[HN Gopher] Canvas_ity: A tiny, single-header <canvas>-like 2D r...
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Canvas_ity: A tiny, single-header <canvas>-like 2D rasterizer for
C++
Author : PaulHoule
Score : 37 points
Date : 2026-02-21 18:50 UTC (4 hours ago)
(HTM) web link (github.com)
(TXT) w3m dump (github.com)
| ranger_danger wrote:
| vibe-coded?
| nicoburns wrote:
| Most likely not seeing as the commit containing the bulk of the
| implementation dropped in 2022.
| ranger_danger wrote:
| maybe just the README then
| flowerbreeze wrote:
| The README is older than ChatGPT too. It's very unlikely
| that it's vibe coded or vibe written.
| peter-m80 wrote:
| Would that be an issue?
| 1bpp wrote:
| Yes.
| Amlal wrote:
| Yes, it's a canvas library, there's a lot of risks of
| including AI generated code that hasn't been checked in a
| rasterizing library.
| ivanjermakov wrote:
| A lot of risks compared to what? I imagine bugs in kernel
| drivers or disk utilities be riskier.
| JoeyJoJoJr wrote:
| Such as?
| nicoburns wrote:
| The list of "recommended reading" from one of the issues looks
| great:
|
| https://github.com/a-e-k/canvas_ity/issues/11#issuecomment-2...
| Lerc wrote:
| It would be interesting to compile to WASM to compare side by
| side for performance and accuracy.
| msephton wrote:
| The project is great. The HN comments are embarrassing. Isn't it
| ironic to imply laziness by chiming in with "vibe coded" which in
| itself is such a lazy reaction.
| ddtaylor wrote:
| Thank you for sharing. The only thing I don't understand why this
| is a header only implementation with a macro that goes in a C++
| file. #define CANVAS_ITY_IMPLEMENTATION
| socalgal2 wrote:
| that's a common pattern in C++ land because there is no
| standard way to use libraries in C++
|
| https://github.com/p-ranav/awesome-hpp
| erwincoumans wrote:
| It is common for header-only libraries: you need to include
| this header in one c++ using the macro for linking (don't use
| that macro in other c++ files to avoid duplicate symbols). In
| C++, you can declare a function as many times as you want, but
| you can only define it (write the actual body) once in the
| entire project.
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(page generated 2026-02-21 23:00 UTC)