[HN Gopher] I miss thinking hard
       ___________________________________________________________________
        
       I miss thinking hard
        
       Author : jernestomg
       Score  : 1186 points
       Date   : 2026-02-04 03:54 UTC (19 hours ago)
        
 (HTM) web link (www.jernesto.com)
 (TXT) w3m dump (www.jernesto.com)
        
       | Besibeta wrote:
       | The problem with the "70% solution" is that it creates a massive
       | amount of hidden technical debt. You aren't thinking hard because
       | you aren't forced to understand the edge cases or the real origin
       | of the problem. It used to be the case that you will need plan 10
       | steps ahead because refactoring was expensive, now people just
       | focus in the next problem ahead, but the compounding AI slop will
       | blow up eventually.
        
         | andsoitis wrote:
         | would you agree that there's more time to think about what
         | problems are worth solving?
        
       | joshpicky wrote:
       | I generally feel the same. But in addition, I also enjoy the pure
       | act of coding. At least for me that's another big part why I feel
       | left behind with all this Agent stuff.
        
         | jernestomg wrote:
         | I agree, that's another factor. Definitely the mechanical act
         | of coding specially if your are good at it gives the type of
         | joy that I can imagine an artisan or craftsman having when
         | doing his work.
        
       | r-johnv wrote:
       | I've found that it's often useful to spend the time thinking
       | about the way I would architect the code (down to a fair level of
       | minutia) before letting the agent have a go.
       | 
       | That way my 'thinker' is satiated and also challenged - Did the
       | solution that my thinker came up with solve the problem better
       | than the plan that the agent wrote?
       | 
       | Then either I acknowledge that the agent's solution was better,
       | giving my thinker something to chew on for the next time; or my
       | solution is better which gives the thinker a dopamine hit and
       | gives me better code.
        
       | bigstrat2003 wrote:
       | Dude, I know you touched on this but seriously. Just don't use AI
       | then. It's not hard, it's _your choice_ to use it or not. It 's
       | not even making you faster, so the pragmatism argument doesn't
       | really work well! This is a totally self inflicted problem that
       | you can undo any time you want.
        
         | donatj wrote:
         | Spoken like someone who doesn't have their company measuring
         | their AI usage and regularly laying people off.
        
           | Aeolun wrote:
           | Need to be in the top 5% of AI users while staying in your
           | budget of $50/month!
        
           | CuriouslyC wrote:
           | It's not hard to burn tokens on random bullshit (see
           | moltbook). If you really can deliver results at full speed
           | without AI, it shouldn't be hard to keep cover.
        
           | llmthrow0827 wrote:
           | If you can't figure out how to game this, you're both not
           | thinking hard and not using AI effectively.
        
           | renewiltord wrote:
           | I have a Claude code set up in a folder with instructions on
           | how to access iMessage. Ask it questions like "What did my
           | wife say I should do next Friday?"
           | 
           | Reads the SQLite db and shit. So burn your tokens on that.
        
           | layer8 wrote:
           | That sucks, but honestly I'd get out of there as fast as
           | possible. Life is too short to live under unfulfilling work
           | conditions for any extended amount of time.
        
           | donatj wrote:
           | And speak of the devil. Apparently the next round of layoffs
           | had already started when I posted this, unbeknownst to me.
        
       | topspin wrote:
       | I'm using LLMs to code and I'm still thinking hard. I'm not doing
       | it wrong: I think about design choices: risks, constraints,
       | technical debt, alternatives, possibilities... I'm thinking as
       | hard as I've ever done.
        
         | paladin314159 wrote:
         | I echo this sentiment. Even though I'm having Claude Code write
         | 100% of the code for a personal project as an experiment, the
         | need for thinking hard is very present.
         | 
         | In fact, since I don't need to do low-thinking tasks like
         | writing boilerplate or repetitive tests, I find my thinking
         | ratio is actually higher than when I write code normally.
        
           | jernestomg wrote:
           | I'm with you, thinking about architecture is generally still
           | a big part of my mental effort. But for me most architectural
           | problems are solve in short periods of thought and a lot of
           | iteration. Maybe its an skill issue, but not now nor in the
           | pre-LLM era I've been able to pre-solve all the architecture
           | with pure thinking.
           | 
           | That said architectural problems have been also been less
           | difficult, just for the simple fact that research and
           | prototyping has become faster and cheaper.
        
             | ratorx wrote:
             | I think it depends on the scope and level of solution I
             | accept as "good". I agree that often the thinking for the
             | "next step" is too easy architecturally. But I still enjoy
             | thinking about the global optimum or a "perfect system",
             | even it's not immediately feasible, and can spend large
             | amounts of time on this.
             | 
             | And then also there's all the non-systems stuff - what is
             | actually feasible, what's most valuable etc. Less "fun",
             | but still lots of potential for thinking.
             | 
             | I guess my main point is there is still lots to think about
             | even post-LLM, but the real challenge is making it as "fun"
             | or as easily useful as it was pre-LLM.
             | 
             | I think local code architecture was a very easy domain for
             | "optimality" that is actually tractable and the joy that
             | comes with it, and LLMs are harmful to that, but I don't
             | think there's nothing to replace it with.
        
           | Aeolun wrote:
           | And thinking of how to convey all of that to Claude without
           | having to write whole books :)
        
             | MarcelOlsz wrote:
             | tfw you start expressing your thoughts as code because its
             | shorter instead
        
               | sodapopcan wrote:
               | Ya, they are programming _languages_ after all. Language
               | is really powerful when you really how to use it. Some of
               | us are more comfortable with the natural variety, some of
               | us are more comfy with code -\\_(tsu)_ /-
        
           | exodust wrote:
           | Agreed. My recent side projects involve lots of thinking over
           | days and weeks.
           | 
           | With AI we can set high bars and do complex original stuff.
           | Obviously boilerplate and common patterns are slop slap
           | without much thinking. That's why you branch into new
           | creative territory. The challenge then becomes visualising
           | the mental map of modular pieces all working nicely together
           | at the right time to achieve your original intent.
        
         | wnolens wrote:
         | Yes, if anything I think harder because I know it's on the
         | frontier of whatever I'm building (so i'm more motivated and
         | there's much more ROI)
        
         | amiantos wrote:
         | I use Claude Code a lot, and it always lets me know the moment
         | I stopped thinking hard, because it will build something
         | completely asinine. Garbage in, garbage out, as they say...
        
         | holysoles wrote:
         | I very much think its possible to use LLMs as a tool in this
         | way. However a lot of folks are not. I see people, both
         | personally and professionally, give it a problem and expect it
         | to both design and implement a solution, then hold it as a gold
         | standard.
         | 
         | I find the best uses, for at least my self, are smaller parts
         | of my workflow where I'm not going to learn anything from doing
         | it: - build one to throw away: give me a quick prototype to get
         | stakeholder feedback - straightforward helper functions: I have
         | the design and parameters planned, just need an implementation
         | that I can review - tab-completion code-gen - If I want leads
         | for looking into something (libraries, tools) and Googling
         | isn't cutting it
        
           | topspin wrote:
           | > then hold it as a gold standard
           | 
           | I just changed employers recently in part due to this:
           | dealing with someone that appears to now spend his time
           | coercing LLM's to give the answers he wants, and becoming
           | deaf to any contradictions. LLMs are very effective at
           | amplifying the Reality Distortion Field for those that live
           | in them. LLMs are replacing blog posts for this purpose.
        
         | gkoberger wrote:
         | I'd go as far as to say I think harder now - or at least
         | quicker. I'm not wasting cycles on chores; I can focus on the
         | bigger picture.
        
           | 9rx wrote:
           | I've never felt more mental exhaustion than after a LLM
           | coding session. I assume that is a result of it requiring me
           | to think harder too.
        
             | josephg wrote:
             | I feel this too. I suspect its a byproduct of all the
             | context switching I find myself doing when I'm using an LLM
             | to help write software. Within a 10 minute window, I'll
             | read code, debug a problem, prompt, discuss the design,
             | test something, do some design work myself and so on.
             | 
             | When I'm just programming, I spend a lot more time working
             | through a single idea, or a single function. Its much less
             | tiring.
        
             | AlotOfReading wrote:
             | It wasn't until I read your comment that I was able to
             | pinpoint why the mental exhaustion feels familiar. It's the
             | same kind (though not degree) of exhaustion as formal
             | methods / proofs.
             | 
             | Except without the reward of an intellectual high
             | afterwards.
        
               | samusiam wrote:
               | Personally I do get the intellectual high after a long
               | LLM coding session.
        
             | Gigachad wrote:
             | In my experience it's because you switch from writing code
             | to reviewing code someone else wrote. Which is massively
             | more difficult than writing code yourself.
        
         | thrw045 wrote:
         | Reading this comment and other similar comments there's
         | definitely a difference between people. Personally I agree and
         | resonate a lot with the blog post, and I've always found
         | designs of my programs to come sort of naturally. Usually the
         | hard problems are the technical problems and then the design is
         | figured out based on what's needed to control the program. I
         | never had to think that hard about design.
        
           | cwnyth wrote:
           | Aptitude testing centers like Johnson O'Connor have tests for
           | that. There are (relatively) huge differences between
           | different people's thinking and problem solving styles. For
           | some, creating an efficient process feels natural, while
           | others need stability and redundancy. Programmers are by and
           | large the latter.
           | 
           | [1]: https://www.jocrf.org/how-clients-use-the-analytical-
           | reasoni...
        
         | Aeglaecia wrote:
         | there's no such thing as right or wrong , so the following
         | isn't intended as any form of judgement or admonition , merely
         | an observation that you are starting to sound like an llm
        
           | topspin wrote:
           | > you are starting to sound like an llm
           | 
           | My observation: I've always had that "sound." I don't know or
           | care much about what that implies. I will admit I'm now
           | deliberately avoiding em dashs, whereas I was once an
           | enthusiastic user of them.
        
             | samusiam wrote:
             | I still use em-dashes. I started using them when my
             | professor lambasted my use of semi-colons. I'm not looking
             | back -- LLM haters be damned!
        
         | johnfn wrote:
         | It's certainly a different _style_ of thinking hard. I used to
         | really stress myself over coding - i.e. I would get frustrated
         | that solving an issue would cause me to introduce some sort of
         | hack or otherwise snowball into a huge refactor. Now I spend
         | most of my time thinking about what cool new features I am
         | going to build and not really stressing myself out too much.
        
         | sho_hn wrote:
         | I think OP's post is an attempt to move us past this stage of
         | the discussion, which is frankly an old hat.
         | 
         | The point they are making is that using AI tools makes it a lot
         | harder for them to keep up the discipline to think hard.
         | 
         | This may or may not be true for everyone.
        
         | ksymph wrote:
         | It is a different kind of thinking, though.
        
         | josephg wrote:
         | Yeah, but thinking with an LLM is different. The article says:
         | 
         | > By "thinking hard," I mean encountering a specific, difficult
         | problem and spending multiple days just sitting with it to
         | overcome it.
         | 
         | The "thinking hard" I do with an LLM is more like management
         | thinking. Its chaotic and full of conversations and context
         | switches. Its tiring, sure. But I'm not spending multiple days
         | contemplating a single idea.
         | 
         | The "thinking hard" I do over multiple days with a single
         | problem is more like that of a scientist / mathematician. I
         | find myself still thinking about my problem while I'm lying in
         | bed that night. I'm contemplating it in the shower. I have
         | little breakthroughs and setbacks, until I eventually crack it
         | or give up.
         | 
         | Its different.
        
           | marcus_holmes wrote:
           | There are a _lot_ of hard problems to solve in orchestration.
           | We 've barely scratched the surface on this.
        
           | buu700 wrote:
           | YMMV, but I've found that I actually do way more of that type
           | of "thinking hard" thanks to LLMs. With the menial parts
           | largely off my plate, my attention has been freed up to focus
           | on a higher density of hard problems, which I find a lot more
           | enjoyable.
        
         | senectus1 wrote:
         | its how you use the tool... reminds me of that episode of
         | simpsons when homer gets a gun lic... he goes from not using it
         | at all, to using it a little, to using it without thinking
         | about what hes doing and for ludicrous things...
         | 
         | thinking is tiring and life is complicated, the tool makes it
         | easy to slip into bad habits and bad habits are hard to break
         | even when you _recognise_ its a bad habit.
         | 
         | Many people are too busy/lazy/self-unaware to evaluate their
         | behaviour to recognise a bad habit.
        
         | allovertheworld wrote:
         | Thats not thinking hard, you are making decisions
        
         | lelanthran wrote:
         | > I'm using LLMs to code and I'm still thinking hard. I'm not
         | doing it wrong: I think about design choices: risks,
         | constraints, technical debt, alternatives, possibilities... I'm
         | thinking as hard as I've ever done.
         | 
         | Okay, for you that is new - post-LLM.
         | 
         | For me, pre-LLM I thought about all those things _as well as_
         | the code itself.
         | 
         | IOW, I thought about even more things. Now you (if I understand
         | your claim correctly) think only about those higher level
         | things, unencumbered by stuff like implementation
         | misalignments, etc. By definition alone, you are thinking
         | _less_ hard.
         | 
         | ------------------------
         | 
         | [1] Many times the thinking about code itself acted as a
         | feedback mechanism for all those things. If thinking about the
         | code itself never acted as a feedback mechanism to your higher
         | thought processes then ... well, maybe you weren't doing it the
         | way I was.
        
         | black3r wrote:
         | My experience is similar, but I feel I'm actually thinking way
         | harder than I ever was before LLMs.
         | 
         | Before LLMs once I was done with the design choices as you
         | mention them - risks, constraints, technical debt,
         | alternatives, possibilities, ... I cooked up a plan, and with
         | that plan, I could write the code without having to think hard.
         | Actually writing code was relaxing for me, and I feel like I
         | need some relax between hard thinking sessions.
         | 
         | Nowadays we leave the code writing to LLMs because they do it
         | way faster than a human could, but then have to think hard to
         | check if the code LLM wrote satisfies the requirements.
         | 
         | Also reviewing junior developers' PRs became harder with them
         | using LLMs. Juniors powered by AI are more ambitious and more
         | careless. AI often suggests complicated code the juniors
         | themselves don't understand and they just see that it works and
         | commit it. Sometimes it suggests new library dependencies
         | juniors wouldn't think of themselves, and of course it's the
         | senior's role to decide whether the dependency is warranted and
         | worthy of being included. Average PR length also increased. And
         | juniors are working way faster with AI so we spend more time
         | doing PR reviews.
         | 
         | I feel like my whole work somehow from both sides collapsed to
         | reviewing code = from one side the code that my AI writes, from
         | the other side the code that juniors' AI wrote, the amount of
         | which has increased. And even though I like reviewing code, it
         | feels like the hardest part of my profession and I liked it
         | more when it was balanced with tasks which required less
         | thinking...
        
       | hahahahhaah wrote:
       | I think AI didn't do this. Open source, libraries, cloud,
       | frameworks and agile conspired to do this.
       | 
       | Why solve a problem when you can import library / scale up / use
       | managed kuberneted / etc.
       | 
       | The menu is great and the number of problems needing deep thought
       | seems rare.
       | 
       | There might be deep thought problems on the requirements side of
       | things but less often on the technical side.
        
       | oa335 wrote:
       | I feel like AI has given me the opportunity to think MORE, not
       | less. I'm doing so much less mindless work, spending most of my
       | efforts critically analyzing the code and making larger scale
       | architectural decisions.
       | 
       | The author says " Even though the AI almost certainly won't come
       | up with a 100% satisfying solution, the 70% solution it achieves
       | usually hits the "good enough" mark."
       | 
       | The key is to keep pushing until it gets to the 100% mark. That
       | last 30% takes multiples longer than the first 70%, but that is
       | where the satisfaction lies for me.
        
       | zatkin wrote:
       | I feel that AI doesn't necessarily replace my thinking, but
       | actually helps to explore deeper - on my behalf - alternative
       | considerations in the approach to solving a problem, which in
       | turn better informs my thinking.
        
       | sergiotapia wrote:
       | With AI, I now think much harder. Timelines are shorter, big
       | decisions are closer together, and more system interactions have
       | to be "grokked" in my head to guide the model properly.
       | 
       | I'm more spent than before where I would spend 2 hours wrestling
       | with tailwind classes, or testing API endpoints manually by
       | typing json shapes myself.
        
       | ChaitanyaSai wrote:
       | I miss the thrill of running through the semi-parched grasslands
       | and the heady mix of terror triumph and trepidation as we close
       | in on our meal for the week.
        
         | Aeolun wrote:
         | I think that feeling is fairly common across the entire
         | population. Play more tag, it'll help.
        
         | goatlover wrote:
         | There are people who still hunt, fish and run. Some even climb
         | without ropes. It would seem the feeling is missed.
        
       | keithnz wrote:
       | I feel like I'm doing much nicer thinking now, I'm doing more
       | systems thinking, not only that I'm iterating on system design a
       | lot more because it is a lot easier to change with AI
        
       | Fire-Dragon-DoL wrote:
       | I haven't reduced my thinking! Today I asked AI to debug an
       | issue. It came with a solution that it was clearly correct, but
       | it didn't explain why the code was in that state. I kept steering
       | AI (which just wanted to fix) toward figuring out the why and it
       | digged through git and github issue at some point,in a very cool
       | way. And finally it pulled out something that made sense. It was
       | defensive programming introduced to fix an issue somewhere else,
       | which was also in turn fixed, so useless.
       | 
       | At that point an idea popped in my mind and I decided to look for
       | similar patterns in the codebase, related to the change, found 3.
       | 1 was a non bug, two were latent bugs.
       | 
       | Shipped a fix plus 2 fixes for bugs yet to be discovered.
        
         | throwerxyz wrote:
         | >I haven't reduced my thinking!
         | 
         | You just detailed an example of where you did in fact reduce
         | your thinking.
         | 
         | Managers who tell people what to get done do not think about
         | the problem.
        
           | Fire-Dragon-DoL wrote:
           | I think my message is doing a disservice to explaining what
           | actually happened because a lot of it happens in my head.
           | 1. I received the ticket, as soon as I read it I had a hunch
           | it was related to some querying ignoring a field that should
           | be filtered by every query (thinking)         2. I give this
           | hunch to the AI which goes search in the codebase in the
           | areas I suggested the problem could be and that's when it
           | find the issue and provide a fix         3. I think the
           | problem could be spread given there is a method that removes
           | the query filter, it could have been used in multiple places,
           | so I ask AI to find other usages of it (thinking, this is my
           | definition of "steering" in this context)         4. AI
           | reports 3 more occurrences and suggests that 2 have the same
           | bug, but one is ok         5. I go in, review the code and
           | understand it and I agree, it doesn't have the bug (thinking)
           | 6. AI provide the fix for all the right spots, but I said
           | "wait, something is fishy here, there is a commit that
           | explicitly say it was added to remove the filter, why is
           | that?" (thinking), so I ask AI to figure out why the commit
           | says that         7. AI proceeds to run a bunch of git-
           | history related commands, finds some commit and then does
           | some correlation to find another commit. This other commit
           | introduced the change at the same time to defend from a bug
           | in a different place        8. I understand what's going on
           | now, I'm happy with the fix, the history suggests I am not
           | breaking stuff. I ask AI to write a commit with detailed
           | information about the bug and the fix based on the
           | conversation
           | 
           | There is a lot of thinking involved. What's reduced is search
           | tooling. I can be way more fuzzy, rather than `rg 'whatever'`
           | I now say "find this and similar patterns"
        
             | booleandilemma wrote:
             | Did you use your AI to create that list for you?
        
               | phist_mcgee wrote:
               | That's not very nice. Be nice.
        
               | booleandilemma wrote:
               | Who are you? The morality police?
        
             | glemmaPaul wrote:
             | Thanks for expanding your comment. But to what you explain
             | here, I think your knowledge and comprehension has only
             | slimmed down a notch. It seems to me that this argument
             | equates thinking to be on the vertical vertices only, but
             | may I say there is a horizontal/broad aspect to it? e.g.
             | You lose grip on what is a good combination of
             | framework/language/standards, you remove the abstraction of
             | multiple layers of external and internal APIs, you leave to
             | study the right software pattern for the job, having the AI
             | comprehend the large chunks for you (thats all loss on
             | thinking). You've lost simple querying and digging through
             | codebase. Gosh, lets even say you lost a bit of git command
             | knowledge. You catch my drift here? I am completely for
             | using AI as a tool to do a lot of the boilerplate work with
             | the right directions. Though remembering some changes in
             | codebase before and letting LLMs do the work, is not the
             | same to me as fully owning up to your system as you know,
             | you actually know. Old man shouting at screen so, to each
             | their own of course! Cheers
        
       | porcoda wrote:
       | > At the end of the day, I am a Builder. I like building things.
       | The faster I build, the better.
       | 
       | This I can't relate to. For me it's "the better I build, the
       | better". Building poor code fast isn't good: it's just creating
       | debt to deal with in the future, or admitting I'll toss out the
       | quickly built thing since it won't have longevity. When quality
       | comes into play (not just "passed the tests", but is something
       | maintainable, extensible, etc), it's hard to not employ the
       | Thinker side along with the Builder. They aren't necessarily
       | mutually exclusive.
       | 
       | Then again, I work on things that are expected to last quite a
       | while and aren't disposable MVPs or side projects. I suppose if
       | you don't have that longevity mindset it's easy to slip into
       | Build-not-Think mode.
        
       | AdieuToLogic wrote:
       | Cognitive skills are just like any other - use them and they will
       | grow, do not and they will decline. Oddly enough, the more one
       | increases their software engineering cognition, the less the
       | distance between "The Builder" and "The Thinker" becomes.
        
       | raincole wrote:
       | I really don't believe AI allows you to think less hard. If it
       | did, it would be amazing, but the current AI hasn't got to that
       | capability. It forces you to think about different things at
       | best.
        
       | rustystump wrote:
       | At the day job there was a problem with performance loading data
       | in an app.
       | 
       | 7 months later waffling on it on and off with and without ai I
       | finally cracked it.
       | 
       | Author is not wrong though, the number of times i hit this isnt
       | as often since ai. I do miss the feeling though
        
       | Dr_Birdbrain wrote:
       | I think this problem existed before AI. At least in my current
       | job, there is constant, unrelenting demand for fast results.
       | "Multi-day deep thinking" sounds like an outrageous luxury, at
       | least in my current job.
        
         | renegade-otter wrote:
         | Which is a reason for software becoming worse across the board.
         | Just look at Windows. The "go go go" culture is ruinous to
         | products.
        
           | cpncrunch wrote:
           | Even 30 years ago when I started in the industry, most jobs
           | required very little deep thinking. All of mine has been done
           | on personal projects. Thats just the reality of the typical
           | software engineering job.
        
         | tbmtbmtbmtbmtbm wrote:
         | this is why productivity is a word that should really just be
         | reserved for work contexts, and personal time is better used
         | for feeding "The Thinker"
        
       | gyomu wrote:
       | This March 2025 post from Aral Balkan stuck with me:
       | 
       | https://mastodon.ar.al/@aral/114160190826192080
       | 
       | "Coding is like taking a lump of clay and slowly working it into
       | the thing you want it to become. It is this process, and your
       | intimacy with the medium and the materials you're shaping, that
       | teaches you about what you're making - its qualities, tolerances,
       | and limits - even as you make it. You know the least about what
       | you're making the moment before you actually start making it.
       | That's when you think you know what you want to make. The
       | process, which is an iterative one, is what leads you towards
       | understanding what you actually want to make, whether you were
       | aware of it or not at the beginning. Design is not merely about
       | solving problems; it's about discovering what the right problem
       | to solve is and then solving it. Too often we fail not because we
       | didn't solve a problem well but because we solved the wrong
       | problem.
       | 
       | When you skip the process of creation you trade the thing you
       | could have learned to make for the simulacrum of the thing you
       | thought you wanted to make. Being handed a baked and glazed
       | artefact that approximates what you thought you wanted to make
       | removes the very human element of discovery and learning that's
       | at the heart of any authentic practice of creation. Where you
       | know everything about the thing you shaped into being from when
       | it was just a lump of clay, you know nothing about the image of
       | the thing you received for your penny from the vending machine."
        
         | anonymous344 wrote:
         | yes, this is maybe it's my preference to jump directly to
         | coding, instead of canva to draw the gui and stuff. i would not
         | know what to draw because the involvemt is not so deep ...or
         | something
        
         | helloplanets wrote:
         | And when programming with agentic tools, you need to actively
         | push for the idea to not regress to the most obvious/average
         | version. The amount of effort you need to expend on pushing the
         | idea that deviates from the 'norm' (because it's novel), is
         | actually comparable to the effort it takes to type something
         | out by hand. Just two completely different types of effort.
         | 
         | There's an upside to this sort of effort too, though. You
         | actually need to make it crystal clear what your idea is and
         | what it is not, because of the continuous pushback from the
         | agentic programming tool. The moment you stop pushing back, is
         | the moment the LLM rolls over your project and more than likely
         | destroys what was unique about your thing in the first place.
        
           | fallous wrote:
           | You just described the burden of outsourcing programming.
        
             | tomrod wrote:
             | 100%! There is significant analogy between the two!
        
               | salawat wrote:
               | There is a reason management types are drawn to it like
               | flies to shit.
        
               | theshrike79 wrote:
               | Working with and communicating with offshored teams is a
               | specific skill too.
               | 
               | There are tips and tricks on how to manage them and not
               | knowing them will bite you later on. Like the basic thing
               | of never asking yes or no questions, because in some
               | cultures saying "no" isn't a thing. They'll rather just
               | default to yes and effectively lie than admit failure.
        
             | darkwater wrote:
             | With the basic and enormous difference that the feedback
             | loop is 100 or even 1000x faster. Which changes the type of
             | game completely, although other issues will probably arise
             | as we try this new path.
        
               | Terr_ wrote:
               | That embeds an assumption that the outsourced human
               | workers are incapable of thought, and experience/create
               | zero feedback loops of their own.
               | 
               | Frustrated rants about deliverables aside, I don't think
               | that's the case.
        
               | darkwater wrote:
               | No. It just means the harsh reality: what's really soul
               | crushing in outsourced work is having endless meetings to
               | pass down / get back information, having to wait
               | days/weeks/months to get some "deliverable" back on which
               | iterate etc. Yes, outsourced human workers are totally
               | capable of creative thinking that makes sense, but their
               | incentive will always be throughput over quality, since
               | their bosses usually give closed prices (at least in what
               | I lived personally).
               | 
               | If you are outsourcing to an LLM in this case YOU are
               | still in charge of the creative thought. You can just
               | judge the output and tune the prompts or go deep in more
               | technical details and tradeoffs. You are "just" not
               | writing the actual code anymore, because another layer of
               | abstraction has been added.
        
               | Jagerbizzle wrote:
               | Also, with an LLM you can tell it to throw away
               | everything and start over whenever you want.
               | 
               | When you do this with an outsourced team, it can happen
               | at most once per sprint, and with significant pushback,
               | because there's a desire for them to get paid for their
               | deliverable even if it's not what you wanted or suffers
               | some other fundamental flaw.
        
               | raw_anon_1111 wrote:
               | Yep, just these past two weeks. I tried to reuse an
               | implementation I had used for another project, it took me
               | a day to modify it (with Codex), I tried it out and it
               | worked fine with a few hundred documents.
               | 
               | Then I tried to push through 50000 documents, it crashed
               | and burned like I suspected. It took one day to go from
               | my second more complicated but more scalable spec where I
               | didn't depend on an AWS managed service to working
               | scalable code.
               | 
               | It would have taken me at least a week to do it myself
        
               | dimitrios1 wrote:
               | It doesn't have to be soul crushing.
               | 
               | Just like people more, and have better meetings.
               | 
               | Life is what you make it.
               | 
               | Enjoy yourself while you can.
        
               | darkwater wrote:
               | It's not strictly soul-crushing for me, but I definitely
               | don't like to waste time in non-productive meetings where
               | everyone bullshits everyone else. Do you like that? Do
               | you find it a good use of your time and brain attention
               | capacity?
        
               | docmars wrote:
               | I think there's a certain kind of irony in being asked
               | externally to enjoy the rubbish I've been given to eat.
               | It's still rubbish.
        
               | tayo42 wrote:
               | Just have better meetings
               | 
               | If we could I think we would be doing that...
        
               | wheelinsupial wrote:
               | It's going to come across very naive and dumb, but I
               | believe we can and people just aren't aware of or they
               | simply aren't implementing the basics.
               | 
               | Harvard Business Review and probably hundreds of other
               | online content providers provide some simple rules for
               | meetings yet people don't even do these.
               | 
               | 1. Have a purpose / objective for the meeting. I consider
               | meetings to fall into one of three broad categories
               | information distribution, problem solving, decision
               | making. Knowing this will allow the meeting to go a lot
               | smoother or even be moved to something like an email and
               | be done with it.
               | 
               | 2. Have an agenda for the meeting. Put the agenda in the
               | meeting invite.
               | 
               | 3. If there are any pieces of pre-reading or related
               | material to be reviewed, attach it and call it out in the
               | invite. (But it's very difficult to get people to spend
               | the time preparing for a meeting.)
               | 
               | 4. Take notes during the meeting and identify any action
               | items and who will do them (preferably with an initial
               | estimate). Review these action items and people
               | responsible in the last couple of minutes of the meeting.
               | 
               | 5. Send out the notes and action items.
               | 
               | Why aren't we doing these things? I don't know, but I
               | think if everyone followed these for meetings of 3+
               | people, we'd probably see better meetings.
        
               | tayo42 wrote:
               | Probably like most businesses issues, it's a people
               | problem. They have to care in the first place and idk if
               | you can make people who don't care starting caring.
               | 
               | I agree the info is out there about how to run effective
               | meetings.
        
               | ambicapter wrote:
               | Not really, its just obviously true that the
               | communication cycle with your terminal/LLM is faster than
               | with a human over Slack/email.
        
             | agumonkey wrote:
             | We need a new word for on-premise offshoring.
             | 
             | On-shoring ;
        
               | aleph_minus_one wrote:
               | > On-shoring
               | 
               | I thought "on-shoring" is already commonly used for the
               | process that undos off-shoring.
        
               | saghm wrote:
               | How about "in-shoring"? We already have "insuring" and
               | "ensuring", so we might as well add another confusingly
               | similar sounding term to our vocabulary.
        
               | weebull wrote:
               | How about we leave "...shoring" alone?
        
               | boring-human wrote:
               | En-shoring?
        
               | intended wrote:
               | Ai-shoring.
               | 
               | Tech-shoring.
        
               | johnisgood wrote:
               | Would work, but with "snoring". :D
        
               | dzdt wrote:
               | vibe-shoring
        
               | pferde wrote:
               | Corporate has been using the term "best-shoring" for a
               | couple of years now. To my best guess, it means "off-
               | shoring or on-shoring, whichever of the two is cheaper".
        
               | heliumtera wrote:
               | We already have a perfect one
               | 
               | Slop;
        
               | tmtvl wrote:
               | Rubber-duckying... although a rubber ducky can't write
               | code... infinite-monkeying?
        
               | biofox wrote:
               | In silico duckying
        
               | bregma wrote:
               | eshoring
        
               | AgentOrange1234 wrote:
               | NIH-shoring?
        
             | onion2k wrote:
             | Outsourcing development and vibe coding are incredibly
             | similar processes.
             | 
             | If you just chuck ideas at the external coding team/tool
             | you often get rubbish back.
             | 
             | If you're good at managing the requirements and defining
             | things well you can achieve very good things with much less
             | cost.
        
             | bitwize wrote:
             | YES!
             | 
             | AI assistance in programming is a service, not a tool. You
             | are commissioning Anthropic, OpenAI, etc. to write the
             | program for you.
        
           | jiveturkey wrote:
           | > need to make it crystal clear
           | 
           | That's not an upside in that it's unique to LLM vs human
           | written code. When writing it yourself, you also need to make
           | it crystal clear. You do that in the language of
           | implementation.
        
             | balamatom wrote:
             | And programming languages are designed for clarifying the
             | implementation details of abstract processes; while human
             | language is this undocumented, half grandfathered in, half
             | adversarially designed instrument for making apes get along
             | (as in, move in the same general direction) without
             | excessive stench.
             | 
             | The humane and the machinic need to meet halfway - any
             | computing endeavor involves not only specifying something
             | clearly enough for a computer to execute it, but also
             | communicating to humans how to benefit from the process
             | thus specified. And that's the proper domain not only of
             | software engineering, but the set of related disciplines
             | (such as the various non-coding roles you'd have in a
             | project team - if you have any luck, that is).
             | 
             | But considering the incentive misalignments which easily
             | come to dominate in this space even when multiple
             | supposedly conscious humans are ostensibly keeping their
             | eyes on the ball, _no matter how good the language machines
             | get_ at doing the job of any of those roles, I will still
             | intuitively mistrust them exactly as I mistrust any human
             | or organization with responsibly wielding the kind of pre-
             | LLM power required for coordinating humans well enough to
             | produce industrial-scale LLMs in the first place.
             | 
             | What's said upthread about the wordbox continually trying
             | to _revert you to the mean_ as you 're trying to prod it
             | with the cowtool of English into outputting something
             | _novel_ , rings very true to me. It's not an LLM-specific
             | selection pressure, but one that LLMs are very likely to
             | have 10x-1000xed as the culmination of a multigenerational
             | gambit of sorts; one whose outset I'd place with the ever-
             | improving immersive simulations that got the GPU supply
             | chain going.
        
           | GCUMstlyHarmls wrote:
           | I can't help but imagine training horses vs training cats.
           | One of them is rewarding, a pleasure, beautiful to see, the
           | other is frustrating, leaves you with a lot of scratches and
           | ultimately both of you "agreeing" on a marginal compromise.
        
             | lambdaone wrote:
             | Right now vibe coding is more like training cats. You are
             | constantly pushing against the model's tendency to produce
             | its default outputs regardless of your directions. When
             | those default outputs are what you want - which they are in
             | many simple cases of effectively English-to-code
             | translation with memorized lookup - it's great. When they
             | are not, you might as well write the code yourself and at
             | least be able to understand the code you've generated.
        
               | kimixa wrote:
               | Yup - I've related it to working with Juniors, often
               | smart and have good understandings and "book knowledge"
               | of many of the languages and tools involved, but you
               | often have to step back and correct things regularly -
               | normally around local details and project specifics. But
               | then the "junior" you work with every day changes, so you
               | have to start again from scratch.
               | 
               | I think there needs to be a sea change in the current LLM
               | tech to make that no longer the case - either _massively_
               | increased context sizes, so they can contain near a
               | career worth of learning (without the tendency to start
               | ignoring that context, as the larger end of the current
               | still-way-too-small-for-this context windows available
               | today), or even allow continuous training passes to allow
               | direct integration of these  "learnings" into the weights
               | themselves - which might be _theoretically_ possible
               | today, but is many orders of magnitude higher in compute
               | requirements than available today even if you ignore
               | cost.
        
               | throwthrowuknow wrote:
               | Try writing more documentation. If your project is bigger
               | than a one man team then you need it anyways and with LLM
               | coding you effectively have an infinite man team.
        
             | KptMarchewa wrote:
             | I've never seen horse that scratches you.
        
           | Der_Einzige wrote:
           | Yet another example of "comments that are only sort of true
           | because high temperature sampling isn't allowed".
           | 
           | If you use LLMs at very high temperature with samplers which
           | correctly keep your writing coherent (i.e. Min_p, or better
           | like top-h, P-less decoding, etc), than "regression to the
           | mean" literally DOES NOT HAPPEN!!!!
        
             | adevilinyc wrote:
             | How do you configure LLM temperature in coding agents, e.g.
             | opencode?
        
               | Der_Einzige wrote:
               | You can't without hacking it! That's my point! The only
               | places you can easily are via the API directly, or
               | "coomer" frontends like SillyTavern, Oobabooga, etc.
               | 
               | Same problem with image generation (lack of support for
               | different SDE solvers, the image version of LLM sampling)
               | but they have different "coomer" tools, i.e. ComfyUI or
               | Automatic1111
        
               | yoyohello13 wrote:
               | Once again, porn is where the innovation is...
        
               | dizhn wrote:
               | Please.. "Creative Writing"
        
               | kabr wrote:
               | https://opencode.ai/docs/agents/#temperature
               | 
               | set it in your opencode.json
        
               | Der_Einzige wrote:
               | Note when I said "you have to hack it in", I mean you'll
               | need to hack in support for modern LLM samplers like
               | min_p, which enables setting temperature up to infinity
               | (given min_p approaching 1) while maintaining coherence.
        
             | hnlmorg wrote:
             | Have you actually tried high temperature values for coding?
             | Because I don't think it's going to do what you claim it
             | will.
             | 
             | LLMs don't "reason" the same way humans do. They follow
             | text predictions based on statistical relevance. So raising
             | the temperature will more likely increase the likelihood of
             | unexecutable pseudocode than it would create a valid but
             | more esoteric implementation of a problem.
        
               | Terr_ wrote:
               | To put it another way, a high-temperature mad-libs
               | machine will write a very _unusual_ story, but that isn
               | 't necessarily the same as a _clever_ story.
        
               | balamatom wrote:
               | So why is this "temperature" not on, like, a rotary
               | encoder?
               | 
               | So you can just, like, tweak it when it's working against
               | your intent in either direction?
        
               | Terr_ wrote:
               | AFAIK there's no algorithmic reason against it, but
               | services might not expose the controls in a convenient
               | way, or at all.
        
               | bob1029 wrote:
               | High temperature seems fine for my coding uses on GPT5.2.
               | 
               | Code that fails to execute or compile is the default
               | expectation for me. That's why we feed compile and
               | runtime errors back into the model after it proposes
               | something each time.
               | 
               | I'd much rather the code sometimes not work than to get
               | stuck in infinite tool calling loops.
        
           | dkdbejwi383 wrote:
           | Fair enough but I am a programmer because I like programming.
           | If I wanted to be a product manager I could have made that
           | transition with or without LLMs.
        
             | raw_anon_1111 wrote:
             | I'm a programmer (well half my job) because I was a short
             | (still short) fat (I got better) kid with a computer in the
             | 80s.
             | 
             | Now, the only reason I code and have been since the week I
             | graduated from college was to support my insatiable
             | addictions to food and shelter.
             | 
             | While I like seeing my ideas come to fruition, over the
             | last decade my ideas were a lot larger than I could
             | reasonably do over 40 hours without having other people
             | working on projects I lead. Until the last year and a half
             | where I could do it myself using LLMs.
             | 
             | Seeing my carefully designed spec that includes all of the
             | cloud architecture get done in a couple of days - with my
             | hands on the wheel - that would have taken at least a week
             | with me doing some work while juggling dealing with a
             | couple of other people - is life changing
        
               | docmars wrote:
               | Not sure why this is getting downvoted, but you're right
               | -- being able to crank out ideas on our own is the
               | "killer app" of AI so to speak.
               | 
               | Granted, you would learn a lot more if you had pieced
               | your ideas together manually, but it all depends on your
               | own priorities. The difference is, you're not stuck
               | cleaning up after someone else's bad AI code. That's the
               | side to the AI coin that I think a lot of tech workers
               | are struggling with, eventually leading to rampant
               | burnout.
        
               | raw_anon_1111 wrote:
               | What would I learn that I don't already know? The exact
               | syntax and property of Terraform and boto3 for every
               | single one of the 150+ services that AWS offers? How to
               | modify a React based front end written by another
               | developer even though I haven't and have actively stayed
               | away from front end development for well over a decade?
               | 
               | Will a company pay me more for knowing those details?
               | Will I be more affectively able to architect and design
               | solutions that a company will pay my employer to contract
               | me to do and my company pays me? They pay me decently not
               | because I "codez real gud". They pay me because I can go
               | from empty AWS account, empty repo and ambiguous customer
               | requirements to a working solution (after spending time
               | talking to a customer) to a full well thought out
               | architecture + code on time on budget and that meets
               | requirements.
               | 
               | I am not bragging, I'm _old_ those are table stakes to
               | being able to stay in this game for 3 decades
        
             | sgarland wrote:
             | Agreed. The higher-ups at my company are, like most places,
             | breathlessly talking about how AI has changed the
             | profession - how we no longer need to code, but merely
             | describe the desired outcome. They say this as though it's
             | a good thing.
             | 
             | They're destroying the only thing I like about my job -
             | figuring problems out. I have a fundamental impedance
             | mismatch with my company's desires, because if someone
             | hands me a weird problem, I will happily spend all day or
             | longer on that problem. Think, hypothesize, test, iterate.
             | When I'm done, I write it up in great detail so others can
             | learn. Generally, this is well-received by the engineer who
             | handed the problem to me, but I suspect it's mostly because
             | I solved their problem, not because they enjoyed reading
             | the accompanying document.
        
               | dahart wrote:
               | FWIW, when a problem truly is weird, AI & vibe coding
               | tends to not be able to solve it. Maybe you can use AI to
               | help you spend _more_ time working on the weird problems.
               | 
               | When I play sudoku with an app, I like to turn on auto-
               | fill numbers, and auto-erase numbers, and highlighting of
               | the current number. This is so that I can go directly to
               | the crux of the puzzle and work on that. It helps me
               | practice working on the hard part without having to slog
               | through the stuff I know how to do, and generally
               | speaking it helps me do harder puzzles than I was doing
               | before. BTW, I've only found one good app so far that
               | does this really well.
               | 
               | With AI it's easier to see there are a lot of problems
               | that I don't know how to solve, but others do. The
               | question is whether it's wasteful to spend time
               | independently solving that problem. Personally I think
               | it's good for me to do it, and bad for my employer (at
               | least in the short term). But I can completely understand
               | the desire for higher-ups to get rid of 90% of wheel re-
               | invention, and I do think many programmers spend a lot of
               | time doing exactly that; independently solving problems
               | that have already been solved.
        
               | docmars wrote:
               | You touch on an aspect of AI-driven development that I
               | don't think enough people realize: choosing to use AI
               | isn't all or nothing.
               | 
               | The hard problems should be solved with our own brains,
               | and it behooves us to take that route so we can not only
               | benefit from the learnings, but assemble something novel
               | so the business can differentiate itself better in the
               | market.
               | 
               | For all the other tedium, AI seems perfectly acceptable
               | to use.
               | 
               | Where the sticking point comes in is when CEOs, product
               | teams, or engineering leadership put too much pressure on
               | using AI for "everything", in that all solutions to a
               | problem should be AI-first, even if it isn't appropriate
               | --because velocity is too often prioritized over
               | innovation.
        
               | hirvi74 wrote:
               | > _choosing to use AI isn 't all or nothing._
               | 
               | That's how I have been using AI the entire time. I do not
               | use Claude Code or Codex. I just use AI to ask questions
               | instead of parsing the increasingly poor Google search
               | results.
               | 
               | I just use the chat options in the web applications with
               | manual copy/pasting back and forth if/when necessary.
               | It's been wonderful because I feel quite productive, and
               | I do not really have much of an AI dependency. I am still
               | doing all of my work, but I can get a quicker answer to
               | simple questions than parsing through a handful of
               | outdated blogs and StackOverflow answers.
               | 
               | If I have learned one thing about programming computers
               | in my career, it is that not all documentation (even
               | official documentation) was created equally.
        
               | WorldMaker wrote:
               | Though it is not like management roles have ever
               | appreciated the creative aspects of the job, including
               | problem solving. Management has always wished to just
               | describe the desired outcome and get magic back. They
               | don't like acknowledging that problems and complications
               | exist in the first place. Management likes to think that
               | they are the true creatives for company vision and don't
               | like software developers finding solutions bottom up.
               | Management likes to have a single "architect" and maybe a
               | single "designer" for the creative side that they like
               | and are a "rising" political force (in either the Peter
               | Principle or Gervais Principle senses) rather than deal
               | with a committee of creative people. It's easier for them
               | to pretend software developers are blue collar cogs in
               | the system rather than white collar problem solvers with
               | complex _creative_ specialties. LLMs are only
               | accelerating those mechanics and beliefs.
        
               | docmars wrote:
               | Agreed. I hate to say it, but if anyone thought this
               | train of thought in management was bad now, it's going to
               | get much worse, and unfortunately burnout is going to
               | sweep the industry as tech workers feel evermore
               | underappreciated and invisible to their leaders.
               | 
               | And worse: with few opportunities to grow their skills
               | from rigorous thinking as this blog post describes. Tech
               | workers will be relegated to cleaning up after sloppy AI
               | codebases.
        
               | WorldMaker wrote:
               | I greatly agree with that deep cynicism and I too am a
               | cynic. I've spent a lot of my career in the legacy code
               | mines. I've spent a lot of my career trying to climb my
               | way out of them or at least find nicer, more lucrative
               | mines. LLMs are the "gift" of legacy-code-as-a-service.
               | They only magnify and amplify the worst parts of my
               | career. The way the "activist shareholder" class like to
               | over-hype and believe in Generative AI magic today only
               | implies things have more room to keep getting worse
               | before they get better (if they ever get better again).
               | 
               | I'm trying my best to adapt to being a "centaur" in this
               | world. (In Chess it has become statistically evident that
               | Human and Bot players of Chess are generally "worse" than
               | the hybrid "Centaur" players.) But even "centaurs" are
               | going to be increasingly taken for granted by companies,
               | and at least for me the sense is growing that as WOPR
               | declared about tic-tac-toe (and thermo-nuclear warfare)
               | "a curious game, the only way to win is not to play". I
               | don't know how I'd bootstrap an entirely new career at
               | this point in my life, but I keep feeling like I need to
               | try to figure that out. I don't want to just be a janitor
               | of other people's messes for the rest of my life.
        
               | CamperBob2 wrote:
               | _They're destroying the only thing I like about my job -
               | figuring problems out._
               | 
               | So, tackle other problems. You can now do things you
               | couldn't even have contemplated before. You've been
               | handed a near-godlike power, and all you can do is
               | complain about it?
        
               | wtetzner wrote:
               | > You can now do things you couldn't even have
               | contemplated before. You've been handed a near-godlike
               | power, and all you can do is complain about it?
               | 
               | This seems to be a common narrative, but TBH I don't
               | really see it. Where is all the amazing output from this
               | godlike power? It certainly doesn't seem like tech is
               | suddenly improving at a faster pace. If anything, it
               | seems to be regressing in a lot of cases.
        
             | PantaloonFlames wrote:
             | I became an auto mechanic because I love machining heads,
             | and dropping oil pans to inspect, and fitting crankshafts
             | in just right, and checking fuel filters, and adjusting
             | alternators.
             | 
             | If I wanted to work on electric power systems I would have
             | become an electrician.
             | 
             | (The transition is happening.)
        
           | fflluuxx wrote:
           | This is why people thinkless of artists like Damien Hirst and
           | Jeff Koons because their hands have never once touched the
           | art. They have no connection to the effort. To the process.
           | To the trail and error. To the suffer. They've out sourced
           | it, monetized it, and make it as efficient as possible. It's
           | also soulless.
        
           | rixed wrote:
           | To me it feels a bit like literate programming, it forces you
           | to form a much more accurate idea of your project before your
           | start. Not a bad thing, but can be wasteful also when
           | eventually you realise after the fact that the idea was
           | actually not that good :)
        
             | wtetzner wrote:
             | Yeah, it's why I don't like trying to write up a
             | comprehensive design before coding in the first place. You
             | don't know what you've gotten wrong until the rubber meets
             | the road. I try to get a prototype/v1 of whatever I'm
             | working on going as soon as possible, so I can root out
             | those problems as early as possible. And of course, that's
             | on top of the "you don't really know what you're building
             | until you start building it" problem.
        
           | lo_zamoyski wrote:
           | Uniqueness is not the aim. Who cares if something is uniquely
           | bad? But in any case, yes, if you use LLMs uncritically, as a
           | substitute for reasoning, then you obviously aren't doing any
           | reasoning and your brain will atrophy.
           | 
           | But it is also true that most programming tedious and hardly
           | enriching for the mind. In those cases, LLMs can be a
           | benefit. When you have identified the pattern or principle
           | behind a tedious change, an LLM can work like a junior
           | assistant, allowing you to focus on the essentials. You still
           | need to issue detailed and clear instructions, you still need
           | to verify the work.
           | 
           | Of course, the utility of LLMs is a signal that either the
           | industry is bad at abstracting, or that there's some
           | practical limit.
        
           | seg_lol wrote:
           | I think _harder_ while using agents, just not about the same
           | things. Just because we all got a super powers doesn 't make
           | the problems go away, they just move and we still have our
           | full brains to solve them.
           | 
           | It isn't all great, skills that feel important have already
           | started atrophying, but other skills have been strengthened.
           | The hardest part is in being able to pace onself as well as
           | figuring out how to start cracking certain problems.
        
         | boredtofears wrote:
         | I dunno, when you've made about 10,000 clay pots its kinda nice
         | to skip to the end result, you're probably not going to learn a
         | ton with clay pot #10,001. You can probably come up with some
         | pretty interesting ideas for what you want the end result to
         | look like from the onset.
         | 
         | I find myself being able to reach for the things that my normal
         | pragmatist code monkey self would consider out of scope - these
         | are often not user facing things at all but things that
         | absolutely improve code maintenance, scalability,
         | testing/testability, or reduce side effects.
        
           | belZaah wrote:
           | Depends on the problem. If the complexity of what you are
           | solving is in the business logic or, generally low, you are
           | absolutely right. Manually coding a signup flow #875 is not
           | my idea of fun either. But if the complexity is in the
           | implementation, it's different. Doing complex cryptography,
           | doing performance optimization or near-hardware stuff is just
           | a different class of problems.
        
             | boredtofears wrote:
             | In my experience AI is pretty good at performance
             | optimizations as long as you know what to ask for.
             | 
             | Can't speak to firmware code or complex cryptography but my
             | hunch is if it's in it's training dataset and you know
             | enough to guide it, it's generally pretty useful.
        
               | kranner wrote:
               | > my hunch is if it's in it's training dataset and you
               | know enough to guide it, it's generally pretty useful.
               | 
               | Presumably humanity still has room to grow and not
               | everything is already in the training set.
        
               | aleph_minus_one wrote:
               | > In my experience AI is pretty good at performance
               | optimizations as long as you know what to ask for.
               | 
               | This rather tells that the kind of performance
               | optimizations that you ask for are very "standard".
        
               | charcircuit wrote:
               | Most optimizations are making sure you do not do work
               | that is unnecessary or that you use the hardware
               | effectively. The standard techniques are all you need 99%
               | of the time you are doing performance work. The hard part
               | about performance is dedicating the time towards it and
               | not letting it regress as you scale the team. With AI you
               | can have agents constantly profiling the codebase
               | identifying and optimizing hotspots as they get
               | introduced.
        
               | aleph_minus_one wrote:
               | > Most optimizations are making sure you [...] use the
               | hardware effectively.
               | 
               | If you _really_ care about using the hardware
               | effectively, optimizing the code is _so much more_ than
               | what you describe.
        
               | boredtofears wrote:
               | As most are
        
             | aleph_minus_one wrote:
             | > If the complexity of what you are solving is in the
             | business logic or, generally low, you are absolutely right.
             | 
             | The problem is rather that programmers who work on business
             | logic often _hate_ programmers who are actually capable of
             | seeing (often mathematical) patterns in the business logic
             | that could be abstracted away; in other words: many
             | business logic programmers hate abstract mathematical
             | stuff.
             | 
             | So, in my opinion/experience this is a very self-inflected
             | problem that arises from the whole culture around business
             | logic and business logic programming.
        
             | skydhash wrote:
             | Coding signup flow #875 should as easy as using a snippet
             | tool or a code generator. Everyone that explains why using
             | an LLM is a good idea always sound like living in the stone
             | age of programming. There are already industrial level
             | tools to get things done faster. Often so fast that I feel
             | time being wasted describing it in english.
        
               | boredtofears wrote:
               | Of course I use code generation. Why would that be
               | mutually exclusive from AI usage? Claude will take full
               | advantage of it with proper instruction.
        
           | bravetraveler wrote:
           | import claypot
           | 
           | trillion dollar industry boys
        
           | wtetzner wrote:
           | > you're probably not going to learn a ton with clay pot
           | #10,001
           | 
           | Why not just use a library at that point? We already have
           | support for abstractions in programming.
        
         | CamperBob2 wrote:
         | Eloquent, moving, and more-or-less exactly what people said
         | when cameras first hit the scene.
        
           | vermilingua wrote:
           | Source?
        
             | CamperBob2 wrote:
             | Art history. It's how we ended up with Impressionism, for
             | instance.
             | 
             | People felt (wrongly) that traditional representational
             | forms like portraiture were threatened by photography.
             | Happily, instead of killing any existing genres, we got
             | some interesting new ones.
        
           | AdieuToLogic wrote:
           | > Eloquent, moving, and more-or-less exactly what people said
           | when cameras first hit the scene.
           | 
           | This is a non sequitur. Cameras have not replaced paintings,
           | assuming this is the inference. Instead, they serve only to
           | be an additional medium for the same concerns quoted:
           | The process, which is an iterative one, is what leads you
           | towards understanding what you actually want to make,
           | whether you were aware of it or not at the beginning.
           | 
           | Just as this is applicable to refining a software solution
           | captured in code, just as a painter discards unsatisfactory
           | paintings and tries again, so too is it when people say,
           | "that picture didn't come out the way I like, let's take
           | another one."
        
             | CamperBob2 wrote:
             | _Cameras have not replaced paintings, assuming this is the
             | inference._
             | 
             | You wouldn't have known that, going by all the bellyaching
             | and whining from the artists of the day.
             | 
             | Guess what, they got over it. You will too.
        
               | kranner wrote:
               | > Guess what, they got over it. You will too.
               | 
               | Prediction is difficult, especially of the future.
        
               | CamperBob2 wrote:
               | It ain't over 'til it's over. And when you come to a fork
               | in the road, take it.
        
               | AdieuToLogic wrote:
               | >> Cameras have not replaced paintings, assuming this is
               | the inference.
               | 
               | > You wouldn't have known that, going by all the
               | bellyaching and whining from the artists of the day.
               | 
               | > Guess what, they got over it.
               | 
               | You conveniently omitted my next sentence, which
               | contradicts your position and reads thusly:
               | Instead, they serve only to be an additional medium for
               | the        same concerns quoted ...
               | 
               | > You will too.
               | 
               | This statement is assumptive and gratuitous.
        
               | CamperBob2 wrote:
               | Username checks out, at least.
        
               | salawat wrote:
               | Logic needs to be shown the door on occasion. Sometimes
               | via the help of an ole Irish bar toss.
        
               | CamperBob2 wrote:
               | There are other sites. Other doors, on other bars.
        
               | AdieuToLogic wrote:
               | > Username checks out, at least.
               | 
               | Thoughtful retorts such as this are deserving of the same
               | esteem one affords the "rubber v glue"[0] idiom.
               | 
               | As such, I must oblige.
               | 
               | 0 - https://idioms.thefreedictionary.com/I%27m+rubber%2c+
               | you%27r...
        
               | lkey wrote:
               | What stole the joy you must have felt, fleetingly, as a
               | child that beheld the world with fresh eyes, full of
               | wonder?
               | 
               | Did you imagine yourself then, as your are now, hunched
               | over a glowing rectangle. Demanding imperiously that the
               | world share your contempt for the sublime. Share your
               | jaundiced view of those that pour the whole of themselves
               | into the act of creation, so that everyone might once
               | again be graced with wonder anew.
               | 
               | I hope you can find a work of art that breaks you free of
               | your resentment.
        
               | ceuk wrote:
               | Thank you for brightening my morning with a brief moment
               | of romantic idealism in a black ocean of cynicism
        
               | CamperBob2 wrote:
               | So _I 'm_ the cynic here. That's a hoot.
        
             | williamcotton wrote:
             | _Photography's rapid commercialisation [21] meant that many
             | painters - or prospective painters - were tempted to take
             | up photography instead of, or in addition to, their
             | painting careers. Most of these new photographers produced
             | portraits. As these were far cheaper and easier to produce
             | than painted portraits, portraits ceased to be the
             | privilege of the well-off and, in a sense, became
             | democratised [22]._
             | 
             |  _Some commentators dismissed this trend towards
             | photography as simply a beneficial weeding out of second-
             | raters. For example, the writer Louis Figuier commented
             | that photography did art a service by putting mediocre
             | artists out of business, for their only goal was exact
             | imitation. Similarly, Baudelaire described photography as
             | the "refuge of failed painters with too little talent". In
             | his view, art was derived from imagination, judgment and
             | feeling but photography was mere reproduction which
             | cheapened the products of the beautiful [23]._
             | 
             | https://www.artinsociety.com/pt-1-initial-
             | impacts.html#:~:te...
        
           | sonofhans wrote:
           | Ironic. The frequency and predictability of this type of
           | response -- "This criticism of new technology is invalid
           | because someone was wrong once in the past about unrelated
           | technology" -- means there might as well be an LLM posting
           | these replies to every applicable article. It's boring and no
           | one learns anything.
           | 
           | It would be a lot more interesting to point out the
           | differences and similarities yourself. But then if you wanted
           | an interesting discussion you wouldn't be posting trite
           | flamebait in the first place, would you?
        
             | hackable_sand wrote:
             | Note that we still have not solved cameras _or even_ cars.
             | 
             | The biggest lesson I am learning recently is that
             | technologists will bend over backwards to gaslight the
             | public to excuse their own myopia.
        
           | dwrolvink wrote:
           | Interesting comparison. I remember watching a video on that.
           | Landscape paintings, portraits, etc, was an art that has
           | taken an enormous nosedive. We, as humans, have missed out on
           | a lot of art because of the invention of the camera. On the
           | other hand, the benefits of the camera need no elaboration.
           | Currently AI had a lot of foot guns though, which I don't
           | believe the camera had. I hope AI gets to that point too.
        
             | jack_pp wrote:
             | The footgun cameras had was exposure time.
             | 
             | 1826 - The Heliograph - 8+ hours
             | 
             | 1839 - The Daguerreotype - 15-30 Mins
             | 
             | 1841 - The Calotype - 1-2 Mins
             | 
             | 1851 - Wet Plate Collodion - 2-20 Secs
             | 
             | 1871 - The Dry Plate - < 1 Second.
             | 
             | So it took 45 years to perfect the process so you could
             | take an instant image. Yet we complain after 4 years of
             | LLMs that they're not good enough.
        
             | pixl97 wrote:
             | >We, as humans, have missed out on a lot of art because of
             | the invention of the camera.
             | 
             | I so severely doubt this to the point I'd say this
             | statement is false.
             | 
             | As we go toward the past art was expensive and rare. Better
             | quality landscape/portraits were exceptionally rare and
             | really only commissioned by those with money, which again
             | was a smaller portion of the population in the time before
             | cameras. It's likely there are more high quality paintings
             | now per capita than there were ever in the past, and the
             | issue is not production, but exposure to the high quality
             | ones. Maybe this is what you mean by 'miss out'?
             | 
             | In addition the general increase in wealth coupled with the
             | cost of art supplies dropping this opens up a massive room
             | for lower quality art to fill the gap. In the past canvas
             | was typically more expensive so sucky pictures would get
             | painted over.
        
           | cjohnson318 wrote:
           | Yeah, and cameras changed art forever.
        
             | exodust wrote:
             | people still make clay pots and paint landscapes
        
               | navigate8310 wrote:
               | Creativity is not what would expect out of the
               | Renaissance
        
             | CamperBob2 wrote:
             | If you don't like change, then my recommendation is to
             | steer clear of careers in either art _or_ technology.
        
         | abhgh wrote:
         | This is an amazing quote - thank you. This is also my argument
         | for why I can't use LLMs for writing (proofreading is OK) -
         | what I write is not produced as a side-effect of thinking
         | through a problem, writing _is_ how I think through a problem.
        
           | Cthulhu_ wrote:
           | Counterpoint (more devil's advocate), I'd argue it's better
           | than an LLM writes something (e.g. the solution or thinking
           | through of a problem) than nothing at all.
           | 
           | Counterpoint to my own counterpoint, will anyone actually
           | (want to) read it?
           | 
           | counterpoint to the third degree, to loop it back around, an
           | LLM might and I'd even argue an LLM is better at reading and
           | ingesting long text (I'm thinking architectural documentation
           | etc) than humans are. Speaking for myself, I struggle to read
           | attentively through e.g. a document, I quickly lose interest
           | and scan read or just focus on what I need instead.
        
             | yurishimo wrote:
             | I kinda saw this happen in realtime on reddit yesterday.
             | Someone asked for advice on how to deal with a team that
             | was in over their heads shipping slop. The crux of their
             | question was fair, but they used a different LLM to
             | translate their original thoughts from their native
             | language into English. The prompt was "translate this to
             | english for a reddit post" - nothing else.
             | 
             | The LLM adding a bunch of extra formatting to add emphasis
             | and structure to what might have originally been a bit of a
             | ramble, but obviously human written. The comments
             | absolutely lambasted this OP for being a hypocrite
             | complaining about their team using AI, but then seeing
             | little problem with posting what is obviously an AI
             | generated question because the OP didn't deem their English
             | skills good enough to ask the question directly.
             | 
             | I'm not going to pass judgement on this scenario, but I did
             | think the entire encounter was a "fun" anecdote in addition
             | to your comments.
             | 
             | Edit: wrods
        
               | vict7 wrote:
               | I saw the same post and was a bit saddened that all the
               | comments seemed to be focused on the implied hypocrisy of
               | the OP instead of addressing the original concern.
               | 
               | As someone that's a bit of a fence-sitter on the matter
               | of AI, I feel that using it in the way that OP did is one
               | of the less harmful or intrusive uses.
        
               | duskdozer wrote:
               | I see it as worse because you could have put just as much
               | effort in - less even - and gotten a better result just
               | sticking it in a machine translator and pasting that.
        
           | samusiam wrote:
           | Writing is how I think through a problem too, but that also
           | applies to writing and communicating with an AI coding agent.
           | I don't need to write the code per se to do the thinking.
        
             | skydhash wrote:
             | You could write pseudocode as well. Bit fo someone who is
             | familiar with a programming language, it's just faster to
             | use the latter. And if you're really familiar with the
             | language, you start thinking in it.
        
         | oceanplexian wrote:
         | Coding is not at all like working a lump of clay unless you're
         | still writing assembly.
         | 
         | You're taking a bunch of pre-built abstractions written by
         | other people on top of what the computer is actually doing and
         | plugging them together like LEGOs. The artificial syntax that
         | you use to move the bricks around is the thing you call coding.
         | 
         | The human element of discovery is still there if a robot stacks
         | the bricks based on a different set of syntax (Natural
         | Language), nothing about that precludes authenticity or the
         | human element of creation.
        
           | satvikpendem wrote:
           | Exactly, and that's why I find AI coding solving this well,
           | because I find it tedious to put the bricks together for the
           | umpteenth time when I can just have an AI do it (which I will
           | of course verify the code when it's done, not advocating for
           | vibe coding here).
           | 
           | This actually leaves me with a lot _more_ time to think,
           | about what I want the UI to look like, how I 'll market my
           | software, and so on.
        
           | lsy wrote:
           | I think the analogy to high level programming languages
           | misunderstands the value of abstraction and notation. You
           | can't reason about the behavior of an English prompt because
           | English is underspecified. The value of code is that it has a
           | fairly strong semantic correlation to machine operations, and
           | reasoning about high level code is equivalent to reasoning
           | about machine code. That's why even with all this advancement
           | we continue to check in code to our repositories and leave
           | the sloppy English in our chat history.
        
             | skydhash wrote:
             | Yep. Any statement in python or others can be mapped to
             | something that the machine will do. And it will be the same
             | thing every single time (concurrency and race issue aside).
             | There's no english sentence that can be as clear.
             | 
             | We've created formal notation to shorten writing. And
             | computation is formal notation that is actually useful. Why
             | write pages of specs when I could write a few lines of
             | code?
        
               | WorldMaker wrote:
               | There's also creative space inside the formal notation.
               | It's not just "these are the known abstractions, please
               | lego them together", the formal syntax and notation is
               | just one part of the whole. The syntax and notation
               | define the forms of poetry (here's the meter, here's the
               | rhyme scheme, here's how the whitespace works), but as
               | software developers we're still filling in the words that
               | fit that meter and rhyme scheme and whitespace. We're
               | adding the flowery metaphors in the way we choose
               | variable names and the comments we choose to add and the
               | order we define things or choose to use them.
               | 
               | Software developers can use the exact same "lego block"
               | abstractions ("this code just multiplies two numbers")
               | and tell very different stories with it ("this code is
               | the formula for force power", "this code computes a
               | probability of two events occurring", "this code gives us
               | our progress bar state as the combination of two sub-
               | processes", etc).
               | 
               | LLMs have only so many "stories" they are trained on, and
               | so many ways of thinking about the "why" of a piece of
               | code rather than mechanical "what".
        
               | skydhash wrote:
               | Computers only care about the _what_ , and have no use
               | for the _why_. Humans care about the latter too and the
               | programmer lives at the intersection of both. Taking a
               | _why_ and transforming it into a _what_ is the coding
               | process.
               | 
               | Software engineering is all about making sure the _what_
               | actually solves the _why_ , making the _why_ visible
               | enough in the _what_ so that we can modify the latter if
               | the former changes (it always does).
               | 
               | Current LLM are not about transforming a _why_ into a
               | _what_. It's about transforming an underspecified _what_
               | into some _what_ that we hope fits the _why_. But as we
               | all know from the 5 Why method, _why_ 's are recursive
               | structure, and most software engineer is about diving
               | into the details of the _why_. The _what_ are easy once
               | that done because computers are simple mechanisms if you
               | chose the correct level of abstraction for the project.
        
           | hnlmorg wrote:
           | You're both right. It just depends on the problems you're
           | solving and the languages you use.
           | 
           | I find languages like JavaScript promote the idea that of
           | "Lego programming" because you're encouraged to use a module
           | for everything.
           | 
           | But when you start exploring ideas that haven't been
           | thoroughly explored already, and particularly in systems
           | languages which are less zealous about DRY (don't repeat
           | yourself) methodologies, the you can feel a lot more like a
           | sculptor.
           | 
           | Likewise if you're building frameworks rather than reusing
           | them.
           | 
           | So it really depends on the problems you're solving.
           | 
           | For general day-to-day coding for your average 9-to-5
           | software engineering job, I can definitely relate to why
           | people might think coding is basically "LEGO engineering".
        
           | Jensson wrote:
           | > Coding is not at all like working a lump of clay unless
           | you're still writing assembly.
           | 
           | Isn't the analogy apt? You can't make a working car using a
           | lump of clay, just a car statue, a lump of clay is already an
           | abstraction of objects you can make in reality.
        
             | balamatom wrote:
             | Bingo.
        
           | vaylian wrote:
           | > You're taking a bunch of pre-built abstractions written by
           | other people on top of what the computer is actually doing
           | and plugging them together like LEGOs.
           | 
           | Correct. However, you will probably notice that your solution
           | to the problem doesn't feel right, when the bricks that are
           | available to you, don't compose well. The AI will just
           | happily smash together bricks and at first glance it might
           | seem that the task is done.
           | 
           | Choosing the right abstraction (bricks) is part of finding
           | the right solution. And understanding that choice often
           | requires exploration and contemplation. AI can't give you
           | that.
        
             | Cthulhu_ wrote:
             | Not yet, anyway; I do trust LLMs for writing snippets or
             | features at this point, but I don't trust them for setting
             | up new applications, technology choices, architectures,
             | etc.
             | 
             | The other day people were talking about metrics, the amount
             | of lines of code people vs LLMs could output in any given
             | time, or the lines of code in an LLM assisted application -
             | using LOC as a metric for productivity.
             | 
             | But would an LLM ever suggest using a utility or library,
             | or re-architecture an application, over writing their own
             | code?
             | 
             | I've got a fairly simple application, renders a table (and
             | in future some charts) with metrics. At the moment all that
             | is done "by hand", last features were stuff like filtering
             | and sorting the data. But that kind of thing can also be
             | done by a "data table" library. Or the whole application
             | can be thrown out in favor of a workbook (one of those data
             | analysis tools, I'm not at home in that are at all). That'd
             | save hundreds of lines of code + maintenance burden.
        
               | z3dd wrote:
               | I was creating a Jira/bb wrapper with node recently and
               | Claude actually used plenty of libraries to solve some
               | tasks.
        
               | Nab443 wrote:
               | Same with gpt, but I felt it was more like "hey, everyone
               | uses that, so why not me" than finding the right tool for
               | the job. Can't say for Claude.
        
             | raw_anon_1111 wrote:
             | Unless you limit your scope of problem solving to only what
             | you can do yourself, you are going to have to delegate work
             | - your abstraction is going to be specs and delegating work
             | to other people and ensuring it works well together and
             | follows the specs - just like working with an LLm.
        
           | hennell wrote:
           | It depends what you're doing not really what you do it with.
           | 
           | I can do some crud apps where it's just data input to data
           | store to output with little shaping needed. Or I can do apps
           | where there's lots of filters, actions and logic to happen
           | based on what's inputted that require some thought to ensure
           | actually solve the problem it's proposed for.
           | 
           | "Shaping the clay" isn't about the clay, it's about the
           | shaping. If you have to make a ball of clay and also have to
           | make a bridge of Lego a 175kg human can stand on, you'll
           | learn more about Lego and building it than you will about
           | clay.
           | 
           | Get someone to give you a Lego instruction sheet and you'll
           | learn far less, because you're not shaping anymore.
        
           | a_better_world wrote:
           | changing "clay" for "legos" doesn't change the core argument.
           | The tactile feel you get for the medium as you work it with
           | your hands and the "artificial syntax" imposed by the medium.
        
           | WorldMaker wrote:
           | Lego boxes include a set of instructions that implies there's
           | only one way to assemble the contents, but that's sometimes
           | an injustice to the creative space that Legos are built to
           | provide. There can be a joy in algorithmically building the
           | thing some other designers worked to make look nice, but
           | there's a creative space outside the instructions, too.
           | 
           | The risk of LLMs laying more of these bricks isn't just loss
           | of authenticity and less human elements of discovery and
           | creation, it's further down the path of "there's only one
           | instruction manual in the Lego box, and that's all the robots
           | know and build for you". It's an increased commodification of
           | a few legacy designers' worth of work over a larger creative
           | space than at first seems apparent.
        
           | wtetzner wrote:
           | > plugging them together like LEGOs
           | 
           | Aren't Legos known for their ability to enable creativity and
           | endless possibilities? It doesn't feel that different from
           | the clay analogy, except a bit coarser grained.
        
         | isolli wrote:
         | This is very insightful, thanks. I had a similar thought
         | regarding data science in particular. Writing those pandas
         | expressions by hand during exploration means you get to know
         | the data intimately. Getting AI to write them for you limits
         | you to a superficial knowledge of said data (at least in my
         | case).
        
         | nielsbot wrote:
         | While there is still a market for artisanal furniture, dishes
         | and clothes most people buy mass-produced dishes, clothes and
         | furniture.
         | 
         | I wonder if software creation will be in a similar place. There
         | still might be a small market for handmade software but the
         | majority of it will be mass produced. (That is, by LLM or even
         | software itself will mostly go away and people will get their
         | work done via LLM instead of "apps")
        
           | pinkgolem wrote:
           | I would argue the opposite..
           | 
           | What you get right now is mass replicated software, just
           | another copy of sap/office/Spotify/whatever
           | 
           | That software is not made individually for you, you get a
           | copy like millions of other people and there is nearly no
           | market anymore for individual software.
           | 
           | Llms might change that, we have a bunch of internal apps now
           | for small annoying things..
           | 
           | They all have there quirks, but are only accessible
           | internally and make life a little bit easier for people
           | working for us.
           | 
           | Most of them are one shot llms things, throw away if you do
           | not need it anymore or just one shoot again
        
             | Cthulhu_ wrote:
             | The question is whether that's a good thing or not;
             | software adages like "Not Invented Here" aren't going to go
             | away. For personal tools / experiments it's probably fine,
             | just like hacking together something in your spare time,
             | but it can become a risk if you, others, or a business
             | start to depend on it (just like spare time hacked tools).
             | 
             | I'd argue that in most cases it's better to do some
             | research and find out if a tool already exists, and if it
             | isn't exactly how you want it... to get used to it, like
             | one did with all other tools they used.
        
               | williamcotton wrote:
               | > _it can become a risk if you, others, or a business
               | start to depend on it (just like spare time hacked
               | tools)._
               | 
               | So that Excel spreadsheet that manages the entire sales
               | funnel?
        
           | Cthulhu_ wrote:
           | As with furniture, it's supply vs demand, and it's a
           | discussion that goes back decades at this point.
           | 
           | Very few people (even before LLM coding tools) actually did
           | low level "artisanal" coding; I'd argue the vast majority of
           | software development goes into implementing features in b2b /
           | b2c software, building screens, logins, overviews, detail
           | pages, etc. That requires (required?) software engineers too,
           | and skill / experience / etc, but it was more assembling
           | existing parts and connecting them.
           | 
           | Years ago there was already a feeling that a lot of software
           | development boiled down to taping libraries together.
           | 
           | Or from another perspective, replace "LLM" with
           | "outsourcing".
        
           | intended wrote:
           | Acceptance of mass production is only post establishment of
           | quality control.
           | 
           | Skipping over that step results in a world of knock offs and
           | product failures.
           | 
           | People buy Zara or H&M because they can offload the work of
           | verifying quality to the brand.
           | 
           | This was a major hurdle that mass manufacturing had to
           | overcome to achieve dominance.
        
             | pixl97 wrote:
             | >Acceptance of mass production is only post establishment
             | of quality control.
             | 
             | Hence why a lot of software development is gluing libraries
             | together these days.
        
         | socalgal2 wrote:
         | To me it's all abstraction. I didn't write my own OS. I didn't
         | write my own compiler. I didn't write the standard library. I
         | just use them. I could write them but I'm happy to work on the
         | new thing that uses what's already there.
         | 
         | This is no different than many things. I could grow a tree and
         | cut it into wood but I don't. I could buy wood and nails and
         | brackets and make furniture but I don't. I instead just fill my
         | house/apartment with stuff already made and still feel like
         | it's mine. I made it. I decided what's in it. I didn't have to
         | make it all from scratch.
         | 
         | For me, lots of programming is the same. I just want to
         | assemble the pieces
         | 
         | > When you skip the process of creation you trade the thing you
         | could have learned to make for the simulacrum of the thing you
         | thought you wanted to make
         | 
         | No, your favorite movie is not crap because the creators didn't
         | grind their own lens. Popular and highly acclaimed games not at
         | crap because they didn't write their own physics engine (Zelda
         | uses Havok) or their own game engine (Plenty of great games use
         | Unreal or Unity)
        
           | Krssst wrote:
           | OS and compilers have a deterministic public interface. They
           | obey a specification developers know, so you they can be
           | relied on to write correct software that depends on them even
           | without knowing the internal behavior. Generative AI does not
           | have those properties.
        
             | refactor_master wrote:
             | But the code you're writing is guard railed by your
             | oversight, the tests you decide on and the type checking.
             | 
             | So whether you're writing the spec code out by hand or ask
             | an LLM to do it is besides the point if the code is
             | considered a means to an end, which is what the post above
             | yours was getting at.
        
               | skydhash wrote:
               | Tests and type checking are often highway-wide guardrails
               | when the path you want to take is like a tightrope.
               | 
               | Also the code is not a means to an end. It's going to be
               | run somewhere doing stuff someone wants to do reliably
               | and precisely. The overall goal was ever to invest some
               | programmer time and salary in order to free more time for
               | others. Not for everyone to start babysitting stuff.
        
             | signatoremo wrote:
             | > They obey a specification developers know
             | 
             | Which spec? Is there a spec that says if you use a
             | particular set of libraries you'd get less than 10
             | millisecond response? You can't even know that for sure if
             | you roll your own code, with no 3rd party libraries.
             | 
             | Bugs are by definition issues arise when developers expect
             | they code to do one thing, but it does another thing,
             | because of unforeseen combination of factors. Yet we all
             | are ok with that. That's why we accept AI code. They work
             | well enough.
        
               | skydhash wrote:
               | > Is there a spec that says if you use a particular set
               | of libraries you'd get less than 10 millisecond response?
               | 
               | There can be. But you'd have to map the libraries to
               | opcodes and then count the cycles. That's what people do
               | when they care about that particular optimization. They
               | measure and make guaranties.
        
               | raw_anon_1111 wrote:
               | That's not realistic with any processor that does branch
               | prediction, cache hits vs cache misses etc
        
               | skydhash wrote:
               | You can easily compute the worst cases. All the details
               | are in the specs of the processor.
        
               | raw_anon_1111 wrote:
               | Assuming also that you are not running on top of an
               | operating system, running in a VM with "noisy
               | neighbors"...
               | 
               | I haven't counted cycles since programming assembly on a
               | 65C02 where you cooks save a clock cycle by accessing
               | memory in the first page of memory - two opcodes to do
               | LDA $02 instead of LDA $0201
        
               | skydhash wrote:
               | Then assumes the opposite. Build an RTOS and don't
               | virtualize your software on top of it.
        
             | raw_anon_1111 wrote:
             | Yes but developers don't have a deterministic interface. I
             | still had to be careful about writing out my specs and make
             | sure they were followed. At least I don't have to watch my
             | tone when my two mid level ticket taking developers -
             | Claude and Codex - do something stupid. They also do it a
             | lot faster
        
           | globular-toast wrote:
           | There are two stages to becoming a decent programmer: first
           | you learn to use abstraction, then you learn when not to use
           | abstraction.
           | 
           | Trying to find the right level is the art. Once you learn the
           | tools of the trade and can do abstraction, it's natural to
           | want to abstract everything. Most programmers go through such
           | a phase. But sometimes things really are distinct and trying
           | to find an abstraction that does both will never be
           | satisfactory.
           | 
           | When building a house there are generally a few distinct
           | trades that do the work: bricklayers, joiners, plumbers,
           | electricians etc. You could try to abstract them all: it's
           | all just joining stuff together isn't it? But something would
           | be lost. The dangers of working with electricity are
           | completely different to working with bricks. On the other
           | hand, if people were too specialised it wouldn't work either.
           | You wouldn't expect a whole gang of electricians, one who can
           | only do lighting, one who can only do sockets, one who can
           | only do wiring etc. After centuries of experience we've found
           | a few trades that work well together.
           | 
           | So, yes, it's all just abstraction, but you can go too far.
        
             | throwaway132448 wrote:
             | Well said, great analogy. Sometimes the level of
             | abstraction feels arbitrary - you have to understand the
             | circumstances that led there to see why it's not.
        
             | knollimar wrote:
             | In higher end work they do have specialized lighting,
             | branch power, and feeder electricians. And among feeder
             | even special ones for medium voltage etc
        
             | archagon wrote:
             | AI is not an abstraction.
        
           | tonyedgecombe wrote:
           | >I instead just fill my house/apartment with stuff already
           | made and still feel like it's mine.
           | 
           | I'm starting to wonder if we lose something in all this
           | convenience. Perhaps my life is better because I cook my own
           | food, wash my own dishes, chop my own firewood, drive my own
           | car, write my own software. Outwardly the results look better
           | the more I outsource but inwardly I'm not so sure.
           | 
           | On the subject of furnishing your house the IKEA effect seems
           | to confirm this.
           | 
           | https://en.wikipedia.org/wiki/IKEA_effect
        
           | yason wrote:
           | The creative process is not dependent on the abstraction.
           | 
           | > For me, lots of programming is the same. I just want to
           | assemble the pieces
           | 
           | How did those pieces came to be? By someone assembling other
           | pieces or by someone crafting them together out of nowhere
           | because nobody else had written them by the time?
           | 
           | Of course you reuse other parts and abstractions to do
           | whatever _things that you 're not working on_ but each time
           | you do something that hasn't been done before you can't but
           | engage the creative process, even if you're sitting on top of
           | 50 years worth of abstractions.
           | 
           | In other words, what a programmer essentially has is a
           | playfield. And whether the playfield is a stack of
           | transistors or coding agents, when you program you create
           | something new even if it's defined and built in terms of the
           | playfield.
        
           | jstanley wrote:
           | > I didn't write my own OS. I didn't write my own compiler. I
           | didn't write the standard library. I just use them. I could
           | write them
           | 
           | Maybe, but beware assuming you could do something you haven't
           | actually tried to do.
           | 
           | Everything is easy in the abstract.
        
           | Hendrikto wrote:
           | > No, your favorite movie is not crap because the creators
           | didn't grind their own lens.
           | 
           | But Pulp Fiction would not have been a masterpiece if
           | Tarantino just typed "Write a gangster movie." into a prompt
           | field.
        
             | heliumtera wrote:
             | And if he did, why would I prefer using his prompt instead
             | of mine?
             | 
             | "Write a gangster movie that I like", instead of "...a
             | movie this other guy likes".
             | 
             | But because this is not the case, we appreciate Tarantino
             | more than we appreciate gangster movies. It is about the
             | process.
        
               | dropofwill wrote:
               | This is exactly the process happening in the music space
               | with Suno. Go to their subreddit, they all talk about how
               | they only listen to 'their' songs, for the exact reasons
               | you list.
               | 
               | Its bleak out there.
        
               | heliumtera wrote:
               | It is very different with music. Music and images fall
               | into "just shit something and I don't care what is is"
               | category. Most people prompting for things in this
               | category will be satisfied with anything, they might not
               | admit, but the degrees of freedom the model has is
               | infinite. Now when you pin the output, let's say a
               | character you generated, and ask for modifications WHILE
               | KEEPING lots of characteristics, you reduce the degrees
               | of freedom from infinite to a small, very constrained,
               | set of states. There are workarounds but natively llms
               | can't really do this. You ask the model to rotate an
               | image, the hair becomes blue and the sword becames an
               | axe.
               | 
               | With music this is much more pronounced because most
               | people are musically illiterate, so even the basic
               | mistakes while dragging characteristics over diffs
               | becomes invisible. It's an interesting phenomenon I
               | agree, but it says more about lack of taste and
               | illiteracy of the common individual.
               | 
               | But on the point of "thinking hard", with music and
               | artistic production in general, individuals (human with
               | soul, not npc) crave for ideas and perspective. It is the
               | play, the relationship between ideas that are hard to
               | vocalize and describe but can be provocative. Because we
               | cannot describe or understand, we have no choice other
               | than provoke into another a similar contemplation.
               | 
               | But make no mistake, nobody is enjoying llm slop. They
               | have fantasies that now they can produce something of
               | value, or delegate this production. If this becomes true,
               | instantly they lose and everyone goes directly to the
               | source.
               | 
               | Art is specifically about communicating the
               | inconceivable, cannot be delegated. If the tool is
               | sufficient to produce art, then the expression is of the
               | tool itself, now they ARE.
        
               | hearsathought wrote:
               | > But because this is not the case, we appreciate
               | Tarantino more than we appreciate gangster movies.
               | 
               | Do we? I don't think people appreciate tarantino more
               | than gangster movies. Don't think people appreciate
               | tarantino more than pulp fiction. Frankly, tarantino
               | doesn't factor in at all.
               | 
               | > It is about the process.
               | 
               | I never considered the process when watching pulp
               | fiction. It's the finished product, not the process, that
               | matters.
               | 
               | Put it this way, we know who tarantino is because of pulp
               | fiction. Not the other way around.
        
               | wtetzner wrote:
               | > It's the finished product, not the process, that
               | matters.
               | 
               | I think the point is that the finished product depends on
               | the process.
        
             | adriand wrote:
             | > But Pulp Fiction would not have been a masterpiece if
             | Tarantino just typed "Write a gangster movie." into a
             | prompt field.
             | 
             | Doesn't that prove the point? You could do that right now,
             | and it would be absolute trash. Just like how right now we
             | are nowhere close to being able to make great software with
             | a single prompt.
             | 
             | I've been vibecoding a side project and it has been three
             | months of ideating, iterating, refining and testing. It
             | would have taken me immeasurably longer without these
             | tools, but the end result is still 100% my vision, and it
             | has been a tremendous amount of work.
        
             | socalgal2 wrote:
             | Pulp Fiction, like many Tarantino movies, also gets much of
             | its effect from using existing songs rather than using an
             | all new soundtrack
        
               | stronglikedan wrote:
               | Songs he likely hand picked and for reasons that even you
               | and I don't know about, instead of songs suggested by an
               | AI with no personal taste.
        
               | munificent wrote:
               | More to your original point, Tarantino is actually well
               | known for his deliberate uses of rare lenses. He doesn't
               | grind them himself, but he did resurrect a dead lens
               | format for The Hateful Eight:
               | 
               | https://en.wikipedia.org/wiki/Ultra_Panavision_70
        
           | cowboylowrez wrote:
           | When I read discussions about this sort of thing, I often
           | find that folks look harder for similarities and patterns but
           | once they succeed here, they ignore the differences. AI in
           | particular is so full of this "pattern matching" style of
           | thinking that the really significance of this tech, ie., how
           | absolutely new and different it is, yeah it just sort of goes
           | ignored, or even worse, machines get "pattern matched" into
           | humans and folks argue from that point of view lol witness
           | all the "new musicians" who vibe code disco hits, I'll
           | invariably see the argument that AIs train on existing music
           | just like humans do so whats the big deal?
           | 
           | But these arguments and the OP's article do reinforce that AI
           | rots brains. Even my sparing use of googles gemini and my
           | interaction with the bots here have really dinged my ability
           | to do simple math.
        
           | Trasmatta wrote:
           | Did you not read the post? You're talking from the space of
           | the Builder while neglecting the Thinker. That's fine for
           | some people, but not for others.
        
           | lakatadam wrote:
           | I really appreciate this sentiment. It feels absolutely
           | overwhelming the pace at which new tools and AI protocols are
           | being released, leaving a feeling of constantly falling
           | behind. But approaching from the other end, I can just make
           | things that I do come up with and explore the new protocols
           | only if I can't do the thing with what I've already grasped.
        
           | munificent wrote:
           | _> No, your favorite movie is not crap because the creators
           | didn 't grind their own lens._
           | 
           | One of the reasons Barry Lyndon is over 50 years old and
           | still looks like no other movie today is because Kubrick
           | tracked down a few lenses originally designed for NASA and
           | had custom mounts built for them to use with cinema cameras.
           | 
           | https://neiloseman.com/barry-lyndon-the-full-story-of-the-
           | fa...
           | 
           |  _> Popular and highly acclaimed games not at crap because
           | they didn 't write their own physics engine (Zelda uses
           | Havok)_
           | 
           | Super Mario Bros is known for having a surprisingly subtle
           | and complex physics system that enabled the game to feel both
           | challenging and fair even for players very new to consoles.
           | Celeste a newer game also famous for being very difficult yet
           | not feeling punishing does something similar:
           | 
           | https://maddymakesgames.com/articles/celeste_and_towerfall_p.
           | ..
           | 
           |  _> or their own game engine (Plenty of great games use
           | Unreal or Unity)_
           | 
           | And Minecraft doesn't, which is why few other games at the
           | time of its release felt and played like it.
           | 
           | You're correct that no one builds _everything_ from scratch
           | all the time. However, if all you ever do is cobble a few
           | pre-made things together, I think you 'll discover that
           | nothing you make is ever that interesting or enduring in
           | value. Sure, it can be useful, and satisfying. But the kinds
           | of things that really leave a mark on people, that affect
           | them deeply, always have at least _some_ aspect where the
           | creator got obsessive and went off the deep end and did their
           | own thing from scratch.
           | 
           | Further, you'll never learn what a transformative experience
           | it can be to _be_ that creator who gets obsessive about a
           | thing. You 'll miss out on discovering the weird parts of
           | your own soul that are more fascinated by some corner of the
           | universe than anyone else is.
           | 
           | I have a lot of regrets in my life, but I don't regret the
           | various times I've decided I've deeply dug into some thing
           | and doing it from scratch. Often, that has turned out later
           | to be some of the most long-term useful things I've done even
           | though it seemed like a selfish indulgence at the time.
           | 
           | Of course, it's your life. But consider that there may be a
           | hidden cost to always skimming along across the tops of the
           | stacks of things that already exist out there. There is
           | growth in the depths.
        
         | bodge5000 wrote:
         | "The muse visits during the act of creation, not before. Start
         | alone."
         | 
         | That has actually been a major problem for me in the past where
         | my core idea is too simple, and I don't give "the muse" enough
         | time to visit because it doesn't take me long enough to build
         | it. Anytime I have given the muse time to visit, they always
         | have.
        
         | ibestvina wrote:
         | This makes no sense to me. There are plenty of artists out
         | there (e.g. El Anatsui), not to mention whole professions such
         | as architects, who do not interact directly with what they are
         | building, and yet can have profound relationship with the final
         | product.
         | 
         | Discovering the right problem to solve is not necessarily
         | coupled to being "hands on" with the "materials you're
         | shaping".
        
           | darepublic wrote:
           | you think El Anatsui would concur that they didn't interact
           | directly with what they were building? "hands on", "material
           | you're shaping" is a metaphor
        
             | ibestvina wrote:
             | I don't see why his involvement, explaining to his team how
             | exactly to build a piece, is any different from a developer
             | explaining to an LLM how to build a certain feature, when
             | it comes to the level of "being hands on".
             | 
             | Obviously I am not comparing his final product with my
             | code, I am simply pointing out how this metaphor is flawed.
             | Having "workers" shape the material according to your plans
             | does not reduce your agency.
        
               | skydhash wrote:
               | > I don't see why his involvement, explaining to his team
               | how exactly to build a piece, is any different from a
               | developer explaining to an LLM
               | 
               | Because everyone under him knows that a mistake big
               | enough is a quick way to unemployment or legal actions.
               | So the whole team is pretty much aligned. A developer
               | using an LLM may as well try to herd cats.
        
               | ibestvina wrote:
               | First, that's quite a sad view of incentives structures.
               | Second, you can't be serious in thinking that "worker
               | worried they might be fired" puts the person in charge
               | closer to the "materials" and more "hands on" with the
               | project.
        
           | lolive wrote:
           | In my company, [enterprise IT] architects are separated into
           | two kinds. People with a CV longer than my arm who
           | know/anticipate everything that could fail and have reached a
           | level of understandind that I personnally call "wisdom". And
           | theorists, who read books and norms, who focus mostly on the
           | nominal case, and have no idea [and no interest] in how the
           | real world will be a hard brick wall that challenges each and
           | every idea you invent.
           | 
           | Not being hands-on, and more important not LISTENING to the
           | hands-on people and learning from them, is a massive issue in
           | my surroundings.
           | 
           | So thinking hard on something is cool. But making it real is
           | a whole different story.
           | 
           | Note: as Steve used to say, "real artists ship".
        
         | darepublic wrote:
         | Thanks for the quote, it definitely resonates. Distressing to
         | see many people who can't relate to this, taking it literally
         | and arguing that there is nothing lost the more removed they
         | are from the process.
        
         | Bengalilol wrote:
         | I love Aral, he is so invested.
        
         | Cuervo_ wrote:
         | I personally have found success with an approach that's the
         | inverse of how agents are being used generally.
         | 
         | I don't allow my agent to write any code. I ask it for guidance
         | on algorithms, and to supply the domain knowledge that I might
         | be missing. When using it for game dev for example, I ask it to
         | explain in general terms how to apply noise algorithms for
         | procedural generation, how to do UV mapping etc, but the actual
         | implementation in my language of choice is all by hand.
         | 
         | Honestly, I think this is a sweet spot. The amount of time I
         | save getting explanations of concepts that would otherwise get
         | a bit of digging to get is huge, but I'm still entirely in
         | control of my codebase.
        
           | shsksj wrote:
           | Yep, this is the sweet spot. Though I still let it type code
           | a lot - boilerplate stuff I'd be bored out of my mind typing.
           | And I've found it has an extremely high success rate typing
           | that code on top of its very easy for me to review that code.
           | No friction at all. Granted this is often no larger than 100
           | lines or so (across various files).
           | 
           | If it takes you more than a few seconds or so to understand
           | code an agent generated you're going to make mistakes. You
           | should know exactly what it's going to produce before it
           | produces it.
        
         | CraigJPerry wrote:
         | >> Coding is like
         | 
         | That description is NOT coding, coding is a subset of that.
         | 
         | Coding comes once you know what you need to build, coding is
         | the process of you expressing that in a programming language
         | and as you do so you apply all your knowledge, experience and
         | crucially your taste, to arrive at an implementation which does
         | what's required (functionally and non-functionally) AND is open
         | to the possibility of change in future.
         | 
         | Someone else here wrote a great comment about this the other
         | day and it was along the lines of if you take that week of work
         | described in the GP's comment, and on the friday afternoon you
         | delete all the code checked in. Coding is the part to recreate
         | the check in, which would take a lot less than a week!
         | 
         | All the other time was spent turning you into the developer who
         | could understand why to write that code in the first place.
         | 
         | These tools do not allow you to skip the process of creation.
         | They allow you to skip aspects of coding - if you choose to,
         | they can also elide your tastes but that's not a requirement of
         | using them, they do respond well to examples of code and other
         | directions to guide them in your tastes. The functional and
         | non-functional parts they're pretty good at without much
         | steering now but i always steer for my tastes because, e.g.
         | opus 4.5 defaults to a more verbose style than i care for.
        
           | pikzel wrote:
           | It's all individual. That's like saying writing only happens
           | when you know exactly the story to tell. I love open a blank
           | project with a vague idea of what I want to do, and then just
           | start exploring while I'm coding.
        
             | pixl97 wrote:
             | I'm sure some coding works this way, but I'd be surprised
             | if it's more than a small percentage of it.
        
         | moron4hire wrote:
         | I have no idea who this guy is (I guess he's a fantasy
         | novelist?) but this video came up in my YouTube feed recently
         | and feels like it matches closely with the themes you're
         | expressing. https://youtu.be/mb3uK-_QkOo?si=FK9YnawwxHLdfATv
        
         | jstanley wrote:
         | But you can move a layer up.
         | 
         | Instead of pouring all of your efforts into making one single
         | static object with no moving parts, you can simply _specify_
         | the individual parts, have the machine make them for you, and
         | pour your heart and soul into making a machine that is composed
         | of _thousands_ of parts, that you could never hope to make if
         | you had to craft each one by hand from clay.
         | 
         | We used to have a way to do this before LLMs, of course: we had
         | companies that employed many people, so that the top level of
         | the company could simply specify what they wanted, and the
         | lower levels only had to focus on making individual parts.
         | 
         | Even the person making an object from clay is (probably) not
         | refining his own clay or making his own oven.
        
           | amelius wrote:
           | Yes, but bad ingredients do not make a yummy pudding.
           | 
           | Or, it's like trying to make a MacBook Pro by buying
           | electronics boards from AliExpress and wiring them together.
        
             | jstanley wrote:
             | I'd rather have a laptop made from AliExpress components
             | than only have a single artisanal hand-crafted resistor.
        
               | amelius wrote:
               | Yes, the point is that only if you're willing to accept
               | crappy results then you can use AI to build bigger
               | things.
        
               | sdoering wrote:
               | To me that seems like a spurious (maybe even false)
               | dichotomy. You can have crappy results without AI. And
               | you can have great results with AI.
               | 
               | Your contrast is an either or, that - in the real world -
               | does not exist.
               | 
               | Take content written by AI, prompted by a human. A lot of
               | it is slop and crap. And there will be more slop and crap
               | with AI than before. But that was the case, when the
               | medium changed from hand writen to printed books. And
               | when paper and printing became cheap, we had slop like
               | those 10 Cent Western or Romance novellas.
               | 
               | We also still had Goethe, still had Kleist, still had
               | Grass (sorry, very German centric here).
               | 
               | We also have Inception vs. the latest sequel of any
               | Marvel franchise.
               | 
               | I have seen AI writen, but human prompted short stories,
               | that made people well up and find ideas presented in a
               | light not seen before. And I have seen AI generated
               | stories that one wants to purge from my brain.
               | 
               | It isn't the tool - it is the one yielding it.
               | 
               | Question: Did photoshop kill photography? Because
               | honestly, this AI discussion to me sounds very much like
               | the discussion back then.
        
               | weebull wrote:
               | > Question: Did photoshop kill photography? Because
               | honestly, this AI discussion to me sounds very much like
               | the discussion back then.
               | 
               | It killed an aspect of it. The film processing in the
               | darkroom. Even before digital cameras were ubiquitous it
               | was standard to get a scan before doing any processing
               | digitally. Chemical processing was reduced the minimum
               | necessary.
        
               | amelius wrote:
               | Lightroom killed photography.
        
               | mlrtime wrote:
               | I was going to reply defending AI tooling and crappy
               | results, but I think I'm done with it.
               | 
               | I think there are just a class of people know that think
               | that you cannot get 'macbook' quality with a LLM. I don't
               | know why I try to convince them, it's not in my benefit.
        
               | i7l wrote:
               | That's a false dichotomy, because transistors and ICs are
               | manufactured to be deterministic and nearly perfect. LLMs
               | can never be guaranteed to be like that.
               | 
               | Yes, some things are better when manufactured in highly
               | automated ways (like computer chips), but their design
               | has been thoroughly tested and before shipping the chips
               | themselves go through lots of checks to make sure they
               | are correct. LLM code is almost never treated that way
               | today.
        
           | sfn42 wrote:
           | It's more like the chess.com vs lichess example in my mind.
           | On the one hand you have a big org, dozens of devs, on the
           | other you have one guy doing a better job.
           | 
           | It's amazing what one competent developer can do, and it's
           | amazing how little a hundred devs end up actually doing when
           | weighed down by beaurocracy. And lets not pretend even half
           | of them qualify as competent, not to mention they probably
           | don't care either. They get to work and have a 45 min coffee
           | break, move some stuff around in the Kanban board, have
           | another coffee break, then lunch, then foosball etc. Ad when
           | they actually write some code it's ass.
           | 
           | And sure, for those guys maybe LLMs represent a huge
           | productivity boost. For me it's usually faster to do the work
           | myself than to coax the bot into creating something
           | acceptable.
        
             | saarraz1 wrote:
             | Agreed. Most people don't do anything and this might
             | actually get them to produce code at an acceptable rate. I
             | find that I often know what I need to do and just hitting
             | the LLM until it does what I want is more work than writing
             | the damn code (the latter also being a better way to be
             | convinced that it works, since you actually know what it
             | does and how). People are very bad code reviewers,
             | especially those people who don't do anything, so making
             | them full time code reviewers always seemed very odd to me.
        
           | ChrisMarshallNY wrote:
           | This is really what it's about.
           | 
           | As someone that started with Machine Code, I'm grateful for
           | compiled -even interpreted- languages. I can't _imagine_
           | doing the kind of work that I do, nowadays, in Machine Code.
           | 
           | I'm finding it quite interesting, using LLM-assisted
           | development. I still need to keep an eye on things (for
           | example, the LLM tends to suggest crazy complex solutions,
           | like writing an entire control from scratch, when a simple
           | subclass, and five lines of code, will work much better), but
           | it's actually been a great boon.
           | 
           | I find that I learn a lot, using an LLM, and I love to learn.
        
             | croes wrote:
             | But we become watchers instead of makers.
             | 
             | There is a difference between cooking and putting a ready
             | meal into the microwave.
             | 
             | Both satisfy your hunger but only one can give some kind of
             | pride.
        
               | ChrisMarshallNY wrote:
               | Eh. I've had pride in my work for over 40 years.
               | 
               | The tools change, but the spirit only grows.
        
               | raw_anon_1111 wrote:
               | The same thing happens if you are the head cook in a
               | restaurant.
               | 
               | If you are a cook wanting to open a restaurant, you will
               | be delegating, the same thing with AI. If you are fine
               | only doing what your hands can possibly do in the time
               | allotted, go ahead and cook in your kitchen.
               | 
               | But I need to make money to be able to trade for the food
               | I eat.
        
               | croes wrote:
               | You will make money but the others are the artists.
               | 
               | That's the whole point. You become a customer of an AI
               | service, you get what you want but it wasn't done by you.
               | You get money but not the feeling of accomplishment from
               | cracking a problem. Like playing a video game following a
               | solution or solving a crossword puzzle with google.
        
               | raw_anon_1111 wrote:
               | What good is a "feeling of accomplishment" as I am on the
               | street homeless, hungry and naked?
        
               | croes wrote:
               | Pretty B/W view. The feeling of accomplishment is the
               | part that makes a job interesting, if it's just about
               | money it becomes dull.
               | 
               | And don't forget, it's more likely to find someone
               | cheaper who can write the same prompts as you than people
               | with the same kind of experience in cracking problems.
        
               | raw_anon_1111 wrote:
               | To tackle the second part first, do you think creating
               | finely crafted bespoke code is going to save a mid level
               | ticket taker (not referring to you of course) who can
               | take well defined requirements and create code is going
               | to save anyone's job - ie "a human LLM"?
               | 
               | Those types of developers on the enterprise dev side -
               | where most developers work - were becoming a commodity a
               | decade ago and wages have been basically stagnant. Now
               | those types of developers are finding it hard to stand
               | out and get noticed.
               | 
               | The trick is to move "up the stack" and closer to the
               | customer whether that be an internal customer or external
               | customer and be able to work at a higher level of scope,
               | impact and ambiguity.
               | 
               | https://www.levels.fyi/blog/swe-level-framework.html
               | 
               | It's been well over a decade and 6 jobs ago that I had to
               | do a coding interview to prove I was able "to codez real
               | gud", every job I've had since then has been more
               | concerned with whether I was "smart and get things done".
               | That could mean coding, leading teams, working with "the
               | business", being on Zoom calls with customers, flying out
               | to the customers site, or telling a PE backed company
               | with low margins that they didn't need a team of
               | developers, they needed to outsource complete
               | implementations to other companies.
               | 
               | I've always seen coding as grunt work. But the only way
               | to go from requirements -> architectural vision -> result
               | and therefore getting money in my pocket.
               | 
               | My vision was based on what I could do myself in the
               | allotted time at first and then what I could do with
               | myself + leading a team. Now it's back to what I can do
               | by myself + Claude Code and Codex.
               | 
               | As far as the first question, my "fun" during my adult
               | life has come from teaching fitness classes until I was
               | 35 and running with friends in charity races on the
               | weekend, and just hanging out, spending time with my (now
               | grown) stepsons after that and for the past few years
               | just spending time with my wife and traveling, concerts,
               | some "digital nomadding" etc
        
               | ChrisMarshallNY wrote:
               | Check this out: https://imgur.com/a/aVxryBf
               | 
               | It's a carved wooden dragon that my dad got from
               | Indonesia (probably about 50 years ago).
               | 
               | It's hard to appreciate, if you aren't holding it, but it
               | weighs _a lot_ , and is intricately carved, all over.
               | 
               | I guarantee that the carver used a Dremel.
               | 
               | I still have a huge amount of respect for their work.
               | That wood is like _rock_. I would not want to carve it
               | with hand tools.
               | 
               | There's just some heights we can't reach, without a
               | ladder.
        
           | i7l wrote:
           | And therein lies the crux: some people love to craft each
           | part themselves, whereas others love to orchestrate but not
           | manufacture each part.
           | 
           | With LLMs and engineers often being forced by management to
           | use them, everyone is pushed to become like the second group,
           | even though it goes against their nature. The former group
           | see the part as a means, whereas the latter view it as the
           | end.
           | 
           | Some people love the craft itself and that is either taken
           | away or hollowed out.
        
           | berkes wrote:
           | > we had companies that employed many people, so that the top
           | level of the company could simply specify what they wanted,
           | and the lower levels only had to focus on making individual
           | parts.
           | 
           | I think this makes a perfect counter-example. Because this
           | structure is an important reason for YC to exist and what the
           | HN crowd often rallies against.
           | 
           | Such large companies - generally - don't make good products.
           | Large companies rarely make good products in this way. Most,
           | today, just buy companies that built something in the GP's
           | cited vein: a creative process, with pivots, learnings, more
           | pivots, failures or - when successful - most often successful
           | in an entirely different form or area than originally
           | envisioned. Even the large tech monopolies of today
           | originated like that. Zuckerberg never envisioned VR worlds,
           | photo-sharing apps, or chat apps, when he started the campus-
           | fotobook-website. Bezos did not have some 5d-chess blueprint
           | that included the largest internet-infrastructure-for-hire
           | when he started selling books online.
           | 
           | If anything, this only strengthens the point you are arguing
           | against: a business that operates by a "head" "specifying
           | what they want" and having "something" figure out how to
           | build the parts, is historically a very bad and inefficient
           | way to build things.
        
         | leftbehinds wrote:
         | reminds of arguments for - hosting a server vs running stuff in
         | cloud - vps vs containers
        
         | logicprog wrote:
         | This is beautifully written, but as a point against agentic AI
         | coding, I just don't really get it.
         | 
         | It seems to assume that vibe coding or like whatever you call
         | the Gas Town model of programming is the only option, but you
         | don't have to do that. You don't have to specify upfront what
         | you want and then never change or develop that as you go
         | through the process of building it, and you don't have to
         | accept whatever the AI gives you on the other end as final.
         | 
         | You can explore the affordances of the technologies you're
         | using, modify your design and vision for what you're building
         | as you go; if anything, I've found AI coding mix far easier to
         | change and evolve my direction because it can update all the
         | various parts of the code that need to be updated when I want
         | to change direction as well as keeping the tests and
         | specification and documentation in sync, easily and quickly.
         | 
         | You also don't need to take the final product as a given, a
         | "simulacrum delivered from a vending machine": build, and then
         | once you've gotten something working, look at it and decide
         | that it's not really what you want, and then continue to
         | iterate and change and develop it. Again, with AI coding, I've
         | found this easier than ever because it's easier to iterate on
         | things. The process is a bit faster for not having to move the
         | text around and looking up API documentation myself, even
         | though I'm directly dictating the architecture and organization
         | and algorithms and even where code should go most of the time.
         | 
         | And with the method I'm describing, where you're in the code
         | just as much as the AI is, just using it to do the
         | text/API/code munging, you can even let the affordances of not
         | just the technologies, but the source code and programming
         | language itself effect how you do this: if you care about the
         | code quality and clarity and organization of the code that the
         | AI is generating, you'll see when it's trying to brute force
         | its way past technical limitations and instead redirect it to
         | follow the grain. It just becomes easier and more fluid to do
         | that.
         | 
         | If anything, AI coding in general makes it easier to have a
         | conversation with the machine and its affordances and your
         | design vision and so on, then before because it becomes easier
         | to update everything and move everything around as your ideas
         | change.
         | 
         | And nothing about it means that you need to be ignorant of
         | what's going on; ostensibly you're reviewing literally every
         | line of code it creates and deciding what libraries and
         | languages as well as the architecture, organization and
         | algorithms it's using. You are aren't you? So you should know
         | everything you need to know. In fact, I've learned several
         | libraries and a language just from watching it work, enough
         | that I can work with them without looking anything up, even new
         | syntax and constructs that would have been very unfamiliar
         | prior on my manual coding days.
        
         | koliber wrote:
         | Sometimes you want an artistic vase that captures some
         | essential element of beauty, culture, or emotion.
         | 
         | Sometimes you want a utilitarian teapot to reliably pour a cup
         | of tea.
         | 
         | The materials and rough process for each can be very similar.
         | One takes a master craftsman and a lot of time to make and
         | costs a lot of money. The other can be made on a production
         | line and the cost is tiny.
         | 
         | Both have are desirable, for different people, for different
         | purposes.
         | 
         | With software, it's similar. A true master knows when to get it
         | done quick and dirty and when to take the time to ponder and
         | think.
        
           | bayindirh wrote:
           | > Sometimes you want a utilitarian teapot to reliably pour a
           | cup of tea.
           | 
           | If you pardon the analogy, watch how Japanese make a
           | utilitarian teapot which reliably pours a cup of tea.
           | 
           | It's more complicated and skill-intensive than it looks.
           | 
           | In both realms, making an artistic vase can be simpler than a
           | simple utilitarian tool.
           | 
           | AI is good at making (poor quality, arguably) artistic vases
           | via its stochastic output, not highly refined, reliable
           | tools. Tolerances on these are tighter.
        
             | koliber wrote:
             | There is a whole range of variants in between those two
             | "artistic vs utilitarian" points. Additionally, there is a
             | ton of variance around "artistic" vs "utilitarian".
             | 
             | Artisans in Japan might go to incredible lengths to create
             | utilitarian teapots. Artisans who graduated last week from
             | a 4-week pottery workshop will produce a different kind
             | quality, albeit artisan. $5.00 teapots from an East Asian
             | mass production factory will be very different than high
             | quality mass-produced upmarket teapots at a higher price. I
             | have things in my house that fall into each of those
             | categories (not all teapots, but different kinds of wares).
             | 
             | Sometimes commercial manufacturing produces worse
             | tolerances than hand-crafting. Sometimes, commercial
             | manufacturing is the only way to get humanly unachievable
             | tolerances.
             | 
             | You can't simplify it into "always" and "never" absolutes.
             | Artisan is not always nicer than commercial. Commercial is
             | not always cheaper than artisan. _____ is not always _____
             | than ____.
             | 
             | If we bring it back to AI, I've seen it produce crap, and
             | I've also seen it produce code that honestly impressed me
             | (my opinion is based on 24 years of coding and engineering
             | management experience). I am reluctant to make a call where
             | it falls on that axis that we've sketched out in this
             | message thread.
        
         | spacecadet wrote:
         | This is cute, but this is true for ALL activities in life. I
         | have to constantly remind my brother that his job is not unique
         | and if he took a few moments, he might realize, flipping
         | burgers is also molding lumps of clay.
         | 
         | I think the biggest beef I have with Engineers is that for
         | decades they more or less reduced the value of other lumps of
         | clay and now want to throw up arms when its theirs.
        
         | raw_anon_1111 wrote:
         | In 30 years across 10 jobs, the companies I've worked for have
         | not paid me to "code". They've paid me to use my experience to
         | add more business value than the total cost of employing me.
         | 
         | I'm no less proud of what I built in the last three weeks using
         | three terminal sessions - one with codex, one with Claude, and
         | one testing everything from carefully designed specs - than I
         | was when I first booted a computer, did "call -151" to get to
         | the assembly language prompt on my Apple //e in 1986.
         | 
         | The goal then was to see my ideas come to life. The goal now is
         | to keep my customers happy, get projects done on time, on
         | budget and meets requirements and continue to have my employer
         | put cash in my account twice a month - and formerly put AMZN
         | stock in my brokerage account at vesting.
        
         | resters wrote:
         | It's very similar now, you have to _surf a swell of selective
         | ignorance_ that is (feels?) less reliable than the ignorance
         | that one adopts when using a dependency one hasn 't read and
         | understood the source code for.
         | 
         | One must be conversant in abstractions that are themselves
         | ephemeral and half hallucinated. It's a question of what to
         | cling to, what to elevate beyond possible hallucinated rubbish.
         | At some level it's a much faster version of the meastspace
         | process and it can be extermely emotionally uncomfortable and
         | anarchic to many.
        
         | jatora wrote:
         | Yeah? And then you continue prompting and developing, and go
         | through a very similar iterative process, except now it's
         | faster and you get to tackle more abstract, higher level
         | problems.
         | 
         | "Most developers don't know the assembly code of what they're
         | creating. When you skip assembly you trade the very thing you
         | could have learned to fully understand the application you were
         | trying to make. The end result is a sad simulacrum of the
         | memory efficiency you could have had."
         | 
         | This level of purity-testing is shallow and boring.
        
           | wtetzner wrote:
           | I don't think this comparison holds up. With a higher-level
           | language, the material you're building with is a formal
           | description of the software, which can be fed back into a
           | compiler to get a deterministic outcome.
           | 
           | With an LLM, you put in a high-level description, and then
           | check in the "machine code" (generated code).
        
         | anymouse123456 wrote:
         | Having a background in fine art (and also knew Aral many years
         | ago!), this prose resonates heavily with me.
         | 
         | Most of the OP article also resonated with me as I bounce back
         | and forth between learning (consuming, thinking, pulling,
         | integrating new information) to building (creating, planning,
         | doing) every few weeks or months. I find that when I'm feeling
         | distressed or unhappy, I've lingered in one mode or the other a
         | little too long. Unlike the OP, I haven't found these modes to
         | be disrupted by AI at all, in fact it feels like AI is
         | supporting both in ways that I find exhilarating.
         | 
         | I'm not sure OP is missing anything because of AI per se, it
         | might just be that they are ready to move their focus to
         | broader or different problem domains that are separate from
         | typing code into an IDE?
         | 
         | For me, AI has allowed me to probe into areas that I would have
         | shied away from in the past. I feel like I'm being pulled
         | upward into domains that were previously inaccessible.
         | 
         | I use Claude on a daily basis, but still find myself frequently
         | hand-writing code as Claude just doesn't deliver the same
         | results when creating out of whole cloth.
         | 
         | Claude does tend to make my coarse implementations tighter and
         | more robust.
         | 
         | I admittedly did make the transition from software only to
         | robotics ~6 years ago, so the breadth of my ignorance is still
         | quite thrilling.
        
         | dwaite wrote:
         | Supposedly when Michelangelo was asked about how he created the
         | statue of David, he said "I just chipped away everything that
         | wasn't David."
         | 
         | Your work is influenced by the medium by which you work. I used
         | to be able to tell very quickly if a website was developed in
         | Ruby on Rails, because some approaches to solve a problem are
         | easy and some contain dragons.
         | 
         | If you are coding in clay, the problem is getting turned into a
         | problem solvable in clay.
         | 
         | The challenge if you are directing others (people or agents) to
         | do the work is that you don't know if they are taking into
         | account the properties of the clay. That may be the difference
         | between clean code - and something which barely works and is
         | unmaintainable.
         | 
         | I'd say in both cases of delegation, you are responsible for
         | making sure the work is done correctly. And, in both cases, if
         | you do not have personal experiences in the medium you may not
         | be prepared to judge the work.
        
         | nindalf wrote:
         | For me it's a related but different worry. If I'm no longer
         | thinking deeply, then maybe my thinking skills will simply
         | atrophy and die. Then when I really need it, I won't have it.
         | I'll be reduced to yanking the lever on the AI slot machine,
         | hoping it comes up with something that's good enough.
         | 
         | But at that point, will I even have the ability to distinguish
         | a good solution from a bad one? How would I know, if I've been
         | relying on AI to evaluate if ideas are good or not? I'd just be
         | pushing mediocre solutions off as my own, without even
         | realising that they're mediocre.
        
         | tcgv wrote:
         | I get what he's pointing at: building teaches you things the
         | spec can't, and iteration often reveals the real problem.
         | 
         | That said, the framing feels a bit too poetic for engineering.
         | Software isn't only craft, it's also operations, risk, time,
         | budget, compliance, incident response, and maintenance by
         | people who weren't in the room for the "lump of clay" moment.
         | Those constraints don't make the work less human; they just
         | mean "authentic creation" isn't the goal by itself.
         | 
         | For me the takeaway is: pursue excellence, but treat learning
         | as a means to reliability and outcomes. Tools (including LLMs)
         | are fine with guardrails, clear constraints up front and
         | rigorous review/testing after, so we ship systems we can reason
         | about, operate, and evolve (not just artefacts that feel
         | handcrafted).
        
           | rsyring wrote:
           | > That said, the framing feels a bit too poetic for
           | engineering.
           | 
           | I wholeheartedly disagree but I tend to believe that's going
           | to be highly dependent on what type of developer a person is.
           | One who leans towards the craftsmanship side or one who leans
           | towards the deliverables side. It will also be impacted by
           | the type of development they are exposed to. Are they in an
           | environment where they can even have a "lump of clay" moment
           | or is all their time spent on systems that are too
           | old/archaic/complex/whatever to ever really absorb the
           | essence of the problem the code is addressing?
           | 
           | The OP's quote is exactly how I feel about software. I often
           | don't know exactly what I'm going to build. I start with a
           | general idea and it morphs towards excellence by the
           | iteration. My idea changes, and is sharpened, as it
           | repeatedly runs into reality. And by that I mean, it's
           | sharpened as I write and refactor the code.
           | 
           | I personally don't have the same ability to do that with code
           | review because the amount of time I spend reviewing/absorbing
           | the solution isn't sufficient to really get to know the
           | problem space or the code.
        
         | giancarlostoro wrote:
         | The best analogy I think is, if you just take Stack Overflow
         | code solutions, smoosh over your code and hit compile / build,
         | and move on without ever looking at "why it works" you're
         | really not using your skills to the best of your ability, and
         | it could introduce bugs you didn't expect, or completely
         | unnecessary dependencies. With Stack Overflow you can have
         | other people pointing out the issues with the accepted answer
         | and giving you better options.
        
           | sodapopcan wrote:
           | This keeps coming up again and again and again, but like how
           | many times were you able to copy paste SO solution wholesale
           | and just have it work? Other than for THE most simple cases
           | (usually CSS) there would always have to be some
           | understanding involved. Of course you don't always learn
           | deeply every time, but the whole "copy paste off of
           | stackoverflow" was always an exaggeration that is being used
           | in seeming earnest.
        
         | 4er_transform wrote:
         | Honestly this sounds like a Luddite mindset (and I mean that
         | descriptively, not to be insulting). This mindset holds us
         | back.
         | 
         | You can imagine the artisans who made shirts saying the exact
         | same thing as the first textile factories became operational.
         | 
         | Humans have been coders in the sense we mean for a matter of
         | decades at most - a blip in our existence. We're capable of far
         | more, and this is yet another task we should cast into the
         | machine of automation and let physical laws do the work for us.
         | 
         | We're capable of manipulating the universe into doing our
         | bidding, including making rocks we've converted into silicones
         | think on our behalf. Making shirts and making code: we're
         | capable of so much more.
        
         | steveBK123 wrote:
         | > Being handed a baked and glazed artefact that approximates
         | what you thought you wanted to make
         | 
         | Isn't this also an overstatement, and the problem is worse.
         | That is - the code being handed back is a great prototype,
         | needs polishing/finishing, and is ignorant of obvious implicit
         | edge cases unless you explicitly innumerate all of them in your
         | prompts??
         | 
         | For me, the state of things reminds me of a bad job I had years
         | ago.
         | 
         | Worked with a well-regarded long tenured but truculent senior
         | engineer who was immune to feedback due to his seniority. He
         | committed code that either didn't run, didn't past tests, or
         | implemented only the most obvious happy path robotically
         | literal interpretation of requirements.
         | 
         | He was however, very very fast... underbidding teammates on
         | time estimates by 10x.
         | 
         | He would hand back the broken prototype and we'd then spend the
         | 10x time making his code actually something you can run in
         | production.
         | 
         | Management kept pushing this because he had a great reputation,
         | promised great things, and every once in a while did actually
         | deliver stuff fast. It took years for management to come around
         | to the fact that this was not working.
        
         | dekhn wrote:
         | That quote sounds like special pleading for artisans.
        
         | sanderjd wrote:
         | I relate to this. But also, isn't it just that every human
         | endeavor goes through an evolution from craft to commodity,
         | which is sad for the craftsmen but good for everyone else, and
         | that we happen to be the ones living through that for software?
         | 
         | For instance, I think about the pervasive interstate overpass
         | bridge. There was a time long ago when building bridges was a
         | craft. But now I see like ten of these bridges every day, each
         | of which is better - in the sense of how much load they can
         | support and durability and reliability - than the best that
         | those craftsmen of yore could make.
         | 
         | This doesn't mean I'm in any way immune to nostalgia. But I try
         | to keep perspective, that things can be both sad and ultimately
         | good.
        
           | convolvatron wrote:
           | there is a presumption that the models we are using today are
           | 'good enough'. by models I mean thinks like linkers and
           | package managers, micro services and cluster management
           | tools.
           | 
           | I personally think that we're not done evolving really, and
           | to call it quits today would leave alot of efficiency and
           | productivity on the table
        
           | wtetzner wrote:
           | If you're only building things that have been built before,
           | then sure, though I'd argue we already had solutions for that
           | before LLMs.
        
       | tbmtbmtbmtbmtbm wrote:
       | Make sure you start every day with the type of confidence that
       | would allow you to refer to yourself as an intellectual one-
       | percenter
        
         | FeteCommuniste wrote:
         | He specifically wrote that his intellect was _not_ in the  "top
         | 1%" of people who seemed to solve problems easily. His "1%
         | status" was in the bullheadedness needed to pound away at a
         | problem for days to find a solution.
        
       | tayo42 wrote:
       | > I tried getting back in touch with physics, reading old
       | textbooks. But that wasn't successful either. It is hard to
       | justify spending time and mental effort solving physics problems
       | that aren't relevant or state-of-the-art
       | 
       | I tried this with physics and philosophy. I think i want to do a
       | mix of hard but meaningful. For academic fields like that its
       | impossible for a regular person to do as a hobby. Might as well
       | just do puzzles or something.
        
       | themafia wrote:
       | > Yes, I blame AI for this.
       | 
       | Just don't use it. That's always an option. Perhaps your builder
       | doesn't actually benefit from an unlimited runway detached from
       | the cost of effort.
        
       | bariswheel wrote:
       | Good highlight of the struggle between Builder and Thinker, I
       | enjoyed the writing. So why not work on PQC? Surely you've
       | thought about other avenues here as well.
       | 
       | If you're looking for a domain where the 70% AI solution is a
       | total failure, that's the field. You can't rely on vibe coding
       | because the underlying math, like Learning With Errors (LWE) or
       | supersingular isogeny graphs, is conceptually dense and hasn't
       | been commoditized into AI training data yet. It requires that
       | same 'several-day-soak' thinking you loved in physics,
       | specifically because we're trying to build systems that remain
       | secure even against an adversary with a quantum computer. It's
       | one of the few areas left where the Thinker isn't just a luxury,
       | but a hard requirement for the Builder to even begin.
        
       | Der_Einzige wrote:
       | Instant upvote for a Philiip Mainlander quote at the end. He's
       | the OG "God is Dead" guy and Nietzsche was reacting (very poorly)
       | to Mainlander and other pessimists like Schopenhauer when he
       | followed up with his own, shittier version of "god is dead"
       | 
       | Please read up on his life. Mainlander is the most
       | extreme/radical Philosophical Pessimist of them all. He wrote a
       | whole book about how you should rationally kill yourself and then
       | he _killed himself_ shortly after.
       | 
       | https://en.wikipedia.org/wiki/Philipp_Mainl%C3%A4nder
       | 
       | https://dokumen.pub/the-philosophy-of-redemption-die-philoso...
       | 
       | Max Stirner and Mainlander would have been friends and are
       | kindred spirits philosophically.
       | 
       | https://en.wikipedia.org/wiki/Bibliography_of_philosophical_...
        
       | sfink wrote:
       | I definitely relate to this. Except that while I was in the 1% in
       | university who thought hard, I don't think my success rate was
       | that high. My confidence in the time was quite high, though, and
       | I still remember the notable successes.
       | 
       | And also, I haven't started using AI for writing code yet. I'm
       | shuffling toward that, with much trepidation. I ask it lots of
       | coding questions. I make it teach me stuff. Which brings me to
       | the point of my post:
       | 
       | The other day, I was looking at some Rust code and trying to work
       | out the ownership rules. In theory, I more or less understand
       | them. In practice, not so much. So I had Claude start quizzing
       | me. Claude was a pretty brutal teacher -- he'd ask 4 or 5
       | questions, most of them solvable from what I knew already, and
       | then 1 or 2 that introduced a new concept that I hadn't seen. I
       | would get that one wrong and ask for another quiz. Same thing: 4
       | or 5 questions, using what I knew plus the thing just introduced,
       | plus 1 or 2 with a new wrinkle.
       | 
       | I don't think I got 100% on any of the quizzes. Maybe the last
       | one; I should dig up that chat and see. But I learned a ton, and
       | had to think really hard.
       | 
       | Somehow, I doubt this technique will be popular. But my
       | experience with it was very good. I recommend it. (It does make
       | me a little nervous that whenever I work with Claude on things
       | that I'm more familiar with, he's always a little off base on
       | some part of it. Since this was stuff I didn't know, he could
       | have been feeding me slop. But I don't think so; the explanations
       | made sense and the the compiler agreed, so it'd be tough to get
       | anything completely wrong. And I was thinking through all of it;
       | usually the bullshit slips in stealthily in the parts that don't
       | _seem_ to matter, but I had to work through everything.)
        
       | Animats wrote:
       | "Sometimes you have to keep thinking past the point where it
       | starts to hurt." - Fermi
        
       | anonymous344 wrote:
       | yes but you solved problems already solved by someone else. how
       | about something that hasn't been solved, or yet even noticed?
       | that gives the greatest satisfaction
        
       | rc-1140 wrote:
       | I think what plagues a lot of pure STEM types in this tumultuous
       | period of AI (or "AI") is that they've spent a majority of their
       | lives mulling over some problem until they've worked out every
       | possible imperfection, and once they've achieved something they
       | consider close to that level of perfection, _that 's_ when they
       | say they're done.
       | 
       | While this may be an unfair generalization, and apologies to
       | those who don't feel this way, but I believe STEM types like the
       | OP are used to problem solving that's linear in the sense that
       | the problem only exists in its field as something to be solved,
       | and once they figure it out, they're done. The OP even described
       | his mentality as that of a "Thinker" where he received a problem
       | during his schooling, mulled over it for a long time, and
       | eventually came to the answer. That's it, next problem to crack.
       | Their whole lives revolve around this process and most have never
       | considered anything outside it.
       | 
       | Even now, despite my own healthy skepticism of and distaste for
       | AI, I am forced to respect that AI can do some things very fast.
       | People like the OP, used to chiseling away at a problem for days,
       | weeks, months, etc., now have that throughput time slashed.
       | They're used to the notion of thinking long and hard about a very
       | specific problem and finally having some output; now, code
       | modules that are "good enough" can be cooked up in a few minutes,
       | and if the module works the problem is solved and they need to
       | find the next problem.
       | 
       | I think this is more common than most people want to admit, going
       | back to grumblings of "gluing libraries together" being
       | unsatisfying. The only suggestion I have for the OP is to expand
       | what you think about. There are other comments in this thread
       | supporting it but I think a sea change that AI is starting to
       | bring for software folks is that we get to put more time towards
       | enhancing module design, user experience, resolving tech debt,
       | and so on. People being the ones writing code is still very
       | important.
       | 
       | I think there's more to talk about where I do share the OP's
       | yearning and fears (i.e., people who weren't voracious readers or
       | English/literary majors being oneshot by the devil that is AI
       | summaries, AI-assisted reading, etc.) but that's another story
       | for another time.
        
         | ai_critic wrote:
         | > I think what plagues a lot of pure STEM types in this
         | tumultuous period of AI (or "AI") is that they've spent a
         | majority of their lives mulling over some problem until they've
         | worked out every possible imperfection, and once they've
         | achieved something they consider close to that level of
         | perfection, that's when they say they're done.
         | 
         | These people are miserable to work with if you need things done
         | quickly and can tolerate even slight imperfection.
         | 
         | That operating regime is, incidentally, 95% of the work we
         | actually get paid to do.
        
       | foxmoss wrote:
       | Eventually I always get to a problem I can't solve by just
       | throwing an LLM at it and have to go in and properly debug
       | things. At that point knowing the code base helps a hell of a
       | lot, and I would've been better off writing the entire thing by
       | hand.
        
       | koakuma-chan wrote:
       | What a bizarre claim. If _you_ can solve anything by thinking,
       | why don 't you become a scientist? Think of a theory that unites
       | quantum physics and general relativity.
        
       | keyle wrote:
       | I don't get it.
       | 
       | I think just as hard, I type less. I specify precisely and I
       | review.
       | 
       | If anything, all we've changed is working at a higher level. The
       | product is the same.
       | 
       | But these people just keep mixing things up like "wow I got a
       | ferrari now, watch it fly off the road!"
       | 
       | Yeah so you got a tools upgrade; it's faster, it's more powerful.
       | Keep it on the road or give up driving!
       | 
       | We went from auto completing keywords, to auto completing
       | symbols, to auto completing statements, to auto completing
       | paragraphs, to auto completing entire features.
       | 
       | Because it happened so fast, people feel the need to rename
       | programming every week. We either vibe coders now, or agentic
       | coders or ... or just programmers hey. You know why? I write in
       | C, I get machine code, I didn't write the machine code! It was
       | all an abstraction!
       | 
       | Oh but it's not the same you say, it changes every time you ask.
       | Yes, for now, it's still wonky and janky in places. It's just a
       | stepping stone.
       | 
       | Just chill, it's programming. The tools just got even better.
       | 
       | You can still jump on a camel and cross the desert in 3 days.
       | Have at it, you risk dying, but enjoy. Or you can just rent a
       | helicopter and fly over the damn thing in a few hours. Your
       | choice. Don't let people tell you it isn't travelling.
       | 
       | We're all Linus Torvalds now. We review, we merge, we send back.
       | And if you had no idea what you were doing before, you'll still
       | have no idea what you're doing today. You just fat-finger less
       | typos today than ever before.
        
         | joseangel_sc wrote:
         | except the thing does not work as expected and it just makes
         | you worse not better
        
           | keyle wrote:
           | Like I said that's temporary. It's janky and wonky but it's a
           | stepping stone.
           | 
           | Just look at image generation. Actually factually look at it.
           | We went from horror colours vomit with eyes all over, to 6
           | fingers humans, to pretty darn good now.
           | 
           | It's only time.
        
             | leecommamichael wrote:
             | Why is image generation the same as code generation?
        
               | dcw303 wrote:
               | it's not. We were able to get rid of 6 fingered hands by
               | getting very specific, and fine tuning models with lots
               | of hand and finger training data.
               | 
               | But that approach doesn't work with code, or with
               | reasoning in general, because you would need to
               | exponentially fine tune everything in the universe. The
               | illusion that the AI "understands" what it is doing is
               | lost.
        
               | rvz wrote:
               | It isn't.
               | 
               | Code generation progression in LLMs still carries higher
               | objective risk of failure depending on the experience on
               | the person using it because:
               | 
               | 1. They still do not trust if the code works (even if it
               | has tests) thus, needs thorough human supervision and
               | still requires on-going maintainance.
               | 
               | 2. Hence (2) it can cost you _more money_ than the tokens
               | you spent building it in the first place when it goes
               | horribly wrong in production.
               | 
               | Image generation progression comes with close to no
               | operational impact, and has far less human supervision
               | and can be safely done with none.
        
               | raw_anon_1111 wrote:
               | This sounds like every system that I didn't write
               | completely myself and honestly some that I did
        
             | mr_freeman wrote:
             | > Just look at image generation. Actually factually look at
             | it. We went from horror colours vomit with eyes all over,
             | to 6 fingers humans, to pretty darn good now.
             | 
             | Yes, but you're not taking into account what actually
             | caused this evolution. At first glance, it looks like
             | exponential growth, but then we see OpenAI (as one example)
             | with trillions in obligations compared to 12-13 billion in
             | annual revenue. Meanwhile, tool prices keep rising,
             | hardware demand is surging (RAM shortages, GPUs), and yet
             | new and interesting models continue to appear. I've been
             | experimenting with Claude over the past few days myself.
             | Still, at some point, something is bound to backfire.
             | 
             | The AI "bubble" is real, you don't need a masters degree in
             | economics to recognize it. But with mounting economic
             | pressures worldwide and escalating geopolitical tension we
             | may end up stuck with nothing more than those amusing Will
             | Smith eating pasta videos for a while.
        
           | beebmam wrote:
           | Comments like these are why I don't browse HN nearly ever
           | anymore
        
             | w4yai wrote:
             | Nothing new. Whenever a new layer of abstraction is added,
             | people say it's worse and will never be as good as the old
             | way. Though it's a totally biased opinion, we just have
             | issues with giving up things we like as human being.
        
               | roadbuster wrote:
               | > Whenever a new layer of abstraction is added
               | 
               | LLMs aren't a "layer of abstraction."
               | 
               | 99% of people writing in assembly don't have to drop down
               | into manual cobbling of machine code. People who write in
               | C rarely drop into assembly. Java developers typically
               | treat the JVM as "the computer." In the OSI network
               | stack, developers writing at level 7 (application layer)
               | almost never drop to level 5 (session layer), and
               | virtually no one even bothers to understand the magic at
               | layers 1 & 2. These all represent successful, effective
               | abstractions for developers.
               | 
               | In contrast, unless you believe 99% of "software
               | development" is about to be replaced with "vibe coding",
               | it's off the mark to describe LLMs as a new layer of
               | abstraction.
        
               | w4yai wrote:
               | > unless you believe 99% of "software development" is
               | about to be replaced with "vibe coding"
               | 
               | Probably not vibe coding, but most certainly with some AI
               | automation
        
               | duskdozer wrote:
               | The difference is that LLM output is very
               | nondeterministic.
        
               | w4yai wrote:
               | It depends. Temperature is a variable. If you really need
               | determinism, you could build a LLM for that. Non-
               | determinism can be a good feature though.
        
               | duskdozer wrote:
               | How would you do that? If it's possible, it seems strange
               | that someone hasn't done it already.
        
               | wtetzner wrote:
               | And because of that, we check in the generated code, not
               | the high-level abstraction. So to understand your
               | program, you have to read the output, not the input.
        
           | CrimsonRain wrote:
           | That's your opinion and you can not use those tools.
           | 
           | People are paying for it because it helps them. Who are you
           | to whine about it?
        
             | nunez wrote:
             | But that's the entire flippin' problem. People are being
             | forced to use these tools professionally at a stagering
             | rate. It's like the industry is in its "training your
             | replacement" era.
        
               | CrimsonRain wrote:
               | you don't like it? Find a place that doesn't enforce it.
               | Can't find it? Then either build it or accept that you
               | want a horse carriage while people want taxi.
        
               | dudewhocodes wrote:
               | How can you be so sure to think you're not replaceable?
               | Because when you use the tools, you're giving data to
               | companies to eventually get even you.
        
               | mr_freeman wrote:
               | That's Capitalism, baby
        
         | tired-turtle wrote:
         | > We're all Linus Torvalds now.
         | 
         | So...where's your OS and SCM?
         | 
         | I get your point that wetware stills matter, but I think it's a
         | bit much to contend that more than a handful of people (or
         | everyone) is on the level of Linus Torvalds now that we have
         | LLMs.
        
           | keyle wrote:
           | I should have been clearer. It was a pun, a take, a joke. I
           | was referring to his day-to-day activity now, where he merges
           | code, doesn't write hardly any code for the linux kernel.
           | 
           | I didn't imply most of use can do half the thing he's done.
           | That's not right.
        
             | tired-turtle wrote:
             | > his day-to-day activity now, where he merges code
             | 
             | But even then...don't you think his insight into and
             | ability to verify a PR far exceeds that of most devs (LLM
             | or not)? Most of us cannot (reasonably) aspire to be like
             | him.
        
               | keyle wrote:
               | Like I said if you didn't know what you were doing
               | before, you won't know what you're doing with today.
               | 
               | Agentic coding in general only amplify your ability (or
               | disability).
               | 
               | You can totally learn how to build an OS and invest 5
               | years of your life doing so. The first version of Linux
               | I'm sure was pretty shoddy. Same for a SCM.
               | 
               | I've been doing this for 30 years. At some point, your
               | limit becomes how much time you're willing to invest in
               | something.
        
               | DANmode wrote:
               | But some can aspire to be him circa five years ago,
               | 
               | while Linus has his own efforts multiplied as well.
        
             | Draiken wrote:
             | Even disregarding what he has done, this is utterly absurd.
             | I almost spit my coffee reading that.
             | 
             | You are going to tell me that the vibe coders care and read
             | the code they merge with the same attention to detail and
             | care that Linus has? Come on...
             | 
             | That's the key for me. People are churning out "full
             | features" or even apps claiming they are dealing with a new
             | abstraction level, but they don't give a fuck about the
             | quality of that shit. They don't care if it breaks in 3
             | weeks/months/years or if that code's even needed or not.
             | 
             | Someone will surely come say "I read all the code I
             | generate" and then I'll say either you're not getting these
             | BS productivity boost people claim or you're lying.
             | 
             | I've seen people pushing out 40k lines of code in a single
             | PR and have the audacity to tell me they've reviewed the
             | code. It's preposterous. People skim over it and YOLO
             | merge.
             | 
             | Or if you do review everything, then it's not gonna be much
             | faster than writing it yourself unless it's extremely
             | simple CRUD stuff that's been done a billion times over. If
             | you're only using AI for these tasks maybe you're a bit
             | more efficient, but nothing close to the claims I keep
             | reading.
             | 
             | I wish people cared about what code they wrote/merged like
             | Linus does, because we'd have a hell of a lot less issues.
        
           | fragmede wrote:
           | My hair hasn't turned blonde and I don't suddenly know how to
           | speak Finnish, either.
           | 
           | You might have missed their point.
        
         | hnfong wrote:
         | I think I understand what the author is trying to say.
         | 
         | We miss thinking "hard" about the small details. Maybe "hard"
         | isn't the right adjective, but we all know the process of
         | coding isn't just typing stuff while the mind wanders. We keep
         | thinking about the code we're typing and the interactions
         | between the new code and the existing stuff, and keep thinking
         | about potential bugs and issues. (This may or may not be
         | "hard".)
         | 
         | And this kind of thinking is totally different from what Linus
         | Torvalds has to think about when reviewing a huge patch from a
         | fellow maintainer. Linus' work is probably "harder", but it's a
         | different kind of thinking.
         | 
         | You're totally right it's just tools improving. When compilers
         | improved most people were happy, but some people who loved hand
         | crafting asm kept doing it as a hobby. But in 99+% cases hand
         | crafting asm is a detriment to the project even if it's fun, so
         | if you love writing asm yourself you're either out of work, or
         | you grudgingly accept that you might have to write Java to get
         | paid. I think there's a place for lamenting this kind of
         | situation.
        
           | Helmut10001 wrote:
           | I agree. I think some of us would rather deal with small,
           | incremental problems than address the big, high-level
           | roadmap. High-level things are much more uncertain than
           | isolated things that can be unit-tested. This can create
           | feelings of inconvenience and unease.
        
           | jtrn wrote:
           | Spot on. It's the lumberjack mourning the axe while holding a
           | chainsaw. The work is still hard. it's just different. The
           | friction comes from developers who prioritize the 'craft' of
           | syntax over delivering value. It results in massive motivated
           | reasoning. We see people suddenly becoming activists about
           | energy usage or copyright solely to justify not using a tool
           | they dislike. They will hunt for a single AI syntax error
           | while ignoring the history of bugs caused by human fatigue.
           | It's not about the tech. it's about the loss of the old way
           | of working.
           | 
           | And it's also somewhat egotistical it seems to me. I sense a
           | pattern that many developers care more about doing what they
           | want instead of providing value to others.
        
             | alkonaut wrote:
             | I disagree. It's like the lumberjack working from home
             | watching an enormous robotic forestry machine cut trees on
             | a set of tv-screens. If he enjoyed producing lumber, then
             | what he sees on those screens will fill him with joy. He's
             | producing lots of lumber. He's much more efficient than
             | with both axe and chainsaw.
             | 
             | But if he enjoyed being in the forest, and _doesn't really
             | care about lumber at all_ (Because it turns out, he never
             | used or liked lumber, he merely produced it for his
             | employer) then these screens won't give him any joy at all.
             | 
             | That's how I feel. I don't care about code, but I also
             | don't really care about products. I mostly care about the
             | craft. It's like solving sudokus. I don't collect solved
             | sudokus. Once solved I don't care about them. Having a
             | robot solve sudokus for me would be completely pointless.
             | 
             | > I sense a pattern that many developers care more about
             | doing what they want instead of providing value to others.
             | 
             | And you'd be 100% right. I do this work because my employer
             | provides me with enough sudokus. And I provide value back
             | which is more than I'm compensated with. That is: I'm
             | compensated with two things: intellectual challenge, and
             | money. That's the relationship I have with my employer. If
             | I could produce 10x more but I don't get the intellectual
             | challenge? The employer isn't giving me what I want - and
             | I'd stop doing the work.
             | 
             | I think "You do what the employer wants, produce what needs
             | to be produced, and in return you get money" is a
             | simplification that misses the literal forest for all the
             | forestry.
        
               | jstummbillig wrote:
               | But now you are conflating solving problems with a
               | personal preference of how the problem should be solved.
               | This never bodes well (unless you always prefer picking
               | the method best suited to solve the problem.)
        
               | alkonaut wrote:
               | Well as I said, I consider myself compensated with
               | intellectual challenge/stimulus as part of my
               | compensation. It's _why_ I do the work to begin with. Or
               | to put it another way: it's either done in a way I like,
               | or it's probably not done at all.
               | 
               | I'm replaceable after all. If there is someone who is
               | better and more effective at solving problems in some
               | objectively good way - they should have my job. The only
               | reason I still have it is because it seems this is hard
               | to find. Employers are stuck with people who solve
               | problems in the way they like for varying personal
               | reasons and not the objectively best way of solving
               | problems.
               | 
               | The hard part in keeping employees happy is that you
               | can't just throw more money at them to make them
               | effective. Keeping them stimulated is the difficult part.
               | Some times you must accept that you must perhaps solve a
               | problem that isn't the most critical one to address, or
               | perhaps a bad call business wise, to keep employees
               | happy, or keep them at all. I think a lot of the "Big
               | rewrites" are in this category, for example. Not really a
               | good idea compared to maintenance/improvement, but if the
               | alternative is maintaining the old one _and_ lose the
               | staff who could do that?
        
               | godelski wrote:
               | A perfect solution never exists
        
             | latexr wrote:
             | > We see people suddenly becoming activists about energy
             | usage or copyright solely to justify not using a tool they
             | dislike.
             | 
             | Maybe _you_ don't care about the environment (which
             | includes yourself and the people you like), or income
             | inequality, or the continued consolidation of power in the
             | hands of a few deranged rich people, or how your favourite
             | artists (do you have any?) are exploited by the industry,
             | but some of us have been banging the drum about those
             | issues for decades. Just because you're only noticing it
             | now or don't care it doesn't mean it's a new thing or that
             | everyone else is being duplicitous. It's a good thing more
             | people are waking up and talking about those.
        
             | chamomeal wrote:
             | > And it's also somewhat egotistical it seems to me. I
             | sense a pattern that many developers care more about doing
             | what they want instead of providing value to others.
             | 
             | I use LLMs a lot. They're ridiculously cool and useful.
             | 
             | But I don't think it's fair to categorize anybody as
             | "egotistical". I enjoy programming for the fun puzzley
             | bits. The big puzzles, and even often the small tedious
             | puzzles. I like wiring all the chunks up together. I like
             | thinking about the best way to expose a component's API
             | with the perfect generic types. That's the part I _like_.
             | 
             | I don't always _like_ "delivering value" because usually
             | that value is "achieve 1.5% higher SMM (silly marketing
             | metric) by the end of the quarter, because the private
             | equity firm that owns our company is selling it next year
             | and they want to get a good return".
        
             | hnfong wrote:
             | Egotistical would be to reject the new tools in principle
             | and be a less efficient developer.
             | 
             | But really, most of us who personally feel sad about the
             | work being replaced by LLMs can still act reasonable, use
             | the new tooling at work like a good employee, and lament
             | about it privately in a blog or something.
        
           | washadjeffmad wrote:
           | I work with a lot of artists, and selling them on (not
           | totally rejecting) AI has largely been unsuccessful until
           | they both understand the analogies and the specifics of what
           | different tools do.
           | 
           | AI makes you the manager. The models are like GRAs or
           | contract workers, maybe new to their fields but with tireless
           | energy, and you need to be able to instruct them correctly
           | and evaluate their outputs. None of them can do everything,
           | and you'll need to carefully hire the ones you want based on
           | the work you need, which means breaking workflows into
           | batchable parts. If you've managed projects before, you've
           | done this.
           | 
           | Right now, my focus is improving pipelines in composition and
           | arrangement based on an artist's corpus. A lot of them just
           | want to be more productive, and it's a slog to write, then
           | break into parts, etc using modern notation software.
        
         | tdstein wrote:
         | > You just fat-finger less typos today than ever before.
         | 
         | My typos are largely admissible.
        
         | rising-sky wrote:
         | I think the more apt analog isn't a faster car, a la Ferrari,
         | it's more akin to someone who likes to drive and now has to sit
         | and monitor the self-driving car steer and navigate. Comparing
         | to the Ferrari is incorrect since it still takes a similar
         | level of agency from the driver versus a <insert slower
         | vehicle>
        
           | nunez wrote:
           | This is exactly the right analogy here.
           | 
           | FSD is very very good most of the time. It's so good (well,
           | v14 is, anyway), it makes it easy to get lulled into thinking
           | that it works all the time. So you check your watch here,
           | check your phone there, and attend to other things, and it's
           | all good until the car decides to turn into a curb (which
           | almost happened to me the other day) or swerve hard into a
           | tree (which happened to someone else).
           | 
           | Funny enough, much like AI, Tesla is shoving FSD down
           | people's throats by gating Autopilot 2, a lane keeping
           | solution that worked extremely well and is much friendlier to
           | people who want limited autonomy here and there, behind the
           | $99/mo FSD sub (and removing the option to pay for the
           | package out of pocket).
        
         | anavat wrote:
         | It is simple. Continuing your metaphor, I have a choice of
         | getting exactly where I want on a camel in 3 days, or getting
         | to a random location somewhere on the other side of the desert
         | on a helicopter in few hours.
         | 
         | And being a reasonable person I, just like the author, choose
         | the helicopter. That's it, that's the whole problem.
        
           | augment_me wrote:
           | You did something smart and efficinently using the least
           | amount of energy and time needed. +1 for consciousness being
           | a mistake
        
           | satvikpendem wrote:
           | Why is that the reasonable choice if it doesn't get you to
           | your destination?
           | 
           | I too did a lot of AI coding but when I saw the spaghetti it
           | made, I went back to regular coding, with ask mode not agent
           | mode as a search engine.
        
             | anavat wrote:
             | Because of compound efficiency and technological
             | enablement.
             | 
             | Or, risking to beat the metaphor to death, because over a
             | span of time I'll cross many more deserts than I would have
             | on a camel, and because I'll cross deserts that I wouldn't
             | even try crossing on a camel.
        
               | satvikpendem wrote:
               | Why does it matter how many deserts you cross if you
               | never get to where you want to go? I similarly can take
               | 10 flights across oceans but never end up in the city I'm
               | trying to visit. Sounds like in your metaphor the person
               | is just crossing desserts because they want to with no
               | goal or destination in mind.
        
               | treszkai wrote:
               | Maybe you wanted to visit Mexico and your dream was
               | specifically about Cancun, but then you ended up in
               | Veracruz and were like "oh well, it is Mexico after all,
               | I'd rather be here and visit five other countries
               | similarly than only a single one with my dream city."
        
               | satvikpendem wrote:
               | I guess this is stretching the analogy a bit far because
               | I'd rather get to the exact place I wanted to go rather
               | than wasting my time non-deterministically wandering
               | around because who knows how long that will take to get
               | anywhere close to my destination.
        
             | amelius wrote:
             | Because taking a rental camel from the airport is faster.
        
           | nottorp wrote:
           | Helicopters are deterministic though :)
        
         | globular-toast wrote:
         | I get it.
         | 
         | I got excited about agents because I told myself it would be
         | "just faster typing". I told myself that my value was never as
         | a typist and that this is just the latest tool like all the
         | tools I had eagerly added to my kit before.
         | 
         | But the reality is different. It's not just typing for me. It's
         | coming up with crap. Filling in the blanks. Guessing.
         | 
         | The huge problem with all these tools is they don't know what
         | they know and what they don't. So when they don't know they
         | just guess. It's absolutely infuriating.
         | 
         | It's not like a Ferrari. A Ferrari does _exactly_ what I tell
         | it to, up to the first-order effects of how open the throttle
         | is, what direction the wheels face, how much pressure is on the
         | brakes etc. The second-order effects are on me, though. I have
         | to understand what effect these pressures will have on my
         | ultimate position on the road. A normie car doesn 't give you
         | as much control but it's less likely to come off the road.
         | 
         | Agents are like a teleport. You describe where you want to be
         | and it just takes you directly there. You say "warm and sunny"
         | and you might get to the Bahamas, but you might also get to the
         | Sahara. So you correct: "oh no, I meant somewhere _nice_ " and
         | maybe you get to the Bahamas. But because you didn't travel
         | there yourself you failed to realise what you actually got.
         | Yeah, it's warm, sunny and nice, but now you're on an island in
         | the middle of nowhere and have to import basically everything.
         | So I prompt again and rewrite the entire codebase, right?
         | 
         | Linus Torvalds works with experts that he trusts. This is like
         | a manic 5 year old that doesn't care but is eager to work.
         | Saying we all get to be Torvalds is like saying we all get to
         | experience true love because we have access to porn.
        
         | nunez wrote:
         | You _think_ you're thinking as hard. Reading code != writing
         | it. Just like watching someone do a thing isn't the same as
         | actually doing it.
        
           | abm53 wrote:
           | Correct... reading code is a much more difficult and
           | ultimately, productive, task.
           | 
           | I suspect those using the tools in the best way are thinking
           | harder than ever for this reason.
        
             | dns_snek wrote:
             | > reading code is a much more difficult
             | 
             | Not inherently, no. Reading it and getting a cursory
             | understanding is easy, truly understanding what it does
             | well, what it does poorly, what the unintended side effects
             | might be, that's the difficult part.
             | 
             | In real life I've witnessed quite a few intelligent and
             | experienced people who truly believe that they're thinking
             | "really hard" and putting out work that's just as good as
             | their previous, pre-AI work, and they're just not. In my
             | experience it roughly correlates to how much time they
             | think they're saving, those who think they're saving the
             | most time are in fact cutting corners and putting out the
             | sloppiest quality work.
        
               | d-us-vb wrote:
               | It depends on the language, paradigm (or lack thereof),
               | quality/accuracy of the names.
               | 
               | My work's codebase is 30 years of never-refactored C++.
               | It takes an exceptional amount of focus and thinking to
               | get even a cursory understanding of anything a particular
               | method or class does or why it's there.
               | 
               | But for languages like C, I agree with you (as long as
               | function pointers aren't used abused).
        
               | godelski wrote:
               | The first principle is that you must not fool yourself--
               | and you are the easiest person to fool. So you have to be
               | very careful about that.            - Feynman
        
             | William_BB wrote:
             | Sure. Reading a book is a much more difficult and
             | ultimately, productive, task than writing a book.
        
           | keithluu wrote:
           | Well, depending on the scope of work, they may be still
           | thinking hard, just on a higher level. That is, thinking
           | about the requirements, specification, and design.
        
         | rvz wrote:
         | > We're all Linus Torvalds now. We review, we merge, we send
         | back. And if you had no idea what you were doing before, you'll
         | still have no idea what you're doing today. You just fat-finger
         | less typos today than ever before.
         | 
         | Except Linus understands the code that is being reviewed /
         | merged in since he already built the kernel and git by hand.
         | You only see him vibe-coding toys but not vibe-coding in the
         | kernel.
         | 
         | Today, we are going to see a gradual skill atrophy with
         | developers over-relying on AI and once something like Claude
         | goes down, they can't do _any work_ at all.
         | 
         | The most accurate representation is that AI is going to rapidly
         | make lots of so-called 'senior engineers' who are over-reliant
         | and unable to detect bad AI code like juniors and interns.
        
           | keyle wrote:
           | If you can't rebuke code today. You can't rebuke code
           | tomorrow.
        
             | tmtvl wrote:
             | By induction that means either nobody can rebuke code or
             | someone who can rebuke code can do that from the day
             | they're born.
        
               | d-us-vb wrote:
               | "can" has multiple meanings in English. It can express
               | both epistemic (describing the world accurately as is)
               | and dynamic (describing the capabilities and attributes
               | of an object) modes. If used epistemically, then parent's
               | phraseology makes perfect sense since his epistemology
               | makes no claim about an object's variability across time.
        
           | raw_anon_1111 wrote:
           | My "skill" for 40 years has been to turn what I wanted my
           | computer to do into code to get it done using the tools
           | available to me. A "senior developer" is not someone who
           | "codez real gud". It's someone who can work at a higher level
           | of scope and ambiguity and has a larger impact on the
           | organization than a ticket taker
        
         | darepublic wrote:
         | >You can still jump on a camel and cross the desert in 3 days.
         | Have at it, you risk dying, but enjoy. Or you can just rent a
         | helicopter and fly over the damn thing in a few hours. Your
         | choice. Don't let people tell you it isn't travelling.
         | 
         | its obviously not wrong to fly over the desert in a helicopter.
         | its a means to an end and can be completely preferable. I mean
         | myself I'd prefer to be in a passenger jet even higher above
         | it, at a further remove personally. But I wouldn't think that
         | doing so makes me someone who knows the desert the same way as
         | someone who has crossed it on foot. It is okay to prefer and
         | utilize the power of "the next abstraction", but I think its
         | rather pig headed to deny that nothing of value is lost to
         | people who are mourning the passing of what they gained from
         | intimate contact with the territory. and no it's not just about
         | the literal typing. the advent of LLMs is not the 'end of
         | typing', that is more reductionist failure to see the point.
        
           | noslenwerdna wrote:
           | I felt the same way about python when I was switching from
           | C++ to python for data analysis
        
             | ericmcer wrote:
             | How? Other then calling utility functions that C++ doesn't
             | have you can't just like skip understanding what you are
             | coding by using Python. If you are importing libraries that
             | do stuff for you that wouldn't be any different than if
             | someone wrote those libs in C++.
        
               | noslenwerdna wrote:
               | Are you saying I was incorrect for feeling that way?
               | 
               | The reason is that you no longer really know what's going
               | on. (And yes, that feeling would be the same if C++ had
               | as rich a library of packages as python for numerical
               | analysis.)
               | 
               | If you are doing something that requires precision you
               | need to know everything that is happening in that
               | library. Also IIRC, I think not knowing what type
               | something is bothered me at the time.
        
           | ericmcer wrote:
           | Reminds me of all the parables about kings who "pretend to be
           | a common man" for a day and walk among their subjects and
           | leave with some new enlightenment.
           | 
           | The idea that you lose a ton of knowledge when you experience
           | things through intermediaries is an old one.
        
         | mohsen1 wrote:
         | I agree! It's a lot more pleasant than being stuck over
         | figuring out how to use awk properly for hours. I knew what I
         | needed to do then, and I know what I need to do now too. The
         | difference is I get to results faster. Sometimes I even learn
         | that awk was not even the right tool in my situation and learn
         | about a new way of doing things while AI is "thinking" for me
        
         | encyclopedism wrote:
         | I find it interesting, the comments on this post (not just this
         | particular comment per se) and the sheer inability to relate or
         | ATTEMPT to relate to another persons experience or feeling. The
         | post itself articulated a viewpoint and experience, your having
         | a different one does not negate the other. Nor does your
         | perspective mean the other does not exist. I'm dumbfounded at
         | many of the comments.
         | 
         | Here are some clipped comments that I pulled from the overall
         | post
         | 
         | > I don't get it.
         | 
         | > I'm using LLMs to code and I'm still thinking hard.
         | 
         | > I don't. I miss being outside, in the sun, living my life.
         | And if there's one thing AI has done it's save my time.
         | 
         | > Then think hard? Have a level of self discipline and don't
         | consistently turn to AI to solve your problems.
         | 
         | > I am thinking harder than ever due to vibe coding.
         | 
         | > Skill issue
         | 
         | > Maybe this is just me, but I don't miss thinking so much.
         | 
         | The last comment pasted is pure gold, a great one to put up on
         | a wall. Gave me a right chuckle thanks!!!
        
           | johnfn wrote:
           | When I read the article, I feel the same emotions that I feel
           | if someone were to tell me "I keep trying to ride a bike but
           | I keep falling off". My experience with LLMs is that the
           | "lack of thinking" is mostly a quick trough you fall into
           | before you come out the other side understanding how to deal
           | with LLMs better. And yes, there's nothing wrong with
           | relating to someone's experience, but mostly I just want to
           | tell that guy, just keep trying, it'll get better, and you'll
           | be back to thinking hard if you keep at it.
           | 
           | But then OP says stuff like:
           | 
           | > I am not sure if there will ever be a time again when both
           | needs can be met at once.
           | 
           | In my head that translates to "I don't think there will ever
           | be a time again when I can actually ride my bike for more
           | than 100 feet." At which point you probably start getting
           | responses more like "I don't get it" because there's only so
           | much empathy you can give someone before you start getting a
           | little frustrated and being like "cmon it's not THAT bad,
           | just keep trying, we've all been there".
        
             | encyclopedism wrote:
             | If I can 'speak' for the OP:
             | 
             | > I keep trying to ride a bike but I keep falling off
             | 
             | I do not think this analogy is apt.
             | 
             | The core issue is that AI is taking away, or will take
             | away, or threatens to take away, experiences and activities
             | that humans would WANT to do.
             | 
             | The article is lamenting the disappearing of something
             | meaningful for the OP. One can feel sad for this alone. It
             | is not an equation to balance: X is gone but Y is now
             | available. The lament stands alone. As the OP indicates
             | with his 'pragmatism' we now collectively have little
             | choice about the use of AI. The flood waters do not ask
             | they take everyone in their path.
        
         | JeremyNT wrote:
         | > _I think just as hard, I type less. I specify precisely and I
         | review._
         | 
         | Even if you "think just as hard" the act of physically writing
         | things down is known to improve recall, so you're skipping a
         | crucial step in understanding.
         | 
         | And when I review code, it's a different process than writing
         | code.
         | 
         | These tradeoffs may be worth it, because we can ask the tools
         | to analyze things for us just as easily as we can ask them to
         | create things for us, but your own knowledge and understanding
         | of the system is absolutely being degraded when working this
         | way.
        
         | ericmcer wrote:
         | You don't have a strong mental model after agentic coding
         | something in my experience.
         | 
         | It isn't an abstraction like assembly -> C. If you code
         | something like: extract the raw audio data from an audio
         | container, it doesn't matter if you write it in assembly, C,
         | Javascript, whatever. You will be able to visualize how the
         | data is structured when you are done. If you had an agent
         | generate the code the data would just be an abstraction.
         | 
         | It just isn't worth it to me. If I am working with audio and I
         | get a strong mental model for what different audio
         | formats/containers/codecs look like who knows what creative
         | idea that will trigger down the line. If I have an agent just
         | fix it then my brain will never even know how to think in that
         | way. And it takes like... a day...
         | 
         | So I get it as a optimized search engine, but I will never just
         | let it replace understanding every line I commit.
        
         | lbrito wrote:
         | That's a warm and cozy way to look at things but its not true.
         | 
         | LLM-aided coding is not a higher level tool. It is not writing
         | in C vs writing in assembly. It is closer to asking other
         | people to do something for you and (supposedly, hopefully,
         | although how many people really do it?) reviewing the result.
         | 
         | The thing is, some people already disliked the thinking
         | involved in programming and are welcoming these tools. That's
         | fine, but you don't get to equate it with programming.
        
       | ccortes wrote:
       | People here seem to be conflating thinking hard and thinking a
       | lot.
       | 
       | Most examples mentioned of "thinking hard" in the comments sound
       | like they think about a lot of stuff superficially instead one
       | particular problem deeply, which is what OP is referring to.
        
         | ghuun wrote:
         | If you actually have a problem worth thinking deeply about, AI
         | usually can't help with it. For example, AI can't help you make
         | performant stencil buffers on a Nokia Ngage for fun. It just
         | doesn't have that in it. Plenty of such problems abound,
         | especially in domains involving some or the other extreme (like
         | high throughput traffic). Just the other day someone posted a
         | vibe coded Wikipedia project that took ages to load (despite
         | being "just" 66MB) and insisted it was the best it was possible
         | to do, whereas Google can load the entire planet (perceptually)
         | in a fraction of a second.
        
       | harrisonjackson wrote:
       | I believe it is a type of burnout. AI might have accelerated both
       | the work and that feeling.
       | 
       | I found that doing more physical projects helped me. Large
       | woodworking, home improvement, projects. Built-in bookshelves, a
       | huge butcher block bar top (with 24+ hours of mindlessly
       | sanding), rolling workbenches, and lots of cabinets. Learning and
       | trying to master a new skill, using new design software, filling
       | the garage with tools...
        
       | armchairhacker wrote:
       | Personally: technical problems I usually think for a couple days
       | at most before I need to start implementing to make progress. But
       | I have background things like future plans, politics, philosophy,
       | and stories, so I always have something to think about. Close-up
       | technical thinking is great, but sometimes step back and look at
       | the bigger picture?
       | 
       | I don't think AI has affected my thinking much, but that's
       | because I probably don't know how to use it well. Whenever AI
       | writes a lot of code, I end up having to understand if not change
       | most of it; either because I don't trust the AI, I have to change
       | the specification (and either it's a small change or I don't
       | trust the AI to rewrite), the code has a leaky abstraction, the
       | specification was wrong, the code has a bug, the code looks like
       | it has a bug (but the problem ends up somewhere else), I'm
       | looking for a bug, etc. Although more and more often the AI saves
       | time and thinking vs. if I wrote the implementation myself, it
       | doesn't prevent me from having to think about the code at all and
       | treating it like a black box, due to the above.
        
       | theworstname wrote:
       | If it's this easy to convince you to stop being creative, to stop
       | putting in effort to think critically, then you don't deserve the
       | fulfilment that creativity and critical thinking can give you.
       | These vibe coding self pity articles are so bizarre.
        
       | ars wrote:
       | I think hard all the time, AI can only solve problems for me that
       | _don 't_ require thinking hard. Give it anything more complex and
       | it's useless.
       | 
       | I use AI for the easy stuff.
        
       | phamilton wrote:
       | I think harder because of AI.
       | 
       | I have to think more rigorously. I have to find ways to tie up
       | loose ends, to verify the result efficiently, to create efficient
       | feedback loops and define categorical success criteria.
       | 
       | I've thought harder about problems this last year than I have in
       | a long time.
        
         | lelanthran wrote:
         | > I have to find ways to tie up loose ends, to verify the
         | result efficiently, to create efficient feedback loops and
         | define categorical success criteria.
         | 
         | So... you _didn 't_ have to do that prior to using agents?
        
           | phamilton wrote:
           | Not as much upfront. I had plenty of opportunities to adjust
           | and correct along the way. With AI, the cost of not thinking
           | upfront is high and the cost of being wrong in upfront
           | decisions is low, so we bias towards that.
           | 
           | But beyond that, I have been thinking deeply about AI itself,
           | which has all sorts of new problems. Permissions,
           | verification, etc.
        
             | lelanthran wrote:
             | > With AI, the cost of not thinking upfront is high and the
             | cost of being wrong in upfront decisions is low, so we bias
             | towards that.
             | 
             | I don't really understand what that means:
             | 
             | 1. If the cost of not thinking upfront is high, that means
             | you _need_ to think upfront.
             | 
             | 2. If the cost of being wrong upfront is low, that means
             | you _don 't_ need to think upfront.
             | 
             | To me, it looks like those assertions contradict each
             | other.
        
       | tehjoker wrote:
       | Why not find a subfield that is more difficult and requires some
       | specialization then?
        
       | sublinear wrote:
       | > I have tried to get that feeling of mental growth outside of
       | coding
       | 
       | A few years before this wave of AI hit, I got promoted into a
       | tech lead/architect role. All of my mental growth since then has
       | been learning to navigate office politics and getting the 10k ft
       | view way more often.
       | 
       | I was already telling myself "I miss thinking hard" years before
       | this promotion. When I build stuff now, I do it with a much
       | clearer purpose. I have sincerely tried the new tools, but I'm
       | back to just using google search if anything at all.
       | 
       | All I did was prove to myself the bottleneck was never writing
       | code, but deciding why I'm doing anything at all. If you want to
       | think so hard you stay awake at night, try existential dread.
       | It's an important developmental milestone you'd have been forced
       | to confront anyway even 1000 years ago.
       | 
       | My point is, you might want to reconsider how much you blame AI.
        
       | rcvassallo83 wrote:
       | Thinking harder than I have in a long time with AI assisted
       | coding.
       | 
       | As I'm providing context I get to think about what an ideal
       | approach would look like and often dive into a research session
       | to analyze pros and cons of various solutions.
       | 
       | I don't use agents much because it's important to see how a
       | component I just designed fits into the larger codebase. That
       | experience provides insights on what improvements I need to make
       | and what to build next.
       | 
       | The time I've spent thinking about the composability,
       | cohesiveness, and ergonomics of the code itself have really paid
       | off. The codebase is a joy to work in, easy to maintain and
       | extend.
       | 
       | The LLMs have helped me focus my cognitive bandwidth on the
       | quality and architecture instead of the tedious and time
       | consuming parts.
        
       | woah wrote:
       | Just work on more ambitious projects?
        
         | hoppp wrote:
         | Exactly, go where the AI can't go.
         | 
         | I am building a project that AI is incapable of doing and I
         | really need to think hard and progress slowly but hopefully it
         | will create real value.
        
       | pixelmelt wrote:
       | Would like to follow your blog, is there an rss feed?
        
       | utopiah wrote:
       | Pre-processed food consumer complains about not cooking anymore.
       | /s
       | 
       | ... OK I guess. I mean sorry but if that's revelation to you,
       | that by using a skill less you hone it less, you were clearly NOT
       | thinking hard BEFORE you started using AI. It sure didn't help
       | but the problem didn't start then.
        
       | ggm wrote:
       | A lot of productive thinking happens when asleep, in the shower,
       | in flow walking or cycling or rowing.
       | 
       | It's hard to rationalise this as billable time, but they pay for
       | outcome even if they act like they pay for 9-5 and so if I'm
       | thinking why I like a particular abstraction, or see analogies to
       | another problem, or begin to construct dialogues with
       | mysel(ves|f) about this, and it happens I'm scrubbing my back (or
       | worse) I kind of "go with the flow" so to speak.
       | 
       | Definitely thinking about the problem can be a lot better than
       | actually having to produce it.
        
       | mw888 wrote:
       | Give the AI _less_ responsibility but _more_ work. Immediate
       | inference is a great example: if the AI can finish my lines, my
       | `if` bodies, my struct instantiations, type signatures, etc., it
       | can reduce my second-by-second work significantly while taking
       | little of my cognitive agency.
       | 
       | These are also tasks the AI can succeed at rather trivially.
       | 
       | Better completions is not as sexy, but in pretending agents are
       | great engineers it's an amazing feature often glossed over.
       | 
       | Another example is automatic test generation or early correctness
       | warnings. If the AI can suggest a basic test and I can add it
       | with the push of a button - great. The length (and thus
       | complexity) of tests can be configured conservatively relative to
       | the AI of the day. Warnings can just be flags in the editors
       | spotting obvious mistakes. Off-by-one errors for example, which
       | might go unnoticed for a while, would be an achievable and
       | valuable notice.
       | 
       | Also, automatic debugging and feeding the raw debugger log into
       | an AI to parse seems promising, but I've done little of it.
       | 
       | ...And go from there - if a well-crafted codebase and an advanced
       | model using it as context can generate short functions well, then
       | by all means - scale that up with discretion.
       | 
       | These problems around the AI coding tools are not at all special
       | - it's a classic case of taking the new tool too far too fast.
        
         | duskdozer wrote:
         | This is the way I would consider using them; I just haven't
         | really been able to figure out what I would need to get a
         | reasonably fast and useful local setup without spending a ton
         | of money.
        
       | danavar wrote:
       | Many people here might be in a similar situation to me, but I
       | took an online masters program that allowed for continuing
       | education following completion of the degree. This has become one
       | of my hobbies; I can take classes at my own expense, not worry
       | about my grades, and just enjoy learning. I can push myself as
       | much as I want and since the classes are hard, just completing 1
       | assignment is enough to force me to "think". Just sharing my
       | experience for people who might be looking for ways to challenge
       | themselves intellectually.
        
       | erelong wrote:
       | You were walking to your destination which was three miles away
       | 
       | You now have a bicycle which gets you there in a third of the
       | time
       | 
       | You need to find destinations that are 3x as far away than before
        
         | tevli wrote:
         | but if you enjoy walking, what then?
        
       | phromo wrote:
       | I am thinking harder than ever due to vibe coding. How will
       | markets shift? What will be in demand? How will the consumer side
       | adapt? How do we position? Predicting the future is a hard
       | problem... The thinker in me is working relentlessly since
       | December. At least for me the thinker loves an existential crisis
       | like no other.
        
       | novoreorx wrote:
       | To be honest, I do not quite understand the author's point. If he
       | believes that agentic coding or AI has negative impact on being a
       | thinker, or prevent him from thinking critically, he can simply
       | stop using them.
       | 
       | Why blame these tools if you can stop using them, and they won't
       | have any effect on you?
       | 
       | In my case, my problem was often overthinking before starting to
       | build anything. Vibe coding rescued me from that cycle. Just a
       | few days ago, I used openclaw to build and launch a complete
       | product via a Telegram chat. Now, I can act immediately rather
       | than just recording an idea and potentially getting to it
       | "someday later"
       | 
       | To me, that's evolutional. I am truly grateful for the
       | advancement of AI technology and this new era. Ultimately, it is
       | a tool you can choose to use or not, rather than something that
       | prevents you from thinking more.
        
         | ganzsz wrote:
         | For me personally, the problem is my teammates. The ability or
         | will to critically think, or investigate existing tools in the
         | codebase seems to disappear. Too often now I have to send back
         | a PR where something is fixed using novel implementations
         | instead of the single function call using existing
         | infrastructure.
        
       | saulpw wrote:
       | The ziphead era of coding is over. I'll miss it too.
        
       | kamaal wrote:
       | To me thinking hard involved the following steps-
       | 
       | 1. Take a pen and paper.
       | 
       | 2. Write down what we know.
       | 
       | 3. Write down where we want to go.
       | 
       | 4. Write down our methods of moving forward.
       | 
       | 5. Make changes to 2, using 4, and see if we are getting closer
       | to 3. And course correct based on that.
       | 
       | I still do it a lot. LLM's act as assist. Not as a wholesale
       | replacement.
        
       | rammy1234 wrote:
       | Great article. Moment I finished reading this article, I thought
       | of my time in solving a UI menu problem with lot of items in it
       | and algorithm I came up with to solve for different screen sizes.
       | It took solid 2 hrs of walking and thinking. I still remember how
       | I was excited when I had the feeling of cracking the problem.
       | Deep thinking is something everyone has it within and it varies
       | how fast you can think. But we all got it with right environment
       | and time we all got it in us. But thats long time ago. Now I
       | always off load some thinking to AI. it comes up with options and
       | you just have to steer it. By time it is getting better. Just ask
       | it you know. But I feel like it is good old days to think deep by
       | yourself. Now I have a partner in AI to think along with me.
       | Great article.
        
       | drawnwren wrote:
       | "Before you read this post, ask yourself a question: When was the
       | last time you truly thought hard? ... a) All the time. b) Never.
       | c) Somewhere in between."
       | 
       | What?
        
       | larodi wrote:
       | Well thinking hard is still there if you work on hard abstract
       | problems. I keep thinking very hard, even though 4 CCs pump code
       | while I do this. Besides, being a Gary Kasparov, playing on
       | several tables, takes thinking.
        
       | rvz wrote:
       | Great, so does that mean that it is time to vibe code our own
       | alternatives of everything such as the Linux kernel because the
       | AI is sure 'smarter' than all of us?
       | 
       | Seen a lot of DIY vibe coded solutions on this site and they are
       | just waiting for a security disaster. Moltbook being a notable
       | example.
       | 
       | That was just the beginning.
        
       | IhateAI wrote:
       | I refer to it as "Think for me SaaS", and it should be avoided
       | like the plague. Literally, it will give your brain a disease we
       | haven't even named yet.
       | 
       | It's as if I woke up in a world where half of resturaunts
       | worldwide started changing their name to McDonalds and
       | gaslighting all their customers into thinking McDonalds is better
       | than their "from scratch" menu.
       | 
       | Just dont use these agentic tools, they legitimately are weapons
       | who's target is your brain. You can ship just as fast with
       | autocomplete and decent workflows, and you know it.
       | 
       | Its weird, I dont understand why any self respecting dev would
       | support these companies. They are openly hostile about their
       | plans for the software industry (and many other verticles).
       | 
       | I see it as a weapon being used by a sect of the ruling class to
       | diminsh the value of labor. While im not confident they'll be
       | successful, I'm very disappointed in my peers that are cheering
       | them on in that mission. My peers are obviously being tricked by
       | promises of being able join that class, but that's not what's
       | going to happen.
       | 
       | You're going to lose that thinking muscle and therefor the value
       | of your labor is going to be directly correlated to the quantity
       | and quality of tokens you can afford (or be given, loaned!?)
       | 
       | Be wary!!!
        
         | 16bitvoid wrote:
         | I'm with you. It scares me how quickly some of my peers'
         | critical thinking and architectural understanding have
         | noticeably atrophied over the last year and a half.
        
         | 7777332215 wrote:
         | Short term thinkers versus long term thinkers. Just look at the
         | end goal of these companies and you'll see why you shouldn't
         | give them anything.
         | 
         | To say it will free people of the boring tasks is so short
         | sighted....
        
       | vasco wrote:
       | You don't have to miss it, buy a differential equation book and
       | do one per day. Play chess on hard mode. I mean there's so many
       | ways to make yourself think hard daily, this makes no sense.
       | 
       | It's like saying I miss running. Get out and run then.
        
       | conception wrote:
       | "We now buy our bread... it comes sliced... and sure you can just
       | go and make your sandwich and it won't be a rustic, sourdough
       | that you spent months cultivating. Your tomatoes will be store
       | bought not grown heirlooms. In the end... you have lost the art
       | of baking bread. And your sandwich making skills are lost to
       | time... will humanity ever bake again with these mass factories
       | of bread? What have we lost! Woe is me. Woe is me."
        
         | chadcmulligan wrote:
         | That is a very good analogy - sliced shop bread is tasteless
         | and not that good for you compared to sourdough. Likewise awful
         | store bought tomatoes taste like nothing compared to heirloom
         | tomatoes and arguably have different nutritional content.
         | 
         | Shop bread and tomatoes though can be manufactured without any
         | thought of who makes them, though they can be reliably
         | manufactured without someone guiding an LLM which is perhaps
         | where the analogy falls down, and we always want them to be the
         | same, but software is different in every form.
        
       | ares623 wrote:
       | Rich Hickey and the Clojure folks coined the term Hammock Driven
       | Development. It was tongue in cheek but IMO it is an ideal to
       | strive towards.
        
       | tolerance wrote:
       | I'd love to be able to see statistics that show LLM use and
       | reception according to certain socioeconomic factors.
        
         | 7777332215 wrote:
         | Anything in particular you expect to see?
        
       | everyone wrote:
       | Guy complains about self vibe coding.. stop doing it then!! Do
       | you really think it's practical? Your job must be really easy if
       | it is.
        
       | monch1962 wrote:
       | As someone who's been coding for several decades now (i.e. I'm
       | old), I find the current generation of AI tools very ... freeing.
       | 
       | As an industry, we've been preaching the benefits of running lots
       | of small experiments to see what works vs what doesn't, try out
       | different approaches to implementing features, and so on. Pre-AI,
       | lots of these ideas never got implemented because they'd take too
       | much time for no definitive benefit.
       | 
       | You might spend hours thinking up cool/interesting ideas, but not
       | have the time available to try them out.
       | 
       | Now, I can quickly kick off a coding agent to try out any hare-
       | brained ideas I might come up with. The cost of doing so is very
       | low (in terms of time and $$$), so I get to try out far more and
       | weirder approaches than before when the costs were higher. If
       | those ideas don't play out, fine, but I have a good enough
       | success rate with left-field ideas to make it far more
       | justifiable than before.
       | 
       | Also, it makes playing around with one-person projects a lot
       | practical. Like most people with partner & kids, my down time is
       | pretty precious, and tends to come in small chunks that are
       | largely unplannable. For example, last night I spent 10 minutes
       | waiting in a drive-through queue - that gave me about 8 minutes
       | to kick off the next chunk of my one-person project development
       | via my phone, review the results, then kick off the next chunk of
       | development. Absolutely useful to me personally, whereas last
       | year I would've simply sat there annoyed waiting to be serviced.
       | 
       | I know some people have an "outsourcing Lego" type mentality when
       | it comes to AI coding - it's like buying a cool Lego kit, then
       | watching someone else assemble it for you, removing 99% of the
       | enjoyment in the process. I get that, but I prefer to think of it
       | in terms of being able to achieve orders of magnitude more in the
       | time I have available, at close to zero extra cost.
        
         | marcus_holmes wrote:
         | Totally agree. I can spend an afternoon trying out an approach
         | to a problem or product (usually while taking meetings and
         | writing emails as well). If it doesn't work, then that's a
         | useful result from my time. If it does work, I can then double-
         | down on review, tests, quality, security, etc and make sure
         | it's all tickety-boo.
        
           | fuomag9 wrote:
           | Completely agree, there's so many small projects I'd never
           | been able to even start in my free time, because I'm NOT a
           | full-stack dev and I'd rather not spend all my evenings
           | fixing or working around all the small changes and quirks of
           | the $currentjsframework
        
         | lll-o-lll wrote:
         | > 8 minutes to kick off the next chunk of my one-person project
         | development via my phone, review the results, then kick off the
         | next chunk of development.
         | 
         | How are you doing this via your phone?
        
           | yieldcrv wrote:
           | claude can deploy to github spaces and modify code for
           | deployment to those by commits and pull requests to the repo
           | exclusively
           | 
           | claude via browser and claude mobile apps function this way
           | 
           | but alongside that, people do make tunnels to their personal
           | computer and setup ways to be notified on their phone, or to
           | get the agent unstuck when it asks for a permission, from
           | their phone
        
           | fragmede wrote:
           | The (iOS) Claude phone app has a Claude code feature which
           | runs "in the cloud". It's pretty handy for getting things
           | done on the bus.
        
           | samusiam wrote:
           | Termius + tailscale + tmux is a common setup for mobile
           | coding sessions.
        
         | raw_anon_1111 wrote:
         | Exactly, it kills me to see a people a lot younger (I'm 51)
         | pining about the good old days while the coding part of my day
         | to day life now is using AI tools to their fullest extent.
        
         | zackmorris wrote:
         | Just wanted to +1 this as a deep thinker who disagrees with the
         | blog post's conclusion. I remember back on the years and
         | decades I wasted dealing with the conceptual flaws inherent to
         | nearly all software, and it breaks my heart.
         | 
         | 90-99% of programming is a waste of time. Most apps today have
         | less than a single spreadsheet page of actual business logic.
         | The rest is boilerplate. Conjuring up whatever arcane runes are
         | needed to wake a slumbering beast made of anti-patterns and
         | groupthink.
         | 
         | For me, AI offers the first real computer that I've had access
         | to in over 25 years. Because desktop computing stagnated after
         | the 2000 Dot Bomb, and died on the table after the iPhone
         | arrived in 2007. Where we should have symmetric multiprocessing
         | with 1000+ cores running 100,000 times faster for the same
         | price, we have the same mediocre quad core computer running
         | about the same speed as its 3 GHz grandfather from the early
         | 2000s. But AI bridges that divide by recruiting video cards
         | that actually did increase in speed, albeit for SIMD which is
         | generally useless for desktop computing. AI liberates me from
         | having to mourn that travesty any longer.
         | 
         | I think that people have tied their identity to programming
         | without realizing that it's mostly transcribing.
         | 
         | But I will never go back to manual entry (the modern equivalent
         | of punch cards).
         | 
         | If anything, I can finally think deeply without it costing me
         | everything. No longer having to give my all just to tread water
         | as I slowly drown in technical debt and deadlines which could
         | never be met before without sacrificing a part of my psyche in
         | the process.
         | 
         | What I find fascinating is that it's truly over. I see so
         | clearly how networks of agents are evolving now, faster than we
         | can study, and have already passed us on nearly every metric.
         | We only have 5-10 years now until the epiphany, the
         | Singularity, AGI.
         | 
         | It's so strange to have worked so hard to win the internet
         | lottery when that no longer matters. People will stop buying
         | software. Their AI will deliver their deepest wish, even if
         | that's merely basic resources to survive, that the powers that
         | be deny us to prop up their fever dream of late-stage crony
         | capitalism under artificial scarcity.
         | 
         | Everything is about to hit the fan so hard, and I am so here
         | for it.
        
           | skydhash wrote:
           | > 90-99% of programming is a waste of time. Most apps today
           | have less than a single spreadsheet page of actual business
           | logic.
           | 
           | I would very much like to know the kind of app you've seen.
           | It's very hard to see something like mpv, calibre, abiword,
           | cmus,... through that lens. Even web apps like forgejo,
           | gonic, sr.ht, don't fit into that view.
        
         | eleveriven wrote:
         | I think this is the other side of the same coin, and it's a
         | really important one. When time is scarce, especially with
         | family and a life outside work, the ability to turn tiny,
         | fragmented moments into forward progress is huge
        
       | zkmon wrote:
       | When people missed working hard, they turned to fake physical
       | work (gyms). So people now need some fake thinking work.
       | 
       | Except for eating and sleeping, all other human activities are
       | fake now.
        
         | soanvig wrote:
         | you forget about fake sleeping being loaded with fake dopamine
         | hits before sleep AND broken sleep schedules; and eating fake
         | ultraprocessed food instead of wholefoods.
        
           | zkmon wrote:
           | Thanks for correcting. That completes the fake life pattern.
           | 
           | So, people fake things to get a fake life. Reminds me a
           | Russian joke about factory workers. "They pretend to pay, and
           | we pretend to work".
        
         | rrvsh wrote:
         | We've always been doing fake thinking work since the beginning,
         | see: puzzles
        
       | sbinnee wrote:
       | What OP wants to say is that they miss the process of thinking
       | hard for days and weeks and one day this brilliant idea popping
       | up on their bed before sleep. I lost my "thinking hard" process
       | again too today at work against my pragmatism, or more precisely
       | my job.
        
       | 6mirrors wrote:
       | The sampling rate we use to take input information is fixed. And
       | we always find a way to work with the sampled information, no
       | matter if the input information density is high or low.
       | 
       | We can play a peaceful game and a intense one.
       | 
       | Now, when we think, we can always find a right level of abstract
       | to think on. Decades ago a programmer thought with machine codes,
       | now we think with high level concepts, maybe towards philosophy.
       | 
       | A good outcome always requires hard thinking. We can and we WILL
       | think hard at a appropriate level.
        
       | urutom wrote:
       | One thing this discussion made me realize is that "thinking hard"
       | might not be a single mode of thinking.
       | 
       | In grad school, I had what I'd call the classic version. I stayed
       | up all night mentally working on a topology question about
       | turning a 2-torus inside out. I already knew you can't flip a
       | torus inside out in ordinary R^3 without self-intersection. So I
       | kept moving and stretching the torus and the surrounding space in
       | my head, trying to understand where the obstruction actually
       | lived.
       | 
       | Sometime around sunrise, it clicked that if you allow the move to
       | go through infinity(so effectively S^3), the inside/outside
       | distinction I was relying on just collapses, and the obstruction
       | I was visualizing dissolves. Birds were chirping, I hadn't slept,
       | and nothing useful came out of it, but my internal model of space
       | felt permanently upgraded. That's clearly "thinking hard" in the
       | sense.
       | 
       | But there's another mode I've experienced that feels related but
       | different. With a tough Code Golf problem, I might carry it
       | around for a week. I'm not actively grinding on it the whole
       | time, but the problem stays loaded in the background. Then
       | suddenly, in the shower or on a walk, a compression trick or a
       | different representation just clicks.
       | 
       | That doesn't feel "hard" moment to moment. It's more like keeping
       | a problem resident in memory long enough for the right structure
       | to surface.
       | 
       | One is concentrated and exhausting, the other is diffuse and
       | slow-burning. They're different phenomenologically, but both feel
       | like forms of deep engagement that are easy to crowd out.
        
         | sigbottle wrote:
         | Yup, yup! There's so many different ways of thinking hard.
         | 
         | For me, thinking about an extremely technical TCS problem, for
         | example, is my version of actively, tirelessly thinking hard.
         | I'm logging a ton of observations, trying new ideas and
         | hypotheses, using a mix of computer simulation and math to try
         | and arrive at a concrete framing and answer.
         | 
         | On the other end of the specturm, I have philosophy. It's
         | definitely a different type of hard. Most of my "Aha!" moments
         | come from when I realize I've been strawmanning some argument,
         | and not _actually_ understanding what the person is saying. Why
         | is the person saying this, relative to what, why is this a new
         | observation, etc. Things are so amorphus and you can tweak the
         | problem parameters in so many ways, and it 's really tempting
         | to either be too fluid and pretend you understand the thinker
         | (because it's a subset of some conception you already have), or
         | be too rigid and dissolve the thinker as a category error /
         | meaningless. I've never felt the same feeling as I did when
         | doing TCS research, but the feeling was definitely hard
         | thinking nonetheless.
         | 
         | In terms of extremely nitty-gritty technical things, like
         | linker bullshit and linux kernel programming, I'm much more
         | familiar with, and these things are more about reading
         | documentation (because the tool won't behave like you want it
         | to) and iteration / testing (because... the tool won't behave
         | like you want it to, so you need to make sure it behaves like
         | you want it to!). This is also a type of thinking - I would
         | call it hard as in the physiological response I have is similar
         | to that of research in the very bad moments, but in terms of my
         | lofty ideals, I don't want to call this hard.... it's very
         | "accidental" complexity, but it's what I get paid to do :/
         | 
         | At work, you have a huge idea space to consider, _both_ problem
         | and solution framings, mixing in  "bullshit" constraints like
         | business ones. You also throw in the real-time aspect of it, so
         | I can't just either armchair on a problem for a month (unlike
         | Philosophy) or deep dive on a problem for a month (unlike
         | research). I'm technically doing the third type of programming
         | right now, but we'll see how long that lasts and I get put on a
         | new project.
         | 
         | I'm not even sure if there's a clean demarcation between any of
         | these. These are certainly better than brainrotting youtube
         | though.
        
       | z3t4 wrote:
       | I always search the web, ask others, or read books in order to
       | find a solution. When I do not find an answer from someone else,
       | that's where I have to think hard.
        
         | soanvig wrote:
         | That's weird as I do the opposite: think by myself, then look
         | for help if I don't know.
        
       | nunez wrote:
       | I will never not be upset at my fellow engineers for selling out
       | the ONE thing that made us valuable and respected in the
       | marketplace and trying to destroy software engineering as a
       | career because "Claude Code go brrrrrr" basically.
       | 
       | It's like we had the means for production and more or less
       | collectively decided "You know what? Actually, the bourgeoisie
       | can have it, sure."
        
         | oblio wrote:
         | Money. It's always money. It was always money.
        
           | nunez wrote:
           | Couldn't agree more. AI as it's designed today is very heavy
           | on the "f u; got mine" vibe.
        
             | rune-dev wrote:
             | Tech in general, I remember when I was younger thinking the
             | tech world was so cool and different.
             | 
             | I still love the work, but to say I'm disillusioned by the
             | industry is an understatement.
        
               | saulpw wrote:
               | You might like Penelope Scott's Rat:
               | 
               | https://www.youtube.com/watch?v=qoPyqPXxtAg
        
         | sph wrote:
         | The personification of the quote "your scientists were so
         | preoccupied with whether or not they could that they didn't
         | stop to think if they should"
         | 
         | I feel the existential problem for a world that follows the
         | religion of science and technology to its extreme, is that most
         | people in STEM have no foundation in humanities, so ethical and
         | philosophical concerns never pass through their mind.
         | 
         | We have signed a pact with the devil to help us through boring
         | tasks, and no one thought to ask what we would give in
         | exchange.
        
           | lstodd wrote:
           | Yeah, lawyers, politicians and MBA types all usually have
           | solid foundation in humanities. Not exactly known for
           | concerning themselves with ethics or philosophy though.
        
         | rune-dev wrote:
         | I find it fascinating how the "true believers" of AI and AGI,
         | have essentially been manipulated by capitalists to undermine
         | the value of their own labor.
        
         | aeblyve wrote:
         | This is a more honest comment than the many around it making
         | overly intellectualized arguments.
         | 
         | But I would sooner compare this engineer class to something of
         | a small bourgeoisie swallowed by a yet larger one, especially
         | in the United States.
        
         | midtake wrote:
         | Based comment
        
       | LoganDark wrote:
       | Every time I try to use LLMs for coding, I completely lose touch
       | with what it's doing, it does everything wrong and it can't seem
       | to correct itself no matter how many times I explain. It's so
       | frustrating just trying to get it to do the right thing.
       | 
       | I've resigned to mostly using it for "tip-of-my-tongue" style
       | queries, i.e. "where do I look in the docs". Especially for Apple
       | platforms where almost nothing is documented except for random
       | WWDC video tutorials that lack associated text articles.
       | 
       | I don't trust LLMs at all. Everything they make, I end up
       | rewriting from scratch anyway, because it's always garbage. Even
       | when they give me ideas, they can't apply them properly. They
       | have no standards, no principle. It's all just _slop_.
       | 
       | I hate this. I hate it because LLMs give so many others the
       | impression of greatness, of speed, and of huge productivity
       | gains. I must look like some grumpy hermit, stuck in their ways.
       | But I just can't get over how LLMs all give me the major ick.
       | Everything that comes out of them feels _awful_.
       | 
       | My standards must be unreasonably high. Extremely, unsustainably
       | high. That must also be the reason I hardly finish any projects
       | I've ever started, and why I can never seem to hit any deadlines
       | at work. LLMs just can't reach my exacting, uncompromising
       | standards. I'm surely expecting far too much of them. Far too
       | much.
       | 
       | I guess I'll just keep doing it all myself. Anything else really
       | just doesn't sit right.
        
         | duskdozer wrote:
         | There's clearly a gap in how or for what LLM-enthusiasts and I
         | would use LLMs. When I've tried it, I've found it just as
         | frustrating as you describe, and it takes away the elements of
         | programming that make it tolerable for me to do. I don't even
         | think I have especially high standards - I can be pretty lazy
         | for anything outside of work.
        
           | LoganDark wrote:
           | I don't view LLMs as a substitute for thinking; I view them
           | as an aid to research and study, and as a translator from
           | pseudocode to syntax. That is, instead of trawling through
           | all the documentation myself and double-checking everything
           | manually, an LLM can pop up a solution of some quality, and
           | if that agrees with how my mental model assumes it should
           | work, I'll accept it or improve on it. And if I know what I
           | want to do but don't know some exact syntax, like has
           | happened in Swift recently as I explore macOS development, an
           | LLM can translate my implementation ideas into something that
           | compiles.
           | 
           | More to the point of the article, though, LLM-enthusiasts
           | _do_ seem to view it as a substitute for thinking. They 're
           | not augmenting their application of knowledge with shortcuts
           | and fast-paths; they're entirely trusting the LLM to engineer
           | things on its own. LLMs are great at creating the impression
           | that they are suitable for this; after all, they are trained
           | on tons of perfectly reasonable engineering data, and start
           | to show all the same signals that a naive user would use to
           | tell quality of engineering... just without the quality.
        
       | saturatedfat wrote:
       | I think for days at a time still.
       | 
       | I don't think you can get the same satisfaction out of these
       | tools if what you want to do is not novel.
       | 
       | If you are exploring the space of possibilities for which there
       | are no clear solutions, then you have to think hard. Take on
       | wildly more ambitious projects. Try to do something you don't
       | think you can do. And work with them to get there.
        
       | andyferris wrote:
       | My solution has been to lean into harder problems - even as side
       | projects, if they aren't available at work.
       | 
       | I too am an ex-physcist used to spending days thinking about
       | things, but programming is a gold mine as it is adjacent to
       | computer science. You can design a programming language (or
       | improve an existing one), try to build a better database (or
       | improve an existing one), or many other things that are quite
       | hard.
       | 
       | The LLM is a good rubber duck for exploring the boundaries of
       | human knowledge (or at least knowledge common enough to be in its
       | training set). It can't really "research" on its own, and
       | whenever you suggest something novel and plausable it gets
       | sycophantic, but it can help you prototype ideas and
       | implementation strategies quite fast, and it can help you explore
       | how existing software works and tackles similar problems (or help
       | you start working on an existing project).
        
       | dhananjayadr wrote:
       | The author's point is, If you use AI to solve the problem and
       | after the chat gives you the solution you say "oh yes, ok, I
       | understand it, I can do it"(and no, you can't do it).
        
       | cranberryturkey wrote:
       | There's an irony here -- the same tools that make it easy to skim
       | and summarize can also be used to force deeper thinking. The
       | problem isn't the tools, it's the defaults.
       | 
       | I've found that the best way to actually think hard about
       | something is to write about it, or to test yourself on it. Not
       | re-read it. Not highlight it. Generate questions from the
       | material and try to answer them from memory.
       | 
       | The research on active recall vs passive review is pretty clear:
       | retrieval practice produces dramatically better long-term
       | retention than re-reading. Karpicke & Blunt (2011) showed that
       | practice testing outperformed even elaborative concept mapping.
       | 
       | So the question isn't whether AI summarizers are good or bad --
       | it's whether you use them as a crutch to avoid thinking, or as a
       | tool to compress the boring parts so you can spend more time on
       | the genuinely hard thinking.
        
       | userbinator wrote:
       | In my experience you will need to think even harder with AI if
       | you want a decent result, although the problems you'll be
       | thinking about will be more along the lines of "what the hell did
       | it just write?"
       | 
       | The current major problem with the software industry isn't
       | quantity, it's quality; and AI just increases the former while
       | decreasing the latter. Instead of e.g. finding ways to reduce
       | boilerplate, people are just using AI to generate more of it.
        
       | johanvts wrote:
       | I dont think LLMs really took away much thinking, for me they
       | replaced searching stackexchange to find incantations. Now I can
       | get them instantly and customized to my situation. I miss
       | thinking hard too, but I dont blame that on AI, its more that as
       | a dev you are paid to think the absolute minimal amount needed to
       | solve an issue or implement a feature. I dont regret leaving
       | academia, but being paid to think I will always miss.
        
       | marcus_holmes wrote:
       | I think it's just another abstraction layer, and moves the
       | thinking process from "how do I solve this problem in code?" to
       | "how do I solve this problem in orchestration?".
       | 
       | I recently used the analogy of when compilers were invented. Old-
       | school coders wrote machine code, and handled the intricacies of
       | memory and storage and everything themselves. Then compilers took
       | over, we all moved up an abstraction layer and started using
       | high-level languages to code in. There was a generation of
       | programmers who hated compilers because they wrote bad,
       | inelegant, inefficient, programs. And for years they were right.
       | 
       | The hard problems now are "how can I get a set of non-
       | deterministic, fault-prone, LLM agents to build this feature or
       | product with as few errors as possible, with as little oversight
       | as possible?". There's a few generic solutions, a few good
       | approaches coming out, but plenty of scope for some hard thought
       | in there. And a generic approach may not work for your specific
       | project.
        
       | mightymosquito wrote:
       | While I see where you are coming from but I think what has really
       | gone for a toss is the utility of thinking hard.
       | 
       | Thinking hard has never been easier.
       | 
       | I think AI for an autodidact is a boon. Now I suddenly have a
       | teacher who is always accessible and will teach me whatever I
       | want for as long as I want exactly the way I want and I don;t
       | have to worry about my social anxiety kicking in.
       | 
       | Learn advanced cryptography? AI, figure out formal verification -
       | AI etc.
        
       | d--b wrote:
       | Why not think hard about what to build instead of how to build
       | it?
        
       | rozumem wrote:
       | I can relate to this. Coding satisifies my urge to build and ship
       | and have an impact on the world. But it doesn't make me think
       | hard. Two things which I've recently gravitated to outside of
       | coding which make me think: blogging and playing chess.
       | 
       | Maybe I subconsciously picked these up because my Thinker side
       | was starved for attention. Nice post.
        
       | tietjens wrote:
       | I wish the author would give some examples of what he wants to
       | think hard about.
        
       | jsattler wrote:
       | I had similar thoughts recently. I wouldn't consider myself "the
       | thinker", but I simply missed learning by failure. You almost
       | don't fail anymore using AI. If something fails, it feels like
       | it's not your fault but the AI messed up. Sometimes I even get
       | angry at the AI for failing, not at myself. I don't have a
       | solution either, but I came up with a guideline on when and how
       | to use AI that has helped me to still enjoy learning. I'm not
       | trying to advertise my blog and you don't need to read it, the
       | important part is the diagram at the end of "Learning & Failure":
       | https://sattlerjoshua.com/writing/2026-02-01-thoughts-on-ai-....
       | In summary, when something is important and long-term, I heavily
       | invest into understanding and use an approach that maximizes
       | understanding over speed. Not sure if you can translate it 100%
       | to your situation but maybe it helps to have some kind of
       | guideline, when to spend more time thinking instead of directly
       | using and AI to get to the solution.
        
       | scionni wrote:
       | I have a very similar background and a very similar feeling when
       | i think of programming nowadays.
       | 
       | Personally, I am going deeper in Quantum Computing, hoping that
       | this field will require thinkers for a long time.
        
       | yehoshuapw wrote:
       | have a look at https://projecteuler.net/
       | 
       | for "Thinker" brain food. (it still has the issue of not being a
       | pragmatic use of time, but there are plenty interesting enough
       | questions which it at least helps)
        
       | dudeinjapan wrote:
       | If you feel this way, you arent using AI right.
       | 
       | For me, Claude, Suno, Gemini and AI tools are pure bliss for
       | creation, because they eliminate the boring grunt work. Who cares
       | how to implement OAuth login flow, or anything that has been done
       | 1000 times?
       | 
       | I do not miss doing grunt work!
        
       | smy20011 wrote:
       | I miss entering flow state when coding. When vibe coding, you are
       | in constant interruption and only think very shallow. I never see
       | anyone enter flow state when vibe coding.
        
         | krzat wrote:
         | Same here, waiting for response destroys any focus I have had.
        
         | fragmede wrote:
         | The two ways I get into flow state these days are in setting up
         | agentic loops, so I can get out of the way by letting AI check
         | the results for itself, and by doing more things. I've got ~4
         | Claude Code instances working on problems, per project, and
         | I've got multiple projects I'm working on at the same time.
        
       | fatfox wrote:
       | Just sit down and think hard. If it doesn't work, think harder.
        
       | lxgr wrote:
       | I've had the completely opposite experience as somebody that also
       | likes to think more than to build: LLMs take much of the legwork
       | of actually implementing a design, fixing trivial errors etc.
       | away from me and let me validate theories much more quickly than
       | I could do by myself.
       | 
       | More importantly, thinking and building are two very different
       | modes of operating and it can be hard to switch at moment's
       | notice. I've definitely noticed myself getting stuck in "non-
       | thinking building/fixing mode" at times, only realizing that I've
       | been making steady progress into the wrong direction an hour or
       | two in.
       | 
       | This happens way less with LLMs, as they provide natural time to
       | think while they churn away at doing.
       | 
       | Even when thinking, they can help: They're infinitely patient
       | rubber ducks, and they often press all the right buttons of
       | "somebody being wrong on the Internet" too, which can help
       | engineers that thrive in these kinds of verbal pro/contra
       | discussions.
        
       | BoostandEthanol wrote:
       | I'd been feeling this until quite literally yesterday, where I
       | sort of just forced myself to not touch an AI and grappled with
       | the problem for hours. Got myself all mixed up with trig and
       | angles until I got a headache and decided to back off a lot of
       | the complexity. I doubt I got everything right, I'm sure I
       | could've had a solution with near identical outputs using an AI
       | in a fraction of the time.
       | 
       | But I feel better for not taking the efficient way. Having to be
       | the one to make a decision at every step of the way, choosing the
       | constraints and where I cut my losses on accuracy, I think has
       | taught me more about the subject than even reading literature
       | would've directly stated.
        
         | repelsteeltje wrote:
         | I think the heart of the matter is this section in the blog:
         | 
         | > Yes, I blame AI for this.
         | 
         | > I am currently writing much more, and more _complicated_
         | software than ever, yet I feel I am not growing as an engineer
         | at all. [...] (emphasis added by me)
         | 
         | AI is a force multiplier for accidental complexity in the
         | Brooks sense. (https://en.wikipedia.org/wiki/No_Silver_Bullet)
        
       | practal wrote:
       | I see the current generation of AI very much as a thing in
       | between. Opus 4.5 can think and code quite well, but it cannot do
       | these "jumps of insight" yet. It also struggles with
       | straightforward, but technically intricate things, where you have
       | to max out your understanding of the problem.
       | 
       | Just a few days ago, I let it do something that I _thought_ was
       | straightforward, but it kept inserting bugs, and after a few
       | hours of interaction it said itself it was running in circles. It
       | took me a day to figure out what the problem was: an invariant I
       | had given it was actually too strong, and needed to be weakened
       | for a special case. If I had done all of it myself, I would have
       | been faster, and discovered this quicker.
       | 
       | For a different task in the same project I used it to achieve a
       | working version of something in a few days that would have taken
       | me at least a week or two to achieve on my own. The result is not
       | efficient enough for the long term, but for now it is good enough
       | to proceed with other things. On the other hand, with just one
       | (painful) week more, I would have coded a proper solution myself.
       | 
       | What I am looking forward to is being able to converse with the
       | AI in terms of a hard logic. That will take care of the
       | straightforward but technically intricate stuff that it cannot do
       | yet properly, and it will also allow the AI to surface much
       | quicker where a "jump of insight" is needed.
       | 
       | I am not sure what all of this means for us needing to think
       | hard. Certainly thinking hard will be necessary for quite a
       | while. I guess it comes down to when the AIs will be able to do
       | these "jumps of insight" themselves, and for how long we can jump
       | higher than they can.
        
       | capl wrote:
       | That's funny cause I feel the opposite: LLMs can automate, in a
       | sloppy fashion, building the first trivial draft. But what
       | remains is still thinking hard about the non trivial parts.
        
       | 7777332215 wrote:
       | Seems like a lot of people use AI to code in their private
       | commercial IP and products. How are people not concerned with the
       | fact that all these ai companies have the source code to
       | everything? Your just helping them destroy your job. Code is not
       | worthless, you cannot easily duplicate any complex project with
       | equal features, quality, and stability.
        
         | practal wrote:
         | I think that is a very good point. Code is definitely not
         | worthless, but I don't think that capitalism has the right
         | tools for pricing it properly. I think it will become a lot
         | like mathematics in that way.
        
       | msephton wrote:
       | I'm not sure I agree. Actually, I don't agree. You only stop
       | thinking hard if you decide to stop thinking hard. Nobody, no
       | tool, is forcing you to stop thinking, pushing, reaching. If the
       | thinking ceiling has changed, which I think it has, then it's
       | entirely up to you to either move with it or stay still.
        
       | m0rc wrote:
       | I think the article has a point. There seem to be two reactions
       | among senior engineers atound me these days.
       | 
       | On one side, there are people who have become a bit more
       | productive. They are certainly not "10x," but they definitely
       | deliver more code. However, I do not observe a substantial
       | difference in the end-to-end delivery of production-ready
       | software. This might be on me and my lack of capacity to exploit
       | the tools to their full extent. But, iterating over customer
       | requirements, CI/CD, peer reviews, and business validation takes
       | time (and time from the most experienced people, not from the
       | AI).
       | 
       | On the other hand, soemtimes I observe a genuine degradation of
       | thinking among some senior engineers (there aren't many juniors
       | around, by the way). Meetings, requirements, documents, or
       | technology choices seem to be directly copy/pasted from an LLM,
       | without a grain of original thinking, many times without insight.
       | 
       | The AI tools are great though. They give you an answer to the
       | question. But, many times making the correct question, and
       | knowing when the answer is not correct is the main issue.
       | 
       | I wonder if the productivity boost that senior engineers actually
       | need is to profit from the accumulated knowledge found in books.
       | I know it is an old technology and it is not fashionable, but I
       | believe it is mostly unexploited if you consider the whole
       | population of engineers :D
        
         | nasretdinov wrote:
         | > This might be on me and my lack of capacity to exploit the
         | tools to their full extent. But, iterating over customer
         | requirements, CI/CD, peer reviews, and business validation
         | takes time (and time from the most experienced people, not from
         | the AI).
         | 
         | Yeah, you're certainly not the only one. For me the
         | implementation part has always been a breeze compared to all
         | the "communication overhead" so to speak. And in any mature
         | system it easily takes 90% of all time or more.
        
       | ertucetin wrote:
       | It's the journey, not the destination, but with AI it's only the
       | destination, and it takes all the joy.
        
       | thorum wrote:
       | > but the number of problems requiring deep creative solutions
       | feels like it is diminishing rapidly.
       | 
       | If anything, we have more intractable problems needing deep
       | creative solutions than ever before. People are dying as I write
       | this. We've got mass displacement, poverty, polarization in
       | politics. The education and healthcare systems are broken.
       | Climate change marches on. Not to mention the social consequences
       | of new technologies like AI (including the ones discussed in this
       | post) that frankly no one knows what to do about.
       | 
       | The solution is indeed to work on bigger problems. If you can't
       | find any, look harder.
        
       | lccerina wrote:
       | "Oh no, I am using a thing that no one is forcing me to use, and
       | now I am sad".
       | 
       | Just don't use AI. The idea that you have ship ship ship 10X ship
       | is an illusion and a fraud. We don't really need more software
        
         | wtetzner wrote:
         | > We don't really need more software
         | 
         | Yeah, we need better software.
        
       | tomquirk wrote:
       | The answer to this is to shift left into product/design.
       | 
       | Sure, I'm doing less technical thinking these days. But all the
       | hard thinking is happening on feature design.
       | 
       | Good feature design is hard for AI. There's a lot of hidden
       | context: customer conversations, unwritten roadmaps,
       | understanding your users and their behaviour, and even an
       | understanding of your existing feature set and how this new one
       | fits in.
       | 
       | It's a different style of thinking, but it is hard, and a new
       | challenge we gotta embrace imo.
        
         | margorczynski wrote:
         | > Good feature design is hard for AI
         | 
         | For now. Go back a year and take a look how the AI/LLM coding
         | tools looked and worked back then.
        
       | foxes wrote:
       | I think I miss my thinking..
        
       | defraudbah wrote:
       | another AI blame/praise/adapt.. you definitely didn't think hard
       | about this one, did you
        
       | charcircuit wrote:
       | If you are thinking hard I think you are software engineering
       | wrong. Even before AI. As an industry all the different ways of
       | doing things have already played out. Even doing big reactors or
       | performance optimizations often can not be 100% predicted in
       | their effectiveness. You will want to just go ahead and implement
       | these things over spending more time thinking. And as AI gets
       | stronger the just try a bunch of approaches will beat the think
       | hard approach by an even bigger margin.
        
         | globular-toast wrote:
         | Why do anything at all then? It's all been done before. This
         | line of thinking sounds like depression to me. Why decorate my
         | house? I know I _could_ do it, but it 's all been done before,
         | why bother?
        
           | charcircuit wrote:
           | Just because we know the best way to add 2 ints together that
           | doesn't mean it's pointless to do addition with ints. We
           | don't need people trying to spend a lot of extra time to come
           | up with alternate ways to do it. The right function using
           | addition may be valuable to a certain population.
        
       | bowsamic wrote:
       | I specifically spend my evenings reading Hegel and other hard
       | philosophy as well as writing essays just to force myself to
       | think hard
        
       | ccppurcell wrote:
       | In my experience, the so-called 1% are mostly just thinkers and
       | researchers who have dedicated a lot more time from an earlier
       | age to thinking and/or researching. There are a few geniuses out
       | there but it's 1 in millions not in hundreds.
        
       | tbs1980 wrote:
       | I read something similar here
       | https://open.substack.com/pub/strangeloopcanon/p/on-thinkers...
        
       | hpone91 wrote:
       | Just give Umineko a play/readthrough to get your deep thinking
       | gray cells working again.
        
       | cladopa wrote:
       | I believe the article is wrong in so many ways.
       | 
       | If you think too much you get into dead ends and you start having
       | circular thoughts, like when you are lost in the desert and you
       | realise you are in the same place again after two hours as you
       | have made a great circle(because one of your legs is dominant
       | over the other).
       | 
       | The thinker needs feedback on the real world. It needs constant
       | testing of hypothesis on reality or else you are dealing with
       | ideology, not critical thinking. It needs other people and
       | confrontation of ideas so the ideas stay fresh and strong and do
       | not stagnate in isolation and personal biases.
       | 
       | That was the most frustrating thing before AI, a thinker could
       | think very fast, but was limited in testing by the ability to
       | build. Usually she had to delegate it to people that were better
       | builders, or else she had to be builder herself, doing what she
       | hates all the time.
        
       | macmac_mac wrote:
       | reading this made me realize i used to actually think hard about
       | bugs and design tradeoffs because i had no choice
        
       | voidUpdate wrote:
       | If you miss the experience of not using LLMs, then just... don't?
       | Is someone forcing you to code with LLM help?
        
         | globular-toast wrote:
         | I think a lot of people are struggling with this. Look at the
         | obesity epidemic. Nobody is forcing you to buy ultraprocessed
         | foods. Nobody is forcing you to overeat. You can still cook
         | with fresh vegetables at home. But many/most people in Western
         | countries struggle with their weight.
         | 
         | An even better analogy is the slot machine. Once you've "won"
         | one time it's hard to break the cycle. There's so little
         | friction to just having another spin. Everyone needs to go and
         | see the depressed people at slot machines at least once to
         | understand where this ends.
        
       | freshbreath wrote:
       | "I don't want to have to write this for the umpteenth time" --
       | Don't let it even reach a -teenth. Automate it on the 2nd
       | iteration. Or even the 1st if you know you'll need it again. LLMs
       | can help with this.
       | 
       | Software engineers are lazy. The good ones are, anyway.
       | 
       | LLMs are extremely dangerous for us because it can easily become
       | a "be lazy button". Press it whenever you want and get that
       | dopamine hit -- you don't even have to dive into the weeds and
       | get dirty!
       | 
       | There's a fine line between "smart autocomplete" and "be lazy
       | button". Use it to generate a boilerplate class, sure. But save
       | some tokens and fill that class in yourself. _Especially_ if you
       | don 't want to (at your own discretion; deadlines are a thing).
       | But get back in those weeds, get dirty, remember the pain.
       | 
       | We need to constantly remind ourselves of what we are doing and
       | why we are doing it. Failing that, we forget the how, and
       | eventually even the why. We become the reverse centaur.
       | 
       | And I don't think LLMs are the next layer of abstraction -- if
       | anything, they're preventing it. But I think LLMs can help build
       | that next layer... it just won't look anything like the weekly
       | "here's the greatest `.claude/.skills/AGENTS.md` setup".
       | 
       | If you have to write a ton of boilerplate code, then abstract
       | away the boilerplate _in code_ (nondeterminism is so 2025). And
       | then _reuse that abstraction_. Make it robust and thoroughly
       | tested. Put it on github. Let others join in on the fun. Iterate
       | on it. Improve it. Maybe it 'll become part of the layers of
       | abstraction for the next generation.
        
       | tevli wrote:
       | Exactly what I've been thinking. outsourcing tasks and thinking
       | of problems to AI just seems easier these days; and you still get
       | to feel in charge because you're the one still giving
       | instructions.
        
       | kovkol wrote:
       | I mean I spent most of my career been being pressured to move
       | from type 3 to any one of the other 2 so I don't blame AI for
       | this (it doesn't help, though, especially if you delegate to much
       | to it).
        
       | zepesm wrote:
       | That's why i'm still pushing bytes on C64 demoscene (and
       | recommend such a niche as a hobby to anyone). It's great for the
       | sanity in modern ai-driven dev-world ;)
        
       | yieldcrv wrote:
       | man, setting up worktrees for parallelized agentic coding is
       | hard, setting up _containerized_ worktrees is hard so you can run
       | with dangerous permissions on without nuking host system
       | 
       | deciding whether to use that to work on multiple features on the
       | same code base, or the same feature in multiple variations is
       | hard
       | 
       | deciding whether to work on a separate project entirely while all
       | of this is happening is hard and mentally taxing
       | 
       | planning all of this up for a few hours and watching it go all at
       | once autonomously is satisfying!
        
       | muyuu wrote:
       | this also used to happened to me when I in a position that
       | involved a lot of research earlier on and then after the product
       | was a reality, and it worked, it tapered off to be small
       | improvements and maintenance
       | 
       | I can imagine many positions work out this way in startups
       | 
       | it's important to think hard sometimes, even if it means taking
       | time off to do the thinking - you can do it without the
       | socioeconomic pressure of a work environment
        
       | noodleweb wrote:
       | I miss this too, I have had those moments of reward where
       | something works and I want to celebrate. It's missing too for me.
       | 
       | With AI the pros outweigh the cons at least at the moment with
       | what we collectively have figured out so far. But with that
       | everyday I wonder if it's possible now to be more ambitious than
       | ever and take on much bigger problem with the pretend smart
       | assistant.
        
       | martin1975 wrote:
       | I've been writing C/C++/Java for 25 years and am trying to learn
       | forex disciplined, risk managed forex trading, It's a whole new
       | level of hard work/thinking.
        
       | jillesvangurp wrote:
       | You can't change the world, you can change yourself. Many people
       | don't like change. So, people get frustrated when the world
       | inevitably changes and they fail to adapt. It's called getting
       | older. Happens to us all.
       | 
       | I'm not immune to that and I catch myself sometimes being more
       | reluctant to adapt. I'm well aware and I actively try to force
       | myself to adapt. Because the alternative is becoming stuck in my
       | ways and increasingly less relevant. There are a lot of much
       | younger people around me that still have most of their careers
       | ahead of them. They can try to whine about AI all they want for
       | the next four decades or so but I don't think it will help them.
       | Or they can try to deal with the fact that these tools are here
       | now and that they need to learn to adapt to them whether they
       | like it or not. And we are probably going to see quite some
       | progress on the tool front. It's only been 3 years since ChatGPT
       | had its public launch.
       | 
       | To address the core issue here. You can use AI or let AI use you.
       | The difference here is about who is in control and who is setting
       | the goals. The traditional software development team is
       | essentially managers prompting programmers to do stuff. And now
       | we have programmers prompting AIs to do that stuff. If you are
       | just a middle man relaying prompts from managers to the AI, you
       | are not adding a lot of value. That's frustrating. It should be
       | because it means apparently you are very replaceable.
       | 
       | But you can turn that around. What makes that manager the best
       | person to be prompting you? What's stopping them from skipping
       | that entirely? Because that's your added value. Whatever you are
       | good at and they are not is what you should be doing most of your
       | time. The AI tools are just a means to an end to free up more
       | time for whatever that is. Adapting means figuring that out for
       | yourself and figuring out things that you enjoy doing that are
       | still valuable to do.
       | 
       | There's plenty of work to be done. And AI tools won't lift a
       | finger to do it until somebody starts telling them what needs
       | doing. I see a lot of work around me that isn't getting done. A
       | lot of people are blind to those opportunities. Hint: most of
       | that stuff still looks like hard work. If some jerk can one shot
       | prompt it, it isn't all that valuable and not worth your time.
       | 
       | Hard work usually involves thinking hard, skilling up, and
       | figuring things out. The type of stuff the author is complaining
       | he misses doing.
        
       | petterroea wrote:
       | I've missed the same even since before AI because I've done far
       | too much work that's simple but time intensive. It's frustrating,
       | and I miss problems that keep me up all night.
       | 
       | Reverse engineering is imo the best way of getting the experience
       | of pushing your thinking in a controlled way, at least if you
       | have the kind of personality where you are stubborn in wanting to
       | solve the problem.
       | 
       | Go crack an old game or something!
        
       | Underqualified wrote:
       | This resonates with me, but I quit programming about a decade ago
       | when we were moving from doing low level coding to frameworks. It
       | became no longer about figuring out the actual problem, but
       | figuring out how to get the framework to solve it and that just
       | didn't work for me.
       | 
       | I do miss hard thinking, I haven't really found a good
       | alternative in the meantime. I notice I get joy out of helping my
       | kids with their, rather basic, math homework, so the part of me
       | that likes to think and solve problems creatively is still there.
       | But it's hard to nourish in today's world I guess, at least when
       | you're also a 'builder' and care about efficiency and
       | effectiveness.
        
       | thegrim000 wrote:
       | You know, I was expecting what the post would say and was
       | prepared to dunk on it and just tell them to stop using ai then,
       | but the builder/thinker division they presented got me thinking.
       | How ai/vibe coding fulfills the builder, not the thinker, made me
       | realize that I'm basically 100% thinker, 0% builder, and that's
       | why I don't really care at all about ai for coding.
       | 
       | I'll spend years working on a from scratch OS kernel or a vulkan
       | graphics engine or whatever other ridiculous project, which never
       | sees the light of day, because I just enjoy the thinking / hard
       | work. Solving hard problems is my entertainment and my hobby.
       | It's cool to eventually see results in those projects, but that's
       | not really the point. The point is to solve hard problems. I've
       | spent decades on personal projects that nobody else will ever
       | see.
       | 
       | So I guess that explains why I see all the ai coding stuff and
       | pretty much just ignore it. I'll use ai now as an advanced form
       | of google, and also as a last ditch effort to get some direction
       | on bugs I truly can't figure out, but otherwise I just completely
       | ignore it. But I guess there's other people, the builders, where
       | ai is a miraculous thing and they're going to crazy lengths to
       | adopt it in every workflow and have it do as much as possible.
       | Those 'builder' types of people are just completely different
       | from me.
        
         | jatora wrote:
         | Absolutely nah. I know it feels good to jump into the 'thinker'
         | camp and lump the users of AI into a non-thinker group, but
         | this dichotomy is very poorly suited. Builders/engineers want a
         | great tool to build faster with. Coders want to write code and
         | find elegance in the prose. Both are thinkers.
        
           | quenix wrote:
           | This just sounds like a boring definitional issue. 'Thinker'
           | is a loaded word.
           | 
           | You are advocating for a particular (more inclusive)
           | definition for 'thinker' which clashes with the author's, but
           | his is equally valid. You're both just gesturing at different
           | concepts and suggesting they should be tagged to that word.
           | 
           | OP raises a particular way to classify _something_ about
           | personalities, says he finds it quite interesting
           | /discriminative, and calls that kind of personality a
           | "thinker". You instead consider a "thinker" a broader
           | category.
           | 
           | That feels like an empty disagreement (nobody is right on
           | such matters) - the real debatable question of substance is
           | whether the _concept_ OP is gesturing at has interesting
           | discriminative power. That concept is something like
           | "personalities which seem to value the act of thinking
           | through a problem/problem solving itself rather than
           | downstream result".
        
       | Bengalilol wrote:
       | Cognitive debt lies ahead for all of us.
        
       | jurgenaut23 wrote:
       | Man, this resonates SO MUCH with me. I have always loved being
       | confronted with a truly difficult problem. And I always had that
       | (obviously misguided, but utterly motivating) feeling that, with
       | enough effort, no problem could ever resist me. That it was just
       | a matter of grinding a bit further, a bit longer.
       | 
       | This is why I am so deeply opposed to using AI for problem
       | solving I suppose: it just doesn't play nice with this process.
        
       | Thanemate wrote:
       | I am one of those junior software developers who always struggled
       | with starting their own projects. Long story short, I realized
       | that my struggle stems from my lack of training in open-ended
       | problems, where there are many ways to go about solving
       | something, and while some ways are better than others, there's no
       | clear cut answer because the tradeoffs may not be relevant with
       | the end goal.
       | 
       | I realized that when a friend of mine gave me Factorio as a gift
       | last Christmas, and I found myself facing the exact same
       | resistance I'm facing while _thinking_ about working on my
       | personal projects. To be more specific, it 's a fear and urge of
       | closing the game and leaving it "for later" the moment I discover
       | that I've either done something wrong or that new requirements
       | have been added that will force me to change the way my factories
       | connect with each other (or even their placement). Example:
       | Tutorial 4 has the players introduced to research and labs, and
       | this feeling appears when I realize that green science requires
       | me to introduce all sorts of spaghetti just to create the mats
       | needed for green science!
       | 
       | So I've done what any AI user would do and opted to use chatGPT
       | to push through the parts where things are either overwhelming,
       | uncertain, too open-ended, or everything in between. The result
       | works, because the LLM has been trained to Factorio guides, and
       | goes as far as suggesting layouts to save myself some headache!
       | 
       | Awesome, no? Except all I've done is outsource the decision of
       | how to go about "the thing" to someone else. And while true, I
       | could've done this even before LLM's by simply watching a youtube
       | video guide, the LLM help doesn't stop there: It can alleviate my
       | indecisiveness and frustration with dealing with open-ended
       | problems for personal projects, can recommend me project
       | structure, can generate a bullet pointed lists to pretend that I
       | work for a company where someone else creates the spec and I just
       | follow it step by step like a good junior software engineer would
       | do.
       | 
       | And yet all I did just postponed the inevitable exercise of a
       | very useful mental habit: To navigate uncertainty, pause and
       | reflect, plan, evaluate a trade-off or 2 here and there. And
       | while there are other places and situations where I can exercise
       | that behavior, the fact remains that my specific use of LLM
       | removed that weight off my shoulders. I became objectively
       | someone who builds his project ideas and makes progress in his
       | Factorio playthrough, but the trade-off is I remain the same
       | person who will duck and run the moment resistance happens, and
       | succumb to the urge of either pushing "the thing" for tomorrow or
       | ask chatGPT for help.
       | 
       | I cannot imagine how someone would claim that removing an
       | exercise from my daily gym visit will not result in weaker
       | muscles. There are so many hidden assumptions in such statements,
       | and an excessive focus of results in "the new era where you
       | should start now or be left behind" where nobody's thinking how
       | this affects the person and how they ultimately function in their
       | daily lives across multiple contexts. It's all about output,
       | output, output.
       | 
       | How far are we from the day where people will say "well, you
       | certainly don't need to plan a project, a factory layout, or even
       | decide, just have chatGPT summarize the trade-offs, read the
       | bullet points, and choose". We're off-loading portion of the
       | research AND portion of the execution, thinking we'll surely be
       | activating the neurosynapses in our brains that retains habits,
       | just like someone who lifts 50% lighter weights at the gym will
       | expect to maintain muscle mass or burn fat.
        
         | jodrellblank wrote:
         | This is just the kind of thing that Dr David Burns' work on
         | TEAM-CBT therapy deals with.
         | 
         | > " _Long story short, I realized that my struggle stems from
         | my lack of training_ "
         | 
         | you say, and then you explain exactly where your struggle is,
         | and it's not lack of training:
         | 
         | > " _it 's a fear and urge of closing the game and leaving it
         | "for later" the moment I discover that I've either done
         | something wrong_"
         | 
         | There you are. It's that fear. Fear comes from your brain
         | modeling the world and predicting the future, and predicting a
         | bad future and generating fear (or anxiety, or other bad
         | feelings) to change your behaviour and avoid that future. So
         | find why "doing something wrong" is making you predict a bad
         | future, what bad future, and then find a way to fix that where
         | you can be wrong but it isn't the end of your world, and then
         | this fear and urge won't appear anymore.
         | 
         | 1) one of those things like "finding out I've done something
         | wrong" happens, or you imagine it happening.
         | 
         | 2) you imagine some kind of negative future event that follows
         | on from doing something wrong, this is a habit of thinking that
         | you learned so it might be fast, almost sub-conscious, flicker
         | of ideas and thoughts.
         | 
         | 3) from those, your brain generates bad feelings (feelings are
         | a high level sweeping way to change our behaviour without
         | thinking about tons of details).
         | 
         | 4) you get the urge to push it away and close the game, so you
         | can avoid those future events happening, so that can save you
         | from future badness, bad feelings calm down (but different ones
         | may appear like guilt, shame, inadequacy, etc).
         | 
         | 5) you don't consciously notice this happening, so you make up
         | some other reason that sounds nice and plausible and doesn't
         | involve changing anything ("lack of training").
         | 
         | 6) repeat this mental habit for a long time, maybe the rest of
         | your life.
         | 
         | > " _postponed the inevitable exercise of a very useful mental
         | habit: To navigate uncertainty, pause and reflect, plan,
         | evaluate a trade-off or 2 here and there._ "
         | 
         | That's not where your problem is, you aren't lacking the
         | ability to evaluate a trade-off, you're lacking the ability to
         | go wrong. Being able to evaluate any situation so you _never
         | ever go wrong_ isn 't possible, that can't be the answer. The
         | only answer can be from becoming okay with going wrong [I hope
         | you will feel an automatic rejection here, how can it possibly
         | be OK to be wrong and screw something up? I don't want to be OK
         | with going wrong! See?].
         | 
         | Step one of a fix is to focus your attention on " _it 's a fear
         | and urge of closing the game and leaving it "for later" the
         | moment I discover that I've either done something wrong_" and
         | push into that. Remember or find a specific example of that
         | which makes the feeling come up - what task were going wrong
         | brings up that feeling - write it down.
         | 
         | Step two, look at your thoughts at that moment, what are you
         | telling yourself will happen next that is so automatic and
         | habitual and reflex and fast that you can barely notice it
         | happening, but is basically the horrible future you're always
         | worrying about? [If it helps, imagine a cartoon character who
         | is just like you, in that "oh no I screwed up" situation with a
         | thought bubble above their head, and write in what they are
         | thinking which is oh so very relatable to you].
         | 
         | It will be some typical human thing like "it will prove I'm not
         | smart and my fiance or parents won't love me" or "I will become
         | unemployed and homeless and get sick on the streets and die" or
         | "it will prove my lifelong fear that I don't deserve respect
         | and am inferior to everyone else" but the details will be
         | unique to you and what you fear and worry about.
         | 
         | And the next Dr Burns specific step is that you need to see why
         | you are holding onto that pattern of thought, it's not just
         | stopping you from making progress in projects, it's got some
         | silver lining that is protecting and upholding some other
         | ideals you value, and you don't want to let this pattern change
         | and let go of the fear if it means losing something else
         | equally or more valuable (e.g. "if I don't fear becoming
         | homeless then I won't push myself to work harder and will waste
         | my life as a drifter", or what I said earlier "I don't _want_
         | to be okay with going wrong, people who screw things up and don
         | 't care are LOSERS who make everything worse!", again, the
         | details will be specific to you).
         | 
         | And then to do some therapy techniques to work out how to
         | unpick all this, and change it, in a way that keeps the ideals
         | you want, and releases the sticking points you don't want.
         | 
         | > " _I cannot imagine how someone would claim that removing an
         | exercise from my daily gym visit will not result in weaker
         | muscles._ "
         | 
         | If you do weighted abs exercises first, then you can't do good
         | squats because your abs hurt, removing the abs work might be an
         | overall gain. If you do too much everyday so you can't recover
         | properly in one night of rest, removing some more intense work
         | might be an overall gain. If you try to do too many exercises
         | in a rush so you can't do a good job on any of them, removing
         | one so you can do fewer, better quality, might be an overall
         | gain. If you hate one exercise and it puts you in a bad mood
         | and every month or two you get a minor injury from it that
         | knocks your progress back, removing it might be a mood boost
         | and an overall gain. If you remove a small targetted exercise
         | and replace it with a larger compound exercise, it might be an
         | overall gain.
        
       | whywhywhywhy wrote:
       | I feel tired working with AI much faster than I did when I used
       | to code, dunno if it's just that I don't really need to think
       | much at all other than keep in mind the broad plan and have an
       | eye out if a red flag of the wrong direction shows in the
       | transcript, don't even bother reading the code anymore since Opus
       | 4.5 I haven't felt the need to.
       | 
       | Manually coding engaged my brain much more and somehow was less
       | exhausting, kinda feels like getting out of bed and doing
       | something vs lazing around and ending up feel more tired despite
       | having to do less.
        
         | jurgenaut23 wrote:
         | Something that people underestimate a lot is that we aren't
         | "brains in a jar" and the elevated states of consciousness,
         | such as "flow", require a deep involvement of the body. As such
         | manual coding is much more likely to bring you into the zone
         | than irregular interactions with an LLM.
         | 
         | I actually believe that there are much better ways to
         | incorporate AI into software development than any of the
         | mechanisms we've seen so far. For instance, it would make a lot
         | more sense that you actually write the software manually and
         | get the usual autocomplete suggestions, along with some on the
         | fly reviews, an extension proposals, such as writing the body
         | of a function that you're calling from the core function you're
         | writing now.
        
       | Meneth wrote:
       | I knew this sort of thing would happen before it was popular.
       | Accordingly:
       | 
       | Never have I ever used an LLM.
        
       | frgturpwd wrote:
       | It seems like what you miss is actually a stable cognitive regime
       | built around long uninterrupted internal simulation of a single
       | problem. This is why people play strategy video games.
        
       | nubinetwork wrote:
       | > the number of times I truly ponder a problem for more than a
       | couple of hours has decreased tremendously
       | 
       | Isn't that a good thing? If you're stuck on the same problem
       | forever, then you're not going to get past it and never move on
       | to the next thing... /shrug
        
         | wtetzner wrote:
         | Just because a problem takes more than a few hours doesn't mean
         | you'll never get past it. And those are the problems that
         | really grow your abilities.
        
       | enthus1ast_ wrote:
       | When I wrote nimja's template inheritance. I thought about it
       | multiple days, until, during a train commute, it made click and I
       | had to get out my notebook and write it, directly in the train.
       | Then some month later I found out, I had the same bug that jinja2
       | had fixed years ago. So I felt kinda like a brothers in hard
       | thinking :)
        
       | est wrote:
       | I wrote a blog about this as well
       | 
       | Hard Things in Computer Science, and AI Aren't Fixing Them
       | 
       | https://blog.est.im/2026/stderr-04
        
       | cbdevidal wrote:
       | It's possible to be both.
       | 
       | The last time I had to be a Thinker was because I was in Builder
       | mode. I've been trying to build an IoT product but I've been
       | wayyyy over my head because I knew maybe 5% of what I needed to
       | be successful. So I would get stuck many, many times, for days or
       | weeks at a time.
       | 
       | I will say though that AI has made the difference in the last few
       | times I got stuck. But I do get more enjoyment out of Building
       | than Thinking, so I embrace it.
        
       | fattybob wrote:
       | Thinking hard and fast with positive results is like a drug, ah
       | those were good and rewarding days in my past, would jump back
       | into that work framework any time ( that was running geological
       | operations in an unusually agile oil exploration programme )
        
       | pyreal wrote:
       | The author clearly loves coding more than the output from coding.
       | I'm thinking harder than ever and so grateful I can finally think
       | hard about the output I really want rather than how to resolve
       | bugs or figure out how to install some new dependency.
        
       | Sammi wrote:
       | I'm thinking much more than ever, now that the coding agent is
       | building for me.
       | 
       | I strongly experience that coding agents are helping me think
       | about stuff I wasn't able to think through before.
       | 
       | I very much have both of these builder and thinker personas
       | inside me, and I just am not getting this experience with "lack
       | of thinking" that I'm seeing so many other people write about. I
       | have it exactly the other way around, even if I'm a similar arch
       | type of person. I'm spending less time building and more time
       | thinking than ever.
        
       | chairmansteve wrote:
       | I find I think harder with AI programming. It generates the code,
       | but I have to approve the overall design and then approve every
       | single line. I will edit and rearrange the code until it is
       | correct.
       | 
       | But since the AI is generating a lot of code, it is challenging
       | me. It also allows me to tackle problems in unfamiliar areas. I
       | need to properly understand the solutions, which again is
       | challenging. I know that if I don't understand exactly what the
       | code is doing and have confidence in the design and reliability,
       | it will come back and bite me when I release it into the wild. A
       | lesson learnt the hard way during many decades of programming.
        
       | felipelalli wrote:
       | Me: I put your text into AI and ask it to summarize. We really do
       | have a critical problem of mental laziness.
        
       | levitatorius wrote:
       | The post resonates deeply with me. I am a health professional in
       | diagnostics and through the years I have observed different
       | extremes in approaches to solving diagnostic challenges - the one
       | extreme is to rely on "knowing", the other on
       | "thinking/reasoning". The former is usually very fast, but not
       | easily explainable - just like pattern recognition. The latter
       | was slow, but could give a solution from "first principles" and
       | possibly not described before. Of course it's a spectrum and the
       | thinking part requires and includes the deep enough "knowing"
       | part. One usually uses both approaches on daily work, but I have
       | seen some people who relied much more on knowing than
       | thinking/reasoning, sometimes to the extreme (as in refusing to
       | diagnose a condition on their own because they "have not seen
       | this before").
        
       | kypro wrote:
       | Maybe this is just me, but I don't miss thinking so much. I
       | personally quite like knowing how to do things and being able to
       | work productively.
       | 
       | For me it's always been the effort that's fun, and I increasingly
       | miss that. Today it feels like I'm playing the same video game I
       | used to enjoy with all the cheats on, or going back to an early
       | level after maxing out my character. In some ways the game play
       | is the same, same enemies, same map, etc, but the action itself
       | misses the depth that comes from the effort of playing without
       | cheats or with a weaker character and completing the stage.
       | 
       | What I miss personally is coming up with something in my head and
       | having to build it with my own fingers with effort. There's
       | something rewarding about that which you don't get from just
       | typing "I want x".
       | 
       | I think this craving for effort is a very human thing to be
       | honest... It's why we bake bread at home instead just buying it
       | from a locally bakery that realistically will be twice as good.
       | The enjoyment comes from the effort. I personally like building
       | furniture and although my furniture sucks compared to what you
       | might be able buy at store, it's so damn rewarding to spend days
       | working on something then having a real physical thing that you
       | can use that you build from hand.
       | 
       | I've never thought of myself as someone who likes the challenge
       | of coding. I just like building things. And I think I like
       | building things because building things is hard. Or at least it
       | was.
        
       | okokwhatever wrote:
       | I get it and somehow also agree with the division
       | (thinker/builder) but I feel this is only the representation of a
       | new society where less humans are necessary to think deeply. No
       | offense here, it's just my own unsatisfacted brain trying to
       | adapt to a whole new era.
        
       | chuliomartinez wrote:
       | I guess it depends on what you build, i feel the most complex
       | part of the deal, that makes me think the hardest, is to figure
       | out what to build. Eg understanding the client, and creating a
       | solution that fits between their needs and abilities. The rest is
       | often a technical detail, yes sometimes you need to deep dive to
       | optimize. Anyway if you miss debugging try debugging people;)
        
       | keiferski wrote:
       | This title and the first half of the post (before the AI
       | discussion) just makes me miss the intellectual environment of
       | college.
       | 
       | So I'm tempted to say that this is just a part of the economic
       | system in general, and isn't specifically linked to AI. Unless
       | you're lucky enough to grab a job that requires deep intellectual
       | work, your day job will probably not challenge your mental
       | abilities as much as a difficult college course does.
       | 
       | Sad but true, but unfortunately I don't think any companies are
       | paying people to think deeply about metaphysics (my personal
       | favorite "thinking hard subject" from college.)
        
       | makerdiety wrote:
       | If you don't have to think, then what you're building isn't
       | really news worthy.
       | 
       | So, we have an inflation of worthless stuff being done.
        
       | moorebob wrote:
       | My mindset last year: I am now a mentor to a junior developer
       | 
       | My mindset this year: I am an engineering manager to a team of
       | developers
       | 
       | If the pace of AI improvement continues, my mindset next year
       | will need to be: I am CEO and CTO.
       | 
       | I never enjoyed the IC -> EM transition in the workplace because
       | of all the tedious political issues, people management issues and
       | repetitive admin. I actually went back to being an IC because of
       | this.
       | 
       | However, with a team of AI agents, there's less BS, and less
       | holding me back. So I'm seeing the positives - I can achieve
       | vastly more, and I can set the engineering standards, improve
       | quality (by training and tuning the AI) and get plenty of
       | satisfaction from "The Builder" role, as defined in the article.
       | 
       | Likewise I'm sure I would hate the CEO/CTO role in real life.
       | However, I am adapting my mindset to the 2030s reality, and
       | imagining being a CEO/CTO to an infinitely scalable team of
       | Agentic EMs who can deliver the work of hundreds of real people,
       | in any direction I choose.
       | 
       | How much space is there in the marketplace if all HN readers
       | become CEOs and try to launch their own products and services?
       | Who knows... but I do know that this is the option available to
       | me, and it's probably wise to get ahead of it.
        
       | emsign wrote:
       | I miss hard thinking people.
        
       | gethly wrote:
       | Skill issue
        
       | getnormality wrote:
       | If you miss challenge, the world has plenty more. Maybe it's not
       | all your comfort zone, but if you try being a little ambitious
       | and maybe use AI to understand a field you're not already deeply
       | familiar with, you can continue to grow.
        
       | jbrooks84 wrote:
       | You are doing something wrong. Ai has not taken away thinking
       | hard
        
       | spacecadet wrote:
       | Every day man... Thinking hard on something is a conscious
       | choice.
        
       | ahyangyi wrote:
       | In most research areas, if a few days thinking is good enough to
       | reach a worthwhile conclusion, it's not "thinking hard". It's
       | "low-hanging fruit".
        
       | lukewarmdaisies wrote:
       | Then think hard? Have a level of self discipline and don't
       | consistently turn to AI to solve your problems. Go to a library
       | if you have to! People act like victims to the machine when it
       | comes to building their thinking muscles and AI and it confuses
       | me.
        
       | Thanemate wrote:
       | The crowd that counterpoints with "just don't use it then" miss
       | the point: The general population lacks the ability to judge when
       | should use it and when they shouldn't. The average person will
       | always lean towards the less effortful option, without awareness
       | of the long term consequences.
       | 
       | On top of that, the business settings/environments will always
       | lean towards the option that provides the largest productivity
       | gains, without awareness of the long term consequences for the
       | worker. At that environment, not using it is not an option,
       | unless you want to be unemployed.
       | 
       | Where does that leave us? Are we supposed to find the figurative
       | "gym for problem solving" the same way office workers workout
       | after work? Because that's the only solution I can think of:
       | Trading off my output for problem solving outside of work
       | settings, so that I can improve my output _with_ the tool at
       | work.
        
         | alex-moon wrote:
         | > Are we supposed to find the figurative "gym for problem
         | solving" the same way office workers workout after work?
         | 
         | That's it, yeah. It sucks but it's part of the job. It makes
         | you a better engineer.
         | 
         | You're absolutely right that this isn't sustainable however. In
         | one of my earlier jobs - specifically, the one that trained me
         | up to become the senior engineer I am now - we had "FedEx
         | Fridays" (same day delivery, get it?). In a word, you have a
         | single work day to work on something non-work related, with one
         | condition: you had to have a deliverable by the end of the day.
         | I cannot overstate how useful having something like this in
         | place in the place of business is for junior devs. The trick is
         | convincing tech businesses that this kind of "training" is a
         | legitimate overhead - the kinds of businesses that are run by
         | engineers get this intuitively. The kind that have a non-
         | technical C-suite less so.
        
       | sebastianmestre wrote:
       | I did competitive programming seriously between '17 and '24, then
       | kept on coaching people
       | 
       | As a beginner I often thought about a problem for days before
       | finding a solution, but this happened less and less as I improved
       | 
       | I got better at exploiting the things I knew, to the point where
       | I could be pretty confident that if I couldn't solve a problem in
       | a few hours it was because I was missing some important piece of
       | theory
       | 
       | I think spending days "sitting with" a problem just points at
       | your own weakness in solving some class of problems.
       | 
       | If you are making no articulable progress whatsoever, there is a
       | pathology in your process.
       | 
       | Even when working on my thesis, where I would often "get stuck"
       | because the problem was far beyond what I could solve in one
       | sitting, I was still making progress in some direction every
       | time.
        
         | juggy69 wrote:
         | Do you mean that sitting with the problem for days is a
         | weakness that you should fix since you're wasting time making
         | no progress? Or that it is a necessary practice in order to
         | understand your weaknesses?
        
           | sebastianmestre wrote:
           | When you're a beginner you're a beginner, no way around it.
           | 
           | But understanding your weaknesses and working on them is
           | huge, and I think most people just don't try to do it.
           | 
           | Being stuck for days is something to be overcome.
           | 
           | The next step would be being slow because you are trying out
           | many different ideas and have no intuition for what the right
           | one is.
        
       | dchftcs wrote:
       | you still can think hard but you can offload some parts to LLM
       | when you're stuck. Then you can leave space for more hard-won
       | inspiration. When you're faced with a high-stakes decision,
       | evaluating all sorts of possibilities, it's really easy to
       | maximize the utilization of your brain, so in those cases you
       | have plenty of chance to think hard.
        
       | mastermedo wrote:
       | I relate to the post, but I'm not sure it's hitting the nail on
       | the head _for me_.
       | 
       | I like being useful, and I'm not yet sure how much of what I'm
       | creating with AI is _me_, and how much it is _it_. It's hard to
       | derive as much purpose/meaning from it compared to the previous
       | reality where it was _all me_.
       | 
       | If I compare it to a real world problem; e.g. when I unplug the
       | charging cable from my laptop at my home desk, the charging cable
       | slides off the table. I could order a solution online that fixes
       | the problem and be done with it, but I could also think how _I_
       | can solve the problem with what I already have in my spare parts
       | box. Trying out different solutions makes me think and I'm way
       | more happy with the end result. Every time I unplug the cable now
       | and it stays in place it reminds me of _my_ labour and creativity
       | (and also the cable not sliding down the table -- but that's
       | besides the point).
        
         | FeteCommuniste wrote:
         | That's exactly it for me. Coming up with a solution using my
         | own brainpower is a large part of the pleasure of programming
         | for me.
         | 
         | A silly example to illustrate the kind of guy I am: when I'm
         | watching a show or movie, I'll often wonder where I've seen an
         | actor before. A "normal" person, like my wife, would just look
         | it up on IMDB and be done with it. But I almost always insist
         | on rifling through all the dustiest corners of my brain to
         | figure it out. Even if it takes me a day or two of thinking
         | about it off and on. Because to me, the satisfaction of doing
         | it myself is worth it.
        
       | InfiniteRand wrote:
       | This isn't the point of the piece, but I have found that the
       | thinker often gets in the way of the builder, because there's
       | always a better way to build, there's always some imperfect
       | subsystem you just want to tear out and rewrite and then you
       | realize you were all wrong about this and that, etc.
       | 
       | More to the piece itself, I know some crusty old embedded
       | engineers who feel the same way about compilers as this guy does
       | about AI, it doesn't invalidate his point but it's food for
       | thought
        
       | ninadwrites wrote:
       | You're extremely on point. I don't remember the last time I was
       | able to sit around to think because at the back of my mind, I
       | knew AI could help me generate the initial draft of ideas, logic,
       | or structure that would otherwise require hours of my time.
       | 
       | But to be honest, those hours spent structuring thoughts are so
       | important to making things work. Or you might as well get out of
       | the way and let AI do everything, why even pretend to work when
       | all we're going to do is just copy and paste things from AI
       | outputs?
        
       | Insanity wrote:
       | Advent of Code (which given my schedule runs into January).
       | That's the last time thinking hard about a coding problem, I
       | don't remember exactly if it was day 10 or 11 that had me
       | scratching my head for a while.
       | 
       | I intentionally do not use AI though.
       | 
       | But I sympathize with the author. I enjoy thinking deeply about
       | problems which is why I studied compsci and later philosophy, and
       | ended up in the engineering field. I'm an EM now so AI is less of
       | an "immediate threat" to my thinking habits than the role change
       | was.
       | 
       | That said, I did recently pick up more philosophy reading again
       | just for the purpose of challenges my brain.
        
       | ontouchstart wrote:
       | After leaving my previous day job, I have some downtime to get
       | back to thinking and realizing how much I love reading and
       | thinking.
       | 
       | Contemplating the old RTFM, I started a new personal project
       | called WTFM and spends time writing instead of coding. There is
       | no agenda and product goals.
       | 
       | https://wtfm-rs.github.io/
       | 
       | There are so many interesting things in human generated computer
       | code and documentation. Well crafted thoughts are precious.
        
       | davidmurdoch wrote:
       | I'm wondering if everyone here saying they think harder with LLM
       | agents have never reached "flow state" while programming. I just
       | can't imagine using 100% of my mental focus state for hours with
       | an agent. Sure, I think differently when my coding is primarily
       | via agent, but I've never been totally enveloped by my thoughts
       | while doing so.
       | 
       | For those who have found a "flow state" with LLM agents, what's
       | that like?
        
         | dysoco wrote:
         | I believe you can enter "flow state" with something like Claude
         | Code, from what I've read, but it's mostly reduced to pressing
         | 1 or 2 and typing a few prompts. The reward loop is much more
         | closed now though, so it's a bit more akin to reaching flow
         | state playing Tetris.
        
         | ativzzz wrote:
         | I've literally never found flow state with programming. Is it
         | even possible when working as a full stack web dev? I am
         | constantly context switching between backend/frontend, reading
         | documentation, looking at/modifying data, refreshing &
         | interacting with the browser, checking/double checking feature
         | requirements, asking people about things.
        
           | davidmurdoch wrote:
           | For me, yes. It is possible as when working full-stack if you
           | aren't being interrupted. Not all tasks, but some tasks,
           | where you're pretty sure of the high-level requirements, have
           | the necessary agency to stay in a bubble for a bit, and the
           | task is sufficiently complex but narrow enough so you don't
           | have to context switch too much.
           | 
           | With LLM Agents I can't seem to do it, as waiting for the
           | agent to finish working just doesn't tickle my brain in the
           | right way. I feel... distracted, I guess?
        
             | ativzzz wrote:
             | > where you're pretty sure of the high-level requirements,
             | have the necessary agency to stay in a bubble for a bit,
             | and the task is sufficiently complex but narrow enough
             | 
             | yea these kind of problems are the exact ones that claude
             | code is very good at one shotting these days. If you can
             | descibe in detail what needs to be done without context
             | switching or research, then describe it to the LLM and bam
             | 
             | I've also mostly worked at small companies so the high
             | level requirements are never well defined :D
        
       | the_af wrote:
       | The article is interesting. I don't know how I feel about it,
       | though I'm both a user of AI (no choice anymore in the current
       | job environment) and vaguely alarmed by it; I'm in the camp of
       | those who fear for the future of our profession, and I know the
       | counterarguments but I'm not convinced.
       | 
       | A couple of thoughts.
       | 
       | First, I think the hardness of the problems most of us solve is
       | overrated. There is a lot of friction, tuning things, configuring
       | things right, reading logs, etc. But are the problems most of us
       | are solving really that hard? I don't think so, except for those
       | few doing groundbreaking work or sending rockets to space.
       | 
       | Second, even thinking about easier problems is good training for
       | the mind. There's that analogy that the brain is a "muscle", and
       | I think it's accurate. If we always take the easy way out for the
       | easier problems, we don't exercise our brains, and then when
       | harder problems come up what will we do?
       | 
       | (And please, no replies of the kind "when portable calculators
       | were invented...").
        
       | jonahrd wrote:
       | Dear author, I suggest trying out a job in a niche part of the
       | field like firmware/embedded. Bonus if it's a company with a
       | bunch of legacy devices to maintain. AI just hasn't quite grokked
       | it there yet and thinking still reigns supreme :)
        
       | Nevermark wrote:
       | i have often pondered if the (sometimes facetiously, sometimes
       | seriously) postulated AI utopia scenario of humans who don't need
       | to work but can devote their time to art and recreational
       | pursuits, might be a hellscape for many industrious people.
       | 
       | This essay captures that.
       | 
       | Even the pure artist, for whom utility may not seem to matter,
       | manufactures meaning not just from creative exploration directly,
       | but also from the difficulty (which can take many forms) involved
       | in doing something genuinely new, and what they learn from that.
       | 
       | What happens to that when we even have "new" on tap.
        
       | alexpotato wrote:
       | I'm a DevOps/SRE and I've spent the past couple weeks trying to
       | vibecode as much of what I do as possible.
       | 
       | In some ways, it's magical. e.g. I whipped up a web based tool
       | for analyzing performance statistics of a blockchain. Claude was
       | able to do everything from building the gui, optimizing the
       | queries, adding new indices to the database etc. I broke it down
       | into small prompts so that I kept it on track and it didn't veer
       | off course. 90% of this I could have done myself but Claude took
       | hours where it would have taken me days or even weeks.
       | 
       | Then yesterday I wanted to do a quick audit of our infra using
       | Ansible. I first thought: let's try Claude again. I gave it lots
       | of hints on where our inventory is, which ports matter etc but it
       | still was grinding away for several minutes. I eventually
       | Ctrl-C'ed and used a couple one liners that I wrote myself in a
       | few minutes. In other words, I was faster that the machine in
       | this case.
       | 
       | After the above, it makes sense to me that people may have
       | conflicting feelings about productivity. e.g. sometimes it's
       | amazing, sometimes it does the wrong thing.
        
         | rogerkirkness wrote:
         | I think there's an argument where if Claude had the knowledge
         | map of your personal one liners and a tool for using them, it
         | would often do the right thing in those cases. But it's
         | definitely not as able to compress all the entropy of 'what can
         | go wrong' operations wise as it is when composing code yet.
        
         | raw_anon_1111 wrote:
         | My experience that with careful specs, Claude or Codex can whip
         | up either CDK, Cloudformation, or Terraform code much quicker
         | than I can and I've been using IAC for 8 years -
         | developer/consultant specializing in development + cloud
         | architecture
        
       | hoppp wrote:
       | All the time. Been working on my own projects, they all require
       | hard thinking.
        
       | qwertox wrote:
       | AI is way less of a problem in regards to thinking than digital
       | media consumption is.
       | 
       | I used to think about my projects when in bed, now i listen to
       | podcasts or watch youtube videos before sleeping.
       | 
       | I think it has a much bigger impact than using our "programming
       | calculator" as an assistant.
        
       | DaanDL wrote:
       | "I still encounter those occasionally, but the number of problems
       | requiring deep creative solutions feels like it is diminishing
       | rapidly."
       | 
       | Just let it try and solve an issue with your advanced SQLAlchemy
       | query and see it burn. xD
        
       | abcde666777 wrote:
       | Well, for programming work which is essentially repetition (e.g.
       | making another website not unlike thousands of others), it's no
       | surprise that AI programming can work wonders - you're
       | essentially using a sophisticated form of copy paste.
       | 
       | But there's still a lot of programming out there which requires
       | originality.
       | 
       | Speaking personally, I never was nor ever will be too interested
       | in the former variety.
        
       | postit wrote:
       | I usually think hard. I correlate subjects with different areas
       | to find similarities.
       | 
       | What I miss is having other people who likes to think and not
       | always pushing for shallow results
        
       | melodyogonna wrote:
       | I use Aider because it allows me to retain both personalities and
       | still benefit from AI. It truly is the best assistant I've used.
        
       | wendgeabos wrote:
       | I love thinking hard, it's genuinely my favorite thing, but ...
       | we get paid to ship.
        
       | nate wrote:
       | author obviously isn't wrong. it's easy to fall into this trap.
       | and it does take willpower to get out of it. and the AI (christ
       | i'm going to sound like they paid me) can actually be a tool to
       | get there.
       | 
       | i was working for months on an entity resolution system at work.
       | i inherited the basic algo of it: Locality Sensitive Hashing.
       | Basically breaking up a word into little chunks and comparing the
       | chunk fingerprints to see which strings matched(ish). But it was
       | slow, blew up memory constraints, and full of false negatives
       | (didn't find matches).
       | 
       | of course i had claude seek through this looking to help me and
       | it would find things. and would have solutions super fast to
       | things that I couldn't immediately comprehend how it got there in
       | its diff.
       | 
       | but here's a few things that helped me get on top of lazy mode.
       | Basically, use Claude in slow mode. Not lazy mode:
       | 
       | 1. everyone wants one shot solutions. but instead do the
       | opposite. just focus on fixing one small step at a time. so you
       | have time to grok what the frig just happened. 2. instead of
       | asking claude for code immediately, ask for more architectural
       | thoughts. not claude "plans". but choices. "claude, this sql
       | model is slow. and grows out of our memory box. what options are
       | on the table to fix this." and now go back and forth getting the
       | pros and cons of the fixes. don't just ask "make this faster". Of
       | course this is the slower way to work with Claude. But it will
       | get you to a solution you more deeply understand and avoid the
       | hallucinations where it decides "oh just add where 1!=1 to your
       | sql and it will be super fast". 3. sign yourself up to explain
       | what you just built. not just get through a code review. but now
       | you are going to have a lunch and learn to teach others how these
       | algorithms or code you just wrote work. you better believe you
       | are going to force yourself to internalize the stuff claude came
       | up with easily. i gave multiple presentations all over our
       | company and to our acquirers how this complicated thing worked. I
       | HAD TO UNDERSTAND. There's no way I could show up and be like "i
       | have no idea why we wrote that algorithm that way". 4. get claude
       | to teach it to you over and over and over again. if you spot a
       | thing you don't really know yet, like what the hell is is this
       | algorithm doing. make it show you in agonizingly slow detail how
       | the concept works. didn't sink in, do it again. and again. ask it
       | for the 5 year old explanation. yes, we have a super smart, over
       | confident and naive engineer here, but we also have a teacher we
       | can berate with questions who never tires of trying to teach us
       | something, not matter how stupid we can be or sound.
       | 
       | Were there some lazy moments where I felt like I wasn't thinking.
       | Yes. But using Claude in slow mode I've learned the space of
       | entity resolution faster and more thoroughly than I could have
       | without it and feel like I actually, personally invented here
       | within it.
        
       | notepad0x90 wrote:
       | Many times, the really hard problems that I ask AI to solve, it
       | solves it not so well, and that just makes me more frustrated. If
       | you're building that just need to barely work, that's one thing.
       | if you need things to work securely, scale, and be really
       | efficient, I don't see how AI changes things. To the contrary, it
       | might spit out test-cases and sample code to test your hypothesis
       | with, saving you time and frustration, letting you focus on the
       | architecture and problem solving.
       | 
       | I think perhaps moving the goal posts to demand better quality
       | and performance might force people who rely on AI to "think
       | hard". Like your app works fine, now make it load in under a
       | second on any platform.
        
       | INTPenis wrote:
       | I don't. I miss being outside, in the sun, living my life. And if
       | there's one thing AI has done it's save my time.
       | 
       | I'm not sure how you live and work in the US, but here in Sweden,
       | in my experience, it's more focused on results than sitting at
       | your desk 9-5.
       | 
       | So AI does enable me to take more free time, be outside more when
       | the sun is out, because I finish my tasks faster.
       | 
       | I'm just afraid that managers will start demanding more, demand
       | that we increase our output instead of our work life balance. But
       | in that case I at least have the seniority to protest.
        
         | brisky wrote:
         | Homeless people have the most sun and spend a lot of time
         | outside. I hope that this is not where we are headed with AI
        
       | chrisss395 wrote:
       | I think the author has discovered that coding is not what they
       | actually enjoy.
       | 
       | I was a software and systems developer on cool shit, but I
       | realized I enjoyed solving hard problems more than how I solved
       | them. That led me to a role that is about solving hard problems.
       | Sometimes I still use coding to do it, but that's just one tool
       | of many.
        
       | csummers wrote:
       | I definitely identify with the "Thinker" described in this post,
       | but I am routinely mulling over ideas and problems (multiple
       | hours, days, and weeks) with the help of LLMs now.
       | 
       | One of the benefits of LLM usage is to figure out the boundaries
       | of your own knowledge and that of humanity's existing knowledge--
       | at least for the LLM's training data.
       | 
       | Enumerating through existing options and existing solutions to
       | problems gets you to the knowledge boundary sooner--where the
       | real work begins! While faster with LLMs, I don't see this
       | process as much different than bouncing ideas off of colleagues
       | (and critiquing your own thoughts).
       | 
       | However, the difference is likely human's unpredictable ability
       | to apply creativity throughout the process...such that a new
       | solution may arise at any point and leap-frog existing
       | solutions/explanations. (Think Einstein taking known data from
       | Lorentz, Michelson, Morley plus Maxwell's equations on light and
       | coming up with special relativity.)
        
       | MrDrDr wrote:
       | I also recognise 'thinking' as a valuable and enjoyable activity
       | - and have also obsessed about problems for days (even in my
       | sleep)to reach a deeper understanding. But I think the issue here
       | is the impact of AI on just that - 'understanding'. It might be
       | true that with AI we no longer need to have as deeper
       | understanding in order to 'ship'. And even if that is true I
       | think there are plenty of other domains you can think deeply
       | about without AI getting in the way e.g. mathematics or
       | philosophy - where is object is often to understand in and of
       | itself, not just the products it may generate.
        
       | swah wrote:
       | What are some thoughts for someone just getting into thinking?
        
       | 3squaredcircles wrote:
       | I've found that AI still makes me think. Yes I use it as my 10x,
       | but I still have to plan what I am going to do, call it on its
       | bull, and keep it on track. AI just saves me from the tedium of
       | typing (and lets be real, mistyping). I can't specialize in 13
       | different languages, but I can bring good architecture, and good
       | practices to bear.
       | 
       | It's a different type of thinking in my opinion, more "systems"
       | thinking.
        
       | m132 wrote:
       | LLMs haven't changed how hard it is to truly invent. What LLMs do
       | instead is painfully rub it in that most problems already have
       | their solutions.
       | 
       | There's no need to create another serialization format or a
       | JavaScript framework. You now have more time to direct your focus
       | onto those problems that haven't yet been solved, or at least
       | haven't been solved well.
       | 
       | A question that might be hard to digest: was that "thinker"
       | really a thinker, or a well-disguised re-inventor?
        
       | imsohotness wrote:
       | Maybe we get AI to handle the lightwork while we go on to think
       | about different things?
        
       | indycliff wrote:
       | Do some leetcode hard... you're welcome.
        
       | maxehmookau wrote:
       | In reality, us thinkers will have to find other things to think
       | about. Maybe not right now, but in the not-too-distant future
       | we'll have to find other things that make us think and scratch
       | that bit of our brains that need itching from learning new stuff
       | and thinking hard about it.
       | 
       | It might be difficult to figure out what that is, and some folks
       | will fail at it. It might not be code though.
        
       | agentultra wrote:
       | You don't use it, you lose it.
       | 
       | Not every programming task needs to be a research project. There
       | are plenty of boring business problems that needs the application
       | of computing to automate. And it's been a decent way to make a
       | living for a while.
       | 
       | It's great getting a good problem to chew on.
       | 
       | I try to keep a small percentage of my time occupied by one or
       | two good ones. If I'm always bored it's a sign I could be doing
       | better. And I like being at my best.
        
       | chasd00 wrote:
       | Do you miss thinking hard or do you missing typing? GenAI can
       | save you from lots of typing and stack overflow copy/paste but
       | it's not going to think for you. Further, think as hard as you
       | want you're perfectly free to do so. I get the feeling a lot of
       | people are deep down upset that knowledge and speed with code
       | that use to be theirs and theirs alone is now much more
       | accessible to the unwashed masses.
        
       | jakewindle47 wrote:
       | > If I can get a solution that is "close enough" in a fraction of
       | the time and effort, it is irrational not to take the AI route.
       | And that is the real problem: I cannot simply turn off my
       | pragmatism.
       | 
       | I've not seen this take yet, but this is exactly how I feel. I do
       | not yet know what I want to do, and my parts of my personality
       | are no longer satisfied by coding. I'm thinking we need some kind
       | of community of people like us where we can discuss these things.
       | 
       | I bring these up with others, and I find that most people around
       | me are just builders.
        
         | wtetzner wrote:
         | > If I can get a solution that is "close enough" in a fraction
         | of the time and effort, it is irrational not to take the AI
         | route.
         | 
         | I think this is context dependent. Over time, within a single
         | code base or ecosystem, incompatibilities between "close
         | enough" solutions can add up and create a lot of problems and
         | complexity, kinda like floating point inaccuracies. Especially
         | if you're not going back and revisiting the
         | structure/abstractions you've already got when you're
         | adding/changing something.
         | 
         | There's another angle too, which is that time taken to improve
         | your abilities isn't necessarily irrational, especially because
         | that improvement is usually applicable in many different ways.
         | It can be an investment.
        
       | DiscourseFan wrote:
       | There are many difficult problems involved in building LLMs that
       | I have to think about on a regular basis, which the models
       | themselves cannot help me with. I think that just because the
       | cognitive load has been taken off of some tasks does not mean
       | that there is nothing that requires serious thinking anymore.
        
       | pelasaco wrote:
       | I do every day.
       | 
       | I dont write just code, i do as well network engineering, network
       | architecture. There is stuff that, at least until now, i cannot
       | vibe.
       | 
       | I have a pet project where I dont use AI. It moves slowly but, to
       | code, is my hobby.
        
       | Arubis wrote:
       | I, too, miss thinking hard, before I had children.
       | 
       | AI isn't the only thing that changes how you attend to life.
        
       | delbronski wrote:
       | My favorite part of programming is thinking about the whole
       | system before I write a single line of code. How will my data be
       | structured? What does the UI look like? How do I structure the
       | project? What tools do I use? What do I need to take out to make
       | this simpler? Etc.
       | 
       | I think hard about this with a notebook and a pencil and a
       | coffee. And I spend weeks and sometimes months thinking about
       | this. I go deep. And then the actual coding is just the grunt
       | work. I don't hate it but I don't love it. I couldn't care less
       | what language is written in as long as it accomplishes my goal.
       | So AI works great for me in this step.
       | 
       | I think you can still use AI and think deeply. It just depends on
       | your mindset and how you use it.
        
       | ossicones wrote:
       | I sympathize with this. I wonder if the author might find it
       | helpful to reimagine the thinking they do as coming up with good
       | questions, rather than good answers. I was inspired to try to do
       | so myself after reading this essay:
       | https://link.springer.com/article/10.1186/s13059-019-1902-1
       | 
       | "[I]f a scientist proposes an important question and provides an
       | answer to it that is later deemed wrong, the scientist will still
       | be credited with posing the question. This is because the framing
       | of a fundamentally new question lies, by definition, beyond what
       | we can expect within our frame of knowledge: while answering a
       | question relies upon logic, coming up with a new question often
       | rests on an illogical leap into the unknown."
        
       | flpm wrote:
       | I heard this interesting quote about AI (paraphrasing): "We
       | invented a cure for exercise, we should not be surprised later
       | when we realize that we quickly run out of breath".
        
       | fl0ki wrote:
       | It really bothers me how many comments on this topic (here and
       | elsewhere) draw a false parallel between LLM-based coding as an
       | abstraction and frameworks and compilers as an abstraction.
       | They're not the same thing and it matters.
       | 
       | Frameworks and compilers are designed to be leak-proof
       | abstractions. Any way in which they deviate from their abstract
       | promise is a bug that can be found, filed, and permanently fixed.
       | You get to spend your time and energy reasoning in terms of the
       | abstraction because you can trust that the finished product works
       | exactly the way you reasoned about at the abstract level.
       | 
       | LLMs cannot offer that promise by design, so it remains your job
       | to find and fix any deviations from the abstraction you intended.
       | If you fell short of finding and fixing any of those bugs, you've
       | just left yourself a potential crisis down the line.
       | 
       | [Aside: I get why that's acceptable in many domains, and I hope
       | in return people can get why it's not acceptable in many other
       | domains]
       | 
       | All of our decades of progress in programming languages,
       | frameworks, libraries, etc. has been in trying to build up leak-
       | proof abstractions so that programmer intent can be focused only
       | on the unique and interesting parts of a problem, with the other
       | details getting the best available (or at least most widely
       | applicable) implementation. In many ways we've succeeded, even
       | though in many ways it looks like progress has stalled. LLMs have
       | not solved this, they've just given up on the leak-proof part of
       | the problem, trading it for exactly the costs and risks the
       | industry was trying to avoid by solving it properly.
        
         | Stefan-H wrote:
         | Your comment gets to the crux of my thinking about LLM coding.
         | The way I think of what LLM coding is doing is decompressing
         | your prompt into code based on the statistical likelihood of
         | that decompression based on training data. Basically "Build me
         | an IOS app" -> a concrete implementation of an iOS app. The
         | issue here is that the user supplying the prompt needs to
         | encode all of the potential variables that the AI needs to work
         | with into the prompt, or else the implementation will just be
         | based on the "bog-standard" iOS app based on the training
         | corpus, although with potential differences in the app based on
         | other tokens in the prompt. Is natural language the right way
         | to encode that information? Do we want to rely on input tokens
         | to the context of a model successfully making it into the
         | output to guarantee accuracy? I think the Kiro Spec driven
         | development starts to get at addressing the inherent issues in
         | LLM based coding assistance, but it is an early step.
        
         | ericmcer wrote:
         | That is a good point because your brain interacts with them
         | differently as well.
         | 
         | If my C compiler sometimes worked and sometimes didn't I would
         | just mash compile like an ape until it started working.
        
         | archagon wrote:
         | Exactly. It's a bit startling how many programmers don't seem
         | to know the meaning of "abstraction."
        
         | tshadley wrote:
         | > LLMs cannot offer that promise by design, so it remains your
         | job to find and fix any deviations from the abstraction you
         | intended.
         | 
         | LLMs are clumsy interns now, very leaky. But we know human
         | experts can be leak-proof. Why can't LLMs get there, too,
         | better at coding, understanding your intentions, reviewing
         | automatically for deviations, etc.?
         | 
         | Thought experiment: could you work well with a team of human
         | experts just below your level? Then you should be able to work
         | well with future LLMs.
        
         | wtetzner wrote:
         | Another way in which their different is that, because they are
         | non-deterministic, we check in the output, not the input. It's
         | the equivalent of checking machine code into our source control
         | instead of the input language. It's not abstraction, its non-
         | deterministic code generation.
        
       | LordHumungous wrote:
       | I have mixed feelings. On the one hand, I totally feel what this
       | author is saying. On the other hand , I love that I am now able
       | to push into areas that I could have never touched before, and
       | complete successful projects in them.
        
       | grishka wrote:
       | The use of AI is a choice. _You_ make that choice, no one else
       | does it for you. I myself chose to act like AI does not exist.
       | The author, evidently, did not. So it 's odd, then, that they're
       | complaining about the consequences of their own choices.
        
       | its-kostya wrote:
       | > skipping the process of creation you trade the thing you could
       | have learned
       | 
       | Most comments in the thread are missing that critical point. Yes
       | you are achieving the end goal, perhaps faster. And yes, built
       | projects (perhaps worse quality) are still better than not built
       | projects.
       | 
       | But take the home cooking vs ordering at restaurant example:
       | 
       | At a restaurant you can prompt for exactly what you want to eat
       | and it will be made for you without you actually having to do it.
       | When the food comes out you can taste it and notice it is missing
       | some flavor. Problem is, you don't know what is missing. If you
       | are knowledgeable about the dish, you can prompt for additional
       | spices or flavours.
       | 
       | When I cook, I try all the ingredients before I add them and then
       | taste the result so I know how an addition changes the final
       | result.
       | 
       | I am now a much better cook because of this because I can make
       | substitutions on the fly. Dish missing sweetness? Carrots, baby
       | red peppers, beets etc can all substitute - never even reach for
       | sugar. Already added a lot of salt but still feels like more
       | needed? Add sour flavours like lemon juice.
       | 
       | Sure, reliance on AI will end up with more things built but
       | you'll have a generation of "cooks" that don't know why you add a
       | bay leaf or two to soup, except that it's always in recipes.
        
       | 0xbadcafebee wrote:
       | _" I always felt that deep prolonged thinking was my superpower.
       | I might not be as fast or naturally gifted as the top 1%, but
       | given enough time, I was confident I could solve anything. I felt
       | a deep satisfaction in that process."_
       | 
       | In psychological terms, he's saying he has a need to solve hard
       | problems in order to validate his identity and make himself feel
       | good. At some point in his past he experienced some psychological
       | trauma, and this hard-problem-defeating became his coping
       | mechanism.
       | 
       |  _" That satisfaction is why software engineering was initially
       | so gratifying."_
       | 
       | He became a software engineer to gratify his need to solve hard
       | problems, to validate his identity, and make himself feel good.
       | If he stops needing to engineer difficult software, there goes
       | his identity, his self-worth, his good feeling.
       | 
       |  _" But recently, the number of times I truly ponder a problem
       | for more than a couple of hours has decreased tremendously. Yes,
       | I blame AI for this."_
       | 
       | When he runs up against something that takes _away_ this thing
       | that validates him, he feels de-valued. Rather than recognize
       | that AI is making his life easier, freeing him up from mental
       | labor, he 's experiencing it as a loss, almost an attack.
       | 
       |  _" If I can get a solution that is "close enough" in a fraction
       | of the time and effort, it is irrational not to take the AI
       | route. And that is the real problem: I cannot simply turn off my
       | pragmatism."_
       | 
       | Now this link of hard work with his identity is becoming a
       | problem. He's going to feel bad because he doesn't know how to
       | deal with his life being _easier_ now. This is a reason to
       | address it head on with therapy, and a re-evaluation of what
       | gives him value as a person, so that having an easier life doesn
       | 't feel bad.
        
         | wtetzner wrote:
         | Maybe. But I don't have trauma that causes me to tie my self
         | worth to physical exercise. Yet when I can get myself to
         | actually do it, I feel better. I'm not sure deep thinking is
         | that different.
        
       | eggy wrote:
       | I've been coding since the late 70s (Commodore PET 2001), and
       | I've always paired it with real-world physical work--mechanical
       | engineering, rigging, technical diving, hydraulics, welding,
       | electronics, controls, you name it. Programming was just one of
       | the tools, never the whole job. What I've learned is that the
       | best thinking almost never happens staring at a screen. It
       | happens when you're away from it: reading something deep,
       | building something with your hands, debugging why the thing you
       | designed doesn't work in reality. I love the updated saying:
       | "Jack of all trades, master of none--but often better than a
       | master of one." In a world obsessed with hyper-specialization,
       | that range is a real advantage. What bothers me most is how
       | quickly people--especially younger ones--now reach for a phone
       | the second there's any friction. Forgotten a name? Phone. Stuck
       | on a small logic puzzle? Phone. A group of engineers at the lunch
       | table can't remember an actor and within seconds everyone's just
       | silently googling instead of laughing and piecing it together
       | from their collective memory. Where's the fun in that? Yeah, you
       | get the answer instantly. But you skip the actual mental workout
       | --and the fun of it. Remembering and reasoning are muscles. Use
       | them or lose them. And honestly, the shared back-and-forth is
       | usually the best part.
        
       | bachittle wrote:
       | The friction didn't disappear with AI tools. It just shifted.
       | It's now more so about knowing when to trust an AI system versus
       | when to dig into things yourself. The key insight is this: don't
       | devalue learning things on your own. AI is a tool, but if the
       | tool messes up, you need other tools in your toolbox. If you've
       | only ever leaned on the AI, you're in trouble the moment it fails
       | on something subtle.
        
       | yomismoaqui wrote:
       | One of the best programmers I know is a self declared thinker
       | that also is loving this new wave of agentic coding.
       | 
       | What he told me is that he loves thinking about the design of the
       | code in his head, picking the best piece for each part of "the
       | machine" and assembling it design in his head.
       | 
       | After doing that he loathed the act of translating that pure
       | design into code. He told me it felt like pushing all that design
       | through a thin tube through sheer force against syntax, wrong
       | library versions, compiler errors, complex IDEs...
       | 
       | So for him, this is the best scenario possible.
       | 
       | I'm more a of a builder but after talking with him and reading
       | the OP post maybe thinkers come in various shapes.
        
         | Psillisp wrote:
         | You can do all your thinking and minimal prompting.
         | 
         | I know Ralphs like to do all the prompting and no thinking.
        
       | eleveriven wrote:
       | AI doesn't remove difficulty so much as it removes friction, and
       | friction was often what forced me into deeper conceptual
       | understanding. When the path of least resistance is always "ask
       | the model", my brain never has to build the scaffolding it used
       | to
        
       | ge96 wrote:
       | Last weekend, was struggling with traversing nested
       | trees/recursion was funny. I did eventually solve it but probably
       | shows my tier as a dev, not FAANG tier for sure.
        
       | jkkramer wrote:
       | Just yesterday I noticed I was mentally EXHAUSTED after building
       | out a feature with Claude Code.
       | 
       | I actually had to think really, really hard to keep up with the
       | idiot savant as it cranked out code.
       | 
       | Correctness was extremely important for this feature. Claude
       | would consistently make subtle mistakes, and I needed to catch
       | them to keep things from going off the rails. I could have done
       | it myself, but it would have taken MUCH longer.
       | 
       | I essentially compressed a week's worth of work into a few hours,
       | and my brain paid the price.
       | 
       | So yeah. You can use AI to replace your thinking, or you can use
       | it to push yourself to your max potential.
        
         | svieira wrote:
         | So today are you doing it again? Or did you compress a week's
         | worth of work into a few hours and the rest of the week is shot
         | because _you_ don 't expand?
        
       | throw876987696 wrote:
       | My current workplace has a new mandate: All the new code must be
       | 100% AI generated code by the end of Q1.
        
         | ivanjermakov wrote:
         | Best part is getting paid for that!
        
       | justavo wrote:
       | The closing quotation from Philipp Mainlander introduces a
       | serious conceptual mismatch with the argument it is meant to
       | reinforce.
       | 
       | Mainlander's statement--"God has died and his death was the life
       | of the world"--is not a metaphor for cultural decline, cognitive
       | atrophy, or the loss of intellectual depth. It is a literal
       | metaphysical claim. In Mainlander's philosophy, the Absolute
       | unity of being actively annihilates itself, and the existence of
       | the world is the irreversible consequence of that ontological
       | self-destruction. The death he speaks of is not contingent,
       | regrettable, or historically situated; it is necessary, total,
       | and final. There is no nostalgia in Mainlander, no sense of loss
       | that might have been avoided, and no implied call to recover what
       | was lost. On the contrary, preservation, striving, depth, and
       | effort are all expressions of the same will-to-be that Mainlander
       | ultimately rejects.
       | 
       | By contrast, the argument being made in the essay is explicitly
       | contingent and experiential. It concerns a personal and cultural
       | shift in how intellectual work is done: the replacement of
       | prolonged cognitive struggle with tools that optimize for speed,
       | efficiency, and "good enough" solutions. The author is not
       | claiming that deep thinking had to die for progress to occur, nor
       | that its disappearance is metaphysically necessary. Quite the
       | opposite: the tone is one of regret, ambivalence, and unresolved
       | tension. Something valuable has been eroded, perhaps
       | unnecessarily, and the loss feels meaningful precisely because it
       | might have been otherwise.
       | 
       | This is where the quote fails. Mainlander's framework leaves no
       | room for lament. If "God" dies in his system, that death is the
       | very condition of possibility for everything that follows. To
       | mourn it would be incoherent. Using this quote to frame a loss
       | that is psychological, cultural, and potentially reversible
       | imports an apocalyptic metaphysics that undermines the author's
       | own point. It elevates a specific, historically situated concern
       | into a cosmic necessity--and in doing so, distorts both.
       | 
       | What the essay is really circling is not the death of an
       | absolute, but the displacement of a mode of attention: slow,
       | effortful, internally transformative thinking giving way to
       | instrumental cognition. That intuition has a long and well-
       | matched philosophical lineage, but it is not Mainlander's.
       | 
       | Two examples of quotes that align far more precisely with what
       | the author seems to want to express:
       | 
       | 1. "The most thought-provoking thing in our thought-provoking
       | time is that we are still not thinking." --Martin Heidegger This
       | captures exactly the concern at stake: not the impossibility of
       | thought, but its quiet displacement by modes of engagement that
       | no longer demand it.
       | 
       | 2. "Attention is the rarest and purest form of generosity."
       | --Simone Weil Here, the loss is not metaphysical annihilation but
       | ethical and cognitive erosion--the fading of a demanding inner
       | posture that once shaped understanding itself.
       | 
       | Either of these frames the problem honestly: as a tension between
       | convenience and depth, productivity and transformation, speed and
       | understanding. Mainlander's quote, powerful as it is, belongs to
       | a radically different conversation--one in which the value of
       | effort, preservation, and even thinking itself has already been
       | metaphysically written off.
       | 
       | The quote sounds right because it is dramatic, but it means
       | something far more extreme than what the author is actually
       | claiming. The result is rhetorical force at the expense of
       | conceptual fidelity.
        
       | opem wrote:
       | AI is a cheat that ruins the game
        
       | kylehotchkiss wrote:
       | Then work on hard problems in your free time. I've found myself
       | clinging onto some fun ones after work lately, and I'm having fun
       | building things in the weekends/evenings lately!
        
       | steviedotboston wrote:
       | Sometimes I miss thinking hard, but I also don't miss thinking
       | really hard on a problem that seems difficult only to find out it
       | was actually trivial and I was just looking at it the wrong way
       | or overthinking it. We've all spent hours tracking down bugs that
       | turned out to be silly syntax errors or spelling mistakes. It
       | seems like that might be the trade off now.
        
         | wtetzner wrote:
         | On the other hand, those situations can be valuable learning
         | experiences, and (even if subconscious) can help you learn to
         | see things from more angles in the future.
         | 
         | Unfortunately, predicting which situations are worth it and
         | which aren't is as hard as predicting anything else...
        
       | jammcq wrote:
       | I've loved programming my whole life. Something happens inside my
       | brain when I'm solving a problem. I think it's a release of
       | endorphins or something that has a calming effect. When I was
       | younger, it came easier. I used to be able to get "into the zone"
       | and stay there for hours. Almost a constant stream of endorphins,
       | almost a euphoria. Other things give me a similar feeling.
       | Anything with numbers. I used to really love playing blackjack.
       | Something about figuring out how to get to 21 just really did it
       | for me. Or playing dominoes or other games that require me to
       | solve something. I'm almost 65 now and it's just much more
       | difficult to get there. I think I've been slow to adopt AI partly
       | because I'm afraid it's going to take me further away from what
       | I've loved. Friends tell me it's just a new tool to add to my
       | toolbox. I'm giving it a try but I'm still skeptical.
        
       | nphardon wrote:
       | > It (Software Engineering) satisfied The Builder (feeling
       | productive and pragmatic by creating useful things) and The
       | Thinker (solving really hard problems).
       | 
       | I think this is the issue, who associates really hard problems
       | with Software Engineering? You should've stuck with Physics, or
       | pivoted to Math (albeit you don't get so much of the physical
       | building with pure math). You did Software Engineering because
       | you like money, with a little bit of thinking. ;)
        
       | sebastianconcpt wrote:
       | > I am currently writing much more, and more complicated software
       | than ever, yet I feel I am not growing as an engineer at all.
       | 
       | This sounds like approving bad/poor abstractions too prematurely
       | and keep building on top of that.
       | 
       | What about the satisfaction that comes not with struggling but
       | from the calmness of an elegant functional model that dynamically
       | covers all the flows and all the edge cases you could (deep and
       | slowly [1]) think about?
       | 
       | [1] maybe refining in different days, in the shower, after
       | recovering breath in a hard set in a workout session, after a
       | nap...
        
       | softfalcon wrote:
       | > My method was simply to think. To think hard and long... This
       | method never failed me. I always felt that deep prolonged
       | thinking was my superpower. I might not be as fast or naturally
       | gifted as the top 1%, but given enough time, I was confident I
       | could solve anything.
       | 
       | This mindset is a healthy and good one. It is built on training
       | yourself, learning, and practicing a discipline of problem
       | solving without giving up.
       | 
       | Persistence is something we build, not something we have. It must
       | be maintained. Persistence is how most good in the world has been
       | created.
       | 
       | Genius is worthless without the will to see things through.
        
       | Ancalagon wrote:
       | Just stop using AI, bro.
        
       | zqna wrote:
       | It's funny to think that all this discussion would not be
       | happening if not for naive idealism embraced by software people
       | fo decades, which enabled sharing everything they made after
       | working hours for free and for everyone. That all it was hijacked
       | by a handful of rich and not very altruistic people to enslave
       | everyone comes as a big surprise. Who would have thought. I guess
       | we arent that smart after all
        
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