[HN Gopher] OpenCiv3: Open-source, cross-platform reimagining of...
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OpenCiv3: Open-source, cross-platform reimagining of Civilization
III
Author : klaussilveira
Score : 112 points
Date : 2026-02-06 21:51 UTC (1 hours ago)
(HTM) web link (openciv3.org)
(TXT) w3m dump (openciv3.org)
| bigstrat2003 wrote:
| I love that the community is doing this, though I'm curious why
| Civ 3 in particular. My understanding was that "classic" (for
| lack of a better term) Civ fans tend to prefer either 2 or 4, and
| that 3 was considered to be not as good. But perhaps I was
| mistaken as to the community's opinions on the games.
| toast0 wrote:
| FreeCiv covers civ 1 and 2 more or less.
|
| Personally, I didn't play much of 2 or 3, so I don't have
| strong feelings either way.
| zozbot234 wrote:
| Freeciv's point of interest is that it's not trying to
| exactly replicate any one of the original Civs: it has its
| default ruleset plus others that are closer to the original
| games, but it's very easy to make your own.
| warmwaffles wrote:
| I actually preferred Civ 3 to 2 and 4. It scratched a certain
| itch.
| data-ottawa wrote:
| 3 is still my favourite of the series. 5 was good too, but 3
| overall feels complete and had great graphics.
| afavour wrote:
| > with capabilities inspired by the best of the 4X genre and
| lessons learned from modding Civ3. Our vision is to make Civ3
| as it could have been
|
| Looks to not be a straight remake. I wonder whether 3 is a
| preferable target because things like graphical complexity in
| >= 4 is too much.
| JumpCrisscross wrote:
| Is 3 the one with forced retirement?
| bigstrat2003 wrote:
| Not sure, I only started the series with 4.
| TheRealPomax wrote:
| Civ 1 and 2 have already been done, so if you want to play
| those, hit up freeciv.
| bigstrat2003 wrote:
| I'm aware. But why rebuild 3 rather than 4, in that case?
| tfehring wrote:
| Civ III is still my go-to activity for long flights with no
| internet - I've yet to find a better way to instantly time-travel
| forward 12 hours.
|
| I haven't tried OpenCiv3, but I'm glad it exists - getting
| vanilla Civ III running on MacOS is a hassle and still has issues
| with e.g. audio and cutscenes. I also hope it leads to a way to
| improve worker automation. Managing your workers well is
| important, doing it manually is tedious, and the built-in
| Automate feature is really bad.
| JumpCrisscross wrote:
| Any chance the AIs will be easily extensible?
| Joel_Mckay wrote:
| How does this compare with https://freeciv.org for game play =3
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(page generated 2026-02-06 23:00 UTC)