             | no it's irony
        
           | someperson wrote:
           | It's a joke, people have been calling Pokemon a fad since
           | 1998. Pokemania in the early 2000s was bigger than the
           | Pokemon Go moment in 2016. But Pokemon endures.
        
         | chao- wrote:
         | Well with that attitude, you'll never catch 'em all!
        
       | crims0n wrote:
       | It is one of the few franchises that spans generations. My kids
       | enjoy it, just as my wife and I enjoyed it before them. We have
       | fun playing the games together. I imagine my parents felt the
       | same way with Star Wars.
        
         | joe_mamba wrote:
         | I don't think your parents will enjoy the current crop of Star
         | Wars IP.
        
           | boringg wrote:
           | They might enjoy the skywalker ranch general store though!
        
           | crims0n wrote:
           | Unsurprisingly, only one of my kids has shown any interest in
           | Star Wars, and it is not in any of the new IP.
        
         | thinkingtoilet wrote:
         | I didn't watch/play anything pokemon as a kid, I think I was
         | just a little too old for it when it came out. My son got into
         | it and we learned to play the card game, started going to a
         | local game store, etc... I have fallen in love with it. Yes,
         | the characters are cute/cuddly/goofy but if you get into the
         | actual card game it is a deep strategy game with so many fun
         | ways to play. My son still likes it but has moved on from it as
         | his favorite, I now enjoy it and play it more than he does.
        
         | juris wrote:
         | my wife and i were just musing to ourselves this morning about
         | whether it was strange that the franchise hasn't died yet.
         | 
         | that conversation went somewhere along the lines of: "surely
         | kids aren't interested in what their parents were/are
         | interested in" (oh didn't _we_ hate _our parents '_ style) --
         | and then I remembered that I really wanted to see Speed Racer,
         | which was what my dad was into in the late sixties. i still
         | thought that the animation was about as impressive as pokemon
         | at the time (funny how they animated more frames than one punch
         | man these days!!!)
         | 
         | i think kids these days complain that their fat old parents are
         | wearing (ostensibly 'millennial') graphic tees in public so
         | there is plenty of generational rejection. but it's really
         | weird how the internet hasn't developed more obvious
         | generational 'coding' (except in language), and hasn't rejected
         | things like pokemon entirely.
         | 
         | or is it pretty easy to code us? lol
         | 
         | their rejection of us aside (which is an evolutionary and
         | biological thing) i wonder if our parents felt 'as connected'
         | to us generationally speaking as we 'feel' we are to the next
         | (socioeconomically and socio-digitally)?
        
         | mrguyorama wrote:
         | Few franchises that span generations?
         | 
         | The entire current zeitgeist of popular media is about
         | zombifying your parent's IP. It's Nintendo's entire business in
         | fact. Sure, usually they are doing good work with that IP, but
         | they are the outlier in the industry. Everyone else is shitting
         | out remakes of what your daddy played that don't even
         | understand the original material, or like Halo, remakes of what
         | your daddy played which was already a mediocre remake.
         | 
         | Halo 1 came out the month after 9/11. It's old enough to have
         | graduated college and started a family. It will be resold soon.
         | 
         | Jurassic Park was dug up out of the grave to crap out several
         | more movies. Star Wars is inflating a couple good plot lines
         | into an entire _Universe_ of  "Content". Even reality shows are
         | made up of people who were contestants on older reality shows.
         | Pixar is making yet another Toy Story.
         | 
         | Aliens is still going, long after it's reanimated corpse was
         | overplayed.
         | 
         | One of the premier television series, that just finished, was
         | all about nostalgia for living in the 80s, with some silly plot
         | tacked on that apparently even the writers didn't care about.
         | 
         | Even our propaganda, like Top Gun, is basically the same script
         | as an 80s movie with minimal changes.
         | 
         | It feels like the entire media ecosystem is designed around
         | reselling content to my parent's generation before they finally
         | kick the bucket or satisfying the nostalgia of that
         | generation's early children. Even the President's
         | administration bitches about things like the 90s USDA food
         | pyramid that only affected that 13ish year segment of the
         | population and was deprecated, twice, since then. Our
         | authoritarianism is nostalgia based, for the time that
         | generation was children, and things were "Simple" and "Good",
         | because they were children and got to live the lives of kids.
        
           | crims0n wrote:
           | Maybe I should have qualified it with "successfully" span
           | generations. I think most of the examples you give could be
           | better explained as Member Berries, but I agree with the
           | sentiment. I just don't think kids are as interesting in
           | Halo, Jurassic Park, Star Wars, etc as we were - despite
           | incredibly heavy handed pushes from studios.
        
       | anshulbhide wrote:
       | Its the ultimate millennial throwback.
        
       | bogzz wrote:
       | I just bought a controller attachment for my smartphone so I can
       | replay Crystal and Emerald! I haven't tried any of the 3D games
       | yet, do they still hold some of the charm that the 2D games had?
        
         | dlivingston wrote:
         | If you still have the original cartridges, highly recommend
         | getting a ModRetro Chromatic or an Analogue Pocket to replay
         | them. I have the ModRetro and it has been a lot of fun
         | rediscovering my old childhood games.
        
           | bogzz wrote:
           | I donated mine with my GameBoys to Red Cross when I turned 19
           | :(
           | 
           | But I ordered the new Pocket Taco, which is like a controller
           | that is taco-shaped and clamps around your smartphone, kinda
           | turning it into a gameboy.
        
             | toast0 wrote:
             | > Pocket Taco, which is like a controller that is taco-
             | shaped and clamps around your smartphone
             | 
             | Nokia's N-Gage was a taco shaped smartphone before its
             | time!
        
       | lifesaverluke wrote:
       | Last weekend I vibe-coded a website where my boys (5 and 8 years
       | old) can look up their Pokemon cards to find out what they mean.
       | 
       | They can read Dutch but they have cards with English & Portugese
       | texts. Site helps them learning English :-)
       | 
       | https://kartiq.xyz/en
        
         | ecliptik wrote:
         | Very cool, we have some Korean Pokemon cards that this would
         | work great on. Are you planning to support other languages?
        
         | PretzelPirate wrote:
         | From your /en route, clicking on a card brings me to the
         | /nl/cards route.
        
           | lifesaverluke wrote:
           | Will look into that. Thanks
        
       | Liftyee wrote:
       | I never played any Pokemon game apart from Go, until I recently
       | tried HG/SS on my phone. It was a joy to experience (mobile!)
       | games in an era where they were made as a form of art instead of
       | as a cheap money making scheme. No microtransactions, no
       | mandatory grind to progress, but plenty of goals and side quests
       | to try as you want.
        
         | exhumet wrote:
         | i mean overall the core pokemon experience has never changed,
         | G/R/B, HGSS, Scarlet and Violet. Core gameplay is the exact
         | thing you said, only paid differences are that now a days they
         | do include some expansions (in the oldschool vein) that are
         | often better than the current base games lol. But overall,
         | outside of stuff like pokemongo, the CORE game franchise has
         | largely been unaffected by a lot of the trends of modern
         | gaming. And great choice, HGSS are a highpoint of the series.
         | Might i also suggest Black and White and Black and White 2. the
         | first time IMO they really tried to make the games more story
         | heavy and they succeeded. The music and pixel art in BW is
         | unmatched as well.
        
           | sdsd wrote:
           | If you like the core games I highly recommend PokeMMO. It's
           | the first five games glued together into an MMO and it's
           | free.
        
       | JoshTriplett wrote:
       | As a kid, I had the original Pokemon Blue for the GBC. Played it,
       | enjoyed it, found it novel, beat it. Went to an event, got an
       | authentic Mew (certificate is still around somewhere).
       | 
       | Not long after, I was gifted Pokemon Silver. Played a bit of it.
       | Didn't find it novel anymore. Very rapidly had this feeling of "I
       | see where this is going and I want off this ride". Gave up on
       | Pokemon, and haven't regretted it even slightly.
       | 
       | I know there have been many innovations in the mechanics since
       | (e.g. double battles), and I realize the game has a very large
       | amount of strategy. But it also felt like the same kind of
       | feeling I get from games like MtG ("expensive cardboard"); that
       | _also_ has a lot of depth and strategy and new mechanics, but the
       | "collection" aspect feels painful in an "I can see the Skinner
       | box" way, in ways many other games don't.
       | 
       | I had a similar feeling a few years later, when I played Wind
       | Waker for the first time. That was one of the first games I
       | intentionally decided _not_ to 100%: specifically, I left out the
       | picture gallery, which gave me the same  "collectathon" feeling.
        
         | bubblewand wrote:
         | From what I can tell the staying power seems to be in:
         | 
         | 1) New players. More of 'em born every year! And,
         | 
         | 2) Competitive play, which is a huge thing (I hate playing most
         | games with randos online, personally, but lots of people love
         | it). Like with any multiplayer game (call of duty, say) you
         | need the latest entry or you'll be looking at a ghost town in
         | the multiplayer lobbies. Plus you get to experience the meta
         | evolving, so it's more dynamic than playing on an older one.
         | They've got this whole graded ranking and matching system and a
         | bunch of leaderboard stuff going on.
         | 
         | I only know about the latter because I know a guy who usually
         | spends at least a little time way up near the top of the
         | rankings each time a new one of these comes out. Seems like a
         | pretty large scene.
        
           | JoshTriplett wrote:
           | I think it also attracts many different _kinds_ of players
           | (with overlap between them). Some of the same MtG  "player
           | personality archetypes" apply to Pokemon:
           | https://mtg.fandom.com/wiki/Player_type : hyper-competitive
           | players, players who like swinging with the biggest baddest
           | coolest Pokemon they can get, and combo players who like
           | figuring out just the right combination of mechanics if you
           | bring in some move from six games ago plus an item from three
           | games ago plus a new Pokemon that just made the combo
           | possible. Also throw in aspects like grinding for shinies or
           | EVs.
           | 
           | Different appreciations for asethetics apply as well: people
           | who get really into the lore, people who really enjoy
           | specific Pokemon (look at Yellow, or the Let's Go games),
           | people who just want "whatever has the best stats".
           | 
           | And each new game tends to take all of those archetypes into
           | account when creating new content.
        
       | ecshafer wrote:
       | Its interesting that elementary kids have this kind of evergreen
       | introduction to Pokemon. There is always a new set of games
       | coming out, cards to buy, toys, anime. So kids see older kids
       | with it, they want to get it, then they get introduced. So this
       | "fad" has gone on for 30 years.
       | 
       | However, even as someone who plays JRPGs. I can't for the life of
       | me understand how adults are playing the games. The pokemon games
       | are _painful_ games to play, full of grinding, massive amounts of
       | rng and just boring turn based combat (compared to other rpgs
       | that exist). Why as an adult you would play Pokemon over SMT is
       | something I can 't get. Every time Ive tried ive bounced off
       | newer games hard.
        
         | teeray wrote:
         | > Why as an adult you would play Pokemon over SMT is something
         | I can't get.
         | 
         | Nostalgia is a hell of a drug.
        
         | jmarcher wrote:
         | > Why as an adult you would play Pokemon
         | 
         | Oh, I don't want to play Pokemon games, but every few hours, I
         | am given the controller and told to beat the boss with a team
         | composed of 6 low-level Pikachus and zero healing items.
        
         | exhumet wrote:
         | i play both! there is a sort of comfort in pokemon, like
         | watching your favorite movie or eating junkfood, but i also
         | love me a gourmet meal too. room for both! who doesnt wanna
         | play a game with their favorite little doods, getting see what
         | others can become favorites and then ya know everyone else
         | playing so its a fun community thing. i also do love the
         | grinding especially in the older games, and the RNG is fun to
         | me. love when that 1% encounter rate hits after 30 mins of
         | searching.
        
         | sunaookami wrote:
         | Newer Pokemon games have way more quality-of-life such as EXP
         | share and way faster animations so it's not a slog anymore.
         | Recently finished Scarlet and enjoyed it very much. Currently
         | replaying SoulSilver and I couldn't play it without cheats that
         | make the game a bit faster (cutting repetitive animations,
         | making the game run at 60 FPS, etc.) since everything is so
         | slow.
         | 
         | I'm nearing 30 and have played a lot of JRPGs in my life.
        
           | treesknees wrote:
           | I completely agree with this. I'm playing through Leaf Green,
           | and I'm around 8 hours in with just a single badge. I don't
           | think I'd get through it without the boost of nostalgia for
           | the GBC/GBA games. The newest games are nothing like the slog
           | we went through as kids.
        
         | bkandel wrote:
         | As far as I can tell, my kids and their friends never actually
         | play the game either, they just collect the cards. I don't
         | think they even know the rules.
        
           | basch wrote:
           | once they get a phone they switch from cards to go.
        
         | juris wrote:
         | > Why as an adult you would play Pokemon over SMT is something
         | I can't get
         | 
         | bro are you serious? smt is _the definition of painful_ in
         | terms of time sunk and the newer pokemon games have so many
         | guard rails; i can mindlessly blast through the whole story and
         | craft a quick crew to beat down my wife and friends and just be
         | done ;p
         | 
         | now granted, would I rather play (and 100 percent complete) any
         | SMT game? yes. how do adults do it? i watched my friend who's
         | an RN on hospital hours + has three kids blast through
         | cyberpunk and the answer is pretty simple: sleep is for the
         | weak.
        
         | Blackthorn wrote:
         | SMT is your example here for the anti-grind, anti-boring-tbc?
         | 
         | I guess SMT2 was bizarrely anti-grind in a sense, but I dropped
         | it when it turned out that leveling up made me _weaker_.
        
         | nrb wrote:
         | Players have come up with a variety of self-imposed challenge
         | modes to make the game more dynamic, Nuzlocke being most
         | famous:
         | https://m.bulbapedia.bulbagarden.net/wiki/Nuzlocke_Challenge
        
         | nitwit005 wrote:
         | The grinding is less of an issue than being too easy. You can
         | play through a number of the games with just your starter
         | pokemon, playing with close to no strategy at all.
         | 
         | People add artificial difficulty through extra rules, which
         | seems like a strange thing to have to do:
         | https://en.wikipedia.org/wiki/Nuzlocke
        
         | bombcar wrote:
         | "You're playing it wrong" - Pokemon _can_ be played with a min
         | /max grinding attitude, or it can be played as digital
         | cockfights that you futz around with from time to time.
         | 
         | Some people really like relatively "mindless" entertainment
         | that they can do while doing other things. Hell, that describes
         | the vast majority of mobile games.
        
       | FrustratedMonky wrote:
       | Now that Niantic was bought, how will Nintendo prevent any damage
       | to the brand from the 'seemingly' money grab changes to Pokemon
       | Go?
        
         | haunter wrote:
         | You mean Pokemon TCG which introduced illegal unregulated
         | gambling for millions of kids (since 1996)? Don't forget to buy
         | the next pack for the special holo Raichu DX Spring Edition.
         | 
         | Don't pretend that Game Freak/Creatures/Nintendo are some
         | saints.
        
       | perardi wrote:
       | I still do a double-take when I see Pokemon trading card game
       | vending machines at the grocery store.
       | 
       | I am an elder Millennial with no kids...I knew it was still a
       | popular game, but seeing a great big Pokeball machine next to the
       | shopping carts really drove it home.
        
       | poetril wrote:
       | I grew up playing the games, and still have my copy of Yellow and
       | Red. I fell of the wagon somewhere around Gen VI, the games just
       | got to easy. It became clear to me that Gamefreak was just
       | throwing in the towel and gave up making interesting games.
       | 
       | That being said, recently I started getting into the world of
       | Romhacks and they have sparked new joy in me. The games are hard,
       | fun, and have a lot of love poured into them. I'm going through
       | Radical Red right now, and its been an incredible time.
        
         | exhumet wrote:
         | should check out the Legacy line of romhacks, ie Crystal
         | Legacy, Emerald Legacy. if youre ever in the mood for vanilla+.
         | very very high quality releases made with intention and care
         | for the base games.
         | 
         | For absolutely crazy releases, Pokemon Unbound is an absolutely
         | next level romhack
        
         | irishcoffee wrote:
         | In my head there are and only ever will be ~151 pokemon. I
         | played red/blue when they launched as 8-bit wonders. I could
         | never get into the rest of them.
        
         | asdff wrote:
         | Pokemon is one of the worst games for min maxing into a broken
         | game. You go on the subreddits and everyone runs the same
         | perfectly optimal team with the same perfectly optimal
         | movesets. Playing like that probably is remarkably boring, but
         | also once you learn of these patterns and playstyles it becomes
         | hard not to consider using them. Like games that give you free
         | money cheats, the seems great for a second then the drive to
         | actually play the game as it was meant to be played is lost.
         | 
         | I've tried to keep my pokemon knowledge free and clear from
         | this influence. I don't look up anything. I don't really
         | understand the meta beyond basic type matchups. I fumble
         | through the games inefficiently and slowly same as I did in the
         | 90s.
        
         | sylens wrote:
         | The romhacks are definitely the way to go. I don't need much in
         | terms of gameplay mechanics besides Gen 3 or Gen 4, what I do
         | need is interesting and challenging dungeons/gauntlets
        
       | jtbayly wrote:
       | Rant incoming...
       | 
       | My wife and I live near a park. When we go on walks, we see
       | people who have driven to the park, where they drive slowly
       | around the parking lot, frequently stopping and starting, cars
       | running the whole time. Rarely do they get out of their car. They
       | are, I believe, playing Pokemon Go. Yesterday there were over 2
       | dozen cars driving around. Nobody was walking. They don't talk to
       | anybody. They are like zombies. I don't get it. Yesterday I did
       | see one dad with his kid, and they were out actually walking on
       | the trails. I can understand that. But driving to the park to
       | drive around?! Argh!
       | 
       | end rant. Thanks for listening.
        
         | NewJazz wrote:
         | Maybe complain to the council and ask them to remove the
         | pokestop if people keep doing this.
        
         | asdff wrote:
         | You should have seen it when pokemon go came out
        
         | MPSimmons wrote:
         | I'm part of a pokemon go community, and the only time we ever
         | do car raids is when the weather is terrible or freezing. What
         | was the weather like?
        
       | haunter wrote:
       | Love Pokemon, hate the whole unregulated illegal gambling part of
       | it and how they pray on kids. It's the dark side of Nintendo. And
       | of course the stories like this
       | https://www.stripes.com/theaters/asia_pacific/2025-08-13/mcd...
       | 
       | Honestly TCGs like Pokemon, YuGiOh, and Magic should have been
       | regulated long long time ago but we have 100 years of history
       | with baseball cards too so nothing going to happen.
        
         | basch wrote:
         | Their extended popularity should be viewed closer to praying on
         | addiction than an accomplishment of culture. The phone game, by
         | removing the exploration of outside aspect, became just
         | mindless collecting. If you have ever been to an event as an
         | outside spectator, there is as much anxiety in their air as
         | joy.
         | 
         | Pack opening is the equivalent of pulltabs or scratch offs.
         | It's an asset class closer to beanie babies than baseball
         | cards, because there is no tie to a rookie going on to have a
         | huge career or anything but artificial scarcity.
        
           | pixl97 wrote:
           | https://en.wikipedia.org/wiki/Cigarette_card
           | 
           | Addiction has always been a component here.
        
       | ohhnoodont wrote:
       | I loved gen 1 pokemon as a kid in the 90s. But today I sometimes
       | feel like our culture is locked in time. Walking into a toy store
       | is somewhat depressing - everything looks exactly the same as it
       | did when I was a kid! It's been 30+ years, kids should have way
       | cooler toys and IPs.
        
         | alexpotato wrote:
         | > But today I sometimes feel like our culture is locked in
         | time.
         | 
         | People say this often and I agree that it does feel that way.
         | 
         | They particularly underline "they are constantly remaking old
         | movies!" which is also true.
         | 
         | However, this is not a new phenomenon. As someone who loves
         | movie trivia, IMDB is full of "this 1980s film was actually a
         | remake of this other 1947 film". An older example: the
         | Victorians (~1837 - ~1901) were obsessed with the ancient
         | Romans. This was during a time when the telegraph was
         | connecting the world and people could talk to humans,
         | instantly, on the other side of the world.
        
           | bubblewand wrote:
           | The Wizard of Oz (the one you know of) was a remake.
           | 
           | The Thing (the one you know of--though the other had a longer
           | title anyway) was a remake.
           | 
           | The version of Invasion of the Body Snatchers with Donald
           | Sutherland (so, the one with that meme-able image of him
           | pointing toward the camera) was a remake.
           | 
           | (Franchises? There are some from like the 40s that had a
           | dozen or so entries over the next couple decades)
           | 
           | Many remake examples from almost all periods of filmmaking.
           | 
           | There were tons of remakes of silent films after talkies came
           | about, then another wave of remakes of jankier-effects
           | stagier-acting-style movies from the '40s and '50s when
           | effects got way better and naturalistic acting took over in
           | the 70s (plus some of these were remaking black & white to
           | color).
        
             | alexpotato wrote:
             | Exactly!
             | 
             | The opposite is also true: there are MANY authors who had
             | entire series of books in the 1920s that were wildly
             | popular yet largely unknown today.
             | 
             | I imagine there are probably also films that everyone saw
             | back then but are unheard of today.
        
               | bubblewand wrote:
               | Oh yeah one of those "memento mori" things for me is
               | browsing shelves in flea markets with tons of 1890s-1930s
               | popular fiction and appreciating how very many of the
               | authors are now totally unknown. You can do something
               | similar with bestseller lists by year on Wikipedia, go
               | back far enough and even for someone with pretty deep
               | recognition of historical authors it soon becomes a lot
               | of "who? Who? Who?"
               | 
               | > I imagine there are probably also films that everyone
               | saw back then but are unheard of today.
               | 
               | Even sticking to relatively critically-acclaimed stuff
               | it's pretty easy to land on films that probably fewer
               | than 1% of people in the Anglosphere (assuming initial
               | popularity in that market) have seen, in the silent era,
               | without going far off the beaten path. Go slightly
               | farther and it's likely just you and a very small number
               | of other extreme film nerds among the living who've ever
               | watched it.
               | 
               | Take DW Griffith, a giant of a director. Got what, 20+
               | surviving feature films of 40ish made? How many people
               | alive have seen more than three of them? It's a small
               | number. Hell, it's not a _large_ number that have watched
               | even one.
        
             | technothrasher wrote:
             | > The Wizard of Oz (the one you know of) was a remake.
             | 
             | I'm not sure it's quite fair to call the 1939 film a
             | "remake". It was one in a line of adaptations of the book,
             | and isn't otherwise really related to the other
             | adaptations. It isn't the first, or the last, but it is the
             | most famous.
        
               | estimator7292 wrote:
               | The difference is between "I can tell this story
               | better/more engaging/more entertaining/more realistic" vs
               | "let's cash in on the success this movie had five years
               | ago"
               | 
               | The Wizard of Oz was a _new interpretation_ of Baum 's
               | original story. They put _enormous_ effort into making
               | the new film _better_ than other interpretations, of
               | which there were several. Which is why it 's a
               | successful, beloved classic!
               | 
               | The same _really_ can 't be said of this week's Marvel/DC
               | remake of whatever they made a few years ago. It's _just_
               | about being a cash grab and nothing else.
               | 
               | P.S. If you've never heard of the sequel 'Return to Oz',
               | do yourself a favor and watch it without doing any
               | research. Just go in straight blind, it really enhances
               | the experience. If you drink, keep a bottle nearby,
               | you'll need it.
        
             | mrob wrote:
             | >The Thing (the one you know of--though the other had a
             | longer title anyway) was a remake.
             | 
             | I think it's more accurate to say they're both based off
             | the same 1938 novella: "Who Goes There?" by John W.
             | Campbell. The 1951 movie "The Thing from Another World" is
             | a very loose adaptation because it omits the most important
             | plot point of the shapeshifting alien imitating people. The
             | 1982 movie "The Thing" is a closer adaptation that includes
             | it. This makes it a much better movie even if you ignore
             | the improved special effects, because the drama of the
             | characters not knowing who's really the Thing is a big part
             | of the appeal.
        
           | kevinsync wrote:
           | Scarface! [0] We all think Tony Montana, but back in 1932 it
           | was Tony Camonte.
           | 
           | [0] https://en.wikipedia.org/wiki/Scarface_(1932_film)
        
         | asdff wrote:
         | I was just thinking too when there are new IPs, they are
         | completely indistinct today. Take a character from any of the
         | past 15 years of animated movies and they are interchangeable
         | with each other. Everyone is afraid to establish a design
         | language beyond looking kinda-sorta like a pixar character.
         | 
         | 90s were so different with creative freedom with the media we
         | were exposed to. All those shows had their own art style.
         | Characters were distinct and unmistakable. Brands were cemented
         | as a result.
         | 
         | Marketing executives have lost the hat. They are like those
         | people from the Neutral Planet in Futurama. Somehow they
         | reigned in everything that made them successful in the 80s and
         | 90s.
        
           | specialist wrote:
           | I believe, but cannot prove, new media(s) enable new waves of
           | creativity.
           | 
           | (Orthogonal to the socioeconomic incubators.)
        
           | haunter wrote:
           | >Take a character from any of the past 15 years of animated
           | movies and they are interchangeable with each other
           | 
           | That's mostly an american thing
           | 
           | You should watch some anime
        
             | yifanl wrote:
             | To someone unfamiliar with anime, anime characters look
             | extremely similar.
        
         | yifanl wrote:
         | I walk past something resembling a claw machine arcade on my
         | commute, and I've noticed that although every month the prizes
         | in the window swap around, the anime woman figurine and the
         | mascot plush always looks quite similar to the one from the
         | last month.
         | 
         | I _think_ they're from different series, but aesthetically it's
         | impossible for me to figure out one from the other. Trends are
         | still changing, but I think our design sensibilities have
         | definitely found a place to plateau.
        
         | specialist wrote:
         | I've come full circle to appreciating the current durability of
         | culture.
         | 
         | Last summer, I played Pokemon with my neice's kid. I got to
         | relive the pure joy of playing Pokemon with my neice, nephews,
         | and own son. So now three generations are nerding out together.
         | I love it.
        
         | brailsafe wrote:
         | Eh, how long has looney tunes and Bugs Bunny been around? I was
         | watching that with my silent generation grandfather into the
         | 2000s, and my first video games were basically my Gen X dad's
         | first video games on the 2600 and first Nintendo,
         | Intellivision. I think the simplicity of those games and that
         | IP is just universally approachable for people at a certain
         | age. Before Pokemon cards, it was just sports cards for ages.
        
         | diogenescynic wrote:
         | It's not just video games but everything... movies, music,
         | everything has basically barely evolved compared to the prior
         | 30 years. Compare 1965 to 1995 and 1995 to present and it's so
         | clear we have become stagnant in so many ways. Way fewer
         | choices in a lot of ways even if we have more convenient
         | options.
        
         | runamuck wrote:
         | I try to (relive my youth and) buy my kids action figures and
         | they could care less. Injection molded plastic hunks can't
         | compete with the dopamine hit of Roblox or Dogman books.
        
         | popalchemist wrote:
         | While there IS innovation and novelty in the toy industry, I
         | can tell you from experience in the field that the people with
         | the money are the parents. So the nostalgia play is a very
         | strong tactic. Sell what the parents had because they will
         | INSTANTLY want to give the same to their kids.
        
           | tayo42 wrote:
           | I get the logic, I didn't grow up with my parents youth
           | culture though.
        
         | dfxm12 wrote:
         | Not exactly Pokemon related, but this would have been the
         | coolest toy I had for a while if I had it 30 years ago.
         | 
         | https://www.instagram.com/reel/DVXryEIj8ah/?igsh=MWViMDBvZ3h...
        
         | bombcar wrote:
         | "Block" games existed in the 90s, perhaps, but Minecraft is
         | from 2009.
         | 
         | "Factorio" type puzzles may have existed, but nothing of that
         | detail until 2016.
         | 
         | Part of the big advancements of the 80-90s was that the
         | technology was advancing insanely quickly, which meant that
         | things that were simply impossible a year ago were commonplace
         | next year.
         | 
         | LEGO still exists, but the Lego of 2026 is not the Lego of the
         | 90s (for good or ill).
         | 
         | Toy cars existed in the 80s, but the Cars franchise started in
         | 2006.
         | 
         | Part of the problem is it's hard to see what will be huge in 20
         | years that already exists today.
         | 
         | You also have "sideways cannibalization" where something in one
         | area never really expands to another: Harvest Moon never moved
         | to PC/Mac and so there was an opening that Stardew Valley took
         | advantage of, and now has moved way beyond. In a way it's "the
         | same thing locked in time" in another it's not.
         | 
         | What do they say about there being only seven stories?
        
           | atomicnumber3 wrote:
           | "Harvest Moon never moved to PC/Mac"
           | 
           | That's not the opening that Stardew took. It was only on PC
           | because that's the platform that doesn't make you fill out an
           | application to get dev hardware for.
           | 
           | The opening they took was Harvest Moon putting out
           | increasingly uninnovative game after increasingly
           | uninnovative game for years. Rune Factory innovated exactly
           | once and then swore never to do so again (though they managed
           | to produce RF4 so I do give them props for that. even if RF5
           | walked it so far back.)
           | 
           | Something about these games is very hard to pin down. See
           | also: the millions of SDV clones, some even by huge players
           | with lots of money, that don't make any kind of cultural
           | dent.
        
       | mmooss wrote:
       | Here's a little story I read about how Pokemon's story
       | intertwined with the rest of the fantasy gaming universe:
       | 
       | You might have heard of another fantasy card game called Magic:
       | The Gathering, started in the early 1990s by a small company
       | called Wizards of the Coast which Wikipedia says was named after
       | something in the founders' personal RPG world. MTG took off and
       | WOTC did very well.
       | 
       | In April 1997, apparently with cash to burn, WOTC invested in a
       | bit of nostalgia, acquiring a dying gaming company called TSR
       | which made a game called _Dungeons & Dragons_. D&D had peaked in
       | the early 1980s and was then steadily run into the ground by two
       | owners. WOTC's investment didn't do much for over a decade, iirc
       | (becoming so desperate that Hasbro (see below) management
       | embraced an employee's idea for 'open source gaming').
       | 
       | The same year WOTC continued their speculative investments,
       | acquiring the US (or English language?) license to a Japanese
       | fantasy card game called Pokemon. This one was a hit.
       | 
       | Two years later Hasbro acquired WOTC. The story said that Hasbro
       | wanted the Pokemon license and maybe MTG. The rest of the assets
       | were an afterthought.
       | 
       | The joke was on Hasbro because Nintendo canceled the Pokemon
       | license in 2003, leaving Hasbro with MTG and that nostalgic
       | afterthought, D&D. I wonder how Hasbro could acquire WOTC without
       | some assurance about the Pokemon license. But D&D, in a business
       | and cultural sense, of course became an amazing and I think very
       | rare comeback story. (The story was from a few years ago; I don't
       | know how D&D is doing right now.)
        
       | relwin wrote:
       | If you want to drop $8k or so you can buy a Pokemon pinball game
       | from Stern: https://sternpinball.com/game/pokemon/ .
        
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