[HN Gopher] How I launched 3 consoles and found true love at Bab...
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       How I launched 3 consoles and found true love at Babbage's store
       no. 9 (2013)
        
       Author : zepearl
       Score  : 42 points
       Date   : 2026-02-19 15:14 UTC (3 days ago)
        
 (HTM) web link (arstechnica.com)
 (TXT) w3m dump (arstechnica.com)
        
       | blargthorwars wrote:
       | I lived through this, and it captures the era well. I'm trying to
       | see through young eyes, but I can't stress how _new_ things
       | seemed every year during this era. Nowadays, there doesn 't seem
       | to be as much progress, just better iteration.
        
         | ecshafer wrote:
         | I am a bit younger but I agree. Going from the SNES/Genesis to
         | Playstation/N64 with 3d graphics was amazing. It was like
         | having an arcade machine at home. Going to the PS2/Xbox and
         | then 360/PS3 was again a massive jump. Every console jump was a
         | very noticeable improvement in graphics, so it became a big
         | deal. PS4/PS5/XBONE these were just such minor improvements,
         | there is no big wow factor.
        
           | pipes wrote:
           | The snes to N64 jump to me is definitely the biggest. It
           | wasn't just graphics, the gameplay completely changed too. By
           | the end of the snes era I had grown out of games due to
           | endless platforms and 2d fighters (I was 13ish). I was 16 by
           | time I started playing them again. Wave race 64 was just mind
           | blowing. And like nothing else I'd played before.
        
       | lee_ars wrote:
       | Good times, they were. Good times indeed. (And we're still
       | married, too!)
        
         | MobileVet wrote:
         | Thanks for this... great trip down memory lane. I also worked
         | at Babbages during the 1993 academic year. I probably spent my
         | whole paycheck there! I definitely considered myself lucky, I
         | didn't find a wife but it sure beat McDonald's!
        
       | heraldgeezer wrote:
       | I mean the PS2 was a bigger hit than the PS1 and anything
       | Nintendo put out so that analysis wains.
       | 
       | The jump in graphics was massive.
        
       | ErneX wrote:
       | I'll never forget the PS2 US launch. I visited the US for
       | holidays and landed just the day before launch. I thought I was
       | going to be able to get one unit the next day if I asked in a few
       | shops if they knew they were going to have stock. After my sister
       | took me to a few it was clear it was going to be next to
       | impossible, some were going to get as few as a dozen of them and
       | those were already reserved.
       | 
       | But in the last Best Buy we visited the person I asked about the
       | launch told me the same as all the other stores we visited before
       | but said "you really want one?" And he pulled out his wallet and
       | started digging into a bunch of papers and gave me a receipt of
       | his own PS2 reservation at another chain (I think it was
       | Electronics Boutique?) and said "keep it, I don't feel like
       | getting it now I'll just get one down the road", he didn't want
       | any money for it, we insisted profusely, even though his
       | reservation had like 15 dollars already paid. I was so lucky.
       | 
       | That other store was doing a midnight launch, they even had
       | police in the parking lot keeping an eye. Picked up the console
       | with Ridge Racer V, Tekken Tag Tournament, Kessen and a 2nd
       | controller if I recall correctly.
       | 
       | Good times.
        
         | georgeecollins wrote:
         | Can you imagine what it was like to work on the PS2? Everyone
         | knew it was going to be huge and it was so hard to get the dev
         | kit. I remember I had to fly somewhere with my prototype game
         | and my development PS2 hardware. That was not long after "911"
         | and TSA was very strict. They were like: what the hell is weird
         | piece of electronics. Those were very exciting times.
        
       | ginko wrote:
       | >In the end, the console wars of the late 1990s were won by
       | Nintendo, which built on the momentum of the Nintendo 64 by
       | launching the GameCube in 2001, along with an arsenal of handheld
       | systems
       | 
       | Does the author live in a parallel universe where Sony didn't
       | completely dominate gen 5 & gen 6 sales?
       | 
       | >The limited amount of storage on the cartridge means that the
       | textures laid over the game's polygons are blurry and often
       | hideously ugly.
       | 
       | The cartridge storage wasn't the limiting factor here. The
       | problem was the unified RDRAM memory architecture of the N64
       | which turned out to be too slow for texturing. Instead developers
       | had to use a 4KiB bit of onboard memory which was just too little
       | in hindsight.
        
         | nebula8804 wrote:
         | >Does the author live in a parallel universe where Sony didn't
         | completely dominate gen 5 & gen 6 sales?
         | 
         | Difficult to ascertain. Sales wise of course Sony will sell
         | more. It was N64's 388 worldwide games vs Sony's 4,074 titles.
         | More games than you could possibly try + Lower prices + higher
         | install base will lead to more game sales and frankly I have
         | seen so many more "experimental" titles on Playstation.
         | 
         | Never thought i'd be playing as a beach ball escaping a maze
         | while eating watermelons and listening to egyptian trance but
         | it happened on Playstation.
         | 
         | https://youtu.be/OcaNdzEXch8?t=7
         | 
         | Plus Sony always felt like a "global" console. They expanded
         | the user base to not only non gamers but a truly international
         | audience (latin america, middle east etc.) It was probably the
         | modchips that made it happen but still.
         | 
         | But "winning the console war" is more than just raw sales. For
         | example, of that extremely small 388 titles it is astounding
         | how many of those games have won numerous prestigious awards,
         | were genre defining, moved its genre in a direction that all
         | others copied, or are still cited as one of the best games of
         | all time.
         | 
         | The N64 really laid down an entire historial footprint for the
         | millennial generation despite its significantly smaller sales.
         | I guess a lot of that is down to Nintendo and many of their
         | games demonstrating why they have been in a league of their
         | own. But the console also had superb titles released by third
         | parties as well.
        
         | chocochunks wrote:
         | I think it was just a joke based on that store's sales where
         | N64 was dominating at the time...
        
       | ErroneousBosh wrote:
       | I used to work for a Sony retailer in Scotland when the PS2 was
       | launched, and we were all incredibly annoyed they wouldn't give
       | us one to demo.
       | 
       | "But you sell TVs, DVD players, and audio systems, not games
       | consoles, you won't sell any of these"
       | 
       | Well not if we can't demo it we won't!
       | 
       | Despite this being the prevailing attitude at Sony - "don't sell
       | them in shops where people are already spending five figure sums
       | on home entertainment" - it did really well.
       | 
       | The one thing where I think they really missed a trick though,
       | was their 200-disc changers. They had a CD changer and a DVD
       | changer, massive units (we had a DVP-CX850D on demo), that took
       | 200 discs like the name suggests, plugged into your TV and audio
       | system, and you could select which one you wanted to play from an
       | on-screen menu.
       | 
       | I think they really biffed it by not offering that chassis with
       | PS2 guts. Just think, you've got your library of films, audio
       | CDs, and games, all in one unit tucked neatly out of the way. It
       | would have been expensive but it would have blown the market
       | apart.
       | 
       | And, like the CX850, it'd still be about 700 quid on eBay 27
       | years later.
        
       | sylens wrote:
       | What a great trip to the past this was. I'm sure this is the rose
       | colored glasses talking, but I do miss how video games weren't
       | quite so mainstream in the 90s and early 2000's. Launches were
       | smaller but felt like much bigger deals. There wasn't wall to
       | wall coverage of every game all the time, so you could still
       | easily be surprised by one that you had bought.
        
         | georgeecollins wrote:
         | I love this essay for how it captures point in time.
        
       | brainzap wrote:
       | you can observe Microsoft Gaming fall apart over the next 12
       | month.
        
       | RunSet wrote:
       | Correction: The illustration in the article labeled "Sony's
       | original Playstation" does not show the original playstation
       | controller.
       | 
       | For comparison purposes that is shown in the following image:
       | 
       | https://en.wikipedia.org/wiki/PlayStation_(console)#/media/F...
        
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