[HN Gopher] Show HN: Breadboard - A modern HyperCard for buildin...
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       Show HN: Breadboard - A modern HyperCard for building web apps on
       the canvas
        
       Hey HN! I'm Simone. We re-built Breadboard, a visual app builder
       that mixes Figma-style UI design with Shortcuts-style logic so you
       can build, preview, and publish interactive web apps directly from
       the canvas.  What it does                   Design UIs visually
       with a flexible canvas -like Figma-.         Define app logic with
       a visual, instruction-stacked editor inspired by Shortcuts.
       Live preview apps directly on the canvas -no separate preview
       window-.         Publish working web apps with one click.       Why
       we made it                   Modernize the HyperCard idea: combine
       layout, behavior, and instant sharing in one place.         Reduce
       friction between design and a working app.         Make simple web
       apps approachable for non-developers while keeping power features
       for developers.         Build a foundation for LLM integration so
       users can design and develop with AI while still understanding
       what's happening, even without coding experience -in progress!-.
       Try it -no signup required-  Weather forecast app:
       https://app.breadboards.io/playgrounds/weather  Swiss Public
       Transit: https://app.breadboards.io/playgrounds/public_transit
       info: https://breadboards.io  I would appreciate any feedback :)
        
       Author : simquat
       Score  : 73 points
       Date   : 2026-02-16 19:18 UTC (2 days ago)
        
 (HTM) web link (breadboards.io)
 (TXT) w3m dump (breadboards.io)
        
       | Neywiny wrote:
       | Many years ago, back when I was in high school and they started
       | getting into things like 3D printing and electronics and stuff,
       | the person in charge of all that was discussing the plans with
       | me. I think because I was one of the only students who had
       | electronics experience, at least that people knew about. Anyway,
       | he said they were "going to use breadboard to prototype". The
       | singular of the term was as if it was a product like this. He was
       | so used to every product being a singular of an existing word
       | that would otherwise be plural that when it wasn't a
       | brand/company, he did it anyway. So while I wish you guys much
       | success, feel free to find a name that isn't already a thing.
        
         | d-us-vb wrote:
         | Breadboard is an excellent name for this project: it tells me
         | that I can snap preexisting components (analogous to ICs) onto
         | a grid and make connections (analogous to wires) between them.
         | 
         | Context, as always, is everything. I don't think that anyone is
         | mistaking Peter Thiel for one of the elves of Valinor.
        
       | gnodar wrote:
       | Looks like a less feature-full version of livecode [0], which I'd
       | argue is more of a HyperCard successor", since they were formerly
       | revolution & MetaCard, and can import HyperCard stacks.
       | 
       | [0] https://livecode.com/
        
         | jhbadger wrote:
         | There is also Decker (https://github.com/JohnEarnest/Decker)
         | that is open source and feels much more "Hypercardy", although
         | the retro dithering asthetic may put some people off.
        
           | hyperhello wrote:
           | Don't forget https://HypercardSimulator.com which includes
           | all the content from the eighties and nineties too.
        
       | davsti4 wrote:
       | Nice - I like the interface, and its easy to navigate. I don't
       | see a way to test the demo apps, but maybe I missed that?
       | 
       | One thing that stands out is where does the app reside? It seems
       | like it perpetually lives within your ecosystem/servers.
       | 
       | For customers that have contracts with me, I'd then need to
       | disclose Breadboard as a subprocessor given the level of
       | integration in the supply chain, IF the apps aren't downloadable
       | and independently auditable.
       | 
       | You've also probably seen SaaS stocks taking a hit lately...
        
         | simquat wrote:
         | Thanks, really appreciate the feedback!
         | 
         | In the playground the apps can only be previewed in the canvas.
         | Exported/live apps are available here:
         | 
         | Weather App: https://late-cat-2043.breadboards.app
         | 
         | Swiss Public Transit: https://long-wind-1522.breadboards.app
         | 
         | Live apps are hosted on Cloudflare, when an app is published
         | it's stored and served from R2. Exports are not yet
         | downloadable, but we'll add downloadable exports soon.
        
           | DonHopkins wrote:
           | I thought the whole point of HyperCard is that the editor is
           | the live app, that live apps can flip into editor mode at any
           | time, and you THE USER can edit them live, mash them up with
           | other apps, create your own unique apps, that there is no
           | difference between app developer and app user, between the
           | editor and the live app, because they are one and the same.
           | Anything less totally misses the entire point of HyperCard.
           | Otherwise it's just another version of Flash.
           | 
           | https://news.ycombinator.com/item?id=44212267
           | 
           | DonHopkins 8 months ago | parent | context | favorite | on:
           | Bill Atkinson has died
           | 
           | Flash completely missed the most important point of
           | HyperCard, which was that end users could put it into edit
           | mode, explore the source code, learn from it, extend it, copy
           | parts of it out, and build their own user interfaces with it.
           | It's not just "View Source", but "Edit Source" with a built-
           | in, easy to use, scriptable, graphical, interactive WYSIWYG
           | editor that anyone can use.
           | 
           | HyperCard did all that and more long before the web existed,
           | was fully scriptable years before JavaScript existed, was
           | extensible with plug-in XCMDs long before COM/OLE/ActiveX or
           | even OpenDoc/CyberDog or Java/HotJava/Applets, and was widely
           | available and embraced by millions of end-users, was used for
           | games, storytelling, art, business, personal productivity,
           | app development, education, publishing, porn, and so much
           | more, way before merely static web page WYSIWYG editors (let
           | alone live interactive scriptable extensible web application
           | editors) ever existed.
           | 
           | LiveCard (HyperCard as a live HTTP web app server back-end
           | via WebStar/MacHTTP) was probably the first tool that made it
           | possible to create live web pages with graphics and forms
           | with an interactive WYSIWYG editor that even kids could use
           | to publish live HyperCard apps, databases, and clickable
           | graphics on the web.
           | 
           | HyperCard deeply inspired HyperLook for NeWS, which was
           | scripted, drawn, and modeled with PostScript, that I used to
           | port SimCity to Unix:
           | 
           | Alan Kay on "Should web browsers have stuck to being document
           | viewers?" and a discussion of Smalltalk, HyperCard, NeWS, and
           | HyperLook
           | 
           | https://donhopkins.medium.com/alan-kay-on-should-web-
           | browser...
           | 
           | >"Apple's Hypercard was a terrific and highly successful end-
           | user authoring system whose media was scripted, WYSIWYG, and
           | "symmetric" (in the sense that the "reader" could turn around
           | and "author" in the same high-level terms and forms). It
           | should be the start of -- and the guide for -- the "User
           | Experience" of encountering and dealing with web content.
           | 
           | >"The underlying system for a browser should not be that of
           | an "app" but of an Operating System whose job would be to
           | protectively and safely run encapsulated systems (i.e. "real
           | objects") gotten from the web. It should be the way that web
           | content could be open-ended, and not tied to functional
           | subsets in the browser." -Alan Kay
           | 
           | >[...] This work is so good -- for any time -- and especially
           | for its time -- that I don't want to sully it with any
           | criticisms in the same reply that contains this praise.
           | 
           | >I will confess to not knowing about most of this work until
           | your comments here -- and this lack of knowledge was a minus
           | in a number of ways wrt some of the work that we did at
           | Viewpoints since ca 2000.
           | 
           | >(Separate reply) My only real regret about this terrific
           | work is that your group missed the significance for personal
           | computing of the design of Hypertalk in Hypercard.
           | 
           | >It's not even that Hypertalk is the very best possible way
           | to solve the problems and goals it took on -- hard to say one
           | way or another -- but I think it is the best example ever
           | actually done and given to millions of end users. And by
           | quite a distance.
           | 
           | >Dan Winkler and Bill Atkinson violated a lot of important
           | principles of "good programming language design", but they
           | achieved the first overall system in which end-users "could
           | see their own faces", and could do many projects, and learn
           | as they went.
           | 
           | >For many reasons, a second pass at the end-user programming
           | problem -- that takes advantage of what was learned from
           | Hypercard and Hypertalk -- has never been done (AFAIK). The
           | Etoys system in Squeak Smalltalk in the early 2000s was very
           | successful, but the design was purposely limited to 8-11 year
           | olds (in part because of constraints from working at Disney).
           | 
           | >It's interesting to contemplate that the follow on system
           | might not have a close resemblance to Hypertalk -- perhaps
           | only a vague one [...]
        
       | davidmurdoch wrote:
       | I bought breadboard.ai like 11ish years ago and ended up giving
       | up on in the venture (AI voice assistant hardware built into a
       | house via standard US 120V outlets and light switches, basically
       | Jarvis). Anyway, the logo is begging to be a lowercase b, like
       | this:
       | 
       | *
       | 
       | *
       | 
       | **
       | 
       | **
       | 
       | But the dots are small rectangles, like on a breadboard.
        
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       (page generated 2026-02-18 23:01 UTC)