[HN Gopher] Fluorite - A console-grade game engine fully integra...
       ___________________________________________________________________
        
       Fluorite - A console-grade game engine fully integrated with
       Flutter
        
       https://fosdem.org/2026/schedule/event/7ZJJWW-fluorite-game-...
        
       Author : bsimpson
       Score  : 342 points
       Date   : 2026-02-11 16:21 UTC (6 hours ago)
        
 (HTM) web link (fluorite.game)
 (TXT) w3m dump (fluorite.game)
        
       | engineer_22 wrote:
       | How is this related to Toyota? Toyota the car manufacturer?
        
         | BugsJustFindMe wrote:
         | https://en.wikipedia.org/wiki/Toyota_Connected_North_America
        
         | einr wrote:
         | Yes. Had to look it up, but apparently it was developed by TCNA
         | (Toyota Connected North America) which does car software and
         | such.
        
         | homarp wrote:
         | it'actually Toyota Connected North America, Toyota Motor
         | Corporation's subsidiary founded in collaboration with
         | Microsoft for working on in-vehicle software, AI, and related
         | tech initiatives.
        
           | jajuuka wrote:
           | So basically the same sort of thing Samsung does with its
           | corporate subsidiary. At least that's the first one I think
           | of. But I know there others who leverage the brand all the
           | way down the ladder.
        
         | Carrok wrote:
         | Yes, that Toyota. Looks like it came out of this group.
         | https://www.toyotaconnected.com/about
        
         | giobox wrote:
         | I'm guessing its used for some of their in-car UIs - unreal
         | engine has found a market (Rivian, Volvo, Ford...) for embedded
         | automotive use now that so many cars display an interactive 3d
         | model to the driver for things like tapping to unlock
         | corresponding door or trunk etc etc.
         | 
         | > https://www.unrealengine.com/en-US/uses/hmi
        
           | mmooss wrote:
           | Why is a full game engine needed to display a GUI for
           | unlocking a door? There are endless simpler solutions. The
           | apps I use every day don't use game engines (except games).
        
             | kube-system wrote:
             | The market for automotive features in the US diverged from
             | "need" long ago.
        
             | spencerflem wrote:
             | Game engines, UI frameworks, desktop environments, and web
             | browsers all share a lot of features. The Arcan project is
             | my favorite piece of software running with this idea rn
        
             | jmalicki wrote:
             | A game engine is sort of just a UI toolkit for interacting
             | with 3d objects. If you want a 3d model you can interact
             | with, you call that a game engine. Should they invent
             | something new because they dislike the word "game"?
        
             | samiv wrote:
             | Because you need and want all the fancy features such as
             | - fancy HDR rendering with reflection planes,atmospheric
             | effects, tone mapping, camera effects, all kinds of
             | animations for doors opening, lights turning on off etc
             | - content pipelines to get all this data from digital
             | creation tools into packages deployable on target
             | 
             | When everything is said and done this is the same bread and
             | butter what game engines use so the industry has pushed to
             | leverage those and spread to these markers. Both unity and
             | epic have tried with but not without issues.
        
         | numpad0 wrote:
         | They needed a GUI toolkit for dash display, and didn't really
         | like long engine init time of Unreal/Unity/Godot.
        
           | koakuma-chan wrote:
           | Was bevy considered?
        
             | debugnik wrote:
             | I don't think anyone's seriously using Bevy's 3D renderer,
             | only the ECS. The only successful 3D game made with Bevy so
             | far seems to be Tiny Glade, which used its own renderer.
        
             | pornel wrote:
             | I'm surprised Toyota even used something as new-ish as
             | Flutter. Carmakers usually are the last to adopt anything.
             | 
             | Bevy is the opposite of an old boring solution. It's a cool
             | engine, but I imagine a manufacturer would like to have
             | long-term support with 15-year timelines. Bevy doesn't
             | offer that, and even trying to have that wouldn't be good
             | for Bevy.
        
       | homarp wrote:
       | The talk at Fosdem about it
       | https://fosdem.org/2026/schedule/event/7ZJJWW-fluorite-game-...
        
       | Jyaif wrote:
       | Interesting, they flipped the problem around.
       | 
       | The UI toolkits in game engine usually suck hard, so here they
       | started from a good UI toolkit and made it possible to make
       | relatively performant games.
       | 
       | There's more info at
       | https://www.reddit.com/r/programming/comments/1r0lx9g/fluori...
        
         | sho_hn wrote:
         | Qt Quick 3D in Qt is I guess a similar value prop.
         | 
         | They have a fun demo of a 3D shooter in it.
        
       | oritron wrote:
       | It doesn't say Toyota anywhere on the page and they don't have a
       | link to a repo or anything like that, so I was a little confused.
       | But it is from /that/ Toyota (well, a subsidiary that is making
       | 3d software for their displays) and there was a talk at FOSDEM
       | about it: https://fosdem.org/2026/schedule/event/7ZJJWW-fluorite-
       | game-...
        
         | wasmainiac wrote:
         | > They use this game engine in the 2026 RAV4
         | 
         | Funny how "game engines" are now car parts in 2026.
         | 
         | Can I just have an electric car that's a car and nothing else?
         | Seats, wheels pedals, mirrors, real buttons, no displays just a
         | aux jack. I'd buy it, hell I might even take the risk and pre-
         | order it
        
           | x0x0 wrote:
           | That car is the Slate truck.
        
           | oritron wrote:
           | Ah sorry, I quickly edited that out of my comment! I had the
           | video playing while posting, they were talking about a
           | precursor project for embedded Flutter which this in some
           | ways builds on, /that/ is running on the new RAV4.
           | 
           | One of the example uses given in the talk is 3D tutorials,
           | which I could imagine being handy. Not sure I'd want to click
           | on the car parts for it but with the correct affordances I
           | could imagine a potentially useful interface.
        
           | leecommamichael wrote:
           | The "interactive user manual" sounds neat. It probably
           | doesn't need to be part of the car's computer.
        
             | cwillu wrote:
             | Dear god do I _not_ want to be trying to deal with an
             | interactive user manual when pulled over on the side of the
             | road trying to look up the lift point to jack the car up.
        
           | Brian_K_White wrote:
           | We're all just waiting for the Slate for exactly that reason.
        
             | mcny wrote:
             | I was hoping it would be under USD 20k including all taxes
             | but now rumors say likely NOT under USD 25k?
        
               | ghostly_s wrote:
               | well the website says "mid-twenties" so Id say more than
               | a rumor.
        
               | fwip wrote:
               | The announced "under $20K" price was including the now-
               | cancelled $7,500 EV subsidy.
        
               | Moto7451 wrote:
               | A Toyota Corolla starts at $23K. I think the "Under 20"
               | and "Under 30" price points (a la the original Model 3
               | goal) are simply a thing of the past for any volume car
               | with reasonable demand.
        
               | mrguyorama wrote:
               | What you get for that $23k is now quite substantial
               | though.
               | 
               | Power windows are standard. 169hp. _Automatic climate
               | control_ , central locking and key fobs, Automatic
               | emergency braking and other radar based features. Digital
               | gauge cluster. Modern infotainment. Modern crash safety,
               | which is really good compared to 20 years ago.
               | 
               | That's a lot of car for $10k in 1996 dollars.
               | 
               | That's ignoring the $3k in fees, taxes, and whatever scam
               | the dealer runs.
               | 
               | The reason we don't see more of it is that selling one
               | $23k Corolla to one value minded shopper can't make line
               | go up as much as selling one $60k MEGATRUCK to one easily
               | influenced shopper. The new car market is exclusively for
               | people who buy new cars regularly, and are therefore
               | willing to get very bad deals for cars. The market is
               | driven by people who self select for bad ability to parse
               | value.
        
               | Moto7451 wrote:
               | Yup. The expectations are set higher and to a point since
               | cars are bigger for safety reasons (crumple zones,
               | airbags) and have more pedestrian safety features like
               | spring loaded hoods, it invited incremental additions
               | until the new price points were set. A spartan 19K car
               | isn't going to sell as well as a CarPlay equipped 23K
               | car.
        
               | mrguyorama wrote:
               | No, it's better than that. Inflation adjusted, this $23k
               | corolla costs _less_ than a base model 1995 Corolla. That
               | one had an MSRP around $12k
               | 
               | There has been real price decrease in small cars!
        
               | bradchris wrote:
               | That was based on the $7.5k EV subsidy. California will
               | still give you $2.5k, though, so just over $20k.
               | 
               | Crazy to think had the federal subsidy not been cut, that
               | car would be possible to get for around $15k. Unheard of.
        
           | xnx wrote:
           | Cars should be a USB-C peripheral to a tablet that docks on
           | the dash.
        
             | giancarlostoro wrote:
             | Honestly, I'd be okay with this, and then you can upgrade /
             | replace said tablet if you wanted to. In an Alternate
             | Universe, your iPad drives your car, your iPad Pro drives
             | your car through hell and back, or whatever.
        
             | danudey wrote:
             | Given how many cars have Carplay or Android Auto, but also
             | have their own e.g. Toyota app that you need to/ought to
             | install, it feels as though this isn't that far off from
             | how things basically are.
             | 
             | Personally, I'd be happy with some kind of situation where:
             | 
             | 1. You have a small in-dash touchscreen, as most small
             | sedans have these days, as the basic level of "backup
             | camera and radio view" 2. Everything the car does has a
             | physical button so you don't NEED to use the touchscreen 3.
             | The car has a USB-C port that can power a tablet and which
             | provides a standardized interface that e.g. iOS and Android
             | can interface with, so that users don't have to worry about
             | their new OS doesn't support the not-updated app, or the
             | app doesn't support their not-updated device 4. Sell an
             | optional tablet mount that attaches to the dash the way a
             | built-in one would be 5. Sell an optional 'tablet' that
             | does nothing but interface with the USB-C port and provide
             | what it needs, in case someone wants a larger screen
             | without having to buy an iPad Pro
             | 
             | Then again I don't drive, so I'd be happy with none of this
             | also.
        
           | renewiltord wrote:
           | I can build you this for $140k, I think. Interested?
        
           | speedgoose wrote:
           | It's a very small market, but yes you can. In Europe, the
           | Citroen Ami is about that. Or the base Dacia Spring.
           | 
           | More expensive cars will have more electronic. They kinda
           | want to sell them.
        
           | munificent wrote:
           | _> no displays_
           | 
           | In the US, no. Backup cameras are required by federal law as
           | of 2018. The intent of the law was to reduce the number of
           | children killed by being backed over because the driver
           | couldn't see them behind the car.
        
             | bobthepanda wrote:
             | It is crazy how many things are downstream of the
             | structural issue where US regulations favor ginormous SUVs
             | and pickups where this is a problem, but if we introduced
             | legislation to fix this we would end up ruining US
             | automakers which have pivoted almost entirely to this
             | segment alone
        
               | fnord77 wrote:
               | deaths from people backing up over their kids predated
               | "ginormous SUVs".
        
               | kimbernator wrote:
               | While I agree with you that the issue is far worse with
               | larger vehicles, I do find that backing up in my wife's
               | 2011 camry (without a backup camera) feels significantly
               | less safe than I feel backing up my 2017 accord with a
               | backup camera. I'm all for fixing the structural issue
               | you are referring to, but I think the requirement for
               | those cameras is sane in an age where the added cost to
               | the manufacturer is miniscule.
        
               | alt227 wrote:
               | Its not just the added cost, its the supply chain.
               | Putting cameras into cars requires processors, ram, all
               | manner of chips and compnents that a car didnt need
               | before.
               | 
               | There was the chip shortage during covid which held car
               | production back becasue the auto makers couldnt source
               | their chips fast enough. I am waiting to see if the
               | current supply issue for ram chips modules will produce a
               | similar effect.
        
               | nebezb wrote:
               | All of that is worth the extra safety.
        
               | hedgehog wrote:
               | Stability control, pre-collision braking, lane departure
               | warnings, the complexity is pretty inevitable as we
               | improve the safety of vehicles.
        
               | AngryData wrote:
               | I mean you can buy add-on 3rd party backup cameras for
               | like $20. They don't have any cost excuses for including
               | backup cameras, camera sensors and display screens are
               | literally cheaper than dirt.
        
               | dylan604 wrote:
               | That's great for cars built before the regulation were
               | put into place. Without that regulation, you'd then be
               | dependent on the end user purchasing an after market part
               | and installing it. The vast majority of them won't. So if
               | it is so important to have, you make it part of the car.
               | They did not leave seat belts up to the owners to install
               | after market versions.
        
               | AngryData wrote:
               | My point is that if a 3rd party manufacturer can produce
               | and sell a combination screen and camera for $20 for a
               | profit, an automotive manufacturer has no reason to
               | complain about the "expense" of such a setup. It is even
               | cheaper for them than a 3rd party addon supplier since
               | they buy in larger bulk and can integrate mounts for
               | those devices into the car, rather than trying to devise
               | some sort of one-size-fits-all mounting system that the
               | addon manufacturers need.
               | 
               | They might as well be complaining about the costs of a
               | rear view mirror, it is nonsense from the start. If a $20
               | gadget breaks the bank on a $30,000 minimum vehicle, they
               | are a shitty business to start with and we should all be
               | clapping our hands when they go out of business.
        
               | pornel wrote:
               | Legacy automakers still use these for upselling trims.
               | 
               | It's so silly when they make some "Advanced Technology
               | Package" with a VGA camera and a 2-inches-bigger
               | infotainment screen that's still worse than junk from
               | Aliexpress, and charge $3000 extra for it.
               | 
               | I know it's just a profit-maximizing market segmentation,
               | but I like to imagine their Nokia-loving CEO has just
               | seen an iPad for the first time.
        
               | ncallaway wrote:
               | > Putting cameras into cars requires processors, ram, all
               | manner of chips and compnents that a car didnt need
               | before.
               | 
               | Was there a single mass market consumer car sold in the
               | United States in this millennium that didn't already have
               | processors and RAM in them?
               | 
               | I would be absolutely shocked if there was a single car
               | for which the relatively recent backup camera requirement
               | required them to introduce processors and RAM for the
               | first time.
        
               | ChrisMarshallNY wrote:
               | I'm pretty sure that you can buy aftermarket backup
               | cameras. The car can be a dumb bunny, and still have a
               | good camera.
        
               | stefanfisk wrote:
               | Yeah, my 2005 beater has both CarPlay and a backup
               | camera. Cost me $40 and an hour of labor.
        
               | dotancohen wrote:
               | I believe that in some vehicles the backup camera
               | actually runs on a separate (possibly real time,
               | otherwise certainly heavily nice'ed) system. Tesla has a
               | recall where they had to nice the backup camera software.
               | The problem was if the display freezes or is delayed,
               | then the driver is backing up and not aware that he
               | doesn't see where he is going (he thinks that what he
               | sees is representative of the area around the car
               | currently).
        
               | pornel wrote:
               | In Hyundai and Renault I've seen it first hand that it's
               | a separate subsystem that works even when the
               | infotainment is dead/unresponsive/glitchy (it's like that
               | probably everywhere, these two are just the sample I
               | have).
        
               | Dylan16807 wrote:
               | Was it ever a problem to get the kind of phone SoC or
               | camera chips you'd need for a backup camera if you were
               | willing to pay an extra $20? I thought the issue was more
               | specialized things. And you need one gigabyte of ram or
               | less.
        
               | spease wrote:
               | A gigabyte!?
               | 
               | You shouldn't need any dedicated RAM. A decent
               | microcontroller should be able to handle transcoding the
               | output from the camera to the display and provide
               | infotainment software that talks to the CANbus or
               | Ethernet.
               | 
               | And the bare minimum is probably just a camera and a
               | display.
               | 
               | Even buffering a full HD frame would only require a few
               | megabytes.
               | 
               | Pretty sure the law doesn't require an electron app
               | running a VLM (yet) that would justify anything
               | approaching gigabytes of RAM.
        
               | Dylan16807 wrote:
               | I tried to think of a wording that wouldn't get this
               | response, I guess I failed. Ram is generally bought in
               | gigabytes, "1 or less" is as low as numbers go without
               | getting overly detailed.
               | 
               | So what microcontroller do you have in mind that can run
               | a 1-2 megapixel screen on internal memory? I would have
               | guessed that a separate ram chip would be cheaper.
        
               | wat10000 wrote:
               | Back in the mists of time, we used to do realtime video
               | from camera to display with entirely analog components.
               | Not that I'm eager to have a CRT in my dashboard, but
               | live video from a local camera is a pretty low bar to
               | clear.
        
               | bastawhiz wrote:
               | I just went on Amazon and a 1GB stick of DDR3 ram is
               | about 30% cheaper than a 128mb stick of RAM. Why would
               | any RAM company make tiny RAM chips when they can make
               | standard-sized chips that work for every application that
               | needs less?
        
               | wizzwizz4 wrote:
               | Your CPU's L4 cache is normally DRAM, and it's cheaper to
               | shove some RAM into a microprocessor than to have a
               | separate chip.
        
               | bastawhiz wrote:
               | I simply refuse to believe the cost difference between a
               | CPU with hundreds of megs of DRAM is cheap enough to be
               | an appealing choice over the same chip with a gig of RAM.
               | We're not talking about a disposable vape with 3kb of
               | RAM, this is a car that needs to power a camera and
               | sensors and satellite radio and matrix headlights or
               | whatever. If it's got gigahertz of compute, there's no
               | reason it's still got RAM sized for a computer from 30
               | years ago.
        
               | TylerE wrote:
               | All cars have required "chips" since OBDII was mandated
               | in the early 90s. That ship has sailed around the world,
               | returned to port, and sailed again.
        
               | bastawhiz wrote:
               | > Putting cameras into cars requires processors, ram, all
               | manner of chips and compnents that a car didnt need
               | before.
               | 
               | Call me old fashioned but in my opinion,
               | processors/ram/chips/components are a good trade-off
               | versus squished children
        
               | Zancarius wrote:
               | I have to agree. Backing up my Tundra (8' bed) feels
               | substantially safer since I can see immediately behind
               | the vehicle than any pre-regulation vehicle I've driven.
               | That doesn't even account for the convenience with lining
               | up for towing, hauling, etc. (It's no replacement for
               | GOAL--Get Out And Look--but it definitely helps!)
        
               | harrall wrote:
               | I like it because I can see kids, no matter what vehicle
               | I'm in.
               | 
               | I have unusually good spatial skills. I have parallel
               | parked and reverse parked perfectly every single time for
               | over 5 years...
               | 
               | ...but no matter what, I cannot see behind my bumper. No
               | mirror on any car points there.
        
               | nobody_r_knows wrote:
               | As someone who can only afford cars that are 10+ years
               | old, i've never owened a car with a backup camera. And in
               | a way-- good. That part of my brain, let it continue to
               | develop. I am much better at "feeling out" where a car is
               | than my friends who rely on back up cameras.
        
               | skhr0680 wrote:
               | Being good at driving doesn't fix the huge blind spot you
               | have behind your car
        
               | jabroni_salad wrote:
               | I used to be ornery about this but having a camera
               | mounted on the back of the trunk that can see all the way
               | down both ways of the aisle is actually a huge boon when
               | backing out of a spot. Especially if I am parked next to
               | something that is taller than my golf, which is most
               | vehicles.
        
               | commakozzi wrote:
               | unless you're Yoda or Luke Skywalker, you're not
               | "feeling" a 4-year old walking behind you in your blind
               | spot.
        
               | DerArzt wrote:
               | If they are feeling it, the worst scenario has happened.
        
               | luqtas wrote:
               | like a vehicle touching a body in a speed of 3/4 km/h and
               | the kid shouting or stepping away? or worst case your
               | motion sensor beeping?
               | 
               | how much the conversation diverts on a commentary about
               | someone not wanting a car shipped with an OS capturing
               | telemetry even of farts on the right back seat
        
               | mosburger wrote:
               | I understand your skepticism 100%, but I suspect you
               | might change your mind if you, say, rented a car with it
               | for a week. It's definitely a net positive for safety,
               | and it probably costs the auto maker less than the seat
               | belts (literally).
        
               | anticorporate wrote:
               | I've owned cars with backup cameras since about 2014. I
               | still mostly back up the old fashioned way, and really
               | only use the camera for very tight situations where a few
               | inches matter.
        
               | StopDisinfo910 wrote:
               | Backup camera are insanely nice. Modern cars give you
               | things that even great awareness won't give you. The
               | bird's eye view you get with multiple cameras is sheer
               | magic.
        
               | turtlebits wrote:
               | Sure, and you may as well walk around with a blindfold on
               | to develop your "spidey" senses too.
        
               | allenrb wrote:
               | Give me a backup camera without a screen and then we'll
               | talk. Doubly so because once you've got that screen, no
               | automaker will resist making it do other things.
        
               | falcor84 wrote:
               | You piqued my interest. What is the alternative output
               | for a camera without a screen?
        
               | JoeBOFH wrote:
               | My old F150 had a screen in the rear view mirror. I miss
               | that.
        
               | tempest_ wrote:
               | My 2010 Tacoma has a 2 inch square in the rear view
               | mirror that works wonderfully.
        
               | badc0ffee wrote:
               | It's not just ginormous SUVs with this problem, though,
               | right? You're not going to see a 18 month old out the
               | back window of your compact hatchback if they're too
               | close to your car. Especially now that windows seem to be
               | tinier than they used to.
        
               | Aurornis wrote:
               | No, it's common to all vehicles. You can't see small
               | children behind a small passenger car, either.
               | 
               | Blaming trucks and SUVs for everything is a favorite
               | pasttime of internet comments, but all vehicles benefit
               | from backup cameras and collision detection sensors.
        
               | londons_explore wrote:
               | I think the difference is that a 3 year old barely-
               | walking child tends to wander behind moving cars far less
               | often than an 8 year old playing football.
        
               | discreteevent wrote:
               | That could be true but the 8 year old gets out of the
               | way. I can remember two incidents on the news where a
               | toddler was killed in a driveway. Tragic.
        
               | kube-system wrote:
               | 1-4 year olds are the age group most likely to be injured
               | in this type of incident.
               | 
               | https://www.cdc.gov/mmwr/preview/mmwrhtml/mm5406a2.htm
               | 
               | I suspect older children are more likely to be able to be
               | aware of their surroundings and have better gross motor
               | skills to react.
        
               | nsbk wrote:
               | The US averages 23 pedestrian deaths per million people
               | per year. The EU averages 8. The US fatalities have
               | increased by 50% since 2013, while in the EU have
               | decreased by 25% in the same time frame.
               | 
               | https://www.cdc.gov/mmwr/volumes/74/wr/mm7408a2.htm
        
               | testdelacc1 wrote:
               | What's really crazy was Trump forcing the UK to change
               | road safety rules so they could sell more American pick
               | up trucks in the UK.
               | 
               | So pedestrian deaths would start rising again.
        
               | badc0ffee wrote:
               | I'm having trouble imagining American pickup trucks
               | fitting on the road in the UK. Aren't the lanes and the
               | cars all much narrower?
        
               | drnick1 wrote:
               | > The US averages 23 pedestrian deaths per million people
               | per year. The EU averages 8.
               | 
               | Americans drive significantly more miles per year, and
               | larger/more comfortable cars are in part needed because
               | Americans spend far more time in their cars than
               | Europeans.
               | 
               | Euro governments are also increasingly anti-car, which
               | means citizens are loosing their freedom to travel as
               | they wish and unreasonably taxed, policed, and treated
               | like cash cows for the "privilege" of driving.
        
               | myko wrote:
               | > which means citizens are loosing their freedom to
               | travel as they wish
               | 
               | Most of my European friends brag about how they can get
               | anywhere via train and how much more comfortable it is to
               | travel that way. When I visit Europe I have to agree.
               | Just haven't really seen this viewpoint, though I do
               | think I would feel this way as an American if I moved to
               | Europe to some extent (though I'd be extremely happy to
               | have viable mass transit).
        
               | Aurornis wrote:
               | What does this have to do with the comment you're
               | replying to?
               | 
               | The US was ahead of the EU in requiring backup cameras on
               | new vehicles.
               | 
               | The majority of pedestrian accidents aren't involved with
               | backup cameras.
               | 
               | Are you just trying to turn this into a US vs EU
               | argument?
        
               | pasquinelli wrote:
               | i think they're talking about the types of cars popular
               | in the us vs. the eu.
        
               | Aurornis wrote:
               | They're talking about pedestrian accidents. If they had
               | some deeper connection to make, it wasn't communicated.
        
               | ikr678 wrote:
               | Collision detection sensors do the job just fine without
               | a screen though.
               | 
               | I have a 2016 vehicle with no console screen and they
               | have saved me from hitting all sorts on things, and are
               | sensitive enough to detect minor obstacles like long
               | grass.
        
               | stetrain wrote:
               | Right, backup cameras make sense even for sedans and
               | other small cars. The high-hood trucks and SUVs in the US
               | are the reason we'll probably get mandatory front cameras
               | eventually as well.
        
               | Zigurd wrote:
               | It's a little ironic that the truck that diverged from
               | the trend for high butch looking hood lines for no real
               | reason is... Cybertruck. We kill pedestrians in the name
               | of macho.
        
               | XorNot wrote:
               | The front camera is the best thing I added to my 2004
               | Prius. The hood on that car is very good for visibility,
               | but with the birds eye cameras I can roll it up within
               | centimeters of things in front of me (there's a slight
               | risk that you can absolutely poke the nose under stuff
               | but at that point it's quite obvious out the windshield
               | too).
        
               | chrisco255 wrote:
               | This has nothing to do with SUVs. A 3 year old is
               | difficult to see behind ANY vehicle.
        
               | next_xibalba wrote:
               | It wouldn't be HN without a commenter shoehorning the
               | topic of a thread into proof of their pet problem. See
               | also any topic even remotely tangential to city planning.
        
               | rkapsoro wrote:
               | Wait until you hear what kind of vehicles the CAFE
               | regulatory framework has incentivized US automakers to
               | build.
        
               | bluejekyll wrote:
               | This is ultimately the thing that needs to be fixed. The
               | exemption for small trucks was stupid, and it should have
               | been reserved for literal farm equipment (as that was
               | intended). The fact that SUVs slip by on this now has
               | created such a dumb market.
        
               | derektank wrote:
               | The OBBB Act passed by Congress last year eliminated the
               | financial penalties associated with violations of CAFE
               | standards, so there's presumably no reason why automakers
               | have to abide by them anymore, except possibly for
               | concerns about future legislation.
        
               | seattle_spring wrote:
               | Someone in another thread unironically called a midsized
               | SUV a "matchbox". The vehicle in question has a size
               | comparable to a Toyota 4Runner.
               | 
               | Was a great example of the ridiculous expectations some
               | of us Americans have on ridiculously huge vehicles.
        
               | torginus wrote:
               | Personally I don't own a huge SUV, but I feel backup
               | cameras are a godsend. You're so much better off looking
               | from the point of the actual back of the car to judge the
               | distance to the car parked behind you.
               | 
               | The perk of not having to twist your body around while
               | steerins is also pretty nice.
        
             | Aurornis wrote:
             | > In the US, no. Backup cameras are required by federal law
             | as of 2018.
             | 
             | Backup cameras are required for new vehicles in a lot of
             | markets: EU, Canada, Japan, and more.
             | 
             | So it's not just a US requirement.
        
             | Fwirt wrote:
             | Backup cameras do contribute significantly to safety, to
             | the point that I installed one in my 2002 vehicle with a
             | cheap aftermarket head unit. The important thing to realize
             | is that all the modern conveniences can be decoupled from
             | the drivetrain. My $50 Android head unit does basically all
             | the things that the OEM head unit on our 2018 vehicle does.
             | It even does many things better.
             | 
             | The problem with modern cars is that everything is so
             | heavily integrated and proprietary. If I swapped out the
             | OEM touchscreen, apparently I would also lose the ability
             | to set the clock on my instrument cluster. Now that this
             | has become normalized, automakers have realized they can
             | lock Android Auto/CarPlay behind a paywall and you'll have
             | no recourse but to buy one of those tablets that you stick
             | on your dashboard and plug into the aux port. If your car
             | still has an aux port.
             | 
             | I'm excited for the Slate, but unfortunately I have the
             | feeling that the people who buy new cars aren't the same
             | people that want the Slate. The rest of us who keep our 20+
             | year old vehicles reliably plugging along don't make any
             | money for automakers.
        
               | alt227 wrote:
               | > buy one of those tablets that you stick on your
               | dashboard and plug into the aux port
               | 
               | Every single car I have been in in the last 5 years or so
               | has Bluetooth. No need for aux ports in this day and age,
               | especially when devices dont have headphone jacks
               | anymore.
               | 
               | Are you stuck in the 2000's?
        
               | AngryData wrote:
               | I still use headphone jacks on my phone, I wouldn't buy
               | one without it. It is just more garbage to manage and
               | more stuff to fix when it doesn't work. It takes half a
               | second to plug in a cable and I don't gotta run around
               | broadcasting a bluetooth signal which drains battery when
               | not in use and takes as long to disable as pulling out a
               | plug. Plus it is often lower quality than the cord.
               | 
               | Bluetoothing to your car is to me the same energy as
               | using "wireless" charging stands for your phone. You are
               | just replacing a physical tether with a less efficient
               | digital tether of higher complexity for no actual gains.
        
               | ikr678 wrote:
               | I thought the same until my latest pixel refused to use
               | the headphone jack to the car because it detected the
               | hands free communications in the steering wheel as a
               | microphone and decided to block audio out with
               | notifications telling me to set up Google Voice Assistant
               | first (get fucked).
        
             | richardlblair wrote:
             | Yet everyone drives a truck and are incapable of seeing a
             | child infront of their vehicle.
        
               | danudey wrote:
               | When I'm 5'11" and I often see trucks and SUVs whose
               | hoods come nearly to my shoulder, it just boggles my
               | mind. Of all the regulations around vehicles, I don't
               | understand why "being able to see the road five feet in
               | front of the vehicle" isn't one of them.
        
               | AngryData wrote:
               | Because marketting doesn't really care about vehicle
               | safety, they care about how cool and powerful it looks so
               | they can sell it for a higher price.
        
               | vineyardmike wrote:
               | Because trucks are extremely popular, and frankly there
               | is a cultural identity associated with them. Most people
               | don't haul things with their truck, and if they do, it's
               | very infrequently. BUT in American fashion, the
               | optionality to do this partially drives purchasing
               | decisions.
        
               | wussboy wrote:
               | But that identity was crafted by marketing. It could just
               | as easily craft another identity if required.
        
             | 725686 wrote:
             | Cameras are required, but not displays :~)
        
             | unethical_ban wrote:
             | Ford has the backup camera integrated with the mirror. So
             | it is possible to have a dumb simple display vs an
             | infotainment system.
        
             | LeifCarrotson wrote:
             | The Slate truck has a small backup camera integrated into
             | the gauge cluster, and many vendors implement it in the
             | rearview mirror itself.
             | 
             | It doesn't need to be a giant infotainment display.
        
             | ProAm wrote:
             | > The intent of the law was to reduce the number of
             | children killed by being backed over because the driver
             | couldn't see them behind the car.
             | 
             | Wish they would do that for all the trucks with 5ft high
             | hoods with no cameras.
        
             | HiPhish wrote:
             | Backup cameras are great for people who wear glasses. My
             | visual cone is narrower, so I effectively have to turn my
             | head 180deg to see accurately enough, otherwise it's just a
             | blur.
        
           | PlatoIsADisease wrote:
           | Real buttons are more expensive than electronic. Not sure if
           | you care, but people make that mistake more generally.
           | 
           | Game engines are probably trivially cheap to produce in 2026.
           | You forget that Toyota sells 10M cars per year. In 3 years
           | thats 30M cars. What does it cost each buyer for the game
           | engine? 30 cents?
        
             | criddell wrote:
             | > Real buttons are more expensive than electronic.
             | 
             | It might add up to a lot of money for the manufacturer who
             | is cranking out thousands or millions of vehicles, but to
             | the consumer buying one car it isn't a meaningful
             | difference.
        
               | PlatoIsADisease wrote:
               | This is 10 year old outdated, but 10 years ago 1 button
               | was ~1.00. Probably closer to $1.20 or $1.30. But
               | sometimes buttons had 2 buttons on them, Those would go
               | for $2.10-$2.30.
               | 
               | Then you had wiring each button wire I believe was $1.
               | This wasnt 1 wire, but a few wires, power, ground,
               | signal. Each button had them. This wasnt my job, so I
               | didn't follow this price too much, but I asked the
               | question at the time. I think going into the ECU, there
               | is also a cost associated with it.
               | 
               | Anyway, you could assume 10 years ago, each button was
               | $2. A car has 40-70 buttons? So its probably like $100 a
               | car. Maybe $150 or $200 in today's money.
               | 
               | Also buttons and wires break, causing warranty problems.
               | 
               | At the time these vehicles were selling for under $20k at
               | the bottom, and $40k at the top. So 1% of costs were
               | buttons.
               | 
               | This doesn't even include the cost of hiring ~20
               | engineers to handle the buttons. ~6 people to check
               | appearance and do testing... It doesn't include the
               | assembly costs on the line. That 1% was just the cost of
               | button + wire.
        
               | fwip wrote:
               | From looking at some new car options lately, it seems
               | like you're lucky if you can get floor mats for $200.
               | This doesn't take away from your point - I suppose I'm
               | just griping.
        
               | ErroneousBosh wrote:
               | > Anyway, you could assume 10 years ago, each button was
               | $2. A car has 40-70 buttons? So its probably like $100 a
               | car. Maybe $150 or $200 in today's money.
               | 
               | I have a late 90s Range Rover. It has about 12 buttons on
               | the dashboard, most of which I never have to bother with
               | (they do things that turn on and off the fog lamps, which
               | I don't need to use, or adjust the air suspension, which
               | I rarely need to use). I turn the lights off and on, and
               | I switch the heating from "normal" to "BLAST EVERYTHING
               | ON, FRONT AND REAR DEMIST ON, SEAT HEATERS ON, EVERYTHING
               | ON, EVERYTHING ON, EVERYTHING UP FULL, WE'RE AN AIR FRYER
               | NOW" mode.
               | 
               | What do you actually need an LCD for in a car?
        
               | criddell wrote:
               | > What do you actually need an LCD for in a car?
               | 
               | Backup camera. They are required by law.
        
               | nottorp wrote:
               | It doesn't have to be a LCD. Why not a CRT :)
        
               | danudey wrote:
               | > Also buttons and wires break, causing warranty
               | problems.
               | 
               | It's a good thing that doesn't happen to giant 15"
               | integrated touchscreens. Imagine how much of a problem
               | _that_ would be!
        
               | Dylan16807 wrote:
               | > This doesn't even include the cost of hiring ~20
               | engineers to handle the buttons. ~6 people to check
               | appearance and do testing... It doesn't include the
               | assembly costs on the line. That 1% was just the cost of
               | button + wire.
               | 
               | That doesn't make sense. $1 uninstalled might make sense
               | for a fancy custom-molded button, even if it's too much
               | for a generic button. (I'd rather have some generic
               | buttons with labels than use a touchscreen, by the way.)
               | But there's no way a few feet of signal wire and the
               | proportional share of power wires get anywhere near $1
               | uninstalled.
               | 
               | Also I can find entire car stereo units with 15 buttons
               | on them for $15? That kind of integrated button is cheap,
               | has been common in cars for a long time, and can control
               | things indirectly like a touch screen button if that's
               | cheaper than direct wiring.
        
               | PlatoIsADisease wrote:
               | You are underestimating the quality you are getting with
               | a car. The light colors match perfectly with science and
               | experts. Its wild how much effort goes into it.
               | 
               | Your after market has not been tested to react with
               | sunscreen.
        
             | dsr_ wrote:
             | I can buy a 104 key mechanical keyboard for under $75
             | retail. That's 104 switches, 104 labelled button caps, a
             | circuit board, controller and USB interface, with
             | reliability likely much better than any other moving part
             | found on an automobile.
        
               | PlatoIsADisease wrote:
               | That is very factually wrong. The reliability will be
               | worse. That $75 keyboard is going to be used be hundreds
               | of thousands of people, not millions. There is no safety
               | involved. No one is testing to see how sunscreen and 50
               | other liquids interact with it. Dump a sugary drink on
               | your car buttons, they will still work. Do that on your
               | keyboard and it wont.
        
             | mikeryan wrote:
             | Unity has a whole template and asset library for creating
             | car displays.
             | 
             | https://unity.com/blog/industry/automotive-hmi-template-
             | take...
        
           | numpad0 wrote:
           | JPY2690k($17,594) 2025 Honda `N-ONE e:`[0], 12km(7.45 mi),
           | unregistered, 4 passengers, 29.6kWh battery, WLTP 295km(183
           | mi) of range, pack liquid cooling, has one-pedal, airbags,
           | basic LKAS, rear seat ISOFIX, etc etc[2]
           | 
           | It's like, at least one exists in Japan, on used market even,
           | if you absolutely have to have one, I guess
           | 
           | 0: https://www.honda.co.jp/N-ONE-e/webcatalog/design/images/e
           | _g...
           | 
           | 1: https://driver-web.jp/articles/gallery/41396/36291
           | 
           | 2: https://www.carsensor.net/usedcar/detail/AU6687733258/inde
           | x.... | https://archive.is/gbBzc
        
             | wasmainiac wrote:
             | Hahah super, ugly I love it. If only it was easy to import.
        
           | ErroneousBosh wrote:
           | > Can I just have an electric car that's a car and nothing
           | else? Seats, wheels pedals, mirrors, real buttons, no
           | displays just a aux jack. I'd buy it, hell I might even take
           | the risk and pre-order it
           | 
           | You can buy a tubular frame chassis for Beetle-based kit cars
           | from a factory in the south of England, that's been adapted
           | to take modern coilover suspension and an MGF or MGTF engine
           | and gearbox, because Beetles are so rare that anyone wants to
           | put the engine back into a Beetle.
           | 
           | I reckon with a minor amount of fettling you could squeeze a
           | Nissan Leaf transaxle and a sufficient amount of batteries
           | in, and still drop your Manx beach buggy shell over the top.
           | Or any other shell you like.
           | 
           | You'd be running around in a solar-powered beach buggy.
           | _THAT_ is the future.
        
           | stetrain wrote:
           | Part of what has made modern EVs successful in the wider
           | market is the connected navigation system that knows your
           | battery level, current consumption, planned navigation route,
           | and what charging stations are available along the way.
           | 
           | To have a decent travel experience in an EV you'd likely at
           | least need this data ported out to your phone via an OBD
           | adapter or CarPlay / Android Auto integration with an in-car
           | infotainment display.
        
             | dylan604 wrote:
             | Connecting via ODB? Come on. The car does not need any of
             | that built into it. You can connect an app on your phone to
             | handle all of that and just use the screen as a display.
             | There is no need for a car to have a cellular connection
             | just to give this functionality. That would also prevent
             | the car from being able to communicate with the mother
             | ship. If there's an update, have the app do that as well.
        
               | itintheory wrote:
               | > ODB
               | 
               | Ol' Dirty Bastard? I jest, but I think the theory behind
               | wanting an 'On-board Diagnostics' [1] connection would be
               | to get data from the vehicle. You can get cheap bluetooth
               | OBD-II adapters to transmit that info to your phone, it's
               | not a given. I don't know much about electric cars, but
               | if you want your phone to know the fuel level in an ICE
               | vehicle then you'd need this kind of connection.
               | 
               | [1] https://en.wikipedia.org/wiki/On-board_diagnostics
        
               | dylan604 wrote:
               | I make typos like that lot. The one that is most common
               | for me is CVS instead of CSV. No, this isn't a list of
               | things to get from the drug store ::facepalm::
        
           | Apocryphon wrote:
           | I believe Tesla use/d Godot in their automative
           | entertainment-instrumentation system.
        
           | gentleman11 wrote:
           | The dream. Although a map display would be nice to keep us
           | from needing to fiddle with our phones. And backup camera
        
           | AngryData wrote:
           | No because more basic cars have much lower profit margins
           | while requiring higher volume and investors/capitalists will
           | not accept that. Why earn 5% on their investment selling a
           | million cars and building brand name when they can instead
           | earn 20% on selling 100,000 cars at the expense of a brand
           | name they never cared about maintaining in the first place?
           | Brand tarnishment is something other smucks will have to deal
           | with down the road, not the guys making these decisions right
           | now who get performance "bonuses" and not the shareholders
           | that want large returns.
        
           | dgently7 wrote:
           | do you know about the slate truck? give it a search. it
           | doesn't even come with speakers. or electric windows. or
           | paint. it does have a backup camera afaik.
        
           | ashleyn wrote:
           | I feel like "game engine" is a misnomer for what we're
           | actually dealing with here. It's more like an "ECS-based
           | scene rendering engine, which can be used for games or for
           | advanced UI". But that doesn't have a succinct label yet.
        
             | munificent wrote:
             | I think "game engine" is a pretty succinct label for that.
             | :)
        
           | nelsonic wrote:
           | You're describing the Slate truck. Really hope they deliver
           | what they've promised.
        
           | dotancohen wrote:
           | The last car that I remember being just an engine and seats
           | was the Dodge Viper. I think some K class Japanese domestic
           | vehicles are also likewise basic.
           | 
           | I loved the Viper, but its spartan interior and features list
           | were its detriment.
        
           | parpfish wrote:
           | But once they replace gas engine with electric motor, car has
           | NO engine. Gotta slip in a game engine.
        
           | Kapura wrote:
           | dawg idk how you have a car that's "electric" and also
           | "basic." everything in an electric car is _necessarily_
           | mediated by software. if you want a simple car, you want
           | combustion.
        
             | hamdingers wrote:
             | Basic does not mean "no software" it means "no cellular
             | modem" and "no 15 inch tablet" and "no subscription based
             | features"
             | 
             | There is functionally no difference between the powertrain
             | of an electric road car and a brushless drill. How much
             | software is there in your brushless drill? More than zero,
             | far less than an electric road car.
        
           | oceansky wrote:
           | "Nice car. What kind of engine does it have?"
           | 
           | "V8"
           | 
           | "Which kind of V8?"
        
           | m0llusk wrote:
           | > Funny how "game engines" are now car parts in 2026.
           | 
           | Seems almost inevitable. Game engines end up supporting user
           | interface elements and text with translations, but with an
           | emphasis on simplicity, performance, and robustness. Many
           | currently trending user interface stacks readily generate
           | bursts of complexity, have poor performance even with simple
           | usage, and are buggy and crash prone.
        
         | jayd16 wrote:
         | I guess they mean a car's console. Not a game console.
        
       | aabajian wrote:
       | The combination of Flutter + Claude Code makes cross-platform app
       | development really, really fast. I've been impressed with how
       | well Clause handles prompts like, "This list should expand on the
       | web, but not on iOS." I then ask it (Claude) to run both a web
       | instance and an iOS simulator instance. Can usability test in-
       | tandem.
       | 
       | I recently (as in, last night) added WebSockets to my backend,
       | push notifications to my frontend iOS, and notification banner to
       | the webapp. It all kinda just works. Biggest issues have been
       | version-matching across with Django/Gunicorn/Amazon Linux images.
        
         | germandiago wrote:
         | How are you going to maintain all that when you find bugs if it
         | generates a ton of code you did not get through to understand
         | it?
        
           | whynotmaybe wrote:
           | You ask it to fix it.
           | 
           | I've tried fixing some code manually and then reused an agent
           | but it removed my fix.
           | 
           | Once you vibe code, you don't look at the code.
        
             | h4ch1 wrote:
             | > Once you vibe code, you don't look at the code.
             | 
             | Truly one of the statements of all time. I hope you look at
             | the code, even frontier agents make serious lapses in
             | "judgement".
        
               | robby_w_g wrote:
               | I loved learning Computer Engineering in college because
               | it de-mystified the black box that was the PC I used
               | growing up. I learned how it worked holistically, from
               | physics to logic gates to processing units to
               | kernels/operating systems to networking/applications.
               | 
               | It's sad to think we may be going backwards and
               | introducing more black boxes, our own apps.
        
               | h4ch1 wrote:
               | I personally don't "hate" LLMs but I see the pattern of
               | their usage as slightly alarming; but at the same time I
               | see the appeal of it.
               | 
               | Offloading your thinking, typing all the garbled thoughts
               | in your head with respect to a problem in a prompt and
               | getting a coherent, tailored solution in almost an
               | instant. A superpowered crutch that helps you coast
               | through tiring work.
               | 
               | That crutch soon transforms into dependence and before
               | you know it you start saying things like "Once you vibe
               | code, you don't look at the code".
        
               | samiv wrote:
               | And before you realize you're nothing more but a prompter
               | ready to be displaced by someone cheaper.
        
               | Quothling wrote:
               | I think a lot of people, regardless of whether they vibe
               | code or not are going to be replaced by a cheaper
               | sollution. A lot of software that would've required
               | programmers before can now be created by tech savy
               | employees in their respective fields. Sure it'll suck,
               | but it's not like that matters for a lot of software.
               | Software Engineering and Computer Science aren't going
               | away, but I suspect a lot of programming is.
        
               | blauditore wrote:
               | Ah yes, like no-code programming in the past, or what was
               | it called again?
        
               | falcor84 wrote:
               | It's called Excel, and there's probably more logic
               | written in it driving the world economy than in all the
               | rest of the programming languages combined.
        
               | SV_BubbleTime wrote:
               | I assume he's mostly joking but... how often do you look
               | at the assembly of your code?
               | 
               | To the AI optimist, the idea of reading code line by line
               | will see as antiquated as perusing CPU registers line by
               | line. Something do when needed, but typically can just
               | trust your tooling to do the right thing.
               | 
               | I wouldn't say I am in that camp, but that's one thought
               | on the matter. That natural language becomes "the code"
               | and the actual code becomes "machine language".
        
             | pschastain wrote:
             | > Once you vibe code, you don't look at the code.
             | 
             | And therein lies the problem
        
               | whynotmaybe wrote:
               | Honestly I'm not so strongly opiniated now as I was a few
               | weeks ago. I'm in a huge questioning phase about my
               | work/craft/hobby.
               | 
               | I've worked places where junior made bad code that was
               | accepted because the QA tests were ok.
               | 
               | I even had a situation in production where we had memory
               | leaks because nobody tried to use it for more than 20
               | minutes when we knew that the app is used 24/7.
               | 
               | We aim for 99% quality when no-one wants it. No-one wants
               | to pay for it.
               | 
               | Github is down to one 9 and I haven't heard them losing
               | many clients, people just cope.
               | 
               | We've reached a level where we have so much ram that we
               | find garbage collection and immutability normal, even
               | desired.
               | 
               | We are wasting bandwidth by using json instead of binary
               | because it's easier to read when have to debug, because
               | it's easier to debug while running than to think before
               | coding.
        
           | written-beyond wrote:
           | You don't, and as long as you're comfortable with that you
           | keep prompting to dig yourself out of holes.
           | 
           | The problem is unless your ready to waste hours prompting to
           | get something exactly how you want it, instead of spending
           | those few minutes doing it yourself, you start to get
           | complacent for whatever the LLM generated for you.
           | 
           | IMO it feels like being a geriatric handicap, there's
           | literally nothing you can do because of the hundreds or
           | thousands of lines of code that's been generated already, you
           | run into the sunk cost fallacy really fast. No matter what
           | people say about building "hundreds of versions" you're
           | spending time doing so much shit either prompting or spec
           | writing that it might not feel worth getting things exactly
           | right in case it makes you start all over again.
           | 
           | It's literally not as if with the LLM things are literally
           | instantaneous, it takes upwards or 20-30 minutes to "Ralph"
           | through all of your requirements and build.
           | 
           | If you start some of it yourself first and you have an idea
           | about where things are supposed to go it really helps you in
           | your thinking process too, just letting it vibe fully in an
           | empty directory leads to eventual sadness.
        
             | doctorpangloss wrote:
             | Yeah... I wonder how you write complex software without
             | something that looks like a spec, other than slowly. It
             | seems like the prep work is unavoidable, and this
             | contrarian opinion you are offering is just that.
        
               | written-beyond wrote:
               | Writing the spec is becoming the default for pet
               | projects. Which would be a good thing if the spec wasn't
               | also partly written by an LLM.
               | 
               | You can already see people running into these issues,
               | they have a spec in mind. They work on the spec with and
               | LLM, the spec has stuff added to it that wasn't what they
               | were expecting.
               | 
               | And again, I am not against LLMs but I can be against how
               | they're being used. You write some stuff down, maybe have
               | the LLM scaffold some skeleton for you. You could even
               | discuss with the LLM what classes should be named what
               | should they do etc. just be in the process so the entire
               | code base isn't 200% foreign to you by the time it's
               | done.
               | 
               | Also I am no one's mother, everyone has freewill they can
               | do whatever they'd like. If you don't think you have
               | better things to do than to produce 3-5 pieces of
               | abandonware software every weekend then good for you.
        
             | u1hcw9nx wrote:
             | That's also how you get security nightmares.
             | 
             | The way I use LLM's is that I design main data structures,
             | function interfaces etc. and ask LLM's to fill them. Also
             | test cases and assertions.
        
               | harel wrote:
               | This. I find bringing in the LLM when there is a good
               | structure already in place is better. I also use it
               | sparingly, asking it for very specific things. Write me
               | tests for this, or create me a function that does this or
               | that. Review this, extend that etc.
        
             | mym1990 wrote:
             | LLMs would not be popular if "spending those few minutes
             | doing it yourself" part was true. In actuality it can be
             | hours, days, or weeks depending on the feature and your
             | pickiness. Everyone acts as if they are the greatest
             | developer and that these tools are subpar, the truth is
             | that most developers are just average, just like most
             | drivers are average but think of themselves as above
             | average. All of the sudden everyone that was piecing
             | together code off of stackoverflow with no idea how to
             | build the damn thing is actually a someone who can
             | understand large code bases and find bugs and write
             | flawless code? Give me a break.
             | 
             | To the degree that those same people are now writing
             | 10-100x more code...that is scary, but the doom and gloom
             | is pretty tiring.
        
               | blauditore wrote:
               | The SO copy-pasting is actually quite accurate. The same
               | folks are now just blindly generating code. That's why
               | most software in the world is shit, and will continue to
               | be in the future. There might just be more of it.
        
               | mym1990 wrote:
               | There will most definitely be much more of it, maybe
               | machines are doing this on purpose to increase dependency
               | on them haha. Ultimately, wagging a finger at someone
               | will have no outcome, allowing someone to make real
               | mistakes while vibe coding will be a much better learning
               | experience. Someone that drops a prod database using
               | Claude will have a very lasting memory of that(not saying
               | that should be the goal, critical thinking obviously
               | matters A LOT). Cars didn't used to have seatbelts, a lot
               | of people died, then they got seatbelts and now the world
               | is a better place.
        
               | written-beyond wrote:
               | I never said anything against using LLMs. You're
               | projecting.
               | 
               | Any engineer worth their weight will always try to avoid
               | adding code. Any amount of code you add to a system,
               | whether is written by you or a all knowing AI is a
               | liability. If you spent a majority of your work day
               | writing code it's understandable to want to rely heavily
               | on LLMs.
               | 
               | Where I'd like for people to draw a line on is not
               | knowing at all what the X thousand lines of code are
               | doing.
               | 
               | In my career, I have never been in a situation where my
               | problems could be a solved by piecing together code from
               | SO. When I say "spend those few minutes doing it
               | yourself" I am specifically talking about UI, but it does
               | apply to other situations too.
               | 
               | For instance, if you had to change your UI layout to
               | something specific. You could try to collect screenshots
               | and articulate what you need to see changed. If you
               | weren't clear enough that cycle of prompting with the AI
               | would waste your time, you could've just made the change
               | yourself.
               | 
               | There are many instances where the latter option is going
               | to be faster and more accurate. This would only be
               | possible if you had some idea of your code base.
               | 
               | When you've let an agent take full control of your
               | codebase you will have to sink time into understanding
               | it. Since clearly everyone is too busy for that you get
               | stuck in a loop, the only way to make those "last 10%"
               | changes is *only* via the agent.
        
           | scottyah wrote:
           | Same as any other software team? You keep an eye on all PRs,
           | dive deep on areas you know to be sensitive, and in general
           | mostly trust till there's a bug or it's proven itself to need
           | more thorough review.
           | 
           | I've only ever joined teams with large, old codebases where
           | most of the code was written by people who haven't been at
           | the company in years, and my coworkers commit giant changes
           | that would take me awhile to understand so genAI feels pretty
           | standard to me.
        
           | bsder wrote:
           | The trick is to separate your codebase into "code I care
           | about that I give the AI a fixed API and rarely let the AI
           | touch" and "throwaway code I don't give one iota of damn
           | about and I let the AI regenerate--sometimes completely from
           | scratch".
           | 
           | For me, GUI and Web code falls into "throwaway". I'm trying
           | to do _something else_ and the GUI code development is mostly
           | in my way. GUI (especially phone) and Web programming
           | knowledge has a half-life measured in months and, since I don
           | 't track them, my knowledge is always out-of-date. Any GUI
           | framework is likely to have a paroxysm and completely rewrite
           | itself in between points when I look at it, and an LLM will
           | almost always beat me at that conversion. Generating my GUI
           | by creating an English description and letting an AI convert
           | that to "GUI Flavour of the Day(tm)" is my least friction
           | path.
           | 
           | This should be _completely unsurprising_ to everybody. GUI
           | programming is such a pain in the ass that we have
           | collectively adopted things like Electron and TUIs. The fact
           | that most programmers hate GUI programming and will embrace
           | _anything_ to avoid that unwelcome task is pretty obvious
           | application of AI.
        
           | maweaver wrote:
           | I love using AI and find it greatly increases my
           | productivity, but the dirty little secret is that you have to
           | actually read what it writes. Both because it often makes
           | mistakes both large and small that need to be corrected (or
           | things that even if not outright wrong, do not match the
           | style/architecture of the project), and because you have to
           | be able to understand it for future maintenance. One other
           | thing I've noticed through the years is that a surprising
           | number of developers are "write only". Reading someone else's
           | code and working out what it's doing and why is its own
           | skillset. I am definitely concerned that the conflux of these
           | two things is going to create a junk code mountain in the
           | very near future. Humans willing to untangle it might find
           | themselves in high demand.
        
       | polotics wrote:
       | source code not available?
        
       | strix_varius wrote:
       | I wonder if a slightly broader search for existing solutions -
       | for instance, https://defold.com - would have shown that quick-
       | startup, 3d-capable, c-integrable, low-end-hardware performant
       | game engines could have been grabbed off the shelf.
       | 
       | That said, this is cool and I would have probably celebrated a
       | similarly fun project in their shoes. Perhaps the real
       | accomplishment here is getting Toyota to employ you to build a
       | new, niche game engine.
        
         | Aurornis wrote:
         | This is specifically designed to embed into Flutter apps, which
         | have specific requirements how they interact with the GPU and
         | renderer.
         | 
         | They already tried other engines, such as Unity. The team
         | didn't just go off and build something without trying existing
         | solutions first.
        
           | debugnik wrote:
           | Toyota complained about poor performance on all of Unity, UE
           | and Godot, but also about long startup times with Godot.
           | 
           | I don't know how bloated Godot is, but AFAIK libgodot
           | development started as part of Migeran's automotive AR HUD
           | prototype so I'm surprised to hear it has poor startup time
           | for a car.
        
         | james2doyle wrote:
         | Having used both, the experience of building actual UI with
         | Flutter is a breeze compared to building UI in any game engine.
         | I can imagine that most of the usage of Flutter is leveraging
         | the huge amount of work that was already done to get efficient
         | and capable UIs done with just a stack of widgets.
        
       | 999900000999 wrote:
       | This definitely looks cool, flutter is still my tool of choice
       | for small apps that aren't games, and I see a big company embrace
       | it warms my soul.
       | 
       | Toyota assuming they move forward with this, might even become
       | the main corporate sponsor since Google appears to be
       | disinterested.
        
       | socalgal2 wrote:
       | Filament is not a console grade renderer, not even close. It's
       | architectured around GL. Yes, it can use Vulkan but it's not in
       | any way optimized like a console engine.
        
         | andrewcl wrote:
         | What is a console grade renderer? Specifically, what's
         | considered table stakes and what is Filament missing?
        
         | quietbritishjim wrote:
         | This is a very interesting but also frustrating comment. If
         | you're right that it's not a console grade renderer (not that I
         | know what that even means) then that's really interesting - but
         | why not? And could it be in future or is it fundamentally
         | impossible for some reason?
        
         | leecommamichael wrote:
         | I understand what your intent is in saying this, and I agree
         | with the intent, but for onlookers, you don't really need a lot
         | to make a good game and this would likely be just fine. I don't
         | actually know if it's possible to ship GL games on modern
         | consoles now that it's in-fashion to have your own proprietary
         | graphics library. That said, the way Google has factored the
         | back-end of the renderer, it won't take a PhD to target one of
         | those GPU APIs.
         | 
         | Aside: GL is still a good practical choice for games built by
         | small teams.
        
       | Aurornis wrote:
       | For others who were curious like I was: The website doesn't
       | mention "open" or "source" anywhere, but they did give a talk at
       | FOSDEM 2026 about it.
       | 
       | There was a passing comment about "when we open up the GitHub
       | repository" in the talk. So it's not open yet, but they've
       | suggested it might be in the future.
        
       | amelius wrote:
       | Does it mean it also runs in a browser? Why isn't there a demo?
        
         | bsimpson wrote:
         | It does look like Filament has a web target:
         | 
         | https://github.com/google/filament
         | 
         | but if they're targeting embedded systems, maybe they haven't
         | prioritized a public web demo yet. If the bulk of the project
         | is actually in C++, making a web demo probably involves a whole
         | WASM side-quest. I suspect there's a different amount of
         | friction between "I wanna open source this cool project we're
         | doing" and "I wanna build a rendering target we won't use to
         | make the README look better."
        
       | hoppp wrote:
       | Looked great. How is it associated with toyota?
        
       | wiseowise wrote:
       | Now we're talking. If Flutter is dying, how come I still see
       | projects like this popping up instead of using native or KMP?
        
         | bsimpson wrote:
         | It is interesting to see players other than Google invest in
         | it.
         | 
         | Makes me wonder if you might eventually see the OG Flutter team
         | move to a shop like Toyota, the same way the original React
         | team moved to Vercel. It's nice to see open source projects be
         | portable beyond the companies that instigated them.
        
         | sgt wrote:
         | Flutter is probably still growing. Definitely not dying but
         | it'll probably plateau at some point this year.
        
       | b00ty4breakfast wrote:
       | This trend of "complexity == moar gooder" makes me itchy. Why
       | does a vehicle display system need a whole-ass game engine? I
       | want my high-speed death box to have utilitarian, well-tested and
       | well-written software, not fucking Unity.
       | 
       | Please stop, all this does is introduce new ways for things to
       | break.
        
       | whalesalad wrote:
       | Interestingly this name (fluorite.game) is in the HaGeZi normal
       | blocklist.
       | https://adguardteam.github.io/HostlistsRegistry/assets/filte...
        
       | xyst wrote:
       | Not written in rust? No thanks
        
       | chrisjj wrote:
       | > console-grade
       | 
       | So... not PC-grade?
        
       | OsrsNeedsf2P wrote:
       | Meh.
       | 
       | I've been burned by using closed source game engines before.
       | There's just too many edge cases and nuances that come up when
       | debugging physics or graphical issues. I strongly recommend
       | against using this until they become at the very least source-
       | available.
        
         | koolala wrote:
         | Seems like it will be open-source if they are presenting it at
         | fosdem. They said it will have a github. It's currently
         | unreleased.
        
       | doctorpangloss wrote:
       | Rust based ECS game engine, with 3,000 word diatribes about what
       | decentralized, federated social media presence it should have,
       | woefully incomplete, full of bugs, with no consideration of how
       | any actual games are written other than Factorio, because that's
       | the game that programmers who write open source game engines and
       | not games play: "Aww, you're sweet"
       | 
       | Something about games authored by a giant company that will
       | presumably actually ship in some products: "Hello, human
       | resources?"
        
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