[HN Gopher] Apple I Advertisement (1976)
       ___________________________________________________________________
        
       Apple I Advertisement (1976)
        
       https://computerhistory.org/wp-content/uploads/2019/10/Apple...
        
       Author : janandonly
       Score  : 150 points
       Date   : 2026-02-01 17:36 UTC (5 hours ago)
        
 (HTM) web link (apple1.chez.com)
 (TXT) w3m dump (apple1.chez.com)
        
       | aaronbrethorst wrote:
       | What's up with all of the weird typos, such as:
       | 
       | "APPLE Computer Compagny"
       | 
       | "Palo Atlt"
        
         | chocochunks wrote:
         | Probably OCR'd with no editing.
        
         | fsckboy wrote:
         | it appears to be a website in the french tongue
        
       | amelius wrote:
       | The full sentence:
       | 
       | > And since our philosophy is to provide software for our
       | machines free or at minimal cost, you won't be continually paying
       | for access to this growing software library.
        
         | titzer wrote:
         | They forgot to mention that the growing software library is
         | also shrinking as they deprecate support for older OS versions
         | and hardware. On the one hand they go to heroic lengths (fat
         | binaries, Rosetta 2) to enable a migration to a new hardware
         | platform but get bored in ~5 years and drop support.
         | 
         | "Growing software library" it ain't.
        
           | renewiltord wrote:
           | It's been half a century of Apple. At this point if FireWire,
           | Flash, and a half dozen other things didn't convince you that
           | Apple deprecates then removes old functionality pretty
           | rapidly I don't know what to say.
        
             | titzer wrote:
             | If only those trillions of dollars of market cap and
             | hundreds of billions of dollars in revenue could
             | support...a couple dozen small teams maintaining legacy
             | support. For the old hardware, pretty decent open source
             | emulators exist that can run older versions, like all the
             | way back to MacOS 7. It can't be that hard to keep the
             | pilot light on for those old things.
        
               | renewiltord wrote:
               | It's a product choice. If you want long-term backwards
               | compatibility, Windows is probably the best option,
               | perhaps the Win32 API on Linux via WINE. Overall,
               | backwards compatibility is a drag on future development.
               | In general, I prefer to drop it myself unless that's the
               | crucial feature. In this case, I'd say I'd make the same
               | choice. Those last few bps of users can simply remain on
               | old software/hardware.
        
               | raw_anon_1111 wrote:
               | You just can't imagine my lost from not being able to use
               | my 7 device deep SCSI chain including my Zip and Jaz
               | drive
        
           | al_borland wrote:
           | I don't think dropping legacy support is due to boredom. It
           | what allows them to keep moving forward without being saddled
           | by every decision from the past.
           | 
           | How long should they have kept PPC or Classic support?
           | 
           | Microsoft is in a funny position. Backward compatibility is
           | seen as a competitive advantage, especially in the enterprise
           | market. However, it's that very compatibility that makes
           | people avoid adopting new technologies, because why bother?
           | We see Microsoft throw so many things against the wall, and
           | almost nothing sticks. Meanwhile, Apple tells devs to jump
           | and they ask how high. Devs know Apple is going to cut
           | support, so its update your apps or be left behind.
           | 
           | To really make a change, a person needs to be all-in. Dual
           | booting Windows and Linux/macOS, for example. This is a sign
           | a person isn't all-in and they don't really make the change,
           | or it takes significantly longer. When a person goes all-in
           | and burns the boats, they are forced to find new solutions
           | and make the changes needed to make the new thing actually
           | work.
        
           | raw_anon_1111 wrote:
           | The ARM chips in later iPhones and all M series Macs
           | physically don't have the hardware to run 32 bit software.
           | 
           | Should they still be supporting PPC software? 68K software?
           | Why not old Apple // software for good measure?
           | 
           | Right now the last time I counted in 2012, there were _12_
           | ways to define a string in Windows and you had to convert
           | back and forth between them depending on which API you are
           | calling. There are so many one off hacks to keep Windows
           | running (see Raymond Chen's blog) it's a house of cards
        
         | thisislife2 wrote:
         | I don't how it was when Apple was a start-up, but I have never
         | considered macOS or Apple Office suites as "free" or cheap -
         | the way I rationalised purchasing an Apple device was by
         | telling myself that Apple hardwares are overpriced because it
         | includes the price of the accompanying software. Of course,
         | now, as Apple slowly shifts to a hybrid subscription model, you
         | will of course be continually paying for Apple software ...
        
         | ece wrote:
         | Locking you into the software when you buy the hardware is
         | still considered giving it away.
        
       | gignico wrote:
       | At $666.66 this must have been a diabolic deal!
        
         | jagged-chisel wrote:
         | More devilish
        
           | esafak wrote:
           | Same thing.
        
         | bigyabai wrote:
         | Not really. The Apple I was discontinued within a year of
         | release, if you saved that money until 1978 then you could get
         | an Apple II that would be supported for almost 20 years give-
         | or-take.
        
           | tracerbulletx wrote:
           | But very really if you bought it and kept it until now.
        
           | chocochunks wrote:
           | Part of the reason the Apple I is so rare, is that Apple
           | offered an Apple I trade in program. Apple would destroy the
           | boards of Apple Is that were traded in for Apple IIs.
           | 
           | * Not that there was really many to begin with.
        
             | biofox wrote:
             | What was the reasoning behind that?
        
               | paulryanrogers wrote:
               | Probably to reduce support costs.
               | 
               | I recall my junior high school had only Apple IIs in
               | 1995.
        
           | gignico wrote:
           | Even better, what if I had invested that money in Apple stock
           | instead? :)
        
             | whartung wrote:
             | I use to muse if I put the money I spent on computer gear
             | back in the day instead into woodworking tools, I'd not
             | only have a bigger, better shop than Norm Abrahm, all of
             | the tools would probably still work.
        
         | CharlesW wrote:
         | ~$3,800 in 2026 dollars.
        
           | chungy wrote:
           | Why, for $3800, you can now get a brand new Apple computer
           | with a million times the RAM!
        
         | pixelpoet wrote:
         | Including 8K of "RAM memory", brought to you by the DRD
         | Department!
        
         | al_borland wrote:
         | This was because Woz liked repeating digits.
         | 
         | https://youtu.be/pJif4i9NRdI @2:05
        
         | seydor wrote:
         | It would be a cancellable offense today
        
       | jrochkind1 wrote:
       | A lot of corporate "philosophies" are actually just business
       | models. There have been times between then and now they charged
       | for the OS. They do charge for other software. But largely it's
       | been a good business model for them.
        
         | wlesieutre wrote:
         | In the 2000s I remember the OS releases being $130, which
         | (depending on exactly what year you start from) is equivalent
         | to $200-250ish today.
         | 
         | Not a yearly cadence because back then they only released a new
         | OS version when it was done and had features worth releasing,
         | but even every two years that wasn't a cheap update.
        
       | subtlesoftware wrote:
       | "Compared to switches and LED's, a video terminal can dis- play
       | vast amounts of information simultaneously."
       | 
       | The beginning of the end.
        
         | enzosaba wrote:
         | Really. You start with 40x24 chars and after a little span of
         | time end up doom scrolling
        
       | dlcarrier wrote:
       | I worked at a place that tested software releases on a VM of
       | every supported operating system, including OS X. We didn't have
       | any Apple hardware, because no one wanted to deal with that, but
       | someone had brought in the chassis of an old Apple computer and
       | the host computer was inside it. We didn't run it by any lawyers
       | or anything, but as far as we could tell, running OS X inside a
       | computer that had all of its guts replaced was entirely within
       | the license requirements.
        
         | bryogenic wrote:
         | The Mac of Theseus
        
           | dlcarrier wrote:
           | Except int this case, we pulled a single plank off of ship of
           | the ship, burned the rest of it, and nailed the plank to a
           | brand new ship built in a competing ship yard.
        
         | pbhjpbhj wrote:
         | These sort of letter-of-the-law arguments don't tend to do well
         | in court in my very limited experience (UK). But I love the
         | essence of it!
        
           | dlcarrier wrote:
           | The UK has been slowly codifying laws over time,
           | transitioning from common law to written law. In the
           | Americas, we kind of jump started that processes, and are far
           | more focused on the law as written, to the point that the
           | positioning of a comma can have million-dollar implications: 
           | https://www.nytimes.com/2006/10/25/business/worldbusiness/25.
           | ..
           | 
           | If a literal interpretation of what you wrote allows for
           | something, even though it's clear that you hadn't intended to
           | do so, then it is going to be allowed.
        
         | teaearlgraycold wrote:
         | I would love to hear more about the exact license wording that
         | allows this.
        
           | userbinator wrote:
           | It's been a while since I've looked at it, but I believe it
           | says something along the lines of "Apple-branded systems".
           | Putting an Apple logo sticker on a Hackintosh was a common
           | thing to do for this reason.
        
       | rpastuszak wrote:
       | Haha, excellent timing:
       | 
       | I opened HN _just now_ because:
       | 
       | 1. I got tired of waiting 2h for my app to get notarized because
       | 
       | 2. I can't sell it on the AppStore in the EU... because
       | 
       | 3. the AppStore Connect page gets stuck at their DSA compliance
       | form (it's been 10 days).
       | 
       | And, to add insult to injury, the whole thing could be a PWA,
       | without any compromises in the UX whatsoever.
       | 
       | I misread the title, but I still posted this comment as an
       | example of confirmation bias* in the orange book for
       | posteriority. Time to step away from the computer!
       | 
       | * (sunk cost fallacy)
        
         | echelon wrote:
         | > the whole thing could be a PWA
         | 
         | Apple neutered the web as best they could to force you to use
         | their rails.
         | 
         | I'm still angry they killed flash. There has never been a
         | better platform for non-technical folks, kids especially, to
         | make animation, games, and mini apps, and deploy them as single
         | binary blobs.
         | 
         | A single swf file could be kept and run anywhere. For the
         | younger generation: imagine right clicking to download a
         | YouTube video or a video game you'd see on itch.io. And you
         | could send those to friends.
         | 
         | You could even embed online multiplayer and chatrooms into the
         | apps. It all just worked. What we have now is a soup of
         | complexity that can't even match the feature set.
        
           | titzer wrote:
           | Flash was cool, but the plugin was full of bugs and a
           | constant source of pretty serious vulnerabilities. I too miss
           | the flash games era of the web at times, but it wasn't some
           | utopian thing.
        
           | marcosdumay wrote:
           | Just like Microsoft before them.
           | 
           | But flash specifically deserved to die.
        
             | NewsaHackO wrote:
             | Absolutely. Apple had the balls to be the first major tech
             | company to take the first material step to actually end the
             | security nightmare that was Flash for good.
        
               | as1mov wrote:
               | I'm sure it was the security that of Flash that worried
               | them, and not the fact that a third party was encroaching
               | on their walled garden that couldn't be extorted.
        
           | tliltocatl wrote:
           | Flash was cool, but it was also a spectacular dumpster file.
           | Honestly I'm sort of glad Google&Apple killed it. Yes it was
           | an amazing medium, but it feels almost like Adobe kept
           | thinking about it as an animation studio and didn't care to
           | run it as an application platform with all the concerns it
           | entails (i. e. security). And support of anything that's not
           | Windows, while technically present, was abysmal. HTML5, with
           | all it sins and warts, is a better platform, even if it has
           | much higher entry barrier.
        
             | echelon wrote:
             | Creativity dropped off a chasm with HTML5.
             | 
             | During the Flash era, creativity flourished. It was
             | accessible, too. Seven year olds could use it.
             | 
             | Flash was getting better and better. It could have become
             | an open standard had Jobs not murdered it to keep runtimes
             | off iPhone. He was worried about competition. The battery
             | and security issues were technical problems and fully
             | solvable.
             | 
             | The companies that filled the web void - Google and Apple -
             | both had their own selfish reasons not to propose a
             | successor. And they haven't helped anyone else step up to
             | the plate. It would be impossible now.
             | 
             | Imagine if apps for mobile could be deployed via swf. We'd
             | have billions of apps, and you could just tap to download
             | them from the web.
             | 
             | Smartphones might have pushed us forward, but the app layer
             | held us back.
             | 
             | The 1990s and 2000s web saw what AOL and Microsoft were
             | trying to lock us into and instead opted for open and
             | flexible.
             | 
             | Platformization locked us into hyperscaler rails where they
             | get action on everything we do. This has slowed us down
             | tremendously, and a lot of the free energy and innovation
             | capital of the system goes to taxation.
        
               | pdntspa wrote:
               | > Imagine if apps for mobile could be deployed via swf.
               | We'd have billions of apps, and you could just tap to
               | download them from the web.
               | 
               | No they wouldn't. We've forgotten just how bad and sloppy
               | flash apps were. The handful of companies that used Adobe
               | Flex turned out awful POS that barely worked. It occupied
               | the same space that Electron does today -- bloated, slow,
               | and permitting cheap-ass devs to utilize cheap talent to
               | develop 'apps' with all the finesse of a sledgehammer
               | 
               | As a kid I loved flash, I was making interactive apps in
               | AS2/3 in high school. But I watched in horror as it
               | became the de facto platform for crapware
        
               | Bengalilol wrote:
               | As a side note, Apache Royale is still alive (or is it?).
               | 
               | <https://royale.apache.org>
        
               | tliltocatl wrote:
               | > It occupied the same space that Electron does today
               | 
               | This. Except Electron crap at least runs on top of a
               | well-designed and relatively reliable platform
               | (HTML/Chromium) - and sometimes the crap even offer an
               | actual PWA version with all the sandbox benefits a real
               | browser has to offer. Flash didn't even had that.
               | 
               | And let's be realistic, there will always be demand for a
               | crap-running platform for vendors that don't care (or
               | just have their core values elsewhere).
        
               | pdntspa wrote:
               | > And let's be realistic, there will always be demand for
               | a crap-running platform for vendors that don't care (or
               | just have their core values elsewhere).
               | 
               | My kingdom for some way of gatekeeping platforms so that
               | entities like this are forbidden from participating
        
               | tliltocatl wrote:
               | pls dont
               | 
               | - Lack of gatekeeping was THE advantage that made Web
               | viable and competitive against traditional media.
               | 
               | - You can't gatekeep crapmakers without also gatekeeping
               | that kid in his parent's basement with an awesome idea.
               | 
               | - Crapmakers with enough money will punch through any
               | gatekeeping.
               | 
               | - Sometimes you have to accept that vendors don't care.
               | Can't expect a transport company to give too much love to
               | their timetables app. Yes, they are expected to hire
               | someone competent to do it, but the "someone competent"
               | also rarely care. Still better than having no access to
               | the timetables.
        
               | pdntspa wrote:
               | No, there was gatekeeping, it was knowledge. You had to
               | be knowledgeable enough to work the system. You had to
               | have the time to dedicate to learning the system and how
               | the internet and how computers worked. Those twin gates
               | kept the internet as it was in its early days.
               | 
               | Unfortunately every peabrained enterpreneur saw that and
               | began eroding the moat until it was gone. The knowledge
               | required to build things has been on a steady decline,
               | and now with AI that decline has completely destroyed it.
               | Now, every fucking hack with an "idea" is not only able
               | to act on them but now they act like they are as good as
               | the people who paid a heavy price to get to the same
               | level through years of study and hard work.
        
               | comex wrote:
               | The thing is, HTML5 is far more technically capable than
               | Flash ever was. It was competitive even at the time:
               | Flash's main thing was 2D vector graphics, but iOS Safari
               | has supported both Canvas and SVG since at least 2010,
               | possibly from day one.
               | 
               | But the creation tools and the culture never really lined
               | up the same way, and developers focused on creating apps
               | instead.
               | 
               | For non-games, HTML has always been technically superior.
               | iOS Safari may have a long history of rendering bugs, but
               | it beats Flash/AIR, which always looked very out-of-place
               | even on desktop.
               | 
               | I do wonder what would have happened in an alternate
               | universe where either Flash or HTML5 took off on mobile
               | instead of apps. We would have both the upsides of
               | openness, and the downsides of worse performance and
               | platform integration and the lack of an easy payment
               | rail. Pretty much the same situation we still see on
               | desktop today.
               | 
               | We wouldn't have had the same "gold rush" from the early
               | App Store, which happened in large part because of the
               | ease of _making money_. There would probably be more
               | focus on free stuff with ads, like Android but more so.
        
               | Bengalilol wrote:
               | I second everything except the fact that Adobe was behind
               | Flash, which IMO is what killed it in the first place
               | (with ten years of hindsight, I can say this
               | confidently). I still do creative, non-standard work, but
               | in a free way using pure vanilla JS (using Haxe). Adobe's
               | mistake was keeping the system proprietary instead of
               | letting it be free. Since then, I've left that ecosystem
               | and what a relief!
               | 
               | (I know I'm mixing different levels here, and my personal
               | experience isn't really an argument).
               | 
               | ps: HTML scope is way more advanced than whatever Flash
               | could have been.
        
               | nottorp wrote:
               | > The battery and security issues were technical problems
               | and fully solvable.
               | 
               | Seriously? Is that why I ran all my desktop browsers with
               | flashblock even before the iPhone was out?
               | 
               | Dare to tell me Adobe was feverishly working in secret on
               | reducing pointless CPU usage and saving my battery?
        
             | hyperhello wrote:
             | The security issue could have been addressed by simply
             | running it in a sandbox.
        
           | teaearlgraycold wrote:
           | On the other hand you're okay with Adobe having that level of
           | control over the web?
           | 
           | Maybe one day we'll see a JS/WASM framework that is just as
           | portable.
        
             | echelon wrote:
             | Ironically, Macromedia / Adobe didn't try to assert any
             | control back then. They were even opening the standard,
             | IIRC.
             | 
             | They learned this much later after learning the game from
             | Meta, Google, and Apple.
        
           | thisislife2 wrote:
           | Macromedia Flash was indeed a beautiful, innovative piece of
           | software. HTML 5 still doesn't match its features vis the
           | ease and usability that Flash offered in creating and
           | deploying content online. But after its acquisition by Adobe,
           | it just ever so slowly went downhill. It should have been
           | open sourced.
        
           | ajross wrote:
           | > I'm still angry they killed flash. There has never been a
           | better platform for non-technical folks
           | 
           | Capcut and Roblox would like words. No, that's kinda just
           | wrong. Content generation for non-technical folks has never
           | been easier or more effective. Flash is just something nerds
           | here remember fondly because it was a gateway drug into
           | hackerdom. Some of us are older and might feel the same way
           | about Hypercard or TurboPascal or whatnot.
        
           | raw_anon_1111 wrote:
           | This myth that Apple "killed" Flash on mobile should die.
           | When Flash finally came to Android in 2010-11, it required a
           | phone that had a 1Ghz processor and 1GB RAM and barely ran on
           | that.
           | 
           | The first iPhone came with 128MB RAM with a 400Mhz CPU, it
           | couldn't even run Safari smoothly. If you scrolled too fast,
           | you would get a checkerboard while you waited on the page to
           | render. An iPhone with those specs didn't come out until
           | 2011.
           | 
           | Adobe was always making promises it couldn't keep. The
           | Motorola Xoom was suppose to be the "iPad Killer" that could
           | run Flash , Adobe was late leaving the Xoom in the unenviable
           | position that you couldn't go to the Xoom home page on the
           | Xoom at launch because it required Flash.
        
         | pcl wrote:
         | Have you built a PWA solution for it? If not, why not?
        
         | candiddevmike wrote:
         | I can't sign into Apple without going incognito in Chrome. I
         | put in my email, and it throws and error before asking me for
         | my password. It's not an extension, it's not a cookie, idk what
         | it is.
         | 
         | And then when I do get past he password, it sends a OTP to a
         | Mac Mini I never use and have to tap around to get it to
         | generate a SMS code. No option for external TOTP, and no way to
         | remove the Mac Mini I don't use from OTP without signing out of
         | it.
        
           | shreddit wrote:
           | I have the exact same problem. It's saying something about
           | not being able to confirm my identity? I took a look at the
           | dev tools and it's apparently making a request to a server
           | which returns an error.
           | 
           | It only works in incognito because it's using a different ip
           | address there...
        
             | alt227 wrote:
             | Sorry, how is it that you make Chrome incognito window use
             | a differnt IP address?
             | 
             | That sounds like a good magic trick.
        
               | shreddit wrote:
               | Beats me. Same computer, same browser. Don't know whether
               | it's the exact same address though. Cleared cookies
               | already. Still only working in incognito.
        
             | candiddevmike wrote:
             | Exact same problem, exact same error. Glad to know I'm not
             | alone!!!
        
             | stringtoint wrote:
             | Funny, I had this problem yesterday when I tried to login
             | to Apple Business Manager. Thought I had messed up but
             | worked fine in incognito.
        
           | eptcyka wrote:
           | You cannot even change the password of an apple ID without
           | logging into a macOS or iOS device.
        
           | andoando wrote:
           | Ive made an apple developer account, paid $100 and then it
           | kicked me out and after logging in still said I didnt pay
           | yet. I paid again until realizing it actually charged me. It
           | also took me an hour to try and figure out how to get it to
           | send OTP to a phone instead of an old broken macbook.
           | 
           | Google also gives me a ton of issues with having multiple
           | accounts. Go to calendar app with account 2, switch to
           | desktop mode so I can actually click on the meeting invite,
           | now Im logged back into account 1. Similar issues trying to
           | use any other google service and have to use
           | 
           | I don't understand how these kind of things aren't priority
           | #1
        
             | mistrial9 wrote:
             | a few years ago a lot of legacy "AppleLink" email accounts
             | where culled without remorse
        
           | qingcharles wrote:
           | I've got this with some sites. How long have you had that
           | Chrome profile? They seem to collect cruft somewhere and it
           | stops some sites from working. On my main Chrome profile I
           | can't use one of my banking sites, any OpenAI site uses 100%
           | of CPU, other sites only hold the login cookies for a few
           | minutes. I've tried disabling every extension.
           | 
           | None of these issues on my other profiles or in incognito.
        
         | epistasis wrote:
         | I use PWAs on iOS and they're pretty great. That was the
         | original plan for apps on iOS, before Apple was pressured into
         | creating an app store.
        
           | graemep wrote:
           | Who pressured Apple and why?
           | 
           | I had nor even heard of app stores before then IIRC unless
           | you count Linux repos.
        
             | epistasis wrote:
             | > While originally developing iPhone prior to its unveiling
             | in 2007, Apple CEO Steve Jobs did not intend to let third-
             | party developers build native apps for iOS, instead
             | directing them to make web applications for the Safari web
             | browser.[10] However, backlash from developers prompted the
             | company to reconsider,[10] with Jobs announcing in October
             | 2007 that Apple would have a software development kit
             | available for developers by February 2008.[11][12]
             | 
             | https://en.wikipedia.org/wiki/App_Store_(Apple)
        
               | bartread wrote:
               | And the irony of this is that a lot of the apps in the
               | app store are hybrid apps that are basically web apps
               | with a thin native wrapper around them because it's just
               | so much less of a hassle to develop for both iOS and
               | Android that way and because, if you're coming at it as
               | an outsider, Swift is such a ball-ache to deal with
               | compared to other languages and stacks.
               | 
               | So PWAs would have been more than fine but,
               | unfortunately, that ship has long since sailed, and Apple
               | make way too much money out of the app store for a course
               | change.
        
               | raw_anon_1111 wrote:
               | It came out in the Epic vs Apple trial that 90% of App
               | Store revenue comes from in app purchases of pay to win
               | games. The only money Apple is making from these "could
               | have been a web app" apps are for things like Uber where
               | you can use Apple Pay (not in app purchases)- that has
               | the same credit card fees regardless.
               | 
               | If it's only mean old Apple, where are all of the great
               | Android PWAs and why do developers decide to make native
               | Android apps?
        
               | graemep wrote:
               | It looks from the cited sources that developers wanted to
               | write apps, Apple chose to do this in a way that allowed
               | it to keep control of what was installed.
        
               | alt227 wrote:
               | Less than a year?
               | 
               | Doesnt really sound like Jobs was putting up much of a
               | fight there.
        
               | al_borland wrote:
               | They didn't have much of a choice. In that time people
               | had already developed jail breaks and Cydia, an app store
               | in its own right, was thriving.
               | 
               | Before Apple's App Store launched, my iPhone was running
               | all sorts of other apps and alternative launchers.
               | 
               | Apple had to move fast to keep things from getting too
               | out of control.
               | 
               | Over the years, as the vulnerabilities in the OS were
               | closed and iOS added features, the need or desire to
               | bother with jailbreaks and 3rd party pirate app stores
               | dropped. I haven't thought about it in many years.
        
               | MilnerRoute wrote:
               | This week Bruce Perens (who wrote the original Open
               | Source definition) remembered talking to Steve Jobs about
               | Open Source back in 2000.
               | 
               | https://thenewstack.io/50-years-ago-a-young-bill-gates-
               | took-...
               | 
               |  _Perens had accepted a position as senior Linux /Open
               | Source Global Strategist for Hewlett-Packard, which he
               | describes as leaving Apple "to work on Open Source. So I
               | asked Steve: 'You still don't believe in this Linux
               | stuff, do you?'" And Perens still remembers how Steve
               | Jobs had responded._
               | 
               |  _"I've had a lot to do with building two of the world's
               | three great operating systems" -- which Jobs considered
               | to be NeXT OS, MacOS and Windows. "'And it took a
               | billion-dollar lab to make each one. So no, I don't think
               | you can do this. '"_
               | 
               | Perens says he later "won that argument" when Jobs stood
               | onstage in front of a slide that said 'Open Source: We
               | Think It's Great!' as he introduced the Safari browser."
        
               | xquce wrote:
               | That's interesting! However I would argue Jobs sadly won
               | that argument, as there really didn't come any open
               | source os for neither phones or major push on PCs in the
               | almost 30 years since that exchange.
               | 
               | While yes some software have come in that format, it took
               | the big 3 to push the server Linux based clouds, Google
               | to push it on phone, tablets and laptops and now Steam to
               | make a push for the average gamer.
               | 
               | This is not to discredit the work being done outside
               | those lab's which very much build on the work for free or
               | by foundations, however the first versions just don't
               | capture a majority of the available markets which the
               | OSes Jobs mention very much did and the others by the
               | billion dollar labs since.
        
           | ajross wrote:
           | A PWA on iOS is just a cached web page. Safari remains pretty
           | crippled with regards to the APIs (bluetooth, usb,
           | filesystem, etc...) that make local apps attractive in the
           | first place. Apple is fine with letting people cache web
           | pages, they're not fine with stuff that might displace the
           | app store.
        
             | epistasis wrote:
             | And for that I'm quite thankful, if all the stuff that apps
             | could do were _possible_ on the web it would make the web a
             | far far scarier place than it is.
             | 
             | I avoid apps as much as possible due to all the nefarious
             | tricks they play, even with all the sandboxing and review
             | they go through. Without those constraints, I can't imagine
             | the hell that we'd be in.
        
               | iknowstuff wrote:
               | Not really, as long as they need permission granted
        
               | ajross wrote:
               | Which is fine, for the 90% of people that spend their
               | time on the 70% of common features and interact only with
               | the screen and headphones and internet.
               | 
               | But sometimes people like to do stuff like configure
               | their QMK keyboards or load new firmware for their EdgeTX
               | drone radios or make bootable USB sticks, all tasks that
               | work just fine in easily deployed PWAs _on every client
               | platform in existence, except iOS_.
               | 
               | For small developers of small-yet-oddball clients apps,
               | PWA's are an absolutely magnificent platform. Write once,
               | deploy once, run... everywhere-but-an-iPhone. It really
               | sucks that Apple's devices are crippled like this.
               | 
               | Edit to reply to this bit:
               | 
               | > Without those constraints, I can't imagine the hell
               | that we'd be in.
               | 
               | Again, that hell is literally every other platform on the
               | planet. It's only Safari that is "protected". In point of
               | fact browser permissions management on this stuff tends
               | strongly to be stricter and less permissive than app
               | permissions, which are much less visible.
        
         | zahlman wrote:
         | > the orange book
         | 
         | ?
        
       | wmf wrote:
       | There was discourse in the 1970s about whether software should
       | all be free or if paid software would be better. Apple and Micro-
       | Soft had different perspectives:
       | https://en.wikipedia.org/wiki/An_Open_Letter_to_Hobbyists
        
       | TheJoeMan wrote:
       | I appreciate that the software and updates are made "free" to me,
       | and it may be their right to disallow "downgrades" and have time-
       | limited windows for redemption. However, as a developer for their
       | platform, it is quite frustrating that these restrictions are at
       | odds with industry practice to guarantee support for older OS
       | versions than current. I cannot purchase a new iPhone, put iOS 18
       | on it, install my app, and test updating the iPhone to 26. This
       | can have very real negative consequences for the very same shared
       | customers of mine and Apple's.
        
       | cwicklein wrote:
       | Expandable to 65K. I don't recall seeing SI units used in this
       | context until by hard disk manufacturers years later.
        
       | zweifuss wrote:
       | The text was mangeled by some OCR-software. This ad can be found
       | as image on Wikimedia:
       | https://commons.wikimedia.org/wiki/File:Apple_1_Advertisemen...
        
       | jnpnj wrote:
       | Makes me wonder who printed their motherboards early on
        
       | yashasolutions wrote:
       | > "you won't be continually paying for access to this growing
       | software library."
       | 
       | Well... the apple used to be sweet and has turn pretty sour with
       | the years...
        
       | PlatoIsADisease wrote:
       | Interesting to think that:
       | 
       | >If Microsoft never bailed Apple out, this wouldn't be on the
       | front page today
       | 
       | >If Apple didn't have the greatest marketing team of all time and
       | nail the ipod commercial, this wouldn't be on the front page
       | today
       | 
       | >If Apple charged competitive prices for the iphone, rather than
       | make it a veblen good, this wouldn't be on the front page today.
       | 
       | If I could only consider how much luck is involved in life, it
       | might make setbacks feel better.
        
         | raw_anon_1111 wrote:
         | Which is another myth that needs to die. Apple had a couple of
         | billion in the bank from a loan that they secured and they lost
         | much more than the measly $250 million that Microsoft invested.
         | Not to mention that Apple
        
       | MaxPock wrote:
       | Heard to believe that all this (product and ad) was by kids
       | barely out of teenage.
        
       | cellover wrote:
       | Not related at all: oh my, chez.com still exists? That's my very
       | first website I did in 2000: http://w2000.chez.com/
        
         | Foobar8568 wrote:
         | That was my first surprised as well...
        
       | qingcharles wrote:
       | Green PCB Prototype #0 Apple I just sold yesterday for $2.75m
       | 
       | https://news.ycombinator.com/item?id=46843037
        
       | divbzero wrote:
       | This anecdote from history feels timely given the recent shift of
       | Apple's iWork suite (Pages, Numbers, Keynote) from being bundled
       | with Macs to being a freemium subscription.
       | 
       | https://www.macrumors.com/2026/01/28/apple-updates-keynote-n...
        
       | lisper wrote:
       | What do any of these comments have to do with this advertisement
       | for the Apple1?
        
       | mrcwinn wrote:
       | I know people are rightly amazed by Woz's engineering prowess,
       | but it's fascinating to see Steve's fingerprints all of Apple I.
       | Look at the product commitments and they'll ring a bell:
       | 
       | - It's all in one - Hassle free to set up - Something that
       | usually doesn't work (cassette board) now just works
       | 
       | They rightly identified the hobbyist market (I want to tinker)
       | was actually the smaller market within a larger one. Seems
       | obvious in hindsight. It wasn't obvious then.
        
       | bwoah wrote:
       | https://archive.is/dJvc
        
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