[HN Gopher] Apple to soon take up to 30% cut from all Patreon cr...
       ___________________________________________________________________
        
       Apple to soon take up to 30% cut from all Patreon creators in iOS
       app
        
       Author : pier25
       Score  : 996 points
       Date   : 2026-01-28 20:59 UTC (1 days ago)
        
 (HTM) web link (www.macrumors.com)
 (TXT) w3m dump (www.macrumors.com)
        
       | leoh wrote:
       | Sad, mean, and pointless
        
         | advisedwang wrote:
         | Apple needs this to stay afloat, you know
        
           | Gualdrapo wrote:
           | Knowing there are Apple fanboys around HN (I got downvoted
           | for saying the liquid glass thing and the iphone air were
           | pointless) I fear they will take your comment seriously
        
           | SchemaLoad wrote:
           | Those greedy artists and creators depriving Apple of their
           | profits.
        
           | jojobas wrote:
           | Poe's law hit me hard.
        
       | legitster wrote:
       | This means Apple is literally going to take nearly 3x in fees
       | from Patreon's customers than Patreon is taking from their own
       | customers.
       | 
       | My understanding is that the reason the number 30% is so magical
       | is a historical anomaly. When software was physically distributed
       | back in the day, 15% of the MSRP was reserved for the distributor
       | and another 15% for the retailer. When these digital marketplaces
       | were set up, the companies just said "well, we're the distributor
       | and the retailer, so we'll keep both". Forgetting the fact that
       | the cost to distribute and retail the software is literally
       | pennies on the dollar of what it used to be.
       | 
       | I think the irony in this case is that this is a greed problem of
       | their own making. When Steve Jobs announced that apps on the
       | original iPhone would only be $1-$3, he set off the first
       | enshittification crisis in the software industry. In 2008,
       | Bejeweled cost $19.99 if you wanted to buy it on the PC. On the
       | iPhone it was $0.99! This artificially low anchor price is what
       | kicked off the adoption of ad and subscription driven software
       | models in the first place.
        
         | bryanlarsen wrote:
         | My understanding was that the retailer margin was 50% and the
         | distributor margin was 10%. So Apple/Steam/etc went "half of
         | 60% is a great deal".
         | 
         | Of course the retailer margin is never actually 50%. That's
         | theoretical if 100% of product is sold at MSRP. Actual retail
         | margins are about 25% because of sales, write-offs, et cetera.
         | 
         | OTOH when there's a sale in Steam, they still get their full
         | cut (of the reduced price).
        
           | legitster wrote:
           | From what I could find, it _does_ seem that major retailers
           | back in the day (CompUSA, Circuit City, etc) were only making
           | 15% margin on software sales. This is much lower than other
           | product categories - but also software didn 't take up much
           | floor space.
        
             | gdilla wrote:
             | its agency model vs retail model. Recall - Amazon hated the
             | agency model, where the publisher sets the price (and 30%
             | cut goes to app store - Jobs sold this as amazing deal).
             | Retail model the retailer sets the price, and the publisher
             | is guaranteed the wholesale price. Amazon preferred the
             | latter because they competed on dynamic price setting. this
             | was so long ago we forget.
        
             | marcosdumay wrote:
             | It coupled the small floor space with high prices, and an
             | extreme overall easiness of management (low weight,
             | resistance to small impacts, possibility of stacking, etc).
             | 
             | So that margin not only had to pay for small management
             | costs, and had small opportunity costs on the floor space,
             | but it also was divided by a large unitary price.
        
           | tessela wrote:
           | I remember writing apps for PalmOS (long time ago)
           | distributors like PalmGear took over 60% from international
           | developers like me, plus they held your earnings until you
           | hit a minimum payout threshold. Add bank fees on top of that,
           | and it was basically not worth developing for the platform.
           | 30% felt like a godsend in comparison. (I'm not defending the
           | Apple / Google tax)
        
         | kccqzy wrote:
         | Steve Jobs never announced a price ceiling for apps on the App
         | Store. The well-known I Am Rich app for iPhone retailer for
         | $999, the actual price ceiling.
        
           | bilekas wrote:
           | That's wild I had to look up if anyone bought it. Apperantly
           | 8 people did!
           | 
           | > https://www.latimes.com/archives/blogs/technology-
           | blog/story...
        
         | scyzoryk_xyz wrote:
         | Had no idea about the history and the 15%/15% split but when
         | the topic comes up I just remember how good the 30% seemed back
         | in, what, 2008?
         | 
         | It made perfect sense that this shiny new iOS platform would
         | take 30% of a cheap app to ensure that it matches the high
         | quality of iOS. These were little productivity apps and games
         | at the time.
         | 
         | This however - I just don't understand what the need is for an
         | app at all for Patreon. Isn't this a website/platform kind of
         | thing? Wouldn't an app just be an additional window into the
         | Patreon platform?
         | 
         | What's next - 30% of my pizza price goes to Apple because I
         | ordered it on my phone?
        
           | wat10000 wrote:
           | I was working for a small software company at the time and we
           | thought it was outrageous. We were selling our software
           | online direct through our own web site and the cost was far
           | lower. A few percent for credit card processing fees, and the
           | server/bandwidth cost was inconsequential.
        
           | pixl97 wrote:
           | >What's next - 30% of my pizza price goes to Apple because I
           | ordered it on my phone?
           | 
           | I'm pretty sure Apple has discussed things exactly like this.
           | 
           | Their upper management really does tend to think that 30% of
           | any monetary transaction on an Apple platform belongs to
           | them. Too bad our government is too busy being ran by the
           | billionaires to do anything about these abuses from
           | billionaires.
        
             | johnnyanmac wrote:
             | Really hope the 2nd wave of Sherman hits these bit tech
             | companies hard if/when this regime inevitably falls. I just
             | hope there's something left of America when it happens.
        
           | johnnyanmac wrote:
           | >This however - I just don't understand what the need is for
           | an app at all for Patreon. Isn't this a website/platform kind
           | of thing? Wouldn't an app just be an additional window into
           | the Patreon platform?
           | 
           | That's the other part of the surrogate war happening with
           | mobile. The web was unregulated and hard to profit off of, so
           | Jobs took great strides to push the "there's an app for that"
           | mentality that overtook that age. This had the nifty side
           | effect of killing off flash, but it's clear the prospects
           | didn't stop there. Not to mention all the other web hostile
           | actions taken on IOS to make it only do the bare minimum
           | required to not piss off customers.
           | 
           | It very much could just be a website with no reliance on IOS
           | as a dependency. But Apple clearly doesn't want that.
        
           | nickjj wrote:
           | > What's next - 30% of my pizza price goes to Apple because I
           | ordered it on my phone?
           | 
           | You joke but this already happens with places like DoorDash.
           | They take 30% of the order from the store owner after adding
           | their own additional fees to the order that customers pay.
           | 
           | Someone I know owns a pizza store and his prices are 30%
           | higher on DoorDash but some people still pay. The big
           | difference is it's not a monopoly. He offers regular delivery
           | at normal store prices and 95% of his deliveries go through
           | that.
        
         | dawnerd wrote:
         | It only really makes sense on the one time purchase of a
         | product, not the subsequent in app purchases they don't have to
         | touch apples infra.
        
         | grishka wrote:
         | 30% might be fair when you have a choice of either marketing
         | and selling your app yourself, or just using an app store to do
         | everything for you. But when you are _forced_ to use the app
         | store, things get really stupid really fast.
         | 
         | Apple still insists that the app store "provides value" for
         | developers. They simply can't comprehend the harsh reality that
         | these days, for most developers, the app store isn't the
         | godsend service that helps their app get discovered, but
         | instead an asinine bureaucratic obstacle they have to clear,
         | and then regularly attend to, to have an iOS app at all.
         | 
         | The Mac app store, being optional for developers, is a good
         | example of how much people _actually_ want something like this.
        
           | dragonwriter wrote:
           | > Apple still insists that the app store "provides value" for
           | developers. They simply can't comprehend the harsh reality
           | that these days, for most developers, the app store isn't the
           | godsend service that helps their app get discovered, but
           | instead an asinine bureaucratic obstacle they have to clear,
           | and then regularly attend to, to have an iOS app at all.
           | 
           | Oh, no, they can comprehend, they just don't care. Apple
           | controls access to a valuable pool of business, and they are
           | going to extract as much value as possible from people
           | wanting access to that pool. And, of course, they are going
           | to try to burnish it with marketing speak, but that doesn't
           | mean they believe their own marketing.
        
       | jmclnx wrote:
       | I thought that already happened :)
       | 
       | But from past threads in a Linux Forum, seems this only applies
       | to people using the Apple IOS App for Patreon. Not sure if using
       | Apple Laptops.
       | 
       | But if you use Patreon's WEB Site directly, the fee cannot be
       | collected by Apple.
       | 
       | That was my take anyways.
        
         | repeekad wrote:
         | I can't remember being more enraged than when I learned my
         | YouTube premium was more expensive per month than it needed to
         | be because I had signed up on iPhone, so many people wasting
         | money every month, and YouTube isn't allowed to mention the
         | option to pay on web
         | 
         | If they weren't a public company, you'd think they were the
         | mob. I'll never trust the Apple ecosystem ever again
        
         | volemo wrote:
         | > But from past threads in a Linux Forum, seems this only
         | applies to people using the Apple IOS App for Patreon. Not sure
         | if using Apple Laptops. But if you use Patreon's WEB Site
         | directly, the fee cannot be collected by Apple.
         | 
         | Moreover, the fee only applies to the subscriptions made using
         | Apple's payment system. That being said, in most jurisdictions
         | their payment system is the only one developers can use in an
         | app. IMHO, _this_ is the real problem.
        
         | jajuuka wrote:
         | Yep, the tax comes from using the Patreon's in-app purchase
         | system. Using a browser on an iPhone/iPad or any other device
         | will not be taxed. Seen many creators putting in their bios
         | suggesting people use the browser instead of the in app
         | purchase.
         | 
         | Patreon fought this for a while but Apple has all the leverage
         | unfortunately.
        
         | plorkyeran wrote:
         | Per the article it's already happened for 96% of creators and
         | this is the deadline for the remaining 4%.
        
         | krzat wrote:
         | > But if you use Patreon's WEB Site directly, the fee cannot be
         | collected by Apple.
         | 
         | Yet. Apple forces a specific browser engine on all apps, so
         | they have the means to block patreon website too.
        
       | joshstrange wrote:
       | When the App Store first launched I think 30% was pretty fair fee
       | for Apple to collect, but that was a long time ago, and before
       | IAP/Subscriptions. Apple might still be entitled to some
       | percentage but they've expanded to cover more and more things
       | (like this Patreon change or Kindle back in the day) and now we
       | have moved far, far beyond the pale.
       | 
       | Apple (perhaps like all corporations but I'm focusing on Apple)
       | is a greedy company that has massively lost it's way. Tim Cook
       | support fascists and/or anything to improve the bottom line,
       | especially if it increases "services" [0]. Alan Dye (thank god he
       | is now busy screwing up Meta) shipped the worst UI revamp I've
       | seen in a while from a company Apple's size and the
       | iOS/iPadOS/visionOS/macOS software is all in dire straits. And
       | they managed to do all of this while alienating developers left
       | and right and playing chicken with governments around the world
       | [0] instead of relaxing their hold on their platforms.
       | 
       | But who cares? The stock price went up. /s
       | 
       | I was overjoyed to see Alan Dye leave (and Jony Ive) and hope
       | that we don't have to wait too much longer to bid Tim Cook adieu.
       | Whoever takes over next has a lot of work ahead to dig out of the
       | hole Tim Cook dug for Apple.
       | 
       | Tim Cook might be the best thing for shareholders but he has been
       | horrible for product quality (software and hardware) and for
       | democracy.
       | 
       | [0] Pay no attention to how much of services revenue came from
       | the Google search deal with the majority of the rest coming from
       | casinos for children and adults alike.
       | 
       | [1] Like the EU DMA, which, I have publicly and privately voiced
       | my dislike of parts of it but Apple has no one to blame but
       | themselves. By keeping a white-knuckle grip on their revenue they
       | forced governments across the world to pass laws (often bad IMHO)
       | that fragment and confuse the entire iOS market.
        
         | godzillabrennus wrote:
         | Tim Cook has been horrible for software, but the hardware under
         | his regime has been incredible.
        
           | joshstrange wrote:
           | May I introduce you to years he let Jony Ive control that.
           | Which brought us things like the butterfly keyboard, thinness
           | at all costs (battery life), and loss of ports (in part due
           | to thinness) that had to be walked back.
        
             | JKCalhoun wrote:
             | Yeah, I have no love for Ive's anti-bauhaus philosophy of
             | form-uber-alles.
             | 
             | Ports hiding on the back so you have to endure the sound of
             | USB-tin scraping against anodized aluminum, the round
             | mouse, etc.
        
           | bigyabai wrote:
           | Incredible is stretching things. Apple had to catch up with
           | AMD in efficiency, and they did that. Outside the mobile
           | market, Apple is basically a non-entity.
        
             | Miraste wrote:
             | Apple doesn't have huge sales volume for Macs because of
             | macOS and their astronomical pricing schemes, but it's not
             | because of the hardware. Macbooks are easily the best
             | laptops you can buy for most purposes, and they have been
             | since the M1 came out. That has never been true of Apple
             | computers before.
        
               | bigyabai wrote:
               | It's because of the hardware. For mobile Apple is
               | competitive, for desktop applications they don't even
               | show up on most benchmarks next to AMD/Nvidia hardware.
               | 
               | For example, you have to scroll beneath last-gen laptop
               | GPUs before you can find any Apple hardware on the OpenCL
               | charts: https://browser.geekbench.com/opencl-benchmarks
        
               | Miraste wrote:
               | That's also because of software. Apple deprecated OpenCL
               | in MacOS eight years ago. In productivity software with
               | solid Metal implementations, like Blender, the M4 Max is
               | on par with the top of Nvidia's (mobile) 5xxx line,
               | except with much more VRAM.
        
               | bigyabai wrote:
               | No software fix exists, Apple's GPUs are architecturally
               | limited to raster efficiency (and now, matmul ops). It's
               | frankly bewildering that a raster-optimized SOC struggles
               | to decisively outperform a tensor-optimized CUDA system
               | in 2026.
        
               | Miraste wrote:
               | I get the feeling you had a specific use case that didn't
               | work well with Apple GPUs? I'd be curious what it was.
               | The architecture does have some unusual limitations.
               | 
               | By software problem, though, I meant referencing OpenCL
               | benchmarks. No one in 2026 should be using OpenCL on
               | macOS at all, and the benchmarks aren't representative of
               | the hardware.
        
         | jajuuka wrote:
         | I agree that the early days when every app was a single
         | purchase and the prices were much higher it made more sense. A
         | lot of people got rich from the App Store. So 30% wasn't a huge
         | piece when you were seeing consistent growth every year in the
         | user base.
         | 
         | I think the most annoying thing is how unevenly the policy is
         | applied. Some megacorps pay the 30% and others like Amazon get
         | sweetheart deals. So it unfortunately comes down to who
         | benefits more. If you have something Apple really wants then
         | they will cut a deal. But if not then you pay the high tax.
         | They've at least cut it down somewhat for smaller devs and
         | teams, but the whole industry needs to change.
         | IAP/Subscriptions shouldn't just inherit the pricing systems of
         | old.
         | 
         | I have a feeling Tim is just going to tank the Trump stuff and
         | then peace out next admin so he gets all the blame. Much like
         | Ive and Dye have been.
        
           | joshstrange wrote:
           | > I think the most annoying thing is how unevenly the policy
           | is applied. Some megacorps pay the 30% and others like Amazon
           | get sweetheart deals.
           | 
           | I agree, there were deals down to 15% I think (maybe lower)
           | but I don't think that's still happening? I mean, Netflix
           | finally gave up but only after increasing their IAP fee to
           | cover the difference for many years. I might be behind the
           | times on this but I didn't think they still had better cuts
           | for larger corporations. I do know not all developers are
           | treated the same (see Meta still being on the app store after
           | all the shenanigans they pulled with enterprise certs, or
           | Uber), and that does suck. It means that if you are big
           | enough you can break the rules while an indie dev can have
           | everything taken due to an automated system or mistake, even
           | when it's not their fault.
           | 
           | > I have a feeling Tim is just going to tank the Trump stuff
           | and then peace out next admin so he gets all the blame. Much
           | like Ive and Dye have been.
           | 
           | I agree that's likely, though the thought of him staying till
           | the "end" of that is not attractive.
        
             | pixl97 wrote:
             | >but I don't think that's still happening?
             | 
             | Apple and the contracted company are very very unlikely to
             | tell you they have a secret contract for lower prices in
             | effect unless they are forced to under court disclosure.
        
               | joshstrange wrote:
               | Oh, I 100% agree. I was wrong, I thought they got in
               | trouble for doing that but I think I am only remembering
               | things that came out in discovery for the Epic case,
               | which didn't center on that or prevent Apple from having
               | such arrangements.
        
         | JKCalhoun wrote:
         | 30% was always excessive.
         | 
         | I suspect developers are looking for these workaround because
         | of the 30%. If Apple had asked for, say, 10%, would there be as
         | many developers looking for loopholes?
         | 
         | I don't know. Apple perhaps should ask for compensation for
         | "vouching for" the developer's app, hosting the app,
         | distributing the app. But Steam shows us another model where
         | the developer themselves pay a modest up-front cost to have
         | their app hosted ($100) and then Steam steps out of the way.
         | 
         | I wonder if this would go a long way too to thinning the herd
         | so to speak from the Apple App Store--perhaps improve the
         | overall quality of the apps submitted.
        
           | cyberax wrote:
           | I think a lot of developers were willing to let it slide when
           | App Store was a luxury market. You could just ignore it and
           | make regular webapps and/or desktop software.
           | 
           | But now iOS is the most popular computing platform in the US.
           | We no longer _have_ an option to ignore it.
           | 
           | And 30% is just crazy. And it's _on_ _top_ of all other
           | expenses: Apple hardware that you need to buy to develop for
           | iOS, $100 per year subscription fee, overhead of using
           | Apple's shitty tools, etc.
        
           | scottyah wrote:
           | To be fair, the fee is really 15%- 30% only comes into play
           | only after you've made $1mm USD in the prior year.
        
             | johnnyanmac wrote:
             | That's the issue, though. These aren't the Patreon devs
             | running the app. These are creators using Patreon. It's 2nd
             | level rent seeking.
        
           | panstromek wrote:
           | Steam takes 30% cut, though?
        
             | bogwog wrote:
             | Yes, and that is also excessive.
             | 
             | https://en.wikipedia.org/wiki/Whataboutism
        
               | panstromek wrote:
               | I'm not judging that, it just seems to contradict the
               | "But Steam shows us another model..." sentence, so I'm
               | trying to make sense of that.
        
               | JKCalhoun wrote:
               | You're right, I didn't know it was 30%.
               | 
               | Checking an LLM, it sounds like they more or less all
               | charge 30%. That's shit.
        
               | panstromek wrote:
               | I have to respond to your point, though. Whether 30% cut
               | is excessive depends on whether devs feel like they are
               | getting a good deal. As far as I can tell, game
               | developers don't seem to complain about Steam cut very
               | much, it seems like the value you get is worth it.
               | 
               | For example, this thread https://www.reddit.com/r/Steam/c
               | omments/10wvgoo/do_you_think... seems like majority is
               | positive about it, even though people debate. When Apple
               | tax is brought up, there's almost never even a discussion
               | there, it's pretty universally hated.
               | 
               | Apple seems to have almost adveserial relationship to its
               | developers. I deploy to App Store and I feel like I'm
               | getting screwed. Even compared to Google, which takes the
               | same cut, but does bahave a lot more nicely to its
               | developers.
        
         | metabagel wrote:
         | There's little assurance of safety or 'fitness for purpose' for
         | apps in the App Store. Apple takes 30% for distribution, and
         | you're basically on your own.
         | 
         | https://finance.yahoo.com/news/apple-betrayed-trust-says-iph...
        
         | viktorcode wrote:
         | It was the opposite. US mobile operator stores charged upward
         | of 50% to sell stuff on their feature phones, with cherry on
         | top in the form of paid submissions.
        
           | bogwog wrote:
           | You think that's bad? Grugnar charge 80% to sell rocks in
           | front of cave, but Grugnar killed by Bugluk and then cave
           | belong to Bugluk. Bugluk eat you and take rocks if you try
           | sell in front of cave.
        
             | viktorcode wrote:
             | I'm replying to the statement that 30% was always a bad
             | deal, by providing an example that shows that it was a
             | clear improvement on the market of mobile development (as
             | others did the same in this comments section).
             | 
             | In your cavemen logic the closest example would be that
             | nobody killed the first guy; he was forced out of business
             | because a new cave opened nearby and they were selling
             | rocks much cheaper.
        
       | idontwantthis wrote:
       | Isn't this what Epic just sued and won over?
        
         | HDThoreaun wrote:
         | Epic didnt really win. If i recall correctly the ruling ended
         | up being that 3rd party payment processors are allowed but 27%
         | of app revenue is still owed to apple if that route is taken.
         | So you can save 3% by using 3rd party payment processing but
         | thats around how much those services cost anyway so no real
         | saving
        
           | ceejayoz wrote:
           | They _tried_ that. The judge, correctly, went  "uh the fuck
           | you will".
           | 
           | https://en.wikipedia.org/wiki/Epic_Games_v._Apple
           | 
           | > While Apple implemented App Store policies to allow
           | developers to link to alternative payment options, the
           | policies still required the developer to provide a 27%
           | revenue share back to Apple, and heavily restricted how they
           | could be shown in apps. Epic filed complaints that these
           | changes violated the ruling, and in April 2025 Rogers found
           | for Epic that Apple had willfully violated her injunction,
           | placing further restrictions on Apple including banning them
           | from collecting revenue shares from non-Apple payment methods
           | or imposing any restrictions on links to such alternative
           | payment options. Though Apple is appealing this latest
           | ruling, they approved the return of Fortnite with its third-
           | party payment system to the App Store in May 2025.
        
             | anonymous908213 wrote:
             | That judge's ruling was essentially overturned last month
             | on appeal.
             | 
             | > Even though Apple was no longer prohibiting linked-out
             | purchases, the district court held that this new approach
             | effectively prohibited linked-out purchases, and it
             | violated the spirit of the injunction. The district court
             | then enjoined Apple from imposing any commission or fee on
             | linked-out purchases. However, the Ninth Circuit panel
             | found that the complete ban was overbroad and punitive.
             | Apple should be permitted to charge a commission based on
             | costs that are genuinely and reasonably necessary for its
             | coordination of external links and linked-out purchases,
             | but not more.
             | 
             | "Genuinely and reasonably necessary", not being defined,
             | will naturally be taken by Apple's malicious compliance
             | department to mean "26%", I'm sure, and we'll get to enjoy
             | a continued round of show trials in court with no
             | meaningful effect for years to come.
        
               | fc417fc802 wrote:
               | I wouldn't describe that as "overturned" but rather
               | "clarified a detail or two". They still aren't allowed to
               | set arbitrary fees but if they can show receipts then
               | they can demand reimbursement.
               | 
               | The idea seems to be that the injunction shouldn't be
               | able to force Apple to operate a given account at an
               | overall loss. They can bill you for resources of theirs
               | that you actually use.
        
               | anonymous908213 wrote:
               | However, given we've seen how flagrantly they violated
               | the first injunction, it's easy to believe they will take
               | the liberty to interpret this one as maliciously as
               | possible as well. Sure, if the fees are too high they'll
               | end up back in court to attempt to prove costs, and maybe
               | something will happen years later after bouncing around
               | in appeals and violating new injunctions, or maybe it
               | won't.
        
         | viktorcode wrote:
         | Epic lost on 9 counts out of 10 in the original lawsuit. The
         | one they won is being appealed and in the process Fortnight was
         | ordered to be reinstated in the US. I wouldn't bet that this
         | arrangement will survive appeals.
        
       | hiprob wrote:
       | What are you going to do about it? Use Android?
        
         | esseph wrote:
         | GrapheneOS
        
           | tasty_freeze wrote:
           | It is more clunky and less polished than android. On the
           | other hand, it is far more secure.
           | 
           | I was a user of android for 15+ years, and I had been using a
           | pixel 4a when the battery issue came up last year. Google
           | handled that so terribly I bought a used pixel 7a and
           | installed Graphene.
           | 
           | Installation is quite easy. The lack of native voice-to-text
           | was a pain; I installed a 3rd party utility (FUTO) for that,
           | but unlike the native one where it translates while you talk,
           | FUTO waits for you to finish then translates everything.
           | 
           | The messaging app is less integrated too. Android finally
           | fixed things up with Apple such that emoji responses (heart,
           | thumbs up, +1, etc) would appear as an annotation after the
           | text message I sent, but now I'm back to getting "So and so
           | likes your comment <full text of my comment>".
           | 
           | Some of the other pain was because I have tried to cut down
           | on other google properties. I use "here we go" for mapping
           | instead of google maps. Due to the scale of things, the real
           | time traffic updates on google maps is far better than on
           | here we go. I use fastmail instead of gmail and I'm 100%
           | happy with that solution.
        
         | tcoff91 wrote:
         | launch an in-app browser and don't use apple as the payment
         | processor.
         | 
         | The Epic v Apple lawsuit verdict makes this allowed now.
        
           | 1v1id wrote:
           | My understanding was that you could have a button that could
           | take the user outside of the app to pay (i.e. your website).
           | So progress, but not this level of freedom yet.
        
         | teejmya wrote:
         | Yeah, lol.
         | 
         | Was all Apple since the iBook G4. Bought a Pixel last week.
         | It's nice.
        
         | shimman wrote:
         | Me? I'm working to help people get elected to Congress to help
         | regulate this mess.
        
           | pixl97 wrote:
           | At the end of the day Apple is doing their damnedest to force
           | the requirement to support other app stores. They want their
           | cake, and they want to eat it too. Unfortunately they are
           | going to make an epic fuckton of money before they get told
           | to stop.
        
           | nout wrote:
           | Why would you want to give the government such power? That
           | always amazes me... when there is an issue, people jump on
           | "let's vote for government to regulate this", but then they
           | are surprised when a new government gets to power and uses
           | this new regulation/capability against you.
        
             | mattnewton wrote:
             | there is little other remedy to monopoly power?
        
             | pessimizer wrote:
             | I want them to use antitrust regulation against everyone,
             | including me. That's what having values is like.
             | 
             | Markets without competition degenerate. Markets are also
             | artificial and always rely on government enforcement to
             | exist - Apple _sues_ people who try to get around its
             | market manipulation. You just prefer that governments help
             | enforce trusts and destroy competition that those trusts
             | denote as unfair.
        
               | bigstrat2003 wrote:
               | > Markets are also artificial and always rely on
               | government enforcement to exist - Apple sues people who
               | try to get around its market manipulation.
               | 
               | Historically, markets are _destroyed_ by government
               | interference, not propped up by it. Your own example is a
               | case in point: were it not for the government making laws
               | in favor of entrenched companies, Apple couldn 't sue the
               | people trying to get around its market manipulation.
               | 
               | > You just prefer that governments help enforce trusts
               | and destroy competition that those trusts denote as
               | unfair.
               | 
               | This is a grossly unfair mischaracterization of the post
               | you are replying to. Bad show, old chap.
        
               | cyberax wrote:
               | Apple doesn't _need_ to sue people. They can just stop
               | distributing their apps.
               | 
               | That's it. No "government monopoly" or anything, just
               | regular commercial monopolism.
        
             | leptons wrote:
             | https://www.justice.gov/archives/opa/media/1344546/dl?inlin
             | e
             | 
             | Apple is already getting sued by the DOJ for their abusive
             | business practices. They should be regulated.
        
             | cephi wrote:
             | I may regret asking but what is your solution, then?
        
               | weberer wrote:
               | Use Android
        
               | johnnyanmac wrote:
               | That's only a solution until Google does the same. And
               | then we're stuck. What do we do when the two largest
               | phone platforms perform this stuff? Go off the grid
               | instead of talking to our representatives?
        
               | nout wrote:
               | What about web app? Or desktop?
        
               | anonymous908213 wrote:
               | Android is actively in the process of trying to kill off
               | the ability to install your own software that is not
               | Google-approved, so this is temporary solution at best.
        
               | johnisgood wrote:
               | Well, since everything seems to be getting worse, lots of
               | good stuff are a temporary solution. Kinda sucks.
        
               | socalgal2 wrote:
               | That is the user's solution. Patreon (the company having
               | trouble with Apple) is not in the position to get ~50% of
               | it's users to use a different phone.
               | 
               | Apple should not be allowed to be in the middle of
               | business and half the users of the world.
               | 
               | And yes, that is very much something that governments
               | have regulated for decades. In fact it's basically why
               | anti-trust was invented. Train companies and deals with
               | Standard Oil meant together they controlled the market
               | since if you didn't go through them you couldn't ship
               | your product.
        
               | nout wrote:
               | My (user) solution would be to use Patreon on the web, or
               | on Android. No one is forcing you to use specifically the
               | native Apple app.
               | 
               | On top of that Patreon is a closed centralized platform
               | that's bound to have issues like this and that's where I
               | very much prefer using protocols (vs platforms) that
               | enable the same. There are very similar solutions to
               | Patreon, but based on nostr and related protocols.
               | 
               | What is your solution to the government that you may not
               | like using previously established "regulations" against
               | people? My point is that you ask for regulation hoping
               | that it will prevent this type of issue, but the
               | regulation that you actually get will be barely having
               | any effect and it will enforce ID + picture verification,
               | it will enforce downloading specific government
               | sanctioned keylogger app, it will enforce specific US
               | state association, etc. New systems, new complexity,
               | harder for newcomers to start business... Things like
               | this are always added in the fine print. It will just
               | lead to excluding so many people from using the service
               | and making the overall space so much worse. That's why
               | I'm encouraging people to think twice before immediately
               | asking the government to expand its overreach via new
               | regulations.
        
               | pipo234 wrote:
               | > On top of that Patreon is a closed centralized platform
               | that's bound to have issues like this and that's where I
               | very much prefer using protocols (vs platforms) that
               | enable the same. There are very similar solutions to
               | Patreon, but based on nostr and related protocols.
               | 
               | The problem here isn't that Patreon is centralized, but
               | that the app store is. Apple could easily require a cut
               | from any app using nostr and related protocols. Or simply
               | ban them altogether.
               | 
               | Not saying government mandates are ideal, but I don't see
               | any other way to force some sense into Apple (or Google).
               | App stores should be some sort of independent
               | institutions (non-profits) but companies have no
               | incentive to cede that revenue. Until that happens, best
               | not download from app stores unless absolutely necessary.
        
               | dns_snek wrote:
               | > My point is that you ask for regulation hoping that it
               | will prevent this type of issue, but the regulation that
               | you actually get will be barely having any effect and it
               | will enforce ID + picture verification, it will enforce
               | downloading specific government sanctioned keylogger app,
               | 
               | This is nonsense. Yes bad regulation is bad regulation,
               | that's not an argument against regulation but an argument
               | against _bad regulation_. Not all regulation is bad
               | regulation - in fact most of it is good regulation. I
               | enjoy not drinking feces for example but I 'd love to
               | hear your thoughts on how regulation against poopy
               | drinking water is going to be turned against me.
               | 
               | > New systems, new complexity, harder for newcomers to
               | start business... Things like this are always added in
               | the fine print.
               | 
               | Good regulation recognizes that small businesses don't
               | have the same ability to comply with complex
               | requirements, so it creates exceptions for small business
               | or relaxes requirements.
               | 
               | By all means, please advocate for good regulation and
               | call out bad regulation, but pretending that regulation
               | is unnecessary or inherently harmful only serves the
               | interest of capital at everyone else's expense.
        
               | luqtas wrote:
               | > I enjoy not drinking feces for example but I'd love to
               | hear your thoughts on how regulation against poopy
               | drinking water is going to be turned against me.
               | 
               | you can't interfere or comment effectively on the
               | policies or processes of your water treatment plant. on
               | the Patreon case the user can simply stop using Apple
               | hardware or move to the web
               | 
               | throwing every problem down to the goverment feels like:
               | i believe in animal rights so instead of going vegan i'll
               | protest to the goverment make it illegal to kill sentient
               | animals for products.
               | 
               | i know we can do both but OP's anarchy solutions feels
               | much more reasonable than expecting the goverment solve
               | stuff. creating a culture that uses de-centralized
               | approaches is times better than sticking to a centralized
               | platform, regulated or not
        
               | dns_snek wrote:
               | > you can't interfere or comment effectively on the
               | policies or processes of your water treatment plant
               | 
               | Of course you can! You can simply install a well, a water
               | filtration/RO system to make poopy water drinkable, or
               | move to a different town that better suits your water
               | quality needs. You always have the option of taking
               | matters into your own hands and the point of having a
               | government is so that you don't have to, in the interest
               | of boosting quality of life and productivity.
               | 
               | > throwing every problem down to the goverment feels
               | like: i believe in animal rights so instead of going
               | vegan i'll protest to the goverment make it illegal to
               | kill sentient animals for products.
               | 
               | Yes - obviously? That's how "rights" work, what separates
               | them from "personal beliefs" is existence of a law that
               | prohibits (or stipulates) certain actions from other
               | people.
               | 
               | If I say that murder is cruel and harmful to other
               | people, is your suggestion that I simply abstain from
               | murder instead of demanding legislation that prohibits
               | it?
        
             | johnnyanmac wrote:
             | >Why would you want to give the government such power?
             | 
             | Because the government is the only body equipped to create
             | and enforce consumer rights laws. Do you think we'd have
             | refund policies if the government didn't regulate them?
             | 
             | >then they are surprised when a new government gets to
             | power and uses this new regulation/capability against you.
             | 
             | Okay. How is the act of forbidding platforms from banning
             | alternative payment processors going to backfire?
        
           | chuneezy wrote:
           | Bravo!
        
           | dyauspitr wrote:
           | There is so much stuff that needs to get fixed in congress
           | over this issue is even a blip on the radar.
        
             | shimman wrote:
             | True but people need to understand there is a wide public
             | acceptance on this issue. No one likes big tech fleecing
             | both users and businesses alike, people want action. If you
             | aren't collectively organizing to exert toward this action
             | how do you honestly expect things to get better? Because
             | the opposition has no issue throwing hundreds of millions
             | behind a super pac to enact the law as they see fit.
             | 
             | It doesn't have to be like this.
             | 
             | Also, contrary to current political environments, Congress
             | is more than capable of doing multiple things as once.
        
             | pxoe wrote:
             | Tech companies are involved in lobbying, so maybe it's not
             | as irrelevant or unconnected as you might think. Fees are
             | how they make the money that goes into it.
        
         | hermanzegerman wrote:
         | Google is also making Sideloading harder "to protect users"
        
         | Imustaskforhelp wrote:
         | Can we please just have cheap/affordable linux phones at this
         | point.
         | 
         | I am so close to having raspberry pi phones but even rasp pi 's
         | are getting expensive because of AI dammit
        
           | johnnyanmac wrote:
           | What's the big barrier stopping Linux from becoming a viable
           | mobile OS? Or at least some completely de-googlefied AOSP?
        
             | fragmede wrote:
             | Hardware. Mass manufacturing, plus the deep pockets of a
             | corporation, mean that we've come to expect cheap prices
             | for inanely powerful hardware. Yes I'm calling an $1,800
             | iphone cheap for what you get. That's cheap for what you
             | get because if you're a tiny company, you can't get a phone
             | of that level manufactured that you can still for anywhere
             | near that price, and that's a super high end model. How
             | many people are going to shell out $1,000 for a model with
             | the specs of a $500 model just because it runs Linux? And
             | that's before you even actually deal with the software.
             | Specifically, driver support, battery life, and app support
             | are the three big show stoppers there. The best option this
             | second is a Pixel running GrapheneOS, and that's based on
             | Android on Goolge hardware. (They did just announce getting
             | off Pixels tho.)
             | 
             | A Linux smartphone has been tried before. That's not too
             | say someone shouldn't try again, but just to say there are
             | lessons to be learned from those attempts.
        
               | johnnyanmac wrote:
               | Yeah, that makes sense on the hardware end. It's really
               | hard to compete and even some large players like LG
               | ultimately fell out because of that.
               | 
               | But I was more speaking on the software end. You can
               | certainly piss off Google if enough people decided to buy
               | an android phone but have it boot up Linux instead. Might
               | even piss off Samsung, so that's a plus. I assume the
               | infrastructure to get APK support on Linux is a herculean
               | task, though (that's the only way I see as a middleground
               | until native linux apps work on mobile).
        
               | Imustaskforhelp wrote:
               | There is a way to run waydroid/android applications in
               | Linux. I have personally tried it and honestly it does
               | work great for the most part.
        
               | Imustaskforhelp wrote:
               | > How many people are going to shell out $1,000 for a
               | model with the specs of a $500 model just because it runs
               | Linux? And that's before you even actually deal with the
               | software
               | 
               | Thanks for writing this comment because that's exactly
               | something which I wanted to convey with my original
               | comment too
        
             | handedness wrote:
             | GrapheneOS is already a viable de-Googled and significantly
             | hardened and improved fork of AOSP. It runs on Google
             | Pixels at present, with an OEM device planned for release
             | in 2027.
        
               | Imustaskforhelp wrote:
               | I guess yeah, Most of my concerns were with Privacy but
               | yea looks like grapheneos is a tradeoff I might have to
               | make some day
               | 
               | but honestly its also the fact that I love cli tools and
               | yea I can and I have used termux in the past but I really
               | wish for a more first class for cli tools as well and I
               | don't know but I just really wish to support linux tools.
               | 
               | Like I am just not satisfied with the current options we
               | have right now and you can look at fragmede's comment as
               | to why I mean that. I mean I just want a cheap affordable
               | linux phone with just decent specs nothing too fancy. By
               | decent I mean that I used to be on a dumb phone for a
               | year with 32 mb ram iirc so perhaps my specs can be
               | considered to be minimal but I feel like 2-4GB ram might
               | be a good start. (prefer the 4gb option as to favour both
               | me anad the masses)
               | 
               | Can framework or some other company go ahead and create a
               | linux phone too please?
        
         | tootie wrote:
         | Use Android or use websites instead of apps. Apple pushes their
         | app ecosystem so hard because it's their walled garden. If you
         | want to support a creator, go their website and click whatever
         | they offer.
        
           | PlatoIsADisease wrote:
           | Walled garden is marketing speak.
           | 
           | Its a walled prison
        
         | fblp wrote:
         | This is also a political issue. The administration could have
         | ftc investigate this under anti-trust, and the government could
         | also pass tighter laws preventing this. But this current
         | administration is likely too friendly to big corporate
         | interests.
        
         | hilti wrote:
         | Half of the apps on the app store can easily be replaced by a
         | PWA that works on iOS and Android.
        
         | pjerem wrote:
         | Well. I own an iPhone, a Macbook, Airpods, Apple Watch. I'm in
         | the Apple ecosystem since the last 16 years.
         | 
         | Unfortunately, due to their behavior in the latest years, I'm
         | not going to buy anything Apple anymore.
         | 
         | Fortunately for me, I prefer Linux to MacOS so I never have
         | been totally tied in the Apple ecosystem and I know how to
         | leave the boat without a lot of hassle.
         | 
         | I'm really saddened because they know how to make great
         | products when they want to. It's just infuriating that
         | everything that is shitty in their products is never due to
         | randomness or bugs or whatever, but ALWAYS because they decided
         | to fuck you.
        
       | ethanrutherford wrote:
       | Always hated apple for their putrid business practices. Add this
       | to the pile.
        
         | leokennis wrote:
         | Apple making sure to stay in lock step with the US' general
         | decline into late stage capitalist decline.
        
         | intothemild wrote:
         | The Services version of apple is the worst. Tim Cook might
         | actually be the worst ceo apples had
        
           | tclancy wrote:
           | The Nineties would like a word.
        
         | vlod wrote:
         | I've been trying to find a decent 16'' laptop (to replace my
         | thinkpad x1 carbon).
         | 
         | Been running linux (popos) for donkey years and I entertained
         | the thought I should go back to Apple and get the MacbookPro-16
         | (which is probably the best laptop you can buy imho).
         | 
         | Then I remembered all this crap that Apple does and dismissed
         | it.
        
         | jama211 wrote:
         | Google play store and steam are the same. This is regulatory.
         | Hating a company for maximising profits is really something you
         | should aim at legislation to control unchecked capitalism.
        
           | gumby271 wrote:
           | Except neither of those two are the exclusive way to install
           | software on a computer that you own. All 3 have their issues,
           | but Apple is uniquely bad in this way. I don't find myself
           | Hating Steam/Valve.
        
       | thisislife2 wrote:
       | I call this the Apple "idiot tax" - 'cos you have to be an idiot
       | in letting Apple exploit you (the developer and the user) this
       | brazenly.
        
         | dymk wrote:
         | Victim blaming
        
           | thisislife2 wrote:
           | _Every time you spend money, you are casting a vote for the
           | kind of world you want._ - Don 't most of you here tell me
           | that corporates don't need regulations as smart people "vote
           | with their wallet"? If this is what some want to spend money
           | on, the term "idiot" sounds justified ... anyway, the point
           | was not to offend; just to embarrass some mildly to
           | introspect their purchasing decision.
        
           | dpc_01234 wrote:
           | Oh, now ios users are an oppressed group. How cute.
        
             | mort96 wrote:
             | Being a victim and being an oppressed group are not the
             | same thing...
        
         | mort96 wrote:
         | This is counterproductive. The only alternative to letting
         | Apple exploit you is letting Google exploit you. There are
         | differences, Google is somewhat better on this specific point,
         | but there's enough things Google is worse at (such as privacy)
         | that choosing Google isn't exactly without downsides.
         | 
         | Your mindset results in Apple users thinking "the problem is
         | those stupid Android idiots who accept being in an ad tech
         | company's spyware garden" and Android users thinking "the
         | problem is those stupid Apple idiots who accept that 30% of
         | literally everything they do goes to Apple". In reality, we
         | have a common enemy in the big tech duopoly and extremely
         | lacklustre regulation which lets them keep doing this shit. You
         | calling me an idiot for making a different shitty trade-off
         | than you helps nobody.
        
           | thisislife2 wrote:
           | You do have an alternative to both Google and Apple, which
           | gives you the best of both worlds - it's called the Sailfish
           | mobile OS - https://sailfishos.org/ . (As for my snarky post,
           | read my other comment in this same thread to understand why I
           | posted what I posted.)
        
             | mort96 wrote:
             | I don't think I can send or receive money to and from my
             | friends or pay my public transport fare from Sailfish.
        
               | thisislife2 wrote:
               | If there's an Android app for it, it should run on
               | Sailfish OS too. They are working hard to make more and
               | more apps compatible with it as this old discussion
               | highlights - https://forum.sailfishos.org/t/banking-apps-
               | on-sailfish-os/1...
        
               | mort96 wrote:
               | These days, Google has foolproof ways for an app to query
               | and check if it's running on a "genuine" (read: Google-
               | controlled, locked down) system.
               | 
               | I'm not switching to Sailfish.
        
               | thisislife2 wrote:
               | Who am I to tell you how to spend your money? The point
               | is, there are alternative unlike what you claimed. There
               | is currently no foolproof way yet for Google to block
               | apps. Also, it doesn't matter, in the long run - once the
               | adoption of Sailfish OS picks up and it reaches critical
               | mass, developers will switch to building apps for it. The
               | "digital sovereignty movement" also helps. Russia has
               | already bought and forked the source code of Sailfish OS
               | and adopted it as its "national" state-sanctioned mobile
               | operating system. This has had a ripple effect where many
               | Russian apps have now been ported to it. China too has
               | already forked Android to create its own "official" OS
               | and most Chinese apps now also work on it. Similar
               | attempts are going on with other countries too, who don't
               | wish to be trapped in the duopoly that is Apple and
               | Google in the mobile phone industry.
        
               | mort96 wrote:
               | I would like nothing more than for a third viable
               | competitor to show up.
               | 
               | I don't think you calling me an idiot will make that
               | happen faster, is the point.
        
           | epolanski wrote:
           | > This is counterproductive. The only alternative to letting
           | Apple exploit you is letting Google exploit you.
           | 
           | Or allowing users to control their hardware and software and
           | give them the freedom to install the hell they want on it?
           | 
           | We've been using computers for eternities where we still have
           | the possibility, yet, as soon as it is about phones then "no
           | way, we protecting you from bad actors".
           | 
           | Give me a break, you want to help protect me from bad actors
           | implement proper software/hardware jails/containers for third
           | party software and that's it.
        
             | mort96 wrote:
             | As a user, I can not allow users to control their hardware.
             | It is not up to me. I get to choose between Apple and
             | Google, and neither is in the business of allowing users to
             | control their hardware.
        
       | frizlab wrote:
       | I think it's not that simple. These are not my words and I cannot
       | only post the link [0] as the author uses the referrer to hide
       | his articles from HN, but here's the text:
       | 
       | Once again, Patreon is going to strong-arm all of us into "charge
       | at the moment of sign-up" instead of "charge on the first of the
       | month." They have wanted this for years, and once again they are
       | saying that Apple has given them cover to demand it. Here's what
       | I wrote when they tried to pull this shit a year and a half ago
       | and then chickened out:
       | 
       | Patreon has two billing models, monthly (bills on the first of
       | the month, or whenever they get around to it) and daily (charges
       | you the moment you sign up.)
       | 
       | For several years now, they have been trying really hard to get
       | creators to switch to daily billing whether they like it or not,
       | with a series of intrusive nags and dark patterns. E.g., the
       | "Settings" tab always has an "unread" alert on it reminding me
       | that I have not made the "recommended" change.
       | 
       | Now they're going to force everyone to switch, and they're
       | blaming Apple for it. And, to be clear, fuck Apple, but also fuck
       | Patreon, this is their choice and it's going to mean that I can
       | no longer use their service.
       | 
       | Here's a support request I just sent them, again, after clicking
       | 15 levels deep into their FAQ before finding the thing that might
       | contact a human. Since the email alerting me of this change came
       | from a "noreply" address because of course it did.
       | 
       | Feel free to send your own:
       | 
       | ---
       | 
       | Subject: Subscription billing is unacceptable
       | 
       | You recently sent mail saying that you're going to force me to
       | switch from monthly billing to subscription billing.
       | 
       | Subscription billing is unacceptable for my Patreon. It does not
       | work.
       | 
       | I sell monthly memberships to a physical nightclub. The
       | memberships begin on the first of the month. I fulfill and mail
       | the physical membership cards on the first of the month. If you
       | make me switch to daily billing, that means I will have to do
       | merch fulfillment on a daily basis instead, and I simply cannot
       | do that.
       | 
       | If you force me to switch from a monthly cycle to a daily cycle I
       | will have no choice but to stop using Patreon.
       | 
       | To be clear: I do not give a shit about the iOS app. Not one
       | fractional fuck is given. If the solution to this problem is that
       | people cannot sign up for, or access, my Patreon from the iOS
       | app, that is 100% acceptable to me.
       | 
       | I know for a fact that none -- zero, 0% -- of my patrons have
       | signed up using the iOS app. I know this because I had to warn
       | them away from it, due to the 30% Apple Tax, and all of them
       | complied. All of them. The iOS app is utterly meaningless to me
       | and to my patrons.
       | 
       | (Also you are blaming this on Apple's bullying, which is simply
       | not credible. You've been nagging me to change to subscription
       | billing for years, with the little red error icon appearing
       | everywhere. This is your decision. You are transparently using
       | Apple as an excuse.)
       | 
       | ---
       | 
       | I said this same thing to you a year and a half ago, the last
       | time you tried to pull this nonsense. Second verse, same as the
       | first. Last time, support replied that they "completely get why
       | this change would be upsetting" and "will bring my feedback to
       | the team." Uh huh.
       | 
       | Patreon's absolutely awful level of service and support has been
       | a huge problem for quite some time, but I am really not looking
       | forward to having to figure out how to implement recurring
       | monthly billing on my own.
       | 
       | Patreon, YOU HAD ONE JOB.
       | 
       | [0] https://www.jwz.org/blog/2026/01/patreon-is-lying-again-
       | and-...
        
         | chongli wrote:
         | Why do you have to do merch fulfillment on a daily basis? Just
         | inform people before signup that you only send out membership
         | cards on the first of the month and if they sign up at any
         | other time they'll have to wait until the first of the next
         | month to get their card sent in the mail.
         | 
         | Alternatively, they could show up at the nightclub in person
         | and bring their phone with proof of purchase and the bouncer
         | could hand them a membership card and cross their name off a
         | list.
        
           | fc417fc802 wrote:
           | > Why do you have to do merch fulfillment on a daily basis?
           | 
           | Because the "daily" billing model is prorated IIUC. Seems a
           | bit unfair not to be given access to something you've paid
           | for.
           | 
           | > bring their phone with proof of purchase
           | 
           | One does wonder.
        
         | kalleboo wrote:
         | Patreon's whole shift away from the bulk billing never made
         | sense to me.
         | 
         | I subscribe to like 10 patrons each at $1-$3/month. Right now
         | they can just charge me once, $20/mo, pay 3%+30c card fee on
         | that, they pay a buck in fees, get $19, great.
         | 
         | Instead they want to charge me $1, 10 times a month, hit with a
         | 30c fee every time, instead paying a total of $5 in fees,
         | getting way less proportionally.
         | 
         | They must really make their bulk on big patrons paying like
         | $20+/month to a single patreon
        
         | what wrote:
         | Why is this person selling "nightclub" memberships via patreon?
        
           | wtallis wrote:
           | The what and why of the nightclub memberships are explained
           | pretty well on the patreon's about page:
           | https://www.patreon.com/dnalounge/about
           | 
           | The person in question is
           | https://en.wikipedia.org/wiki/Jamie_Zawinski
        
       | mrcwinn wrote:
       | While its true that creators often share "extras" in return for
       | support, it's crazy to call the support itself a "digital good."
       | I can only assume they mean it is digitally good for their
       | business.
        
       | dankwizard wrote:
       | Just do what we all do to dodge this, have the Account management
       | and purchasing abilities sit inside an embedded browser window
       | that opens up from a button push in the app. Yes it adds a little
       | barrier but with Apple Pay it is a very small barrier and the
       | juice is worth the squeeze.
        
         | iknowstuff wrote:
         | Don't they forbid this? Spotify couldn't even link to their
         | website in the US lol
        
           | colechristensen wrote:
           | This was a result of the Apple vs Epic case, external payment
           | processors avoiding the fee were enabled in the US in May
           | 2025.
        
             | kccqzy wrote:
             | If it was enabled, why can Apple still demand 30% cut here?
             | Couldn't Patreon just switch to external payment processors
             | citing the Epic case?
        
               | AstroBen wrote:
               | They'd have to require all current subscriptions be
               | cancelled and the re-upped with the new payment
               | processor, no? That's gunna be really costly
               | 
               | But then again to avoid a 30% fee.. probably worth it
        
               | ezfe wrote:
               | Because Patreon doesn't want to do that. They could.
        
               | ansc wrote:
               | _in the US_
        
               | colechristensen wrote:
               | They don't have to "cite the Epic case", it's just
               | functionality available to everyone now. Your app is no
               | longer blocked from approval for including an external
               | payment provider.
               | 
               | They'd actually have to do it though and that could lead
               | to a large loss of revenue for themselves and their
               | subscribers.
        
           | kccqzy wrote:
           | In practice I've seen apps just game the system by (1) using
           | IAP using the normal flow, and (2) giving user a button
           | unrelated to purchasing that would open a new WebView, which
           | just happens to contain a purchase button.
        
           | ezfe wrote:
           | Spotify does link to their website to sign up in the US...
        
         | hahahahhaah wrote:
         | Or add a 45% apple tax afyer they click buy. E.g. costs $100,
         | price comes up as.$100 with added apple tax as line item. total
         | $145.
         | 
         | Click here to avoid apple tax takes you to web page if allowed.
        
           | andy_ppp wrote:
           | Not allowed. They ban your app immediately if you inform
           | people they are robbing them!
        
             | debazel wrote:
             | This and the practice of forcing you to use same pricing on
             | different platforms should just be made illegal and it
             | would fix so much of this.
        
           | noitpmeder wrote:
           | I could be wrong but seem to remember this being explicitly
           | disallowed by Apples terms
        
         | amelius wrote:
         | Except the juice is for you and the squeeze is for your
         | customers.
         | 
         | And it's still a net loss.
        
       | m132 wrote:
       | Patiently waiting for a mandatory 30% fee on every transaction
       | made with iOS banking software. Maybe that'll put a definitive
       | stop to forcing mobile "apps" with jailbreak detection on
       | customers and have banks think twice before crippling the
       | functionality of their websites.
       | 
       | Please Apple, make this happen.
        
         | DANmode wrote:
         | Never.
         | 
         | Popular apps have been exempt from these rules since the
         | beginning of time - not that I agree with this.
        
           | wmf wrote:
           | Is Patreon not popular?
        
             | speed_spread wrote:
             | As an app? No.
        
             | DANmode wrote:
             | If their app didn't exist on iOS,
             | 
             | would it be weird/embarrassing for Apple?
             | 
             | That's what "popular" means, in this context.
             | 
             | That's how they make their decisions.
        
               | Imustaskforhelp wrote:
               | I feel like it would definitely be weird.
               | 
               | But Patreon does have a web version but I am not sure how
               | many people prefer web sites in Apple ecosystem
               | especially on Ios so I do find the whole thing to be a
               | bit weird because this ~30% cut essentially seems to rip
               | off of creators in some sense.
        
               | DANmode wrote:
               | It rips off _everyone_.
               | 
               | Epic Games went to federal court over this with Apple
               | like 40 fuckin times - a related fun read for you.
        
               | simondotau wrote:
               | I'd be cheering on Epic Games if they were going after
               | Sony and Nintendo with equal fervour. Personally, I don't
               | see why any developer should be allowed free rein on
               | anyone else's platform when it comes to the selling of
               | games and virtual hats.
               | 
               | Personally I think Apple should have two pricing tiers:
               | one for interactive entertainment, and one for everything
               | else. For interactive entertainment, a flat 30% on
               | everything. For everything else, Apple lowers their
               | margin to cover transaction costs only (in the realm of
               | 5-10%).
        
               | troupo wrote:
               | That's what Apple already doing: applying arbitrary
               | categories and charging arbitrary amounts of money
               | because "transaction costs and platform or something".
               | 
               | 1. Where the hell is the notion of "using the platform
               | for free" even coming from (it's coming from Apple of
               | course). I didn't know that iPhones are free, or that dev
               | fees are waived for everyone.
               | 
               | 2. Why the hell can't I use a _different_ payment
               | processor tham Apple and tell people about it? Then I 'm
               | neither using Apple's platform "for free" nor paying
               | _Apple 's_ transaction fees.
        
               | simondotau wrote:
               | For interactive entertainment, I see no moral obligation
               | for Apple to adopt any particular policy unless all major
               | digital game store operators (Sony, Nintendo, Microsoft,
               | Valve etc) are subject to the same requirements.
               | 
               | For all other apps, I agree that alternative payment
               | processing should be permitted for one-off transactions.
               | And I can agree for subscriptions as well, _provided_ the
               | developer can meet a high standard for simple,
               | frictionless cancellations.
        
               | troupo wrote:
               | > no moral obligation for Apple to adopt any particular
               | policy unless all major digital game store operators
               | (Sony, Nintendo, Microsoft, Valve etc) are subject to the
               | same requirements.
               | 
               | Why? iPhones are not gaming consoles.
        
               | simondotau wrote:
               | Liquor stores are not candy stores, yet they are allowed
               | to sell candy to minors while being prohibited from
               | selling liquor. The principle is straightforward:
               | regulation should follow the product, not the venue.
        
               | troupo wrote:
               | All pained analogies are both pained and invalid.
               | 
               | iOS is not a liquor store, and allowing people to use
               | other payment processors or even other stores on the
               | platform is not selling liquor to minors.
               | 
               | Note how your analogies immediately fall apart for other
               | _platforms_ like, for example, _Apple 's own MacOS_.
        
               | fc417fc802 wrote:
               | > I don't see why any developer should be allowed free
               | rein on anyone else's platform
               | 
               | Is it a "platform" the way a console is or is it a public
               | marketplace? I'd think the distinction comes down to size
               | relative to the rest of the market. If I run a private
               | club that caters to a only a few people I'm not impacting
               | anyone else. Whereas if I run a giant chain of so called
               | "private clubs" that in reality 50% of the town purchases
               | their groceries from then perhaps some scrutiny by the
               | regulator is in order.
        
               | simondotau wrote:
               | You quoted a sentence fragment that, when read in
               | isolation, conveys a position I emphatically reject.
               | 
               | To answer your question directly: I contend that when it
               | comes to operating a marketplace for interactive
               | entertainment, an iPhone is no different from a Nintendo
               | Switch, and if you want to impose rules, they must be
               | imposed equally. For all other apps, I think Epic made
               | some valid points.
        
               | fc417fc802 wrote:
               | The quote was not intended to frame your position in any
               | particular manner. Simply to provide context so it was
               | clear what I was responding to.
               | 
               | I take two issues with your response.
               | 
               | First and foremost, the point I raised was specifically
               | about the size of an operation relative to the overall
               | market. You haven't addressed that. You say you see no
               | difference but don't explain why. It seems obvious to me
               | that larger players will require different regulations
               | than smaller players due to having different effects on
               | the market.
               | 
               | Second, Apple doesn't operate a marketplace for games.
               | They operate a general purpose market that includes apps
               | for anything and everything. Compare a 1000 sq ft mom and
               | pop game shop to a 400k sq ft big box retailer that sells
               | groceries, liquor, clothing, home goods, yard tools, just
               | about everything except for literal building materials.
               | It wouldn't be reasonable to treat them the same way.
        
               | simondotau wrote:
               | > It seems obvious to me that larger players will require
               | different regulations than smaller players
               | 
               | I agree with this in principle, but I don't think that
               | principle applies here. Apple is not a uniquely large
               | vendor of games. There are multiple ecosystems operating
               | at similar orders of magnitude in games sales, at around
               | $10B or more. Against that backdrop, portraying the App
               | Store as some singular 400-pound gorilla with respect to
               | games is not accurate.
               | 
               | > Second, Apple doesn't operate a marketplace for games.
               | They operate a general purpose market
               | 
               | That distinction cuts the other way. A general-purpose
               | market does not escape product-specific regulation; it
               | applies it selectively. A store that sells liquor must
               | comply with liquor laws when selling liquor, but selling
               | liquor does not prohibit it from selling candy to
               | children. It is normal and reasonable to attach rules to
               | the product being sold, not to the fact that the venue
               | also sells other things.
               | 
               | Perhaps if Apple were willing to exclude games from the
               | _App Store_ and move them to a newly created _Game
               | Store,_ it would be easier to imagine how they could be
               | made subject to different rules. But I don 't think that
               | should be necessary for the government to impose
               | different rules on different product categories.
               | 
               | To be clear, another acceptable outcome IMO is for the
               | _Epic Games_ argument to prevail with respect to all
               | major gaming platforms. If they believe Apple deserves 0%
               | of Fortnite revenues on iOS, then Sony deserves 0% of
               | Fortnite revenues on Playstation.
        
               | fc417fc802 wrote:
               | It seems to me that you're cherry picking a product
               | category while I am taking "mobile app market" as a
               | whole.
               | 
               | I did not suggest that Apple could escape laws that apply
               | to a given product category. Quite the opposite - that I
               | think it is reasonable for a behemoth to be subject to
               | _additional_ regulations that cut across _all_ product
               | categories. That was the point of my analogy. In physical
               | retail big box stores are subject to additional
               | regulations that mom and pop shops are not. The fact that
               | Walmart happens to sell games and happens not to be the
               | largest retailer of those is not going to get them out of
               | being treated as the giant that they are.
               | 
               | I don't think it matters that in any given product
               | category Apple isn't the largest. The issue is that they
               | are one half of what is effectively a mobile app store
               | duopoly in most of the western world. That fact carries
               | serious implications for developers and consumers alike.
               | Developers in particular, regardless of product category,
               | are effectively forced to do business with Apple. On that
               | basis I believe that either the app stores of both Apple
               | and Google should be subject to _extremely_ stringent
               | regulations or alternatively that the platforms should be
               | forcibly opened up by law (ie no more locked down
               | devices).
        
               | simondotau wrote:
               | I agree with stringent regulations with respect to apps
               | other than interactive entertainment. I disagree about
               | interactive entertainment because I don't think that
               | moral arguments for marketplace regulation extends to
               | video games. _Especially_ when it comes to cross-platform
               | games like Fortnite. Nobody is forced to make games for
               | iOS. Epic Games were certainly not forced to do business
               | with Apple any more than Bungie or Naughty Dog weren 't.
        
               | fc417fc802 wrote:
               | Is this distinction you're drawing based on a categorical
               | difference such as entertainment or art? Or is it related
               | to the size of the vendor relative to some metric?
               | 
               | Given that the service operator gates access to the
               | customers and that most customers are unlikely to switch
               | just to do business with a particular vendor, then
               | shouldn't policy be determined solely by the size of the
               | service operator? Why should the type of good or size of
               | the vendor enter into it?
               | 
               | In the west Apple is approximately half of mobile. That's
               | massive. Saying a vendor isn't forced to do business with
               | them is like saying that a vendor isn't forced to sell
               | their products competitively. All things being equal if
               | you publish software for mobile then you will be selling
               | through Apple regardless of the terms they might impose.
               | 
               | Your remark about Bungie and Naughty Dog seems to me like
               | saying that the local city doesn't need to tax a chain
               | restaurant at the same rate as an independent one because
               | it has storefronts in other cities with more favorable
               | terms. The idea being that if they don't like the city's
               | terms they can just close that storefront; it won't kill
               | them due to their size and reach.
        
               | DANmode wrote:
               | I hope my comments don't come off as "cheering" for any
               | of these parties...
        
               | Nextgrid wrote:
               | Patreon is a very niche app in the grand scheme of
               | things. There's the saying that only 1% of web visitors
               | ever stop by and actually _contribute_ , and I'd expect
               | that number to drop to 0.001% when it comes to
               | contributing monetarily through a tool like Patreon. This
               | is an absolutely tiny minority.
               | 
               | Hell I'd argue more people are upset about the lack of an
               | OnlyFans app than Patreon. OF has way more brand-
               | recognition (outside of tech) than Patreon.
        
               | barnabee wrote:
               | I follow a number of creators on Patreon and have never
               | once thought I want/need a Patreon app.
        
           | solarexplorer wrote:
           | Have they? Netflix, Spotify, Kindle, ...
        
         | Noaidi wrote:
         | A nickel for each iMessage...
        
           | tokioyoyo wrote:
           | Honestly... if we implemented $0.01 charge on every message,
           | post and etc. the world would become an amazing place.
        
             | metabagel wrote:
             | I think that spammers would happily pay that rate.
        
               | Imustaskforhelp wrote:
               | Today out of curiosity, I tried looking at what is the
               | cost of one PVA (Pre-verified account) of google. I found
               | it to be around ~$0.03 (3 cents) or it could be an amazon
               | account idk or maybe an youtube account
               | 
               | Like my point is that atleast for amazon/yt, these bots
               | usually cost this much ~$0.03 to buy once.
               | 
               | Then we probably see a scammer buy many of these accounts
               | and then (rent it?) on their own website/telegram groups
               | to promtoe views/ratings etc./ comment with the porn
               | ridden bots that we saw on youtube who will copy any
               | previous comment and paste it and so on.
               | 
               | So _technically_ these still cost 3 cents  & scammers are
               | happily paying the rate.
        
             | _alaya wrote:
             | I mean...that's how SMS used to work? Or still works?
             | 
             | Once upon a time it was expensive to send messages and now
             | it's cheap.
        
               | thewebguyd wrote:
               | Yeah. Iirc, I used to have to pay $0.20 per SMS message,
               | sent and received, before unlimited plans became a thing.
               | Also had a limited amount of minutes for phone calls.
               | 
               | I remember Verizon wireless at the time had a plan with
               | unlimited nights and weekends for calls and texts, so my
               | friends and I would message each other like crazy on the
               | weekends when it was free. Got grounded when I got my
               | first girlfriend in high school for racking up the phone
               | bill from text messages and promptly got my phone taken
               | away.
        
               | johnisgood wrote:
               | You had to pay for receiving SMS?
        
               | thewebguyd wrote:
               | Yeah, in the early days, at least in the US, carriers
               | used to charge for both incoming and outgoing SMS unless
               | you had a plan that included it, usually with a limited
               | amount of messages and they were quite expensive for the
               | time.
        
             | rationalist wrote:
             | It costs to mail physical letters, somehow I still get
             | "spam" addressed to homeowner/resident in my physical
             | mailbox.
        
             | anonymous908213 wrote:
             | 1. This would not deter bad actors in any way, spammers
             | already have no issue paying for junk mail. An 0.01 cost
             | means nothing if the action they're taking generates more
             | than 0.01 for them (it generally does). In fact this
             | essentially _incentivizes_ bad actors; you get punished for
             | not profiting off your messages, so people would be _more_
             | inclined to find ways to monetize their posts.
             | 
             | 2. The costs for this would be ridiculous. I have probably
             | sent over a million public messages on Discord in the
             | decade I've been using it. $10,000 is a pretty steep fee to
             | do some chatting.
             | 
             | 3. This is essentially a digital ID scheme with extra
             | steps, and requires ceding privacy completely to
             | communicate on the internet.
             | 
             | I understand your comment was probably an off-hand joke and
             | not to be taken seriously but if you think about it for
             | very long it becomes apparent that it would actually make
             | the problem worse.
        
               | johnnyanmac wrote:
               | >spammers already have no issue paying for junk mail.
               | 
               | Junk mail isn't that expensive in the grand scheme of
               | things. And I'd be surprised if the margins for this was
               | so high that a mere 1 cent transactions wouldn't deter so
               | many of them.
               | 
               | I see it the opposite. You will never stop truly
               | motivated propaganda from spreading its messae. They put
               | millions into it and the goal isn't necessarily profit.
               | But you stop a lot of low time scammers with a small cost
               | barrier.If only because they then take a cheaper grift.
        
               | tokioyoyo wrote:
               | I was talking about good actors as well!
        
               | sneak wrote:
               | Yes. Now you have to dox yourself to the platform to be
               | able to talk to anyone, because payment cards are linked
               | to strong ID.
        
             | barbazoo wrote:
             | That would totally amplify the voice of people you want to
             | hear more from, not less /s
        
             | lwhi wrote:
             | This was Bill Gates' idea with regard to a bit-tax, and
             | goes someway to explaining why Microsoft initially didn't
             | believe the internet would take off (and tried to push
             | their own MSN walled garden as an alternative).
        
           | dyingkneepad wrote:
           | Some countries still charge for SMS. That's why WhatsApp is
           | so popular in many places of the world.
        
             | apples_oranges wrote:
             | No way really .. amazing in 2026 if true
        
               | bandrami wrote:
               | There's basically two mobile worlds in India. The middle
               | class has mobile plans basically like the rest of the
               | world, while the poor (especially the rural poor but also
               | to some extent the urban poor) have a pay-per-use account
               | that also functions as their bank. So sending a text
               | might cost 2 rupees, and an MMS might cost 6.
        
             | KellyCriterion wrote:
             | in a lot EU countries, still today telco contracts are
             | marketed with "...and unlimited number of SMS into all
             | networks..."
             | 
             | Its still widely used :-D
        
         | cdrnsf wrote:
         | I just use the bank's website.
        
           | carlosjobim wrote:
           | Many banks require you to two-factor authenticate with an app
           | on your phone.
        
             | cdrnsf wrote:
             | I've yet to encounter one in the US, but I suppose that
             | would make me install it.
        
               | digitalPhonix wrote:
               | Which banks do you use? I'm looking to switch away from
               | Chase (which does this).
               | 
               | It's a surprisingly hard thing to search for online...
        
               | cdrnsf wrote:
               | Capital One now for a while and a local credit union.
               | Amex does provide this as an option but supports SMS as
               | well.
        
               | nobody9999 wrote:
               | >Which banks do you use? I'm looking to switch away from
               | Chase (which does this).
               | 
               | Do you mean SMS codes or a Chase Bank App?
               | 
               | I have to deal with the former because I auto-delete
               | cookies when I close tabs and use Multi-account
               | containers on Firefox.
               | 
               | I've _never_ been required to install any application
               | (Chase branded or otherwise) on my phone in order to use
               | the Chase website. I 'll note that I've been a Chase
               | customer since they acquired Chemical Bank in 1996.
               | 
               | Am I missing something important here? If so, I'd love to
               | hear about it.
        
               | digitalPhonix wrote:
               | Chase allows both SMS and their app to be the 2nd factor;
               | I dislike both of those options and would much rather
               | TOTP
        
               | scirob wrote:
               | My chase only allows sms or call 2fa. Wish they would add
               | passkeys or other options
        
               | AdamN wrote:
               | They're all going to move that way - it's sort of
               | fundamental to PassKey. It can be done with just a laptop
               | and their built in hardware but I suspect that since
               | everybody has a mobile phone the UX will be built around
               | that more often than not.
               | 
               | I quite like it though. At one of my banks I don't even
               | use a password. My browser has the right material (from a
               | prior authn) and then it pushes a validation request to
               | my phone and with FaceID I'm in.
        
               | digitalPhonix wrote:
               | > then it pushes a validation request to my phone and
               | with FaceID I'm in.
               | 
               | That's exactly what I don't want though. I don't want to
               | be tied to a bank app that requires a non-rooted
               | device/whatever other checks it does.
        
               | alterom wrote:
               | _> Which banks do you use?_
               | 
               | My local credit union (TechCU) does none of that
               | nonsense, and I highly recommend a credit union over any
               | of the big banks in any case.
        
               | cookiengineer wrote:
               | Within the EU, there is a law that mandates accessibility
               | without a smartphone. The banks will sell you some
               | proprietary dotcode scanners then which are all
               | manufactured by the same crappy UK company (as a
               | sidenote).
               | 
               | But the upside is: they work offline, and makes your 2FA
               | app unhackable because it's not an app and instead a
               | physically separate device.
               | 
               | If you're as serious about your opsec as I am, I heavily
               | recommend to not use apps on smartphones for banking.
        
             | philipallstar wrote:
             | 2-factor auth is free, so it doesn't incur the 30% cost.
        
               | cookiengineer wrote:
               | > 2-factor auth is free, so it doesn't incur the 30%
               | cost.
               | 
               | The all new modern push notifications! Pay only 99ct per
               | 2FA message, that's a steal deal!
        
               | sethops1 wrote:
               | For now.
        
         | viktorcode wrote:
         | They will, the moment your bank starts selling media inside the
         | app.
        
       | soundsgoodman wrote:
       | how is this legal
        
         | johnnyanmac wrote:
         | Trump fired Lina Khan on day one of his adminstration, so
         | there's a start.
        
         | benoau wrote:
         | Good question considering apps unequivocally have the right by
         | court order to use their own billing, and considering the
         | contempt ruling and referral for criminal investigation Apple
         | already got for violating that order.
        
       | dpc_01234 wrote:
       | Should be 50% at least.
        
       | Noaidi wrote:
       | Boycott Apple services. It's the only way they will listen.
        
         | pixl97 wrote:
         | Yea, that won't do much. How about convict Apple of monopoly
         | practices.
        
           | ks2048 wrote:
           | Tim Cook hanging out with Trump at the White House a few days
           | ago - not a good sign this will happen anytime soon.
        
             | epolanski wrote:
             | Jeff Bezos commissioning an hagiography on Melania looking
             | for other favours.
        
           | Noaidi wrote:
           | I really don't understand this attitude. Of course it will.
           | If enough people do it. This is how corporations change not
           | through protest and we're certainly not going to get any
           | antimonopoly anything going on soon.
           | 
           | They make literally about 40% of their profit off of Apple
           | services. Do you really think if people on mass stopped
           | buying Apple TV, Apple Pay, Apple Music, an iCloud, they
           | wouldn't care?
           | 
           | https://www.apple.com/newsroom/2026/01/2025-marked-a-
           | record-...
           | 
           | I mean the minute people started talking a general worker
           | strike in Minneapolis all of a sudden all these companies
           | freaked our and wrote a letter protesting about IVE's
           | behavior in Minneapolis.
        
             | pixl97 wrote:
             | >I really don't understand this attitude.
             | 
             | It's not an attitude, it's an observation. Corporations
             | almost never change their behaviors because of protests and
             | people bitching about them. It's one of the least effective
             | ways of implementing change, especially when said company
             | holds a locked in/monopoly position.
             | 
             | The thing is the end consumer is mostly hidden from the
             | problems of Apples over charging, it deeply affects the
             | companies selling services on the Apple platforms. What
             | would affect Apple far more is not consumers not buying,
             | but a huge part of the people offering on Apples market
             | pulling out. But, Apple has that game rigged to. Particular
             | suppliers get special deals with far lower costs. The
             | competitors to those suppliers are now screwed. Apple will
             | not offer them lower costs (again, Apple hides these
             | contracts until they eventually get disclosed in court),
             | every other company ends up paying a huge Apple tax because
             | pulling out hand the competitor a huge market.
             | 
             | Honestly I'm fine with Apple charging whatever it wants for
             | on its store. I am not fine with Apple selling you what
             | should be a general purpose device and saying only its
             | store can be used. Competitive stores on the device would
             | quickly break Apple of it's monopoly behavior.
        
               | impossiblefork wrote:
               | But it's completely wrong.
               | 
               | Having a boycott against you is like being hated. Firms
               | spend enormous sums on advertisements.
               | 
               | Even a tiny group boycotting you has a substantial
               | influence on your popularity-- they will tell their
               | friends, etc. and will lead to reduced popularity.
        
               | pixl97 wrote:
               | It is not completely wrong. It's situational. The
               | attention span of the general public is short,
               | exceptionally short when it's about something that
               | doesn't directly affect the general public too.
               | 
               | General public: "OMG, I should boycott Apple because they
               | are making some other businesses life hard, why?"
               | 
               | It's a very hard sale because all the general public sees
               | is Apple phones are easy to use and friendly. Attempting
               | to explain the complexities that occur in the background
               | gives Apple power in the narrative that they are doing
               | everything to keep you "safe".
        
               | johnnyanmac wrote:
               | >Corporations almost never change their behaviors because
               | of protests and people bitching about them.
               | 
               | Yes, because protests almost never reach critical mass
               | when talking on the scale of a billionaire conglomerate.
               | 
               | The 3% rule is at effect here. if Apple made 200 billion
               | last quarter (I don't know the exact numbers), we'd need
               | at least 6 billion dollars worth of damage to make them
               | listen, and make it clear it's because of this.
               | 
               | Even if the average IOS spender spent 1000/month
               | (averaging in some super whales), we'd need 6 million
               | users to stop spending for this to start having an
               | effect. Can we get 6 million users to do that? I don't
               | think so, but I'd love to be proven wrong.
               | 
               | >The thing is the end consumer is mostly hidden from the
               | problems of Apples over charging, it deeply affects the
               | companies selling services on the Apple platforms.
               | 
               | Yes. But that isn't proof that protests don't work. It's
               | proof that people are ignorant to these situations.
               | Making them aware is the hardest part in all this, and
               | I'm sure corporations know this.
               | 
               | >every other company ends up paying a huge Apple tax
               | because pulling out hand the competitor a huge market.
               | 
               | Companies work too, but we have even less coordination on
               | this. And their incentives match Apple's. Patreon proper
               | does not actually get directly impacted by this unless a
               | bunch of creators pull out.
               | 
               | But the rare chances companies do push back, it works
               | quickly. Just look at the Unity situation a few years
               | back for a modern example.
        
               | derbOac wrote:
               | My impression is that Apple as a corporation is really
               | sensitive to their public image. I happen to believe that
               | some corporations are actually highly sensitive to dollar
               | losses but I also think what Apple worries about is a
               | kind of downstream effects of brand image being lost.
               | 
               | I don't think that's all it would take but I kind of see
               | Apple worrying that their products will start to be like
               | fur in the 1980s or something... something that gradually
               | fades and loses its brand value.
               | 
               | I guess in the end I sort of agree with the OP that
               | boycotts can work and fretting about numbers initially
               | leads to this kind of chicken and egg problem. If you try
               | it it might work, if you try it repeatedly it's more
               | likely to work, but if you never try it will never work.
        
             | moogly wrote:
             | > if people on mass _[sic]_ stopped buying
             | 
             | Ah, the "vote with your dollar" argument. How's that been
             | working out.
        
               | Noaidi wrote:
               | It ended apartheid in South Africa.
        
             | johnnyanmac wrote:
             | I do think it will work. I also think most people won't
             | even know this is a thing, and that many who do know won't
             | be clamoring to ditch their tech anytime soon. I never
             | owned an apple service, so I'm just paying lip service if I
             | say I'm "boycotting apple". I can't do much more on my
             | front as a customer.
             | 
             | I can do a bit more as a voter, but not in this current
             | administration. It's sadly not even a top 10 pressing issue
             | compared to what BS is going on right now. But I won't
             | forget this.
             | 
             | >I mean the minute people started talking a general worker
             | strike in Minneapolis all of a sudden all these companies
             | freaked our and wrote a letter protesting about IVE's
             | behavior in Minneapolis.
             | 
             | Yes. And it took not one, but two blatant murders on the
             | street to do that. Tech is much more ephemeral in its
             | evils.
        
         | sschueller wrote:
         | I refuse the purchase any apple products (I was never a fan and
         | don't like paying premium for a walled garden) but it's
         | impossible to offer an app if you don't also make one for apple
         | devices.
         | 
         | There is no way around it especially in an apple dense market
         | like Switzerland.
         | 
         | They have a clear monopoly and together with Google a duopoly.
         | 
         | I can thankfully continue with my refusal to purchase from HP
         | perfectly fine.
        
       | justapassenger wrote:
       | I miss the old school monopolies, where MS was a bad guy because
       | they dared to include browser.
       | 
       | And yes, I do legalese details of that are much more complex. But
       | it just makes no common sense.
        
         | brianwawok wrote:
         | Like try to break the internet and the java programming
         | language? The former being most successful for years
        
           | protocolture wrote:
           | You mean the web right? Or did Microsoft ever roll its own
           | BGP code?
        
             | Imustaskforhelp wrote:
             | For some reason I am assuming that they are talking about
             | dot net web servers with the servers running windows
             | (though I can be wrong and I am a little confused by what
             | they mean break the internet as well in this context as
             | well)
        
             | cephi wrote:
             | There's also the time they tried to kill the open-ness of
             | SMTP
        
           | anonymous908213 wrote:
           | If you mention Java, I think you may only incite more
           | nostalgia for the monopolies of yesteryear. Was Microsoft's
           | approach to Java evil and ill-intentioned, yes, absolutely.
           | But it eventually resulted in .NET and C#, so I'd say that
           | particular battle was a net benefit to humanity in the end.
           | .NET is even truly cross-platform now, and open-source.
           | Meanwhile Apple achieves interesting technical advances with
           | their new hardware but I will never benefit from the
           | existence of it because I will not use hardware that is
           | locked to a prison OS.
        
           | m132 wrote:
           | I have a theory that they've actually succeeded with the
           | latter too. I mean, look at Java now, and look how many mini-
           | Javas (all those JIT-compiled languages and their runtimes)
           | have emerged since. The point of Java was to unify, we've got
           | more division than ever instead.
        
             | anonymous908213 wrote:
             | The point of Java was write-once, run everywhere, and that
             | is perfectly viable these days. I don't want to live in a
             | world where everyone is a Java programmer, and I don't
             | think there is really any reason to suppose that unifying
             | on a single programming language would be desirable for
             | developers. IMO, Javascript already shows the dangers of
             | over-unification; you get an ecosystem so full of packages
             | that a significant portion of the language's developers are
             | only capable of developing by stacking 1000 packages on top
             | of each other, with no ability to write their own code and
             | accordingly no ability to optimize or secure their programs
             | according to the bespoke needs of the project rather than
             | using general purpose off-the-shelf libraries.
        
               | m132 wrote:
               | I can quickly think of problems we have to deal with
               | trying to make a real cross-platform application, or
               | worse, a cross-language interface to a system/library,
               | but not many that would stem from having a single
               | dominant (non-stagnant or proprietary) language.
               | 
               | The overuse of dependencies is a problem, sure, but it's
               | completely unrelated to "over-unification". Every
               | ecosystem with a built-in package manager suffers from
               | this, be it Node.js, Python, or Rust, to name a few. In
               | fact, it's not even the package manager, it's the ease in
               | adding new dependencies. Go demonstrates that pretty
               | well.
        
               | bigstrat2003 wrote:
               | > a significant portion of the language's developers are
               | only capable of developing by stacking 1000 packages on
               | top of each other, with no ability to write their own
               | code
               | 
               | That's because those devs are incompetent, not because
               | there are a ton of packages.
        
               | anonymous908213 wrote:
               | I believe one enables the other. If the package ecosystem
               | wasn't oversaturated to the degree it is, they wouldn't
               | be able to masquerade as developers and publish anything.
               | But because there is a Javascript component for
               | everything, they can do enough of an impression of a
               | developer to ship things and get hired without ever
               | learning how to actually program.
        
           | jeroenhd wrote:
           | IE was not just used to break the internet. It also had
           | advantages. It supported features other browsers didn't.
           | 
           | Without IE, we wouldn't have had XMLHttpRequest, which means
           | we wouldn't have had Gmail, which means we wouldn't have seen
           | the bloom of "web 2.0" websites.
           | 
           | As for Java, Microsoft's C# is way ahead of Java in terms of
           | language features. No idea how the runtime performance
           | compares these days (both are very fast), but I'd rather have
           | Microsoft Java than Oracle Java.
           | 
           | Microsoft's intent was always to break the competition, but
           | they did it by offering features others wouldn't or couldn't.
           | Evil Microsoft's Windows was the most feature-packed
           | operating system out there because they threw every possible
           | feature at the wall, kept what sticked front and center, and
           | bothered to maintain what didn't stick. Microsoft Agents, the
           | shitty Clippy things, were supported well into the Windows 7
           | era despite dying out the moment Bonzi Buddy was found out to
           | be malicious. But Microsoft dared to break backwards
           | compatibility with .NET 1 to fix the typing problem with
           | generics that Java has to this very day; they just ended up
           | supporting both, side by side.
        
             | vlod wrote:
             | >IE was not just used to break the internet.
             | 
             | It still did. Did you ever have to write specific code for
             | ie6? <shudder>
        
         | leptons wrote:
         | Apple also includes a web browser on iOS, but forces every
         | other browser you can install to use their browser engine. It's
         | one of the many reasons they are being sued by the DOJ for
         | anti-competitive practices.
         | 
         | Apple also sits on a board that approves new web technologies
         | for standards formalization, so they can squash adoption of
         | anything that might make web browser APIs as capable as a
         | native application, so that they can force people to make
         | native apps where they can extract a percentage from it (they
         | can't do that with a web application). Rather than work out
         | reasonable ways to support things other browsers allow, they
         | just say "no thanks" and then there is no standard allowed to
         | move forward.
         | 
         | It's extremely abusive and anti-competitive. I hope the DOJ
         | continues to pursue litigation against Apple for this and many
         | other things.
         | 
         | https://www.justice.gov/archives/opa/media/1344546/dl?inline
        
           | dawnerd wrote:
           | Starts to make a lot of sense why Tim Cook is out there
           | ruining his image for the sake of some favors.
        
             | leptons wrote:
             | I believe he'd be doing that regardless of the DOJ suit.
             | Tariffs are another issue he is dealing with. Apple likes
             | money, and will do practically anything to secure more of
             | it.
        
         | m132 wrote:
         | It gets real depressing when you compare the recent case of
         | Google to what was done to AT&T in the 80s.
         | 
         | I'd love to be proven wrong, but it feels like over the past
         | couple of decades we've gone from clever guys coming together
         | with an idea and starting companies like Microsoft, Google, and
         | Apple, to celebrating buyouts of startups by large behemoths--
         | that's how low the definition of success has dropped. Is
         | competition law even a thing anymore?
        
           | shimman wrote:
           | It is, but the problem is that no one is enforcing the laws
           | both old and new. That is why the elites hated Lina Khan, she
           | was simply enforcing laws already on the books.
        
       | Waterluvian wrote:
       | I think I'm old enough to have experienced this cycle so many
       | times with so many businesses that I just feel kind of silly to
       | hate on Apple or Microsoft or whoever. They're all just
       | maximizing profits as designed.
       | 
       | I think people find it easier to scowl at the villain du jour
       | than to dig into the deep complex issue of when capitalism
       | doesn't work, when the government isn't doing enough, and what we
       | could do about it... or the feeling that we really can't do much.
        
         | aykutcan wrote:
         | You don't need to solve the problems of capitalism to call
         | bullshit bullshit. Saying "companies maximize profits" doesn't
         | magically make the behavior acceptable and when Apple does
         | this, it's not just "the market at work," it's the use of
         | market power.
        
           | Waterluvian wrote:
           | Complaining about it is part of the system operating the way
           | it operates. It's factored in already. I just think that it's
           | not really interesting. It's reasoning about the instance,
           | not the class.
        
         | thewebguyd wrote:
         | > feeling that we really can't do much.
         | 
         | That's why people don't dig into the deep complex issues.
         | Because it's uncomfortable, and forces one to confront the
         | potential reality that their worldview, and everything they've
         | known about how our society works is wrong, broken, and
         | collapsing in front of them.
         | 
         | It can be a very distressing and depressing state of mind.
         | There's a reason "ignorance is bliss" is a common trope,
         | because there's some real truth to it. For some, it's better
         | for emotional and mental wellbeing to ignore the problems of
         | reality and remain ignorant.
        
           | deaux wrote:
           | > For some, it's better for emotional and mental wellbeing to
           | ignore the problems of reality and remain ignorant.
           | 
           | I think it isn't just some, it's effectively everyone, the
           | nature of being human. Instead, there's a group of people who
           | are willing to sacrifice their emotional and wellbeing to
           | face these problems of reality, and try to use the limited
           | power they _do_ have to improve them, for the greater good.
        
         | tootie wrote:
         | Maximizing profit is the essence of capitalism but this is pure
         | rent seeking. They are extracting excessive fees for no obvious
         | value creation.
        
         | johnnyanmac wrote:
         | >or the feeling that we really can't do much.
         | 
         | We can do a lot if we pressure the company or the regulations
         | around it. Maybe not right now in this current regime, but
         | tides will shift.
         | 
         | The issue is that people's attention spans on this are much too
         | short. The fervor around this may not even last to the end of
         | this month, let alone until a change in power allows a new
         | administration to properly go after the company.
        
         | willtemperley wrote:
         | I'd rather they garner a few dollars this way than look to
         | actually shady monetization practices, like most other big tech
         | companies do.
         | 
         | Not a bit deal really, a tiny minority of people will be a few
         | dollars out of pocket, because the loophole most of us don't
         | enjoy has been closed.
        
       | _alaya wrote:
       | Apple has an impressive commitment to evil, similar to Oracle.
       | They get better at it every year.
        
         | blell wrote:
         | The tremendously, villainy evil of getting money for a service.
        
           | thewebguyd wrote:
           | A service that Apple is mandating everyone to use or else get
           | kicked off their operating system...
           | 
           | This would be an entirely different conversation if Patreon
           | was still allowed to use other payment systems outside of
           | Apple's IAP service. No, this is Apple forbidding competitors
           | on their platform.
        
           | johnnyanmac wrote:
           | So
           | 
           | - the devs all need to get licesnses and specific hardware to
           | develop for IOS
           | 
           | - They spin up their own servers to manage all the finances
           | coming in
           | 
           | - They work on their payment processing solution separate
           | from Apple. And Patreon still pays some fee to apple over the
           | app.
           | 
           | - the model of Patreon only takes 5% off of creators, so
           | that's not enough for Apple. It also wants a cut at the
           | customers of the website who provide services. Customers not
           | beholden to any one platform.\
           | 
           | - And to force them to do that, they are kicking the other
           | processing plan off as an option, leaving only them to work
           | with.
           | 
           | And it's somehow not evil? If I let a friend sleepover at my
           | apartment, is the landlord in the right to demand a day of
           | rent from them too?
        
             | fragmede wrote:
             | I see you don't have much interaction with landlords and
             | their thought processes.
        
       | hermanzegerman wrote:
       | That's why the DSA is a good idea that should be replicated
       | worldwide.
       | 
       | Too many parasites between creators and consumers
        
       | kibwen wrote:
       | "Nice business model ya got there, sure would be a _shame_ if
       | somethin ' happened to it."
        
       | cmckn wrote:
       | TLDR: if you still have any Patreon subscriptions through Apple's
       | in-app-purchase flow (look in Settings > Apple Account >
       | Subscriptions) cancel them and restart them on patreon.com
        
       | SilverElfin wrote:
       | With only two mobile OS providers, they should be highly
       | regulated. But given Tim Cook gave Trump a golden award and
       | attended the premiere of the Melania documentary, I doubt they'll
       | get any antitrust trouble. Disappointing rent seeking behavior.
        
         | viktorcode wrote:
         | On the contrary. There is an ongoing DoJ antitrust case against
         | Apple with a long list of grievances. Most of those were
         | already addressed by Apple (since the case was filed a pretty
         | long time ago) the rest will be tested in the courtroom in the
         | following years.
         | 
         | Those cases take a long time.
        
         | jacquesm wrote:
         | > rent seeking
         | 
         | This goes _way_ beyond rent seeking, it is much closer to
         | outright theft, for rent you get something in return. This is
         | just a nice form of robbery and I 'm sure it is all legal by
         | some stretched definition of the word but it makes me sick.
         | 
         | Yesterday we had the monthly Woz adulation article, I really
         | like the man but would like him even more if he told Cook to
         | his face that this is not the Apple that he had in mind when he
         | co-founded the company. It's not like he has anything to lose.
        
       | insane_dreamer wrote:
       | seems that 96% are already doing this:
       | 
       | > According to TechCrunch, only 4% of Patreon creators are still
       | using the platform's legacy billing system, with the rest having
       | already switched over.
       | 
       | I've never used the Patreon app even once -- those creators I
       | support, I set it up on the website.
        
       | didip wrote:
       | Soon Google will do the same thing. And then what?
       | 
       | The practical way out is to just buy QQQ and get some of your
       | money back.
        
       | AnonC wrote:
       | I actually love Apple for pushing this matter this hard and
       | sticking to its guns. This will bring in more regulatory scrutiny
       | not just in the U.S. but in other countries as well. That will
       | force Apple to give up (maybe in a decade or so) this practice of
       | arbitrary rules and squeezing the last penny from others.
       | 
       | Thanks a lot, Eddy Cue, for all that you do to bring Apple down
       | to its knees!
        
         | cadamsdotcom wrote:
         | So in about a trillion or two dollars of revenue's time, then.
        
         | sethops1 wrote:
         | In the U.S. I wouldn't expect meaningful regulation from an
         | administration that accepts bribes in the form of literal gold
         | nuggets.
        
         | hrldcpr wrote:
         | Tim Cook has been spending a lot of time sucking up to Donald
         | Trump recently, so I think the U.S. federal government will
         | only be assisting Apple
        
       | seanhunter wrote:
       | Why would anyone use Patreon's app?
        
         | podgorniy wrote:
         | Why would you think reality shows so many people using patreon
         | app?
        
           | seanhunter wrote:
           | I genuinely don't know, which is why I asked. Even on mobile
           | I only ever use the website and can see literally no benefit
           | whatsoever to there being an app.
        
             | podgorniy wrote:
             | TLDR: user reach and convenience (or avoidance of the
             | inconvenience artificially created by the app store
             | companies to ensure own monopoly).
             | 
             | App stores are another source of distribution of the
             | platform. Apps create another engagement channel. Apps are
             | another way to reach more people and keep them "hooked"
             | longer (push notifications, tighter integration with the
             | system). Poor performance of the website-only apps is often
             | offputting showing lower retention and engagement metrics.
             | People don't konow how to create a web app icon on the home
             | screen, but know how to search for apps in the appstore.
             | 
             | Some platforms make website-based apps harder to create and
             | manage (in the name of the resource optimisation or
             | security). So no background players, no face-based logins,
             | no airplay, battery drains way faster with web based apps,
             | no proper file storage, hard to handle guestures, no
             | restoration of the state of the pages, etc, etc.
             | 
             | When inside patreon company there is a question "do we do
             | the native app or we keep the website" there is no good
             | argument from project manager side why not to do the app as
             | it increases all the metrics they care about and accept
             | future possible risk that something will change from Apple
             | side.
        
               | seanhunter wrote:
               | Thanks for taking the time to write this. I can totally
               | see how my original message may have come across as
               | snarky but it was honestly not intended as such. I
               | sometimes feel like I don't understand my fellow humans
               | at all and this is one of those times. I can see why
               | patreon benefits from users using their app, but as an
               | occasional user of patreon, as I say I am baffled that
               | it's the sort of thing users will install an app for. It
               | honestly never occurred to me to do so and as I say I use
               | the website.
        
               | podgorniy wrote:
               | Cheers. It's hard to distinguish genuine from non-genuine
               | people online. Especially when they ask things which
               | appear trivial from where one stands. Thanks for having
               | patience.
        
             | dbbk wrote:
             | Notifications? Video and audio playback? Really not rocket
             | science.
        
         | raincole wrote:
         | What a weird comment lol. You can write a bot asking "why would
         | anyone use (the product mentioned in title)" to every HN
         | thread. That's how much it contributes to the discussion.
        
           | sigmoid10 wrote:
           | HN is becoming more and more like Stackoverflow. Half the
           | comments pretend this is not an issue or irrelevant and the
           | other half posts hasty, incorrect solutions.
        
       | mhitza wrote:
       | Just stop publishing the app, not every little thing needs an
       | app. What the use for the app anyway? Notifications and apple
       | pay?
        
         | wuiheerfoj wrote:
         | Don't need an app for Apple Pay
        
         | sunaookami wrote:
         | Serving ads and tracking
        
         | atoav wrote:
         | What is the use of an app that could be the website? Easy:
         | Circumventing the protections a web browser offers your vict..
         | ah.. users.
        
         | iknowstuff wrote:
         | Apps are more sticky. Users forget about websites more easily
        
           | grishka wrote:
           | It's highly unlikely for someone to use the internet in 2020s
           | but be unaware that Patreon is a thing.
        
           | oneeyedpigeon wrote:
           | Patreon isn't something you need to be checking all the time,
           | though, unless you patronise a LOT of people. It can pretty
           | much be a "setup and forget" kinda deal.
        
             | cybrox wrote:
             | A lot of people pay for the exclusive content which is
             | curated on Patreon and their app.
        
               | oneeyedpigeon wrote:
               | Oh, fair enough -- I've only known Patreon the 'open' way
               | before. So the Patreon app is actually an exclusive
               | publisher of some content? Do they actually market that
               | feature?
        
               | debugnik wrote:
               | Nearly every Patreon creator I know of has subscription
               | tiers with exclusive content. Posts can require a minimum
               | tier to view them, creator pages list the tiers you can
               | join, and your feed teases you posts you _could_ access
               | if you joined the right tier from creators you follow.
        
               | Izkata wrote:
               | But not exclusive to the app, as far as I know it's just
               | another interface to that same exclusive content
               | available through the website.
        
               | debugnik wrote:
               | Discussion here started on whether users check apps more
               | often than websites and whether Patreon is the kind of
               | platform that one might want to check often for new
               | content.
               | 
               | I'm not sure how has the goalpost here moved to app-
               | exclusivity, I understood exclusive here to mean
               | "exclusive to Patreon" as opposed to supporting a creator
               | that posts everything for free somewhere else, which is
               | the use case that made that one user assume one doesn't
               | check on Patreon often.
               | 
               | Also, mobile browsers easily cut out background audio so
               | the website is nearly useless on a phone for audio posts
               | compared to the app, as much as I'd prefer it.
        
               | Izkata wrote:
               | They specifically said "app" which is why I interpreted
               | it as exclusive to the app.
               | 
               | The other way around is a little confusing as a question
               | because that's the primary purpose of Patreon and is
               | mentioned on the homepage marketing (multiple payment
               | tiers with exclusive content).
        
               | debugnik wrote:
               | I'm willing to consider that they moved the goalpost and
               | not you, but I still don't get how has this thread
               | diverged.
               | 
               | I too got confused by oneeyedpigeon's question but I
               | assumed from their claim about it being "setup and
               | forget" that they simply don't know much about it.
        
               | cybrox wrote:
               | I should have probably said: "[...] exclusive content
               | which is curated on [the creators] Patreon and
               | [accessible to the user via the web browser or] their
               | app."
               | 
               | Hope this clears things up. My main point was that there
               | is in fact an incentive for users to check the app beyond
               | setting up payment and forgetting about it. Even if it is
               | not the only way such content is available, it certainly
               | is a convenient one.
        
         | jeroenhd wrote:
         | I use the app for its native podcast integration. The RSS URL
         | also works but I have yet to find a decent RSS client that will
         | synchronise progress across devices well.
        
           | jahnu wrote:
           | Funnily enough I stopped using the Patreon app for podcasts
           | with the big rewrite a while back where it became almost
           | unusable and switched to Overcast instead.
        
         | jinzo wrote:
         | I'm running a small service, sub 150 users, no online signup
         | kind of business, B2B. Small EU country. 95% of users ask 'do
         | you have an mobile app?' in first 5 minutes of onboarding.
         | Telling them how to install a PWA (and what it is and so forth)
         | is an uphill battle. Unfortunately App Stores rule the non
         | technical crowd.
        
           | pipo234 wrote:
           | To many users, an app seems to be perceived as _the blessed
           | way_ to access the web. While on a mobile, they are mostly a
           | way to organize symlinks or bookmarks. Except, off course a
           | web browser does its best to protect the user while most apps
           | don 't.
           | 
           | Meanwhile I continue doing the Lords work by telling kids
           | that apps are _not_ the internet. Hopefully, that 95%
           | percentage will eventually decrease.
        
             | didntcheck wrote:
             | It's not users who are pushing this. It started off with
             | just superfluous but optional apps of websites. Now every
             | year I find there is something I used to be able to do,
             | which I now _must_ own a smartphone to do. And it 's not
             | just getting discounts at coffee chains, it's increasingly
             | stuff like accessing healthcare plan benefits, or verifying
             | my identity for banking
             | 
             | A few sites throw up a blocking screen to download the app,
             | which disappears once you spoof a desktop UA. But the big
             | problem is businesses now having no web interface _at all_
        
               | pipo234 wrote:
               | Very good point, though I believe it's both market push
               | and consumer expectation.
               | 
               | Because we have such limited control over our devices,
               | they effectively provide the security of a jail locking
               | down what users can do. That is appealing from a
               | healthcare or banking perspective because it obfuscates
               | the client-server API and gives exact control over the
               | UI. As a bonus, the coffee chain gets to glean lots of
               | details from your phone that would be unavailable in a
               | browser.
               | 
               | As individuals we can do little more that push back:
               | don't let yourself be trapped by coffee chains (go to a
               | different one) and bother your bank's service line about
               | having to use their app. The rest is up to government
               | intervention, I fear.
        
             | charcircuit wrote:
             | The OS is what protects the user. Have you ever seen the
             | prompts asking the user if they want to share their
             | location?
        
             | curt15 wrote:
             | >To many users, an app seems to be perceived as the blessed
             | way to access the web. While on a mobile, they are mostly a
             | way to organize symlinks or bookmarks. Except, off course a
             | web browser does its best to protect the user while most
             | apps don't.
             | 
             | That is an education problem. What do school computer
             | courses teach these days? Do schools even have computer
             | literacy classes anymore? Do they still teach students
             | about the internet?
        
             | addandsubtract wrote:
             | This made me realize, Firefox needs to create a launcher
             | that just creates PWAs out of bookmarks (or vice versa).
             | That way, people get the "app feel" without needing to
             | download every single app.
        
           | oneeyedpigeon wrote:
           | There may be a time where we have to push back, though, and
           | this may be it. "There is no app" may sound terrifying now,
           | but once we've educated users, it will only get less scary,
           | until we might actually claim back some ownership of our own
           | stuff from the likes of Apple.
        
           | cybrox wrote:
           | This is not an accident. This is exactly why Apple (and
           | Google also) have made the PWA experience bad for years. They
           | must force users to believe their app store is the only
           | source of programs.
        
             | mehagar wrote:
             | For Apple, sure. But Google has been leading efforts to
             | make the PWA experience good. In origin trial right now is
             | the ability for websites to install PWAs: https://github.co
             | m/MicrosoftEdge/MSEdgeExplainers/blob/main/....
             | 
             | This would make it much easier to find and install web apps
             | than the current method.
        
           | pydry wrote:
           | >95% of users ask 'do you have an mobile app?' in first 5
           | minutes of onboarding
           | 
           | Did you ask them why?
        
           | pjmlp wrote:
           | Why do they need to install a PWA?
           | 
           | We do mobile friendly Web UIs, that is enough.
           | 
           | Their customes, employees, go to the respective company
           | website, get a responsive UI for their device, done, the
           | services require to be online anyway.
        
             | dns_snek wrote:
             | They said that the users are asking for it.
        
               | layer8 wrote:
               | The users are asking for an app on the app store, not a
               | PWA.
        
             | roysting wrote:
             | It's about convenience in most cases; an "app" to tap on,
             | not a URL to remember and enter or a bookmark to save,
             | name, file, and locate.
             | 
             | Just like apps in general, PWAs are mostly a mobile heavy
             | modality. Bookmarks and the browser is largely still fine
             | on laptop/desktop, but even there you see the app design
             | language start prevailing with things like bookmarks and
             | "recent sites" being presented like app icons.
        
               | johnisgood wrote:
               | I swear it is so alien to me. Tapping on an app is
               | equivalent to tapping on a link in my bookmarks.
        
               | billynomates wrote:
               | You could even have a button on website to install an
               | icon on the launcher which goes directly to the site in a
               | webview
        
               | eloisant wrote:
               | Even if it's not a PWA, on both iPhone and Android you
               | can create an "app icon" that will open a URL in a
               | chromeless window. It's as simple as tapping "Add to
               | home" from your browser.
               | 
               | So you get your "app" to tap on.
        
               | greiskul wrote:
               | It's not about power users. It's about regular users and
               | the patterns they have learned.
               | 
               | The mobile ecosystem was built in a way to funnel all
               | users into apps. That's the experience that is optimized
               | for use, that's the experience users feel safe and
               | secure. Barriers were put in place on what apps are even
               | allowed to do (like not having alternative app stores, or
               | a browser in iOs that is not just a webview of Safari).
               | This created an enviroment where developers and companies
               | are forced to develop to this ecosystem, and pay the
               | Apple tax, since that's where the users are. And an
               | alternative system is impossible to be created since
               | Apple uses it's power at the hardware and operating
               | system level to make alternatives impossible.
               | 
               | And someone will probably come and say that this is all
               | users choice to be locked down in the walled garden. That
               | the walled garden is keeping the users safe, so therefore
               | it is only fair that Apple gets to capture 30% of all
               | digital economical activity.
        
             | layer8 wrote:
             | Notifications.
        
               | pjmlp wrote:
               | Aka upselling and user engagement.
        
               | layer8 wrote:
               | Some things I do want to get notifications about,
               | including from Patreon, whose notifications are perfectly
               | fine, configurable with appropriate granularity. I don't
               | get any unwanted notifications there.
        
             | mehagar wrote:
             | So they can potentially work offline and deliver push
             | notifications.
        
               | pjmlp wrote:
               | Very few applications actually need push notifications, a
               | large majority is only annoying users with upselling, or
               | user engagement.
        
           | roysting wrote:
           | This may just be more of a design and communications
           | challenge for you, than your users. I have seen several
           | design templates that use various forms of visuals to assist
           | the user through the "add to Home Screen" process, which is
           | just three steps; Share---> More ---> Add to Home Screen. It
           | Is arguably even a faster process than going through the App
           | Store, even if users may be more familiar with it.
           | 
           | You could accompany it with some copy explaining how it keeps
           | the service efficient and affordable, i.e., possible stating
           | if you were to offer an app you would have to increase the
           | price by 75% to pay Apple their fee and for the extra costs.
           | 
           | I suspect other arguments for PWAs would not really matter,
           | like that you have no need to track them or use other
           | abilities an app affords, etc. Most people only care about
           | very few things engineers actually care, let alone know
           | about.
           | 
           | I've always been an advocate of PWAs whenever it makes sense
           | and will even design and architect to that objective. But
           | even when I would deal with clients, I think the real "up
           | hill battle" is that apps allow for higher fees and charges
           | because they're more work and come with greater expenses for
           | for-profit apps, so there has been very little incentive to
           | spread general user awareness about the "add to Home
           | Screen"/PWA.
           | 
           | It's a bit of a paradox, but I guess that seems to be an
           | under-appreciated driver in something like "advanced consumer
           | capitalist economies", where the "rational actor" simply does
           | not exist anymore.
        
           | Fokamul wrote:
           | What kind of users are these? Power-users or normal users
           | (Android etc.) or dum..Apple users?
           | 
           | Because in my circle, power-users and beyond. Everybody is
           | angry with apps needed for everything, you want buy bread in
           | store, "do you have our app?" It's a meme here. And in our
           | local subreddit, 600k users. Sentiment is the same.
           | 
           | We also tried to bypass stores apps with generating new
           | accounts and distributing QR/cards for free to everyone. It
           | was kinda popular.
           | 
           | And problems are more real with each day, eg.: scammers have
           | their work way easier, since dumb users can take a huge loan
           | directly from banking app in their phone.
           | 
           | Also small EU country, btw.
        
             | poulpy123 wrote:
             | By definition power users and beyond are a minority
        
           | billynomates wrote:
           | BTW, you don't need the app store for that. You can use
           | Firebase App Distribution which doesn't require you to go
           | through the review process.
           | 
           | Basically you just ask their email address and add it to a
           | list in Firebase. Upload your ipa to firebase and the user
           | will receive an email with a link to download
        
           | prmph wrote:
           | Not sure I understand. So people don't use websites anymore?
           | 
           | Specifically, do people not use websites that have
           | rich/complex data driven functionality anymore?
           | 
           | If they do, I'm wondering what determines whether an
           | application is seen as needing a mobile app vs being ok as a
           | regular web app.
        
         | baby wrote:
         | Hard agree. I hate it when a website force me to get an app
         | now. I feel like websites have matched apps in terms of feel-
         | good on mobile that I don't really use apps anymore
        
         | rytis wrote:
         | > What the use for the app anyway?
         | 
         | Works offline?
        
           | oneeyedpigeon wrote:
           | a) does it actually work offline (seems unlikely for a
           | payment app, although I guess it could batch stuff)?
           | 
           | b) if so, does it work any better than a web app can offline?
        
           | nkrisc wrote:
           | Sure, if your app has something worthwhile to do offline.
        
             | hobofan wrote:
             | It allows you to download Patreon-exclusive videos for e.g.
             | viewing it on a flight, similar to how Youtube does it.
             | It's literally the only reason I have it installed as an
             | app.
             | 
             | I've never seen a PWA do that feature well.
        
           | Tepix wrote:
           | PWA also work offline.
        
         | hotep99 wrote:
         | I used to subscribe to some podcasts that were distributed to
         | subscribers via the app.
        
         | wouldbecouldbe wrote:
         | yeah for entertainment content you just cant get away with it
         | sadly
        
         | sevenzero wrote:
         | Apps are usually built so people can't skip ads. Its the only
         | reason to have an app. Other than esoteric reasons like "we
         | also have an app because x,y,z also have apps".
        
           | aembleton wrote:
           | Most of them still source their ads from a known domain so
           | you can easily block them using DNS.
        
           | vlod wrote:
           | Yep, it's the driving force why I rarely install apps. If the
           | mobile site doesn't work well, it's a good filter that I
           | shouldn't use it. (Doom scrolling trap).
           | 
           | For those that are not aware, on Android you can install
           | Firefox and Ublock-Origin. Life saver!
        
             | oidar wrote:
             | And for iOS, Orion.
        
           | kllrnohj wrote:
           | I don't think that applies to Patreon which, as far as I
           | know, doesn't have any ads in the first place?
           | 
           | The app might make it easier for them to enforce DRM-like
           | behaviors to prevent people from pirating creators content,
           | but I strongly suspect people aren't doing that on iOS
           | regardless.
        
         | Jean-Papoulos wrote:
         | Because apps are the lowest-friction path to users. If you
         | publish a tool that targets an audience of more than a very
         | specific niche of people, you'll get people asking for an app
         | literally every day. My inbox used to be full of them.
        
         | Recursing wrote:
         | I work on a website that doesn't have any mobile-specific
         | features, new users ask me all the time why we don't have an
         | app.
         | 
         | My sister and my parents basically ~only read newspapers from
         | their apps, despite it being static text with some images.
         | 
         | I don't know how, but Google and Apple are really good at
         | nudging people to use apps instead of websites.
        
         | joshstrange wrote:
         | Clients and customers will not stand for this. I don't agree
         | but I've seen it enough times now it doesn't surprise me. They
         | want an app, doesn't matter if you have an identical web-based
         | version that does the exact same thing, they want an app.
         | 
         | I write cross platform apps using Vue/Quasar (previous
         | Angular/Ionic, and before that Titanium), I have put up a web-
         | based version of their app (as a fallback and as an early MVP)
         | and it's like pulling teeth to get anyone to even play with it.
         | Then you put an app up on TestFlight and suddenly they are
         | using it.
         | 
         | And that's just trying to get the to use the web while I'm
         | still setting up crap for a "native" app. The idea of not
         | having an app is a non-starter.
         | 
         | Again, I don't agree with them, I'm just telling you what it's
         | like out there if you are developing software for other people.
         | An app brings "prestige", they want be able to say "we have an
         | app". And no, saving a webpage to the home screen is not a
         | viable alternative (trust me, I've tried). Clients and
         | customers reject that and there are extra limitations with that
         | approach (or there were last time I tried, around using the
         | camera feed, things that work fine in mobile Safari).
        
         | Tepix wrote:
         | We really need to build more awareness for PWAs (Progressive
         | web apps). Users (and developers) need to be educated on
         | 
         | - how to install them
         | 
         | - what advantages (and disadvantages) they have. In particular
         | regarding censorship and privacy!
         | 
         | Apple and Google need to be pressured to make PWAs
         | 
         | - easier to install
         | 
         | - more capable
         | 
         | - less buggy (Mobile Safari in particular).
         | 
         | If your app's needs can be met with a PWA, you owe it to your
         | users to offer one!
         | 
         | Here are a few PWA showcase links:
         | 
         | https://pwa-showcase.com/#/all-cards
         | 
         | https://whatpwacando.today/
         | 
         | And a lazy AI-generated list of things that PWAs can do today
         | on top of the things a normal web page can do:
         | 
         | https://www.perplexity.ai/search/make-a-list-of-all-things-p...
        
         | 0xTJ wrote:
         | That's not a reasonable solution. Have you used the Patreon
         | app? I use it regularly on Android, and have dozens of audio
         | podcast files downloaded through it.
        
         | ryukoposting wrote:
         | I use the Patreon app. It's great. I get to see stuff from my
         | favorite creatives weeks (sometimes months) early, and ad-free.
         | Since many of them are youtubers and I don't pay google to show
         | me less ads, this is a huge value prop. And, the Patreon app
         | can cast videos to my TV, so it's really a complete experience.
        
           | jzl wrote:
           | Does the 30% cut only apply to patrons who subscribe within
           | the app? I'm assuming yes, but just checking since I haven't
           | seen confirmation of this.
        
           | nitwit005 wrote:
           | I don't see anything there that isn't also a valid
           | description of the Patreon website.
           | 
           | If your TV supports AirPlay, you just tap the icon on a video
           | in Safari.
        
         | dbbk wrote:
         | I mean, the Patreon app has a podcast player in it... can't do
         | that on a webpage
        
         | superxpro12 wrote:
         | Its the convenience. 1 or 2 button clicks from the home screen
         | to open "the app".
         | 
         | Sure you could do it in a browser, but half the time the
         | credentials dont cache, or you have to waste 4 clicks and 20
         | seconds finding a bookmark.
         | 
         | They want convenience. For better or worse.
        
         | kyle-rb wrote:
         | I think they could get pretty far with a PWA, but there are
         | legitimate arguments to go native. For use cases like podcasts,
         | where users can download them ahead of time, it seems like
         | Safari limits storage to 1GB [0]. Plus playing background audio
         | might not be as good an experience.
         | 
         | [0] https://web.dev/articles/storage-for-the-web
        
       | aquir wrote:
       | You can be the patron of a creator and Apple in the same time!
       | Jokes aside, this is awful...I like/use Apple products but this
       | unacceptable, I hope everyone dodges this and pays through the
       | website
        
         | sinnsro wrote:
         | Another outstanding decision vetted by Tim Cook.
         | 
         | In all seriousness, finance people see everything through the
         | lens of margins and money primarily. Since any company's
         | function is to deliver value to its shareholders, if allowed,
         | bean counters will scorch the earth for it.
         | 
         | Ultimately, this is at odds on how Jobs approached things,
         | i.e., money was not the end all be all.
        
           | WA wrote:
           | Apple's 30% tax was introduced under Steve Jobs and there
           | were no small business exemptions back then. Jobs died in
           | 2011. It's time to stop extrapolating what Jobs would be
           | doing 15 years later in 2026 if he were still around. Could
           | be the same, could be better, could be worse.
        
             | pjmlp wrote:
             | In a time were operators where charging up to 90% for other
             | stores.
             | 
             | Those with listings of SMS codes for which app to download,
             | depending on the phone OS.
             | 
             | So it was a great deal back in 2008.
        
               | WA wrote:
               | You are talking about phone apps, I'm talking about
               | "software licenses sold over the internet".
        
               | bigyabai wrote:
               | If Apple adopted the 90%, they would still be criticized.
               | 
               | The fact remains that it was a very stupid system in
               | 2008, and lowering the percentage doesn't obviate Apple's
               | perverse incentives.
        
             | isk517 wrote:
             | It isn't 'You either die a hero or live long enough to
             | become a villain', it's 'You either die a hero or live long
             | enough for people to realize you are a villain'. While it's
             | ultimately meaningless to speculate on what the dead would
             | do if they were living, Steve Jobs in life did have plenty
             | of belief and made plenty of decisions that are perfectly
             | inline with what we are seeing in 2026 and there is no
             | particular reason to believe he would not just be up there
             | with the worst of them.
        
           | vjvjvjvjghv wrote:
           | Jobs was a greedy bastard like all the other CEOs. The
           | difference is that he also had mostly good taste as far as
           | products go.
        
             | ndr42 wrote:
             | At that time 30% was not something you would consider high
             | in contrast to the situation before the advent of app
             | stores.
        
               | WA wrote:
               | This is outrageously wrong. Back in 2011, the pricing
               | model for "an app in your pocket" was 99 cents. The
               | universal pricing model of apps was a one-time fee and
               | the pricing range was that of an mp3 roughly. 30% of that
               | is a lot. App sales worked only in volume.
               | 
               | If you sold software over the internet, you had PayPal,
               | which had a flat fee of $0.35 + 1.7% or so and if your
               | shareware was $30, the transaction fee essentially was
               | ~$1. Stripe had roughly the same fee when they launched.
               | You had more traditional credit card merchants and when I
               | inquired one in Germany back in 2010, it was more or less
               | in the same ballpark (~10%).
               | 
               | In Europe, you could also just get money wired, which
               | cost you something like 0-10 cents.
               | 
               | 30% for payment processing were always extremely high.
               | 
               | Edit: The only thing where you had no other options was
               | when you tried to sell stuff on the internet for $1,
               | because the flat fee part of credit card processors would
               | eat up all of that. Apple indeed helped here a little
               | bit, because it was always 30% and no fixed part.
        
               | anomaly_ wrote:
               | It's not a "processing fee". It's an
               | distribution/access/market fee for the captive audience
               | that Apple has spent tens of billions developing and
               | supporting.
               | 
               | If you think you can make any money selling software on
               | the internet and paying _nothing_ other than $0.35 +
               | 1.7%, think again.
        
               | WA wrote:
               | Yeah I heard this before, but no, it is mostly a
               | processing fee. The reality is:
               | 
               | - Developers helped to make Apple the platform it is
               | today.
               | 
               | - Apple had their 30% fee when the App Store was MUCH
               | smaller. It's not like that fee came only after they had
               | the audience.
               | 
               | - Apple will do zero marketing for you unless you are
               | already successful.
               | 
               | - Apple doesn't earn money with the most popular free
               | apps, but still hosts them. They could charge by traffic,
               | by downloads, whatever, but they won't.
               | 
               | - Apple will charge you if you make money in the app.
               | They will force you to use their payment processor if you
               | want to make money.
               | 
               | So, it is 100% a processing fee and everything else
               | either came later or isn't congruent with what they
               | actually charge money for.
        
               | Izkata wrote:
               | Just as an aside, everything here is true of Android as
               | well, and I think the cut was higher (or there were more
               | intermediaries taking a bit as well): I priced an app
               | $1.47 in 2010 so I'd get about $1 on every purchase.
        
               | WA wrote:
               | True, the Google cut was also 30%, but they didn't make
               | such a fuss about "no links to website" and stuff like
               | that. They didn't even have a review process for a long
               | time.
        
               | vjvjvjvjghv wrote:
               | I think you could if apple didn't force the App Store.
               | Most people discover apps through other web sites, not
               | through the App Store.
        
               | ndr42 wrote:
               | I was thinking about something comparable, where there is
               | a digital storefront, payment processing, security,
               | delivering, installing on all my devices and so on...
               | 
               | Steam comes to mind. They take 30% (and I think 5% for
               | credit card or whatever).
               | 
               | So I do not think that "outrageously wrong" is
               | characterizing my remarks adequately.
        
               | pksebben wrote:
               | Steam is fundamentally different in very important ways.
               | 
               | Your phone is general purpose, steam is focused on a
               | narrow band of market
               | 
               | The iOS store adds nothing but cost to the purchasing
               | process, with hilariously terrible discoverability and
               | sorting, steam makes navigating and discoverability
               | breezy and easy
               | 
               | Your phone is arguably not an optional part of your life,
               | whereas nobody ever missed an important call because they
               | weren't on steam
               | 
               | Steam does not take any money from apps or companies for
               | transactions it was not involved in. Here, and in other
               | cases, the costs of doing business with apple extend to
               | people who have no relationship with apple at all
        
               | saurik wrote:
               | > you had PayPal, which had a flat fee of $0.35 + 1.7% or
               | so
               | 
               | PayPal also offered a "micropayments" rate (that I used
               | in Cydia), wherein they charged $0.05+5% (which is much
               | better for payments under $12).
        
               | vjvjvjvjghv wrote:
               | Processing fees were way less than 30% before the App
               | Store. And considering how overrun the App Store now is
               | with junk apps there is basically no service Apple
               | provides other than taking money.
        
               | asadotzler wrote:
               | Is bluffing how you want to show up?
        
           | spacebanana7 wrote:
           | Tim Cook is usually good at politics, which doesn't seem to
           | be the case here. Nobody other some CNBC guests really gets
           | too upset when they take 30% from tinder, music or mobile
           | gaming companies. And those types of apps run by unpopular
           | large companies make up the majority of App Store revenue.
           | 
           | However, newspapers and content creators are popular in a way
           | that carries political weight. It'd be wise for Apple exempt
           | these categories and write off the few hundred million in
           | forgone revenue as a political expense.
           | 
           | For example allowing the NYT or Joe Rogan to have nice paid
           | apps with no fees would be a much more effective use of money
           | than the same amount in political donations.
        
             | dwaite wrote:
             | Apple doesn't do partner exceptions (one of the complaints
             | Epic had about working with them is that Apple wouldn't
             | negotiate lower rates with companies, unlike the game
             | consoles.)
             | 
             | They do have carve outs in the agreement, such as the
             | 'reader' exception. Newspapers I believe also fall under
             | the 'reader' exception.
             | 
             | I have suspected for a while that the 15%-after-the-first-
             | year subscription rate drop was a carve out targeted
             | specifically at trying to retain Netflix IAP. However,
             | Netflix was able to operate without IAP because of the
             | "reader" exception.
        
       | supernes wrote:
       | How long until they make the argument that they're entitled to
       | 30% of your salary because you use Apple hardware to do your
       | work?
        
         | lostlogin wrote:
         | Hilarious how this is more than my tax rate. My tax rate gets
         | education, healthcare, policing, etc etc.
        
           | high_na_euv wrote:
           | On the other side Apple gets money, so they can make *whole*
           | world better, not just your country.
           | 
           | Think about how many lives were improved just by M* CPUs or
           | Siri
           | 
           | /s
        
             | lostlogin wrote:
             | > Think about how many lives were improved just by M* CPUs
             | or Siri
             | 
             | But these were paid for by the hardware purchase.
        
           | steve1977 wrote:
           | Oh but you do get policing...
        
             | charcircuit wrote:
             | Look at how many different APIs you get as a developer on
             | iOS.
        
           | alibarber wrote:
           | Feels more like a sales tax (VAT) though, which is the same
           | for everyone.
        
             | oneeyedpigeon wrote:
             | Exactly, not even a progressive tax!
        
               | PunchyHamster wrote:
               | dont give Apple any ideas!
        
         | pavlov wrote:
         | They must be looking at the revenue Claude Code is making on
         | Mac and thinking "Why aren't we getting 30% of that?"
         | 
         | Wouldn't be surprised if macOS starts locking down CLI tools
         | towards an App Store model too.
        
           | spacebanana7 wrote:
           | Developers are a tricky market for this because they could
           | realistically move to different platforms if stuff like this
           | started to happen. Or at least work on remote machines.
           | 
           | If gaming on Macs ever became popular though this would be a
           | real risk.
        
             | surgical_fire wrote:
             | Apple fans on the other hand are not a tricky market. They
             | swallow whatever Apple gives them.
             | 
             | It doesn't matter if they are developers or not.
        
           | OtherShrezzing wrote:
           | I'm not sure Claude Code is making enough for Apple to take
           | notice & drastically alter their CLI like that? CC has
           | 100-150k users across all platforms, paying $200-1200/yr
           | each. Even if every developer is on the top tier Max plan,
           | and on MacOS, that's $180mn in revenue at Anthropic. So even
           | in the most optimistic scenario, that's only ~$50mn revenue
           | for Apple at a 30% take.
           | 
           | That pales in comparison to the hardware & subscription
           | revenues Apple brings in by being a dev-friendly OS.
        
             | lnenad wrote:
             | Source for the numbers? I am asking since Anthropic's
             | revenue is 5+ billions, I'm guessing it's mostly from
             | developers.
        
             | YetAnotherNick wrote:
             | Claude code reached $1B in six months in early Dec and
             | given what I am seeing on ground, I wouldn't be surprised
             | if just in last 2 months after that their revenue grew by
             | double.
             | 
             | [1]: https://www.anthropic.com/news/anthropic-acquires-bun-
             | as-cla...
        
             | stavros wrote:
             | There is a $2400 plan as well.
        
           | pjc50 wrote:
           | Presumably if you buy an AI subscription through an iOS app
           | you also have to pay 30% Apple tax. Nice work for them.
        
             | g947o wrote:
             | It does work like that.
             | 
             | For me personally, I have used this method to spend my
             | Apple gift cards purchased on a discount. Effectively I got
             | a Claude subscription at 15% off. (You could argue this
             | only works because OpenAI/Anthropic charge the same price
             | across web/mobile, and I agree.)
             | 
             | So, as much as I despise Apple's business model, in some
             | sense I have directly benefitted from it (other than stock
             | price).
        
             | dwaite wrote:
             | I would expect also that there is a broader revenue sharing
             | agreement for both being a system-integrated search engine
             | and "world knowledge" chatbot (Google and OpenAI being the
             | respective defaults)
        
           | thewebguyd wrote:
           | > Wouldn't be surprised if macOS starts locking down CLI
           | tools towards an App Store model too.
           | 
           | The day that happens is the day Apple sees a mass exodus of
           | developers to Linux, I don't think they'd be _that_ stupid.
           | They enjoy enough goodwill right now as the platform of
           | choice (vs. Windows for those that don 't want to run desktop
           | Linux), I can't imagine they'd casually just throw that away.
        
             | bigyabai wrote:
             | > I don't think they'd be that stupid.
             | 
             | We're talking about the company that abandoned CUDA, OpenCL
             | and Vulkan mere moments before they were killer
             | technologies. If Apple wanted to phase-out Homebrew, I
             | genuinely think most of the community would nod in unison
             | and switch to developing in UTM. Mac owners are nothing if
             | not flexible.
        
               | giancarlostoro wrote:
               | Yeah no, as a Mac and Linux user, I would seize buying
               | Mac hardware and buy exclusively Linux if they took down
               | Homebrew from being usable. At that point a Mac is no
               | longer a Unix system.
        
           | dwaite wrote:
           | If Claude Code was in the Mac App Store, they would have
           | signed an agreement to do so (offer an in-app purchase option
           | and Apple gets a 30% cut of subscriptions for the first year,
           | 15% after that).
           | 
           | They would also be sandboxed such that the app wouldn't have
           | access to the level of system integration it needs.
        
         | amelius wrote:
         | They certainly would if they could.
        
         | spacebanana7 wrote:
         | You joke, but legally they could. If game engines can charge a
         | licence fee as a % of revenue from games developed on those
         | engines, then legally there's not much to stop apple doing the
         | same. Of course consumers and enterprises wouldn't tolerate it,
         | but the barrier is commercial rather than legal.
        
           | hahahahhaah wrote:
           | Guess it is no different than Docker Desktop charging based
           | on your revenue. The idea being charging based on some second
           | order.
        
           | dwaite wrote:
           | I've long believes that the requirement to use in-app
           | purchasing was to make such revenue sharing easier to audit -
           | if you can only use Apple's payment system to do certain
           | things (or else your app isn't approved), then Apple doesn't
           | have to worry about things like audits.
           | 
           | Since various countries have regulated the ability to do
           | third party payments from apps, Apple has since added API to
           | launch said payments, to help generate statistics on use so
           | that they can then demand third party auditing that the
           | commissions are still being properly paid.
           | 
           | In the US there was a court decision that they couldn't meter
           | or charge commission, which may very well be walked back and
           | will lead to lots of fun future articles.
        
         | plufz wrote:
         | But what about my banking app! I think it's only fair Apple
         | take 30% on every transaction I make. After all they put in a
         | huge amount of work validating and making sure my banking app
         | is safe and functional.
         | 
         | Edit: Maybe I am greedy now, but it would be nice if large
         | transactions like say buying a house only would cost me a 15%
         | transaction fee to Apple.
        
           | conductr wrote:
           | Large transactions are riskier, let's give them 45%. After
           | all, I'd really hate to see their margins suffer.
        
             | teaearlgraycold wrote:
             | I worry about their finances
        
             | ChrisRR wrote:
             | Who's downvoting this? When you think online sarcasm is so
             | obvious that no-one could believe it, someone's always
             | there to prove otherwise
        
               | krior wrote:
               | Maybe because its not really contributing anything new to
               | the discussion?
        
           | Gabrys1 wrote:
           | Visa/Mastercard take like 1 or 2%. That's why they cannot
           | compare to Apple...
        
             | bluescrn wrote:
             | If they tried to take significantly more, cash would be a
             | lot more popular.
             | 
             | Yet Apple can get away with taking 30% and companies still
             | accept this and push their apps rather than websites.
        
               | tcfhgj wrote:
               | > Yet Apple can get away with taking 30% and companies
               | still accept this and push their apps rather than
               | websites.
               | 
               | companies and users!
        
             | blasphemers wrote:
             | Visa/MasterCard take like 0.3% the rest of the interchange
             | fee goes to the issuing and acquiring banks.
        
               | kshacker wrote:
               | We just got layers and layers of entrenched middlemen
               | (middle corporations) everywhere
        
         | pjmlp wrote:
         | It made sense in the early days, phone operators were charging
         | up to 90% for the infrastucture to send an SMS, and get a
         | download link to a J2ME/Windows CE/Pocket
         | PC/Symbian/Palm/Blackberry download link to install the app.
         | 
         | So everyone raced to the iOS app store, it was only 30%, what a
         | great deal!
         | 
         | The problem is that two decades later it is no longer that
         | great deal in mobile duopoly world.
        
           | NoBeardMarch wrote:
           | It's kind of interesting that while the structure is largely
           | the same, the underlying behaviour/intent has morphed from a
           | disruptor-model into being toxic rent-seeking behaviour.
        
         | StopDisinfo910 wrote:
         | All the regulators in the world have their sights set on them
         | and they know it. The light is half on already and the music is
         | slowing. This party is soon to be over. It's a last ditch
         | attempt at milking all they can.
        
         | anonzzzies wrote:
         | 30% of my yearly unrealised gains would be fair.
        
         | g947o wrote:
         | 30% of profit from stock sales initiated on Apple hardware
         | should automatically go to Apple. Because why not. It's a
         | digital sale, there is no physical goods changing hands. Sounds
         | perfectly reasonable to me. /s
        
         | bsza wrote:
         | Isn't it strictly _worse_ that they 're already thinking
         | they're entitled to 30% of your salary because _your clients_
         | use Apple hardware? You can change what you use, you can 't
         | change what they use.
        
         | SwtCyber wrote:
         | Honestly that joke is uncomfortably close to how the logic
         | already works...
        
         | account42 wrote:
         | That's of course _on top_ of the 30% they take on things you
         | buy using your salary via Apple devices.
        
           | black_puppydog wrote:
           | and the 30% they take from the things you _sell_ via apple
           | devices, once your work is done.
        
         | jsheard wrote:
         | Come on, if you work on a MacBook then Tim Apple deserves at
         | least one of your kidneys. It's only fair.
        
         | robshippr wrote:
         | Don't give them any ideas haha
        
         | kkukshtel wrote:
         | Stuff like this is ironic but I do think it's escape hatches
         | like this that will make these tech companies, if they ever go
         | down, go down kicking and screaming. Any platform holder that
         | ever finds themselves in a bad place financially will 100% pull
         | all the levers like this.
        
         | m463 wrote:
         | Don't worry, they're ethical because interns will only pay 15%.
        
       | nusl wrote:
       | Really shitty to see how greed and money corrupts everything.
       | 
       | "Use our payment system"
       | 
       | "No thanks, our current system works just fine"
       | 
       | ".. or get kicked off our store"
       | 
       | "Okay, I guess I'll do it then"
       | 
       | "Okay you're on our payment system; we take 30% off all purchased
       | using our payment system."
       | 
       | "Get fucked"
        
       | bluescrn wrote:
       | Apps bad. Web good.
       | 
       | Why did we let mobile go down the one-app-per-website path?
        
         | yoz-y wrote:
         | When iPhone came out the sentiment was clearly opposite. The
         | "sweet solution" was ridiculed and workarounds found. When web
         | caught up, it was plagued with self inflicted performance
         | issues. And eventually Apple decided to not invest in good PWA
         | support.
         | 
         | I was an app advocate for a long time, now I made a PWA and
         | it's maybe 90% there. But you still get behaviors that you can
         | not fix.
         | 
         | IMO the worst however is products that have a fully functional
         | website, but refuse to let you use it (e.g.: Instagram)
        
           | didntcheck wrote:
           | Yes. It's improved now, but the mobile web was _bad_ for a
           | long time. The early days of Android experienced a  "web-
           | first" ecosystem by force, as lazy businesses just threw a
           | webview around their site, and it was awful
        
         | willtemperley wrote:
         | Web is much better when the data should be public. Apps are
         | much better when any kind of data privacy is required.
         | 
         | The trouble is, market forces always try and push things the
         | other way.
         | 
         | The Reddit App for example is totally unnecessary. It's just
         | public web content and should be a website.
         | 
         | SaaS on the other hand shouldn't really be a thing at all. I
         | have no idea why anyone thinks it's a good idea for their
         | private data and app state to be on a cloud somewhere they
         | don't control.
         | 
         | Note that this does not preclude the use of cloud services that
         | users can control e.g. by specifiying trusted endpoints. I'm
         | trying to build the idea of "data locality first" software.
         | I.e. you know where your data are and where they aren't.
        
         | troupo wrote:
         | > Why did we let mobile go down the one-app-per-website path?
         | 
         | Because the web is still barely usable for anything more
         | complex than showing a few lines of static text and an image?
         | 
         | Because for almost as long as (modern) mobile apps exist the
         | web was even less usable?
         | 
         | Because even now you can whip up a fast complex mobile app with
         | 60fps animations and native behaviours probably in minutes?
         | While on the web you're lucky if you can figure out which
         | state/animation/routing library _du jour_ isn 't broken beyond
         | all hope?
        
           | vlod wrote:
           | I might be in the minority but I have a really hard time
           | using iOS and their apps in general (I use Android).
           | 
           | I struggle (and mostly curse) to figure out what swipe
           | gesture to use to get simple stuff to just work. Not super
           | sure all the 60fps animations and wizz-bang behaviours are
           | being used the way you think they are.
           | 
           | #include<"old-man-yells-at-clould-meme">
        
         | microtonal wrote:
         | I strongly prefer apps. The thing that goes wrong here is:
         | Duopoly bad. Competition good.
         | 
         | Since app distribution is not a fair market anymore, it needs
         | to be regulated. Either the fees have to go down close to cost
         | _or_ alternative app stores should be allowed. And not the
         | malicious compliance version of it (as Apple is trying in the
         | EU).
        
       | vjvjvjvjghv wrote:
       | To keep their growth rates going, these mega companies soon need
       | to swallow the whole country's GDP. I really wonder where this is
       | going. They can't keep growing at some point.
        
         | akomtu wrote:
         | This might become technocracy at some point, if the
         | corporations become stronger than the state govs. In that case,
         | the entire NOAM region will become a so-called technate, ruled
         | by a form of ToS. I'd say, technocracy is way worse than even
         | autocracy.
         | 
         | https://en.wikipedia.org/wiki/Technocracy_movement
        
           | darthoctopus wrote:
           | I think you may have fundamentally misunderstood what a
           | technocracy is: it has nothing to do with tech companies
           | whatsoever. From literally the article that you have linked:
           | 
           | > The technocracy movement proposed replacing partisan
           | politicians and business people with scientists and engineers
           | who had the technical expertise to manage the economy.
        
           | vjvjvjvjghv wrote:
           | Technocracy is probably not the right word for what you mean.
           | Oligarchy is probably a better one. This will probably evolve
           | into idiocracy if you have seen the similarly named
           | documentary .
        
       | randyrand wrote:
       | I assume this is only for purchases made using the app, right?
       | 
       | Otherwise it just wouldn't make sense. Google gets a cut of all
       | revenue, Apple gets a cut of all revenue, x, y, z, ... there
       | would be nothing left over.
        
       | Bengalilol wrote:
       | > "According to TechCrunch, only 4% of Patreon creators are still
       | using the platform's legacy billing system, with the rest having
       | already switched over."
       | 
       | The very last line of the article.
        
         | troupo wrote:
         | Yes, because intimidation and scare tactics work
        
           | kickette wrote:
           | This means that 4% are subverting the 30% fee.
        
             | benoau wrote:
             | Like Apple subverted the court order to allow apps like
             | Patreon to use their own billing.
        
       | fnoef wrote:
       | I don't get it. Apple is the top 3 most valuable companies in the
       | WORLD. THE WORLD. They act like a greedy friend that would ask
       | you to pay back $1.54 for a meal of $1500, because you ordered a
       | side of fries which they did not eat.
       | 
       | Aren't they making the majority of their money from selling
       | hardware and iCloud subscriptions? Why they go on and milk
       | developers, who make apps FOR THEIR ECOSYSTEM?!
        
         | amelius wrote:
         | > greedy friend that would ask you to pay back $1.54 for a meal
         | of $1500
         | 
         | 30% is not that.
        
           | cybrox wrote:
           | Analogy =\= Precise Maths
        
             | user34283 wrote:
             | There is a difference between paying 30% and 0.1% that goes
             | beyond "precise maths".
             | 
             | It's an egregious share, and Apple is making an estimated
             | $30 billion a year with this, at a margin perhaps more than
             | twice as high as on iPhone sales.
        
           | techterrier wrote:
           | woosh
        
           | dns_snek wrote:
           | $1500 represents the money you've already given them to
           | purchase the hardware. You already overpay for that - fine -
           | then they demand a 30% cut from $5 you're giving to a
           | struggling independent creator. It's pure greed coming from
           | one of the richest companies in the world.
        
         | sega_sai wrote:
         | Maybe that's exactly how you become one of the most valuable
         | companies.
        
           | Der_Einzige wrote:
           | Good thing GenAI is about to destroy capitalism, finally!
           | 
           | Even the stupid many headed hydra can't survive when an 8
           | year-old kid has a super intelligence capable of autonomously
           | manufacturing a bio weapon.
        
             | amelius wrote:
             | Except BigSilicon is the new capital needed to drive GenAI.
        
         | surgical_fire wrote:
         | What don't you get?
         | 
         | They are greedy because Apple fans would by a turd in a box if
         | it had an Apple logo.
         | 
         | If I was in charge of Apple I would do the same thing. In fact,
         | I would likely increase the Apple cut to 40%. People would pay,
         | they like their slick toys.
         | 
         | The developers will continue to make apps for their ecosystem
         | regardless.
        
           | hu3 wrote:
           | After the $1k monitor stand I don't doubt Apple can get away
           | with selling ANYTHING.
           | 
           | https://www.apple.com/shop/product/mx5n3ll/a/pro-stand
        
         | westpfelia wrote:
         | You get it though. They ARE the top 3 most valuable company in
         | the world. How do you think they got there? Greed all the way
         | down.
        
       | rock_artist wrote:
       | The core problem is still the same.
       | 
       | Until there will be a broad regulation that enforce any general
       | purpose computing device to allow installing non-provisioned
       | apps, we'll be in those situations.
        
       | CrzyLngPwd wrote:
       | If only we could find a way to blame Putin for this.
        
       | amelius wrote:
       | I still can't believe developers love to work for this feudal
       | overlord. They are building a wall around our profession. Have a
       | little foresight and move your business elsewhere.
        
         | user34283 wrote:
         | It's not so much that I love giving 30% to Apple, and more that
         | there is no way to move your business elsewhere because Apple
         | monopolizes mobile app distribution.
         | 
         | And the other half of the mobile app market is monopolized by
         | Google who copies the pricing model while delivering even worse
         | (if any) service to developers.
         | 
         | It's either getting out of mobile apps or paying up.
         | 
         | This is not going to change without drastic steps by
         | regulators, which both Apple and Google fight tooth and nail.
        
           | amelius wrote:
           | It's not just about making apps. Anything you do for this
           | company is going to backfire at some point and hurt us.
           | 
           | This even includes developing open source tools for MacOS.
           | 
           | And even if it doesn't backfire it is largely a wasted
           | effort.
        
           | vlod wrote:
           | You know some of us remember Mac System [7|8|9] and how MSFT
           | pretty much ruled everything (Apple had low %).
           | 
           | We kept working on the platform and developing tools and
           | things changed. Of course Apple is a lot more powerful than
           | MSFT back then and the general population is their target.
        
       | HWR_14 wrote:
       | 4% of Patreon iOS users. That's how many use the legacy system
       | Apple is insisting they remove. The other 96% already are using
       | IAP.
        
         | didntcheck wrote:
         | > Patreon gives creators the option to either increase their
         | prices in the iOS app only, or absorb the fee themselves,
         | keeping prices the same across platforms.
         | 
         | I'm curious what percentage of creators chose which
        
         | hu3 wrote:
         | Which makes it even more petty coming from Apple.
        
           | slater wrote:
           | Money number must go up!
        
       | panstromek wrote:
       | > Note: This image has been edited to include a pile of cash.
       | 
       | I giggled
        
       | gethly wrote:
       | web is now so good that mobile apps lost any meaning to exist -
       | unless you need to access some local hw or data on consistent
       | basis(the app must run as daemon or something like that). in
       | other words, if you app is a service, just use web. if it is not
       | a service, then you just sell it as you would a desktop program.
        
       | shevy-java wrote:
       | They work to make Apple rich. It's a bit like the mafia, but not
       | as rememberable.
        
       | phurpa10923 wrote:
       | Attitude like a true mob boss.
        
       | nabla9 wrote:
       | Apple's App Store profits on commissions from digital sales
       | Revenue          $32 B         Operating Costs   $7 B [1]
       | Estimated Profit $25 B          Operating Margin ~78%
       | 
       | [1] R&D, security, hosting, human review, and including building
       | and maintaining developer tools Xcode, APIs, and SDKs.
       | 
       | Apple could take just 7% cut and still make 20% profits.
       | 
       | Fun Fact: During the Epic trial, it was revealed that Apple's
       | profit margins on the App Store were so high that even Apple's
       | own executives were sometimes surprised by the internal financial
       | reports.
       | 
       | ---
       | 
       | edit: There is no ideological argument for voluntary action here.
       | The entire goal is to force regulators to step in. The debate
       | over 'good vs. bad companies' is just online noise and rhetorical
       | trik, no one on either side of the political spectrum wants these
       | systems to be fixed voluntarily with corporate altruism.
        
         | wosined wrote:
         | But people still use/buy it so why would they cut the cost?
        
           | vincnetas wrote:
           | and that exactly what monopoly allows you to do.
        
           | nabla9 wrote:
           | There is no ideological argument for voluntary action here.
           | The entire goal is to force regulators to step in. The debate
           | over 'good vs. bad companies' is just online noise and
           | rhetorical trik, no one on either side of the political
           | spectrum wants these systems to be fixed voluntarily with
           | corporate altruism.
        
             | NewsaHackO wrote:
             | But what are they even doing for regulators to have to step
             | in? Making profits from someone selling their product in
             | your market seems pretty valid to me. Are you saying this
             | is anticompetitive to other possible app store storefronts
             | like Google Play or something?
        
               | gabaix wrote:
               | They are not allowing other marketplaces, or creators
               | themselves, to run apps on Apple devices directly.
        
               | NewsaHackO wrote:
               | Why should they have to allow third parties to run apps
               | on their platform? The fact that it is a clear security
               | risk already gives them justification, but even looking
               | past that, Apple is not the only platform that bars users
               | from running third-party software or marketplaces on
               | their products. For example, playstation, xbox, and
               | switch all disallow running unauthorized games on their
               | platforms. What makes Apple different?
        
               | nabla9 wrote:
               | No. This is a result of a market failure caused by
               | monopoly power. Regulators must make sure market
               | capitalism works.
               | 
               | I'm not sure what is the basis for your question but
               | using market definition where Google Play and Apple Store
               | are in the same market is not correct (market definition
               | is essential part of any monopoly regulation).
               | 
               | Markets are defined by choice of practice, not by choice
               | in principle.
        
               | NewsaHackO wrote:
               | My question is: what is the basis for asserting that this
               | market failure is due to monopoly power? Is your argument
               | that their excessive profits from the services provided
               | result from anti-competitive behavior? If so, what
               | specific anti-competitive behavior are you referring to?
        
               | nabla9 wrote:
               | The specific cited anti-competitive behaviors (from DOJ
               | and EU Commission is) are related to violating anti-
               | steering provisions (companies forbidden for directing
               | towards other payments methods), tying and bundling (in-
               | app purchase requirements), self-preferencing (obvious),
               | "tap-to-pay" monopoly, and blocking third party app-
               | stores.
        
               | rpdillon wrote:
               | Just to ground the discussion in Apple's criminal
               | behavior a bit, here's some excerpts from a 2025 ruling
               | about Apple's behavior in this regard:
               | 
               | > Apple's response to the Injunction strains credulity.
               | After two sets of evidentiary hearings, the truth
               | emerged. Apple, despite knowing its obligations
               | thereunder, thwarted the Injunction's goals, and
               | continued its anticompetitive conduct solely to maintain
               | its revenue stream. Remarkably, Apple believed that this
               | Court would not see through its obvious cover-up (the
               | 2024 evidentiary hearing). To unveil Apple's actual
               | decision-making process, not the one tailor-made for
               | litigation, the Court ordered production of real-time
               | documents and ultimately held a second set of hearings in
               | 2025.
               | 
               | > To summarize: One, after trial, the Court found that
               | Apple's 30 percent commission "allowed it to reap
               | supracompetitive operating margins" and was not tied to
               | the value of its intellectual property, and thus, was
               | anticompetitive. Apple's response: charge a 27 percent
               | commission (again tied to nothing) on off-app purchases,
               | where it had previously charged nothing,and extend the
               | commission for a period of seven days after the consumer
               | linked-out of the app. Apple's goal: maintain its
               | anticompetitive revenue stream. Two, the Court had
               | prohibited Apple from denying developers the ability to
               | communicate with, and direct consumers to, other
               | purchasing mechanisms. Apple's response: impose new
               | barriers and new requirements to increase friction and
               | increase breakage rates with full page "scare" screens,
               | static URLs, and generic statements. Apple's goal: to
               | dissuade customer usage of alternative purchase
               | opportunities and maintain its anticompetitive revenue
               | stream. In the end, Apple sought to maintain a revenue
               | stream worth billions in direct defiance of this Court's
               | Injunction.
               | 
               | https://storage.courtlistener.com/recap/gov.uscourts.cand
               | .36...
        
               | NewsaHackO wrote:
               | So, I wanted to avoid referring to this case because it
               | undermines any discussion, but if you want to include it,
               | the judge ruled in favor of Apple for nine out of ten
               | claims made by Epic, including 1) Apple's 30% commission
               | is not anticompetitive behavior, and 2) Apple has the
               | right to not allow third-party apps on their platform.
               | Apple, being Apple, attempted to subvert the part about
               | allowing links to other storefronts by adding a 27%
               | commission aas well as a scare page, which is what they
               | are currently in hot water for. However, the overall
               | decision was solidly in Apple's favor regarding the App
               | Store's 30% commission and practices.
               | 
               | > One, after trial, the Court found that Apple's 30
               | percent commission "allowed it to reap supracompetitive
               | operating margins" and was not tied to the value of its
               | intellectual property, and thus, was anticompetitive.
               | 
               | Epic is twisting other people's words here. Notice how
               | they quote "allowed it to reap supracompetitive operating
               | margins" but not the point about it being
               | anticompetitive. It's because the decision never said
               | that.
        
         | nabla9 wrote:
         | The operating cost is the maximum Apple can come up with when
         | their accountants attribute everything they possibly can to
         | digital sales for the sake of legal argument. R&D shouldn't
         | really be included, and Apple uses those same tools and APIs
         | themselves. I think the actual profit margin is closer to 90%,
         | and Apple could maintain a 20% margin with just a 3-4% fee.
        
           | rob74 wrote:
           | I'd say that in the case of Patreon, _any_ fee for Apple is
           | unjustified. Apple can justify their fee on app purchases
           | /subscriptions in the app store, but Patreon is not an app
           | subscription, the money goes mostly from the patrons to the
           | people they support. Ok, Patreon takes a cut to cover their
           | operating costs, and also make a profit (not sure how
           | profitable they are currently), but I really can't see how
           | Apple, who don't have anything to do with this process except
           | for listing the Patreon app on the app store, can justify
           | taking a cut.
        
             | saimiam wrote:
             | If a user almost exclusively uses the Patreon ios app to
             | consume the artist's content and likes to live inside the
             | ios ecosystem for frictionless payments using the card on
             | file/privacy/UX/whatever, then I feel apple should get to
             | set the terms of engagement.
             | 
             | If you were a chain store in a high end mall where
             | customers cars were all parked for free by valets, mall
             | staff knew their names, and generally made them feel
             | special, you'd not balk at a higher commission to be paid
             | to mall for access to their customers, right? Airports come
             | to mind for this.
             | 
             | I believe apple lets you set whatever price you want on
             | their store, just not tell customers that they could get a
             | lower price elsewhere/on the vendor's website (I don't
             | follow App Store policies very closely so my info is
             | probably out of date).
        
               | rubyfan wrote:
               | I don't think anyone suggests Apple should get nothing
               | for their app store services, just that it shouldn't be
               | 30% of every transaction processed through every iOS app.
        
               | idiotsecant wrote:
               | I think that is in fact exactly what GP is suggesting.
        
               | rubyfan wrote:
               | I don't read it that way. I think the point is it doesn't
               | make sense that apple is taking a cut of a transaction
               | that is not in their payment rails*. Apple can still be
               | compensated for their App store service without using a
               | model that takes 30% of all transactions, e.g. a listing
               | fee, an app review fee, etc.
               | 
               | *And anything on their payment rails should have a normal
               | transaction fee, e.g. Stripe's retail rate is 2.9% +
               | $0.30.
        
               | dwaite wrote:
               | This is the model they have moved to in the EU - an
               | annual per user-app core technology fee for apps enabled
               | to be listed outside the store, and relaxed in-store
               | rules (and reduced commissions) if you choose to still
               | list in Apple's App Store. Effectively, they are acting
               | as if commissions are paying the core technology fee, and
               | subsidizing it for apps which aren't profitable.
               | 
               | The per-user model means that apps which have adopted
               | freemium and advertising-driven models wind up having
               | quite different financials, and could be more expensive.
        
               | londons_explore wrote:
               | The EU has the right approach. Don't try to legislate
               | exactly what is a fair/unfair amount of profit to make -
               | change the rules of the game by requiring third party
               | marketplaces and payment platforms so apple has to lower
               | rates or lose every app into a third party store.
               | 
               | Apple can easily say "Use our store exclusively and you
               | get our security/privacy guarantees. Go outside our store
               | and you're in the wild west". App developers can then
               | decide how much fee they are willing to pay for access to
               | the user base who refuse to venture into the wild west.
               | Other stores might try to persuade users that they are
               | more secure and more private too via stricter review
               | policies or more locked down permissions etc.
        
               | fauigerzigerk wrote:
               | From a consumer point of view, the best approach would be
               | if devlopers had to sell their app in Apple's App Store
               | (if Apple approves) and could optionally provide other
               | purchasing options on top of that.
               | 
               | It would prevent fragmentation and give people a choice
               | to pay up if they actually value Apple's extra
               | protections (if any).
        
               | dwaite wrote:
               | Several years in, I don't believe Apple has lowered rates
               | at all.
               | 
               | If the EU has the right approach, then they still do not
               | have the right implementation.
        
               | thfuran wrote:
               | What they should get is customers for their phones and
               | computers.
        
               | hshdhdhj4444 wrote:
               | > If a user almost exclusively uses the Patreon ios app
               | to consume the artist's content and likes to live inside
               | the ios ecosystem for frictionless payments using the
               | card on file/privacy/UX/whatever, then I feel apple
               | should get to set the terms of engagement.
               | 
               | When I paid over $1000 to buy an iPhone I thought I was
               | buying a technological product that I could use to
               | improve my life.
               | 
               | I didn't realize I was buying a ticket to Disneyland
               | where the seller of the product decided how I interacted
               | with everything the device enabled.
               | 
               | I don't think this should be disallowed. I certainly
               | think it's incredibly false marketing for Apple to claim
               | I bought an iphone, when in reality I paid upfront for
               | essentially AOL.
        
               | gyulai wrote:
               | > I certainly think it's incredibly false marketing for
               | Apple to claim I bought an iphone, when in reality I paid
               | upfront for essentially AOL.
               | 
               | I wonder if that has ever been tried against Apple or a
               | similar company in a court of law, because I think there
               | might be real merit there. One would have to get a bunch
               | of people together claiming a refund on the purchase
               | price on the grounds that ownership hasn't been
               | transferred and therefore Apple is in breach of contract
               | in relation to the contract for sale of an iPhone. Then
               | those people would have to bring a class action, and the
               | case would revolve around the concept of "ownership".
               | Because "ownership", to a first approximation, means the
               | legal right to do with some piece of property essentially
               | as you please, and Apple is clearly basing much of their
               | business on the assumption that users do _not_ have those
               | rights and is taking positive action to prevent users
               | from exercising such rights.
               | 
               | I don't know much about the law in the rest of the world,
               | except Germany, but in Germany that would certainly be
               | the case, and there is a surprising amount of case law
               | revolving around such things as horses or other animals
               | being sold, and the former owner then trying to restrict
               | the new owner in exercising their ownership rights, which
               | generally end with ownership rights being upheld by
               | courts.
        
               | Teever wrote:
               | I've been thinking for a while now that a really
               | effective way to deal with problem companies would be
               | coordinate a mass action on small claims closets around
               | the world all on the same day.
               | 
               | Often in small claims court you win by default if the
               | other person doesn't show up and I'm sure judges know
               | average will sympathize with the kinds of arguments that
               | you raised above.
        
               | gyulai wrote:
               | I don't know. We don't have any such thing as small
               | claims court in Germany, but my expectation would be that
               | judges in low-level courts will try their very best not
               | to get noticed for setting any kind of precedent
               | whatsoever. The only thing that's going to happen if you
               | rule against Apple in a low-level court is that they will
               | go into revision, and carrying a high probability that
               | the higher-level judge will overturn the decision and
               | make the lower-level judge look bad in the process.
               | 
               | Also, any kind of effort to annoy someone by bringing
               | coordinated actions in lots of venues all at the same
               | time is probably abuse of process.
        
               | silon42 wrote:
               | I think a fair coordination would be for someone
               | somewhere to complain about this every single day
               | (1/country).
        
               | Teever wrote:
               | The idea isn't just to use small claims courts, but to
               | use whatever first level legal venue to seek redress you
               | can find in your area. That might mean small claims
               | courts, or consumer protection bureaus, or binding
               | arbitration. Whatever it is the idea is to coordinate
               | with others to do so in a way that strains the resources
               | of the organization you're fighting against and is in
               | venues that are sympathetic to consumers and are able to
               | make clear judgements with little chance for the opposing
               | side to appeal.
               | 
               | The goal of this isn't to annoy someone, the goal is to
               | seek compensation for their unacceptable behavior and
               | raise awareness of it so that others may do so as well.
               | 
               | With the mindboggling assymetry in resources between a
               | single individual and an entity like Apple or Google it
               | only makes sense for people to team up and coordinate
               | against them.
        
               | fauigerzigerk wrote:
               | _> but my expectation would be that judges in low-level
               | courts will try their very best not to get noticed for
               | setting any kind of precedent whatsoever._
               | 
               | Is there even such a thing as precedent in the German
               | legal system?
        
               | direwolf20 wrote:
               | There isn't.
        
               | direwolf20 wrote:
               | You have the legal right to do anything to your iPhone
               | that you please, except for DMCA circumvention. Apple,
               | cleverly, designs it so you can't do very much without
               | DMCA circumvention. But it is the government's fault for
               | this loophole, not Apple's.
        
               | xmcp123 wrote:
               | It is the governments fault that it exists, and apples
               | fault for exploiting it to the extent they do.
               | 
               | It's a choice, and you can tell it's a choice because
               | many, many other companies choose not to.
        
               | direwolf20 wrote:
               | Do they? Seems every company exploits DMCA
               | anticircumvention. Even the ones that sell tractors.
        
               | patja wrote:
               | Is this sarcasm? Apple pretty much invented the walled
               | garden of personal computing.
        
               | Zak wrote:
               | > _I didn't realize I was buying a ticket to Disneyland
               | where the seller of the product decided how I interacted
               | with everything the device enabled._
               | 
               | If you're the sort of person who posts on HN and you
               | bought an iPhone after they hit the $1000 price point,
               | you probably did know that.
               | 
               | It surprises me a little that so many people who do know
               | still make that choice.
        
               | Matl wrote:
               | I think the point OP is making is not that they actually
               | didn't know, but that they shouldn't have to know for
               | that price.
        
               | TheDong wrote:
               | Presumably you also would agree that it's fair if Chrome,
               | Windows, and Lenovo all charged me 30% each for using
               | Patreon via Chrome+Windows on a thinkpad, right?
               | 
               | They're doing about as much to facilitate my use of
               | Patreon as Apple is.
               | 
               | This isn't like a mall at all. This is like a web
               | browser, where apps are webpages, and Apple is insisting
               | that the contents of that webpage are something they can
               | dictate all payment terms on.
               | 
               | For the airport analogy to work, it would have to be that
               | you go to the Airport, go into the electronics store, buy
               | a Kindle, and then the Airport insists it can take 30%
               | not just on the purchase of the kindle, but 30% on every
               | single book you buy on the kindle forever.
               | 
               | Apple taking a cut on the purchase price of an app that a
               | user found via the app store does make some sense. Apple
               | taking a cut of an in-app interaction with a creator that
               | the user almost certainly found elsewhere is nonsense.
               | 
               | What next, should apple take a 30% cut of my rent because
               | I found my apartment on the Craigslist app? Should they
               | take a 30% of my train ticket that I purchased using the
               | Safari app? Why does Patreon have to add a 30% cut on in-
               | app content, when Safari lets me pay for in-app content
               | with my credit card without taking any cut?
        
               | saimiam wrote:
               | > certainly found elsewhere
               | 
               | I agree that if someone discovered the artist elsewhere,
               | Apple has weaker standing in claiming a huge commission.
               | But if they found an artist elsewhere, they would also
               | know that they can support that artist elsewhere and not
               | through the iOS app. If the patron found them through the
               | patreon iOS app and use the app to consume the artist's
               | content, then clearly the patron has indicated that they
               | prefer the iOS experience.
        
               | TheDong wrote:
               | And if I access Patreon via Chrome on Windows, and use
               | Chrome on Windows to consume the artist's content,
               | clearly I prefer the Chrome and Windows experience, so
               | Microsoft and Google should be getting their 30% cut,
               | right?
               | 
               | ... and of course the user found the artist elsewhere
               | than the iOS app store. They found them on youtube, or
               | reddit, or _possibly_ on the webview inside the patreon
               | iOS app, which is also _not_ apple's App Store content,
               | it's content provided by Patreon.
               | 
               | Again, should accessing my bank via the Safari or Chrome
               | iOS app mean apple gets 30% of all my bank transactions,
               | just because they were displayed on a webview inside an
               | iOS app?
        
               | tapoxi wrote:
               | The logical conclusion is that if you buy an Apple device
               | from www.apple.com on your Windows PC, Microsoft should
               | get a 30% cut of that sale.
        
               | ribosometronome wrote:
               | There's a large amount of Apples:Oranges comparisons here
               | that should be obvious to people who even read the
               | headline, "in the iOS app" not "on iOS", as your
               | comparison indicates.
        
               | dwaite wrote:
               | Sure, if Google wants to start a business model where
               | your websites only load if you sign a business agreement
               | and agree to commissions.
               | 
               | However, regulators would probably take note that Google
               | has been aggressively pushing their browser for free for
               | over a decade to gain market share, and have a field day.
               | 
               | The difference is that Apple's business model hasn't
               | changed - you've always been restricted to distributing
               | apps under a business agreement, and the conditions on
               | commissions have been pretty consistent since inception,
               | or at least since IAP was added in 2009.
               | 
               | "What ifs" about Apple charging 30% for bank transactions
               | would run afoul of regulators. This is about consuming
               | member-exclusive goods and services in-app, which again
               | has been in the contract terms since 2009.
               | 
               | Goods and services consumed outside of the app (such as
               | purchases of physical items on Amazon, or plane tickets
               | or the like) are actually forbidden from using in-app
               | purchase and do not have a commission rate.
        
               | Talanes wrote:
               | >If the patron found them through the patreon iOS app and
               | use the app to consume the artist's content, then clearly
               | the patron has indicated that they prefer the iOS
               | experience.
               | 
               | I hate IOS enough that I'm running at least a full
               | numbered version behind with updates turned off and never
               | plan to buy another IOS device, and I'm subscribed to
               | multiple Patreons started through the IOS app merely
               | because it was the device in my hand and they
               | automatically funnel Patreon links to it.
        
               | anigbrowl wrote:
               | That's not worth 30%. Imagine if Youtube charged 30% for
               | anyone who clicked a link under a video in a web browser.
               | 
               | Even if people do enjoy browsing through the PAtreon app
               | and choosing creators they want to subscribe to, that's
               | not worth 30%. Rent-seeking is a cognitive disease.
        
               | browningstreet wrote:
               | Chrome, Windows and Lenovo don't have the payment system
               | baked in, with all the consumer protections that come
               | with it.
               | 
               | I'm not entirely pro-Apple percentage in this argument,
               | but I think people often dismiss the magical thing that
               | Apple created with the app store and their
               | payment/subscription system. The rest of the world keeps
               | ripping users off, and Apple's walled garden is as
               | protected a thing as it gets.
               | 
               | I've gone directly to my bank for subscription charges
               | billed directly to my credit card and they wouldn't
               | reverse or stop them. Cancelling and reversing on the App
               | Store is basic, easy, and friction-free.
               | 
               | Plus, the Android environment doesn't yield nearly the
               | same sales volume even with significantly more installed
               | units.
               | 
               | People spend on iOS and they don't spend on other
               | platforms.
               | 
               | 30% hurts and it sucks, but.. Patreon will probably take
               | it because they'll do the math and it won't come out in
               | favor of the alternative. That's what really sucks,
               | beyond Apple max-max-maxing this.
        
               | realusername wrote:
               | They can offer to cancel or reverse subscriptions because
               | you paid 5x that subscription amount just in fees.
        
               | sroussey wrote:
               | The cost side of that protection is < 0.1% not 30%.
        
               | fauigerzigerk wrote:
               | _> The rest of the world keeps ripping users off, and
               | Apple's walled garden is as protected a thing as it
               | gets._
               | 
               | This keeps getting repeated but it's not actually my
               | experience. Not even Apple believes it, otherwise they
               | could avoid a lot of legal and regulatory trouble by
               | giving users a choice: Pay through Apple for an extra 30%
               | protection fee.
        
               | Matl wrote:
               | > Chrome, Windows and Lenovo don't have the payment
               | system baked in, with all the consumer protections that
               | come with it.
               | 
               | Chrome definitely does, at least to a degree.
               | 
               | But you have the option to not use it, because guess
               | what? You're supposed to own the device.
        
               | browningstreet wrote:
               | Chrome doesn't do this, Chrome has a wallet and you're
               | still stuck talking to your credit card company.
               | 
               | It looks like you may have edited your comment, but the
               | issues of Apple's app store payment percentage, the
               | open/closed nature of their appstore, and the ability to
               | sideload apps are 3 separate issues.
        
               | mrguyorama wrote:
               | Apple's walled garden couldn't even protect it's users
               | from a literal LastPass scam app. It was reviewed by
               | Apple. It passed. It was in the store.
               | 
               |  _The screenshots for the app had "Documets" and
               | "Lasspass" prominently visible_
               | 
               | Nothing about this is for _your_ sake.
        
               | vel0city wrote:
               | Chrome and Windows definitely do have payment systems
               | baked in. Google Pay, the Microsoft Store, etc.
        
               | anigbrowl wrote:
               | I had a Patreon subscription I forgot about. I went to
               | Patreon and ended it. It took about a minute, including
               | filling out the feedback form about why I was quitting.
        
               | seemaze wrote:
               | >What next, should apple take a 30% cut of my rent
               | because I found my apartment on the Craigslist app?
               | Should they take a 30% of my train ticket that I
               | purchased using the Safari app?
               | 
               | Sure they could, and usage of those products to purchase
               | goods would nominally drop to 0%. People do not care
               | about a lot of things, but they do care about losing
               | money.
        
               | odo1242 wrote:
               | Apple would then force the with-IAP price to be the same
               | as the without-IAP price so that they get a 30% cut of
               | your rent regardless. You may be underestimating their
               | willingness to tax all economic activity
        
               | seemaze wrote:
               | While this would obviously be harmful to the consumer, I
               | don't see this as plausible.
               | 
               | Amazon was able to achieve this by positioning themselves
               | as the primary distributor of the goods in question.
               | Apple is in no position to leverage a monopoly over fiat
               | transer or housing supply.
               | 
               | With regard to municipal transportation, perhaps they are
               | edging closer with Apple Pay, NFC, Wallet, etc.. but I
               | can't imagine municipalities supporting, or constituents
               | accepting, a tax on their existing taxes.
               | 
               | Of course, maybe Apple.gov is the long game. Hard to say
               | whether that would be better or worse that the status
               | quo..
        
               | wolvoleo wrote:
               | Yes it's fine but the 30% should be charged to the
               | customer who wants to stay within that ecosystem of
               | course. If they want that white glove treatment they can
               | pay for it. Of course once the users see how much that
               | fluffy ecosystem actually costs them I bet most of them
               | will just pay patreon directly :)
               | 
               | If the platform like patreon is supposed to absorb that
               | fee they will increase prices for everyone even people
               | who won't touch Apple like me. That's not fair. Or more
               | likely, they will just give less to the content creators.
               | 
               | In the EU it's already forbidden to force payments
               | through Apple or to forbid the platforms to charge the
               | fee back to the customer.
        
               | pc86 wrote:
               | I subscribe to a half dozen creators and I have
               | exclusively used the web interface to subscribe and
               | consume this content. You cannot tell me with a straight
               | face that if the only difference was I subscribed on my
               | phone to someone who charges me $10/mo, Apple is entitled
               | to $36 for the first year and $18/yr in perpetuity
               | thereafter.
        
               | mrighele wrote:
               | Should Ford get a 30% cut every time you fill your gas
               | tank ?
        
               | mrguyorama wrote:
               | Don't worry, we are well into "car branded fuel only"
               | territory with electric vehicles.
               | 
               | "Buy our electricity at a huge markup to power your
               | vehicle. Oh, you don't have one of our vehicles? Sorry,
               | that's an extra 10% on top"
               | 
               | This was dystopic scifi like 20 years ago and Americans
               | are so clueless they just sleepwalked into it because
               | they'd rather not have a government at all.
        
             | silvestrov wrote:
             | You could make the argument that Patreon isn't much more
             | than a banking app.
             | 
             | It just focuses on the receiver of the money than the
             | sender.
             | 
             | I think Apple is slowly killing apps with this policy.
             | Everybody will slowly move to "web only" as 30% would kill
             | their ability to compete with anybody else. This will
             | likely be much stronger in countries where iPhones do not
             | have the same market share as in the US.
        
               | wlesieutre wrote:
               | Honestly I wouldn't be that shocked if Apple tried
               | demanding a 30% royalty on bank deposits and bills paid
               | using iPhone apps. They've decided the future of their
               | company depends on being _huge_ assholes about it.
        
               | mcintyre1994 wrote:
               | I would be surprised by that because iPhone users would
               | notice that. I think the App Store model relies on their
               | fee being invisible to consumers, and the increased price
               | you're paying not being linked to them. AFAIK apps aren't
               | allowed to explain that they charge more if you subscribe
               | on iPhone to users either, or why they do so.
        
               | wlesieutre wrote:
               | True, hard for bank deposits where the user sees both
               | ends of the transaction.
               | 
               | For bill payments though, they'd just insist on taking
               | 30% of your electric bill payment and if the electric
               | company's margins aren't high enough to absorb that then
               | "Haha that sounds like a you problem" - Tim Cook,
               | probably
        
               | odo1242 wrote:
               | Apps are allowed to link to web services to offer payment
               | as an alternative to IAPs and offer a discount for doing
               | so, thanks to Apple v Epic.
        
               | direwolf20 wrote:
               | Can they, or will they be delisted if they do that?
        
               | bjt wrote:
               | From the Patreon FAQ:
               | 
               | > Can I opt out of the App Store Fee?
               | 
               | > For U.S. fans, there's still a way to avoid Apple's
               | fee. When signing up in the iOS app, they can choose web
               | checkout instead of Apple's in-app purchase system.
               | Apple's rules require that any paid content shown in the
               | iOS app is also available to purchase through Apple's in-
               | app system.
               | 
               | https://support.patreon.com/hc/en-
               | us/articles/28801582599181...
        
               | dlubarov wrote:
               | While you're correct, it's worth noting that this only
               | happened because the judge in the Epic lawsuit ordered an
               | injunction forcing Apple to allow it.
               | 
               | Apple then "maliciously complied", allowing it while
               | demanding a 27% fee on any web-based payments, which was
               | found to be a violation of the injunction.
               | 
               | https://technologylaw.fkks.com/post/102ka4o/apple-
               | violated-u...
        
               | jorvi wrote:
               | Something interesting is that Apple and Google Pay charge
               | a tiny commission (don't have the number at hand). Which
               | banks didn't like, so at least on Android they created
               | their own NFC payment stacks for a while. Only to then
               | discover that maintaining such a stack cost them more per
               | year than the commission.
        
               | fauigerzigerk wrote:
               | I think Google Pay does not charge a fee.
        
               | vel0city wrote:
               | Ah yes, back in the Isis days. What terrible luck in the
               | naming department on that one.
               | 
               | https://en.wikipedia.org/wiki/Softcard
        
               | burgreblast wrote:
               | When you use Apple Pay, Apple collects ~0.15% (15 bps)
               | from the issuing banks for credit. $1B in transaction
               | volume = $1.5M
               | 
               | In 2022 the total volume was estimated at $6T * .15% =
               | $9B. Real number would be maybe half due to lower fees on
               | debit, but it's hugely profitable for Apple, and carries
               | zero risk.
        
               | direwolf20 wrote:
               | They'd much rather have 30%.
        
               | mox1 wrote:
               | I think this is a very strong and simple argument to use
               | with regulators, politicians etc.
               | 
               | When I put my credit card into Apples ecosystem they take
               | a 0.15% cut of the transaction and appear to be very
               | happy with the results. When I put my application into
               | the ecosystem they take 30%..
               | 
               | You can then break down why this is, but boy is that an
               | interesting contrast.
        
               | Spoom wrote:
               | > Everybody will slowly move to "web only" as 30% would
               | kill their ability to compete with anybody else.
               | 
               | Frankly, yes, please. I mean, I'm biased as my whole
               | career is in web app development, but there are _so many
               | things_ these days that _do not need a whole native app_.
               | They 're just communicating with a server backend
               | somewhere, using none of the unique native functionality
               | of the phone (much of which is available in browser APIs
               | these days anyway). I can block ads in a web app much
               | more easily. It's much harder to do customer-hostile
               | things like block screenshots in a web app.
               | 
               | Native apps definitely have a place, but I think they're
               | very overused, mostly for reasons that benefit the
               | business at the expense of the customer.
        
               | BiteCode_dev wrote:
               | Apple makes sure it's not practical.
               | 
               | You still can't have a "share to" target that is a web
               | app on iOS. And the data your can store in local storage
               | on safari is a joke.
               | 
               | Of course, forget about background tasks and integrated
               | notifications.
               | 
               | In fact, even on Android you miss features with web apps,
               | like widgets for quick actions, mapping actions to
               | buttons and so on.
               | 
               | And no matter how good you cache things, the mobile
               | browser will unload the app, and you will always get this
               | friction when you load the web app on the new render you
               | don't have on regular apps.
        
               | mircerlancerous wrote:
               | Service workers solve the cache issue; web apps can run
               | permanently offline after initial load. You may be a bit
               | out of date on the state of the web.
        
               | BiteCode_dev wrote:
               | No, I use them but loading and unloading the app in the
               | tab still happens when the browser flushes the app from
               | memory because the OS killed it or the browser eviction
               | policy hits.
               | 
               | This loading is not nearly as seamless as a regular app
               | starting back up.
               | 
               | For a regular app, you have the app loading, and the os
               | cache helping with it. If you do your job half correctly,
               | it loads as a block almost instantly.
               | 
               | For a web app you have the web browser loading, the the
               | display of the white viewport in a flash, then the app
               | loading in the browser (with zero os cache to help with
               | so it's slower). It needs then to render. Then restoring
               | the scroll (which is a mess with a browser) and the state
               | as much as you can but you are limited with persistence
               | size so most content must be reloaded which means the
               | layout is moving around. Not to mention JS in a browser
               | is not nearly as performant as a regular app, so as your
               | app grows, it gets worse.
        
               | xnyan wrote:
               | > I think they're very overused
               | 
               | I disagree, native apps on iOS have important abilities
               | that no web application can match. The inability to
               | control cache long-term is alone a dealbreaker if trying
               | to create an experience with minimal friction.
        
               | pphysch wrote:
               | Those same elevated controls are used to steal PII and
               | sell to data brokers. Again, it's the companies that are
               | trying to force apps on their users. If it were genuinely
               | a much better UX, they wouldn't have to do that.
        
               | xnyan wrote:
               | I don't think you are correct, but I could be wrong. For
               | example, can you replicate the functionality of TikTok -
               | autoplay unmuted videos as the user scroll down to new
               | videos? It's the experience that the user expects.
        
               | mrguyorama wrote:
               | I'm sorry but why do you think this can't be done in a
               | website?
        
               | peaseagee wrote:
               | I use FB via my web browser (Firefox on Android) and when
               | I look at Shorts, it has this exact functionality. Web
               | browsers on mobile can do this, clearly.
        
               | dwaite wrote:
               | Sure, once the user interacts with the first video.
               | 
               | If third party native apps were installed and run without
               | user interaction the same as cross-origin redirects, I
               | would expect the same limitations with native apps.
        
               | kcrwfrd_ wrote:
               | Yes I literally worked on a PWA with this exact feature.
               | 
               | I believe you can see it working on TikTok web as well.
               | 
               | You just can't have the first video unmuted on initial
               | load, although I wonder if this can be relaxed when user
               | installs a PWA.
        
               | rpdillon wrote:
               | I've probably deleted 15 apps from my phone in the past
               | year as I steadily move over to the web for everything.
               | 
               | My chat agent, file transfer tool, Grubhub, Amazon,
               | YouTube, news, weather are all deleted in favor of a set
               | of armored browsers that suppress the trash and clean up
               | the experience. Its been an amazing change, as those
               | companies no longer get a free advertisement on the
               | application grid of my phone, making my use of them much
               | more intentional.
        
               | mircerlancerous wrote:
               | Service workers allow you to control cache in web apps;
               | you may be a bit out of date.
               | 
               | There are hardware APIs for some stuff that only works in
               | native (cors, raw tcp), but 99% of apps don't need those.
        
               | Almondsetat wrote:
               | You couldn't make that argument because Patreon is also a
               | platform to host content, not just send money. If it was
               | something like a twitch donation app the argument would
               | make more sense
        
               | dboreham wrote:
               | The hosting aspect is only necessary because a) piracy
               | and b) Google would eat their lunch if they were the gate
               | keeper to content. Bit like how Ticketmaster takes all
               | the money from artists because they get to say who sits
               | in a seat.
        
               | Already__Taken wrote:
               | You could if they built a donation & support trading app
               | separate from the content app?
        
               | josephcsible wrote:
               | > Everybody will slowly move to "web only" as 30% would
               | kill their ability to compete with anybody else.
               | 
               | This is why Apple makes PWAs so miserable in Safari and
               | disallows other browsers unless they're just Safari with
               | lipstick.
        
               | barnas2 wrote:
               | > You could make the argument that Patreon isn't much
               | more than a banking app.
               | 
               | Don't give them any ideas.
        
               | rkagerer wrote:
               | Next up, Apple starts taking a cut of every money
               | transfer you do with your banking app.
        
               | H1Supreme wrote:
               | Isn't that exactly what this is? Except they're targeting
               | a single app.
        
               | direwolf20 wrote:
               | Apple users seem to be fine with everything being much
               | more expensive. Not only the 30% apple tax itself,
               | developers know Apple users pay more and specify higher
               | prices on Apple.
        
               | jama211 wrote:
               | 30% is also the cut google takes on the google play
               | store. This is not an apple only issue. This is a
               | regulatory one.
        
               | direwolf20 wrote:
               | Google allows out-of-store installation (for now...) so
               | it's much easier to argue there's competition. Apps
               | installed through F-Droid don't have this tax.
        
               | crabmusket wrote:
               | Imagine seeing a popup banner in an app each time you
               | open it that interrupts whatever you're trying to do to
               | say "open on our website!"
               | 
               | (Apple's censorship notwithstanding)
        
             | MadameMinty wrote:
             | Next up, 2% cut whenever you use any banking or payment
             | app. Only 1.5% when you use Apple Pay!
        
               | odo1242 wrote:
               | They currently do charge 0.15% on Apple Pay actually.
        
             | yibg wrote:
             | No kidding. Imagine if Apple took 30% of your Venmo
             | transfers.
        
             | akerl_ wrote:
             | Why are you ok with Patreon taking a cut but not Apple?
        
           | seemaze wrote:
           | Certainly not defending Apple's behavior in this instance,
           | but isn't the success of the larger product ecosystem a
           | direct driver of their App Store profitability? To strictly
           | evaluate the App Store finances in isolation seems to be the
           | sort of accusation you've levied against Apple in the
           | opposite direction..
           | 
           | I like Apple less and less these days for various reasons,
           | but I haven't purchased an app on the App Store in more than
           | a decade. It's strictly a vehicle for local utilities when,
           | for whatever reason, a browser will not suffice. Nearly all
           | purchasing is done on the 'open' web.
        
           | parineum wrote:
           | > ...for the sake of legal argument. R&D shouldn't really be
           | included
           | 
           | That's an incredibly ridiculous take. R&D is an operating
           | cost and it's an ongoing expense related to the app store
           | existing.
           | 
           | > I think the actual profit margin is closer to ...
           | 
           | You can replace "think" there with "feel".
        
           | jbs789 wrote:
           | Or you could argue the App Store wouldn't exist without the
           | hardware, so the relevant reporting is both combined - lower
           | margins.
        
         | blahgeek wrote:
         | > Apple could take just 7% cut and still make 20% profits.
         | 
         | We can say this to any company, "$X could reduce price by $Y
         | and still make $Z profits", but it doesn't really make any
         | sense. Making profits is what makes a company a company instead
         | of a non-profit organization.
        
           | bryanrasmussen wrote:
           | it sounds like it does make sense because if they are making
           | $Z profits then they are still making profits and are not
           | non-profit.
           | 
           | there could also be cases where cutting back to $Z profits
           | might be preferable in case not doing so were to prompt
           | legislation causing someone to be forcibly cut to $Z-1 or
           | even $0 profits from a particular profit source.
           | 
           | Which it has been my observation that when someone is saying
           | "X could reduce price by $Y and still make $Z profits" it
           | often coincides with saying therefore company X should be
           | legislated on this particular profit source.
           | 
           | Note: $X didn't make much rhetorical sense.
        
             | rubyfan wrote:
             | _> there could also be cases where cutting back to $Z
             | profits might be preferable in case not doing so were to
             | prompt legislation causing someone to be forcibly cut to
             | $Z-1 or even $0 profits from a particular profit source._
             | 
             | Not in an environment where regulatory capture costs so
             | much less than any change legislation could bring. The
             | remedy in almost every recent monopoly case has been
             | remarkably nothing. Politicians don't actually want change,
             | they want the threat of legislation so that industries
             | bring truckloads of money to line their pockets.
        
           | croes wrote:
           | It makes sense that regulators can step in without destroying
           | a company.
        
           | vasco wrote:
           | When parts of a market become dominated by one or few
           | companies operating in a limited choice environment,
           | consumers can't just opt to not use both Apple and Play
           | store. You need to choose one in practice.
           | 
           | At this point the regulators should investigate what the
           | barriers are to new entrants and if it's too costly and
           | nobody has managed to cut in the last few years, establishing
           | some rules is probably a good thing. This happens as
           | industries mature and become critical, it happened in
           | transportation (most bus, train companies), energy, water
           | supply, trash, etc, depending on the country and market
           | conditions.
        
             | ThunderSizzle wrote:
             | Barrier to entry is simple: both Google and Apple heavily
             | discourage "sideloading" or make it practically impossible.
             | 
             | Google is moving in that direction.
        
           | ImHereToVote wrote:
           | I think it's a little known fact that societies don't exist
           | for the benefit of companies. It's actually the other way
           | around.
        
           | awesan wrote:
           | It does make sense to highlight, because this kind of
           | statistic is a very strong indicator that the market is not
           | competitive. This is not a normal kind of profit margin and
           | basically everyone except for Apple would benefit from them
           | lowering the margins.
           | 
           | In normal markets there are competitors who force each other
           | to keep reasonable profit margins and to improve their
           | product as opposed to milking other people's hard work at the
           | expense of the consumer.
        
             | newsclues wrote:
             | Might not be competitive but it's totally voluntary. No one
             | needs app, it's not food or shelter, so clearly consumers
             | are willing and able to pay this.
             | 
             | The consumer is willing to pay the price based on the
             | perceived value from the App Store
        
               | account42 wrote:
               | What is also totally voluntary is our decision to let
               | Apple exist as an entitiy, to give them a government
               | enforced monopoly over certain things, to make it illegal
               | to break their technical protections of their monopoly
               | etc.
        
               | lozenge wrote:
               | The relevant market here is the creators not the
               | consumers. As a creator you have no choice but to accept
               | whatever fees Apple, Google, Steam etc set. Or whatever
               | rates Spotify pays you per stream. The fact you "could"
               | host your own website is irrelevant when the reality is
               | nobody will visit it.
        
               | lelanthran wrote:
               | > The relevant market here is the creators not the
               | consumers. As a creator you have no choice but to accept
               | whatever fees Apple, Google, Steam etc set. Or whatever
               | rates Spotify pays you per stream. The fact you "could"
               | host your own website is irrelevant when the reality is
               | nobody will visit it.
               | 
               | Collective action by the creators would help.
               | 
               | All they have to do is dual-host (a fairly trivial
               | matter, compared to organised collective action). What
               | would make things even better is if they dual host on a
               | competing platform and specify in their content that the
               | competing platform charges lower fees. If even 10% of the
               | creators did this:
               | 
               | 1. Many of the consumers _would_ switch. 2. Many of the
               | creators not on the competing platform would also offer
               | dual-hosting.
               | 
               | The problem is not "As a creator you have no choice but
               | to accept whatever fees Apple, Google, Steam etc set".
               | The problem is the mindset that their content is not
               | their own.
               | 
               | I say it's their mindset, because they certainly _don 't_
               | act as if they own the content - when your content is
               | available only via a single channel, you don't own your
               | content, you are simply a supplier for that channel.
        
               | happymellon wrote:
               | > specify in their content that the competing platform
               | charges lower fees.
               | 
               | Apple will ban you for this.
        
               | lelanthran wrote:
               | > Apple will ban you for this.
               | 
               | How? I thought it was a Patreon thing - the "competing
               | platform" would be competing with the Patreon app.
               | 
               | I'm not familiar with Patreon, but I thought the way it
               | worked was that you could tip content creators via the
               | Patreon app. I'm pretty certain that Apple cannot tell
               | Patreon (a third party) that they are only allowed to
               | offer exclusive content.
        
               | iamnothere wrote:
               | Apple doesn't allow you to mention that you have
               | alternate payment channels on other platforms. Can't even
               | allude to it.
               | 
               | To me this is the thing that should be outlawed. Let
               | people pay the Apple tax if they want, but don't prevent
               | people from making other arrangements. Most people are
               | lazy and will pay the tax, if it isn't excessive.
        
               | matkoniecz wrote:
               | > No one needs app, it's not food or shelter
               | 
               | "No one needs app" is not the same as "No one has
               | biological mandatory need to have an app"
        
           | account42 wrote:
           | High profit margins are a sign of market failure.
        
             | HPsquared wrote:
             | "Competition is for losers"
        
             | 9rx wrote:
             | Not so much a failure. Rather, there is no intent for there
             | to be a market here at all. A market relies on offerings
             | being reproducible. Intellectual property laws are designed
             | specifically to prevent reproduction.
        
           | lz400 wrote:
           | Makes me think of the concept of involution in Chinese
           | business and how they understand all of this very
           | differently, and how difficult it is to compete because of
           | that.
        
             | RobotToaster wrote:
             | For anyone else wondering
             | https://en.wikipedia.org/wiki/Neijuan
        
           | gortok wrote:
           | "Growth is what makes a cell a cell."
           | 
           | Until it turns into cancer because of unrestrained growth.
           | 
           | Like it or not capitalism is a part of an ecosystem. We've
           | been "educated" to believe that unrestrained growth in
           | profits is what makes capitalism work, and yet day after day
           | there are fresh examples of how our experience as consumers
           | has gotten worse under capitalism because of the idea that
           | profits should forever be growing.
        
           | FatherOfCurses wrote:
           | "Why wait until tomorrow to get one golden egg when I can
           | kill the goose today and get all the golden eggs?"
        
           | ibejoeb wrote:
           | Agreed, but this is about to be a special case if it's not
           | already. We're contending with compulsory digital IDs and
           | cashless economies that must be used on authorized devices,
           | and Apple is one of the two makers. While it's certainly not
           | necessary to use Patreon, not having it or something like it
           | is an actual barrier to individual trade. I don't think I can
           | get behind a schema that means Apple can take whatever
           | portion it wants from a transaction initiated on a device
           | that it creates and that is otherwise fairly necessary for
           | day-to-day life in the developed world.
        
         | chrisan wrote:
         | > even Apple's own executives were sometimes surprised by the
         | internal financial reports.
         | 
         | Was this recorded or just people drawing lines between Epic's
         | expert witness claims and the executives trying to down play
         | them?
        
         | uyzstvqs wrote:
         | The problem is the monopoly over distribution channels.
         | Regulation needs to force devices to allow A) downloading and
         | using packages & executables from the internet, and B) any app
         | to download and install other apps.
         | 
         | Regulating the fees for one central app store is no solution.
        
           | stouset wrote:
           | > downloading and using packages & executables from the
           | internet
           | 
           | Oh boy, now my mom can get the full experience of having
           | malware on her phone too!
        
             | samrus wrote:
             | I hate the classic apple users' "mom" argument. Why are all
             | your moms morons? And why do you want to fuck up the entire
             | mobile landscape to baby proof it for them. Im not gonna
             | ruin my experience with technology because you dont expect
             | your mom to be able to wipe her ass without apple's help
        
               | linkregister wrote:
               | There is nothing stopping you from using non-Apple
               | hardware to escape restrictions on downloading unreviewed
               | software.
        
               | array_key_first wrote:
               | There are many things impeding you from doing so and you
               | know it, because Apple designed it that way. Walled
               | garden, remember?
        
               | stouset wrote:
               | I hate the classic "everyone should be an expert at IT
               | and it's their fault and they had it coming due to their
               | own ignorance if they make mistakes" argument far more
               | than you hate mine.
        
             | rpdillon wrote:
             | Let's not put everybody in a cage because we can't stop
             | dumb people from walking off cliffs.
        
             | ulrikrasmussen wrote:
             | With freedom also comes responsibility, and some innocent
             | people will inevitably shoot themselves in the foot. This
             | is not a strong enough argument for putting everybody else
             | in a cage and letting a duopoly take over virtually all of
             | the distribution of consumer software.
        
               | ericmay wrote:
               | It might be a strong argument depending on the negative
               | effects - I don't think it's very clear cut. Also no,
               | neither Apple nor Google have a duopoly on the
               | distribution of all consumer software. Microsoft exists,
               | for example.
               | 
               | The other problem consideration here is negotiating
               | power.
               | 
               | Today consumers don't have negotiating power over
               | individual developers, but both Apple and Google do. If
               | you complain to Meta about their unwanted tracking, you
               | don't really have many options besides deleting the app
               | (which you should do anyway). But if enough people
               | complain to Apple or Google, they are more inclined to do
               | something and have the power.
               | 
               | While it may be a marriage of convenience, it's
               | undeniable that both companies through their app
               | distribution models have also provided benefits to
               | consumers that developers otherwise would have abused -
               | privacy, screen recording, malicious advertising, &c.
               | 
               | If you want to argue from the standpoint of pro-consumer
               | action, you have to remember that "developers" are
               | usually pretty awful too and will get away with anything
               | they can, even if it harms their customers. A good
               | balance, instead of ideological purity about one "side"
               | or the other is the smarter move. I tend to come down on
               | the side of the mainstream app stores precisely because
               | those asking for more "freedom" to do as they wish are a
               | tiny minority and are usually more technical. I.e. they
               | can jump through the hoops to install 3rd party app
               | stores and jailbreak their phones today, and since you
               | already can do what you want, maybe it's best to just
               | leave the masses alone since they're very obviously happy
               | with the duopoly.
        
               | array_key_first wrote:
               | Apple and Google each respectively have a monopoly in
               | their markets. Only apple approved apps may be installed
               | on an iPhone.
               | 
               | Digital goods DO NOT work like physical goods. I can just
               | buy another washing machine. I CANNOT just choose to opt
               | out of using a smartphone. My choices are apple or
               | Google, and even within those choices it's limited by
               | network effects.
        
               | ulrikrasmussen wrote:
               | I run GrapheneOS, but I can't use the national digital
               | identity app because it requires Google Play Integrity. I
               | very much cannot do what I want without it having severe
               | consequences because the duopoly is starting to shape the
               | basic digital infrastructure, and critical services start
               | requiring that I use one of the two ecosystems.
               | 
               | I think the principle of digital autonomy should be front
               | and center. Surely we can figure out security models that
               | don't imply that two American tech companies get to call
               | the shots on what people can or cannot do on hardware
               | that they supposedly own.
        
               | dwaite wrote:
               | Working adjacent to such digital identity app
               | development, they are unfortunately regulated to require
               | such device integrity approaches.
               | 
               | If Google Play Integrity didn't exist, the app would only
               | be certified to run on e.g. unrooted Samsung Knox
               | devices.
        
               | hombre_fatal wrote:
               | Well, you have to balance it with how much you want to
               | line the coffers of malicious actors.
               | 
               | If you go all the way to "everyone should have the
               | freedom to get pwned", then you are also funneling the
               | money of innocents into the pockets of some of the worst
               | people in the world, and that's not a great outcome just
               | to make life more convient for some HNers.
               | 
               | The question is about what trade-off makes sense for most
               | people. That probably is some sort of escape hatch
               | nontech people just won't do.
               | 
               | Maybe it's a hard thing to appreciate until you've
               | watched aging family members get tricked by absolute
               | scum, mostly enabled by how loosey-goosey modern
               | computing can still be.
        
               | kakacik wrote:
               | The thing is, apple decides this for themselves, on a
               | product that you fully bought and privately own. It
               | bundles the most brilliant and most incompetent clueless
               | people into 1 group and goes for lowest denominator. No
               | freedom of choice.
               | 
               | Of course thats PR argument, in reality its about
               | distorting and manipulating the market to get the most
               | money out of its users and bind them to their ecosystem
               | as hard as possible to extract even more. And the amount
               | of those same people who uncritically defend them here is
               | still staggering. But maybe its just employees ignoring
               | their ndas, some investors and similar folks.
        
         | SwtCyber wrote:
         | What really makes it uncomfortable is that Apple isn't just a
         | neutral marketplace. They control the OS, the distribution
         | channel, and the payment rails, so creators and platforms like
         | Patreon can't realistically opt out
        
           | randallsquared wrote:
           | While inconvenient and likely to reduce patrons, the article
           | does describe how they can opt out: use the web to do any
           | payment activity.
        
           | chii wrote:
           | They could opt out - by sticking to web platforms.
           | 
           | Apple cannot charge for that. However, apple does attempt to
           | gimp the web platforms on mobile to "subtly" push for apps.
        
             | sidewndr46 wrote:
             | Why could Apple not charge a percentage for any user using
             | their mobile device? Why would it be limited to app store?
        
               | direwolf20 wrote:
               | Because they don't control those. Apple could choose to
               | only allow users to access websites that pay them a bit
               | 30% fee, but users would notice the web was turned off on
               | their device. They don't notice when the app store does
               | it.
        
               | sidewndr46 wrote:
               | I don't think people would notice if Apple just made the
               | website behind a paywall. Most people are not going to be
               | aware that they can access the same content without
               | paying a fee to Apple. They may only even have an Apple
               | device to access the internet, so they'd just see it as
               | normal
        
               | fauigerzigerk wrote:
               | I doubt it. People are pretty savvy when it's about
               | getting something more cheaply or for free.
        
             | archerx wrote:
             | They do and it's awful. I'm making a browser based game and
             | it works great on desktop browsers but Apple refuses to
             | allow css filters on canvas forcing you to build your own
             | filters and apply them to image data. The web audio api is
             | also a pain to get working properly on iOS safari and a
             | bunch of other arbitrary but feels like they're intentional
             | obstacles found only on iOS. I'm almost considering just
             | using webgl instead of a 2d context but who knows what
             | obstacles apple is hiding there also it will make
             | everything so much more verbose for no real gain.
             | 
             | Not even in the days of IE was I ever this frustrated.
        
               | danielvaughn wrote:
               | I tried something similar a couple years back, and fully
               | agree. Safari is atrocious for trying to create a good
               | mobile experience. It almost feels intentional.
        
               | nozzlegear wrote:
               | > Not even in the days of IE was I ever this frustrated.
               | 
               | I've been web devving since the days of IE as well and
               | this reeks of hyperbole. Maybe things are different for
               | browser games, but for me, _everything_ has vastly
               | improved since those days.
        
               | archerx wrote:
               | Well maybe we are doing different things. Back in those
               | days Javascript and CSS were much simpler people would
               | cry about the position of elements and easy stuff like
               | that. However I have to manually manage web audio api
               | memory because if you don't release the buffers and other
               | things the memory won't get released until the tab in
               | closed, so it's easy for a tab to inexpertly take up
               | 6gigs plus of ram (1min of audio is ~80mb), it's
               | impossible to know that, that is happening unless you
               | know, so you have this missive memory leak that even
               | refreshing the tab won't fix and you have no idea why it
               | happening, that is true frustration. You have to manage
               | memory in canvas too especially if you are using bitmaps
               | and if you are on iOS because it will crash the page
               | because you looked at it wrong. I don't know anything
               | that would have crashed the page in IE back in the day.
               | So no, it is not hyperbole :)
        
               | nozzlegear wrote:
               | Sorry, I shouldn't comment before I have my coffee.
               | Saying it "reeks of hyperbole" was unnecessarily rude.
               | 
               | That does sound frustrating. You're working with APIs
               | that I don't usually touch (audio, canvas) so it's not
               | surprising that I haven't experienced that. I was
               | thinking back to the days I had to support IE 8, trying
               | to debug weird issues in production like scripts not
               | working because `console.log` wasn't defined unless the
               | developer tools were opened.
        
               | NorwegianDude wrote:
               | To be fair, he's completely right. I have a lot of
               | experience with IE6 and safari on iOS, and while IE6 was
               | bad and did weird shit, Safari is much worse. It's
               | amazing that things can work in any browser, without ever
               | even thinking about it, but then on Safari you get weird
               | behaviour, straight up rendering bugs because of some
               | weird race conditions with the engine or even crashes.
               | 
               | The latest issue that I've noticed yesterday is the
               | button nav bar on the screen when running PWAs. The
               | button is over the bottom navbar of the PWA, and despite
               | apple themselves coming up with the API to inform the
               | browser about safe display areas, it doesn't work in PWAs
               | on iOS. PWA mode on iOS != non PWA on iOS. They often
               | behave completely different and you often have to use JS
               | for basic things to work, like clicking a link(yup, this
               | was a thing for years).
        
             | pornel wrote:
             | The whole Epic vs Apple was about Apple blocking this.
             | Before being slapped by regulators, Apple had anti-steering
             | policies forbidding iOS apps from even mentioning that
             | purchasing elsewhere is possible.
             | 
             | Even after EU DSA told them to allow purchases via Web,
             | Apple literally demanded a 27% cut from purchases happening
             | outside of App Store (and then a bunch of other arrogantly
             | greedy fee structures that keeps them in courts).
             | 
             | Apple knows how hard is _not_ to be in the duopoly of app
             | stores. They keep web apps half-assed, won 't direct users
             | to them, but allow knock-off apps to use your trademarks in
             | their search keywords.
        
           | StopDisinfo910 wrote:
           | That's pretty much the conclusion the EU came to and why they
           | introduced the notion of gatekeepers in the DMA.
           | 
           | It doesn't matter if you are not technically in a dominant
           | position if your special role in a large ecosystem basically
           | allows you to act like one in your own purview.
           | 
           | You could say this kind of move invites more scrutiny but the
           | regulators are already there watching every Apple's move with
           | a microscope and their patience with Apple attempts at
           | thwarting compliance is apparently wearing thin at least in
           | the EU if you look at preliminary findings.
        
           | patanegra wrote:
           | Yeah, because they built it. If people were using Linux
           | everywhere, the situation would be different.
        
           | gumby271 wrote:
           | Don't forget they also directly compete with Patreon with
           | podcast subscriptions. You can support a podcast through
           | Apple podcasts or Patreon, but only one of those has a 30%
           | chunk taken out.
        
             | dwaite wrote:
             | IIRC Premium Apple podcasts charge their standard
             | subscription fees (eg 30% the first year, 15% the years
             | after that)
        
         | u8080 wrote:
         | But those profits made possible by actually having other
         | infrastructure parts existing(OS, hardware, marketing, etc).
        
           | eloisant wrote:
           | The $160 billion of cash Apple is sitting on doesn't
           | contribute to any infrastructure.
        
         | absynth wrote:
         | This is all money that is reducing expenditure elsewhere. I get
         | it: capitalism and economics. Yet I still think humanity could
         | do better and I think capitalism itself suffers. Economics
         | theory is broken if it thinks this is good for society in
         | general.
        
         | patanegra wrote:
         | One company's margin, is other company's opportunity.
        
           | ulrikrasmussen wrote:
           | The problem is that Apple owns the platform and half of the
           | mobile ecosystem. You can't just launch a competitive
           | marketplace which could compete alongside Apple's app store,
           | nor can you launch an alternative operating system. You have
           | to launch a whole new smartphone stack complete with
           | operating system, app distribution and app ecosystem.
        
             | Ylpertnodi wrote:
             | Or not use apple.
        
               | observationist wrote:
               | This. Doing business with almost any major company is
               | unethical, but Apple sits near the top of the big tech
               | companies people shouldn't do business with. They are not
               | a force for good in the world.
        
           | eviks wrote:
           | Indeed, that's why the former blocks the latter: not to lose
           | margins to those opportunities
        
         | jszymborski wrote:
         | > The debate over 'good vs. bad companies' is just online noise
         | and rhetorical trik...
         | 
         | Agreed, there are bad privately held corps, and worse privately
         | held corps, with badness usually proportional to their size and
         | profit.
        
         | danielvaughn wrote:
         | I really think I might be done with Apple. The only thing
         | keeping me using them is how much I hate Android. The
         | _millisecond_ a competitor arrives, I'm dropping my iPhone like
         | a bad habit.
        
           | vlod wrote:
           | Off topic, but is there anything specific that you hate about
           | Android? I find it acceptable. I'm trying to cut down my
           | phone usage so maybe I'm more tolerant.
        
             | goatking wrote:
             | Not OP, but: "acceptable", that's the problem. Also I
             | dislike Google more than Apple.
        
               | Zak wrote:
               | I'm wondering what adjectives you hope to apply to a
               | phone operating system. I'm content with mine when I
               | don't have to think about it, for which "acceptable"
               | seems about right, and discontent when I do.
        
           | RDaneel0livaw wrote:
           | I keep hoping and wishing for a daily drivable linux phone
           | that's compatible with all the us networks to come along.
           | I'll keep hoping and wishing. Someday I hope we will get
           | there!
        
           | drnick1 wrote:
           | GrapheneOS on a Pixel is that competitor. Open source, more
           | secure than Apple, compatible with nearly all Android apps.
           | It's all the positive aspects of Android without the
           | downsides (Google).
        
             | eloisant wrote:
             | > compatible with nearly all Android apps
             | 
             | The "nearly" is the issue. Opting out of the Apple/Google
             | duopoly comes at a great cost.
        
               | saintfire wrote:
               | I've used it for 3 years and the only app I couldn't use
               | has been Google pay/wallet.
               | 
               | Truly is nearly. Some apps (banks) you need to toggle a
               | compat mode.
        
         | micromacrofoot wrote:
         | I don't think Apple could actually, unless they could prove to
         | shareholders that it would create more value
        
           | Herring wrote:
           | _> shareholders_
           | 
           | Yeah that has to be a good 95% of why businesses do bad
           | things.
           | 
           | The last thing Apple wants is for people to think they've
           | plateaued. Stock starts going down to normal P/E ratios,
           | expensive engineers leave, etc.
        
         | dimitrios1 wrote:
         | > force regulators to step in
         | 
         | > force
         | 
         | > regulators
         | 
         | That's my whole problem, personally.
         | 
         | What we need much, much less of in this world is government
         | force, especially during these trying times of government force
         | and outreach (something I expected my more left side of the
         | isle colleagues to have finally realized by now).
         | 
         | COIVD really was a test of how much governmental draconianism
         | we would take, and we failed spectacularly, and not only that,
         | but are demanding more government.
         | 
         | So no, we don't need more regulation, especially given this
         | country's history of regulatory capture. We need new solutions.
        
           | Atreiden wrote:
           | We don't need "more" government, we need the government to do
           | its job. We need the regulators who have been legally
           | appointed to oversee these areas to actually respond to these
           | behaviors. Regulatory capture is the issue, but the solution
           | isn't less government. It's getting corporate money and
           | lobbying out of the government (Citizens United is to blame
           | for most of our woes), increase the enforcement of anti-
           | corruption laws, and get antitrust back on the table.
           | 
           | I want big corporations to be scared. I want them to fear for
           | their own survival, and to tread lightly lest the sword of
           | damocles fall upon them.
        
         | thegrimmest wrote:
         | Advocating for regulators to step in is already a value
         | judgement. Why is "high profitability" a cause for regulatory
         | scrutiny? The optimal behaviour in any ecosystem (corporate or
         | natural) is to defend as much territory as is within your
         | power, not to keep only to what covers your "needs". Why have
         | you deemed this behaviour, which is emergent anywhere
         | competition between organisms exists, as in need of regulation?
         | 
         | Apple is succeeding largely on merit, within the bounds of
         | civilized, peaceful competition. Shouldn't we all just be
         | grateful for the contributions they have made to our
         | civilization?
        
         | pier25 wrote:
         | Plus more than $20B for the Apple developer fee without which
         | you cannot publish the their stores.
        
         | ghtbircshotbe wrote:
         | They could lower the rates even more and still afford the
         | government bribes and solid gold tchotchkes, but the whole
         | point of the bribes is to not do that.
        
         | CGMthrowaway wrote:
         | That's not how business works. The App Store in current form
         | would not exist without all the collective investment that went
         | into all of Apple's hardware, for instance.
         | 
         | Microsoft Office: Revenue $45B Operating Costs $12B Profit $33B
         | Operating Margin 75%
         | 
         | Google Search Ads: Revenue $175B Operating Costs $45B Profit
         | $130B Operating Margin 75%
        
           | devmor wrote:
           | > That's not how business works. The App Store in current
           | form would not exist without all the collective investment
           | that went into all of Apple's hardware, for instance.
           | 
           | While technically true, this argument doesn't provide any
           | merit to the discussion. The App Store backed purchase for
           | the Patreon subscription would not exist _at all_ without the
           | creator 's work and investment in creating their form of
           | content.
           | 
           | In the absence of the App Store, the creator would still have
           | access to their patrons via mobile web and payment via the
           | methods already provided by Patreon. The app is merely a
           | convenience - it's a hard sell that this convenience is worth
           | 30% of the creator's revenue through the platform.
        
             | CGMthrowaway wrote:
             | > The App Store backed purchase for the Patreon
             | subscription would not exist at all without the creator's
             | work and investment in creating their form of content.
             | 
             | Both parties are getting the chance to set whatever price
             | they want. Up to the market to resolve supply/demand
             | equilibrium
        
               | devmor wrote:
               | Creators on Patreon are already loosely bound to the
               | market of other creators. Not all creators are affected
               | by this change.
               | 
               | The app store payment cut harms only creators who have
               | disproportionately high percentages of patrons that
               | primarily consume their content from iPhones - a
               | demographic that they have no control over.
               | 
               | If they wish to increase their price to make up for this,
               | they then are forced to risk turning away their other,
               | non-iPhone-primary patrons. Notably, Patreon is forbidden
               | by Apple from making this pricing scheme transparent and
               | up-charging only iPhone users to keep the creator whole.
               | 
               | The only party with power here is Apple - and they are
               | using it to strongarm.
        
           | sfblah wrote:
           | Being a monopolist is good fun until they storm the Bastille.
        
         | dmix wrote:
         | Those margins are pretty normal in software, especially a
         | mature product like that.
        
         | matt-p wrote:
         | Let's be honest if this was a European company it would be
         | capped by law at 5-10%. Problem is who has an incentive to do
         | the right thing here? Not apple and certainly not the US
         | government (most of this revenue comes from outside the
         | US).Nobody can defend it, yet nobody wishes to stop it.
        
           | eloisant wrote:
           | The US government should absolutely do that, but they won't
           | because they defends the interests of big companies rather
           | than the interests of small companies or US citizens.
        
         | funkyfiddler369 wrote:
         | > no one on either side of the political spectrum wants these
         | systems to be fixed voluntarily with corporate altruism
         | 
         | Right on. But that's exactly the wiggle room where voters could
         | pull some of those cards like "climate change mitigation (of
         | consequences)", "climate change preparation", "upcoming waves
         | of climate change refugees", "AI dividing the population",
         | "Universal Basic Income", all of which are things companies
         | like Apple won't do anything for (or against) while their goods
         | are still mostly for proper earners and not for people who buy
         | stuff at a discount (I'm exaggerating).
         | 
         | Since corporate altruism is definitely not on the menu,
         | government institutions and NGOs will have to pick up way more
         | than they are currently prepared for.
         | 
         | We are in a strange phase of calm before the storm, despite all
         | those wars and conflicts--or in spite of them, I don't know.
         | Shits' gonna hit the fan sooner or later and it's up to the
         | voters to demand adequate preparation.
         | 
         | Big Corps caused significantly more damage than they had to
         | cause for all those profits, whether as a side effect or not,
         | and they did that long enough.
         | 
         | Job cuts, whether due to AI or not, will remain a thing while
         | no "new" giants will rise for quite a while ... and
         | corporations will sing the song "it's what the people want"
         | only as long as voters will stay quiet.
         | 
         | Sure, bribes, corruption and blablabla, but it doesn't change
         | how votes work and none of it changes how the devoted clerks in
         | the administration do their jobs and write laws (if they have
         | to have to) ...
        
         | ripped_britches wrote:
         | I'm surprised they were surprised because operating costs
         | should be pretty much nil. What do they do, pay a few thousand
         | app reviewers, a few hundred software engineers? Pretty sure if
         | they had to, they could operate App Store for a few tens of
         | millions of dollars per year.
        
         | jama211 wrote:
         | Well said. Glad to see this at the top. Google also takes 30%.
         | And I think steam too. This is 100% a regulatory issue.
        
           | Manuel_D wrote:
           | But competitors to Steam exist: Epic Games Store only takes a
           | 12% cut. Publishers have an option to use other distributors
           | but choose not to.
        
             | eloisant wrote:
             | > Publishers have an option to use other distributors but
             | choose not to
             | 
             | They can choose to sell in the store where all users are,
             | or in the store nobody goes.
        
               | Manuel_D wrote:
               | Correct, but that means that publishers are choosing to
               | distribute via Steam, despite the existence of other
               | options, because Steam's superior features, user base,
               | etc. justify paying that premium. They _could_ distribute
               | on Epic games, or even self-distribute like how Blizzard
               | does, but they choose Steam.
               | 
               | It's not analogous to iOS that has no other options for
               | distribution.
        
         | godelski wrote:
         | I think what confuses me is that Apple is taking so much profit
         | that it reduces their profits.
         | 
         | It's a classic direct-indirect management problem. Think about
         | Android for a second. It costs nothing to put an app on their
         | app store. People can make apps for themselves and then just
         | publish because either "why not" or it's an easy way to
         | distribute to friends and family. So basically it is making app
         | creation easy. Meanwhile Apple charges you $100/yr to even put
         | something up on the store, makes it hard to sideload, and
         | consequently people charge for apps, which Apple rejoices as
         | they get a 30% cut (already double dipping: profiting from
         | devs, profiting from the devs' customers).
         | 
         | BUT WE'RE TALKING ABOUT SMARTPHONES
         | 
         | A smartphone is useless without apps! People frustrated they
         | can't find the apps they want on iPhone? They switch to
         | Android. People on Android want to get away from Google but
         | they can't do half the shit they want to on iPhones (and the
         | other half costs $0.99/mo)? They bite their tongue or rage quit
         | to Graphene.
         | 
         | The only reason this "fuck over the user" strategy works is
         | because there's an effective monopoly.
         | 
         | All of this is incredibly idiotic as the point of a smartphone
         | is that it is a computer that also makes phone calls. We have
         | made a grave mistake in thinking they are anything but general
         | purpose computers. All our conversations around them seem
         | really silly or down right idiotic when you _recognize_ they
         | are general purpose computers. And surprise surprise, the
         | result is that seeing how profitable and abusive the smartphone
         | market can be leads to a pretty obvious result: turn your
         | laptops and desktops into smartphone like devices. Where
         | everything must be done through the app stores, where they lock
         | you out of basic functionalities, where they turn the general
         | purpose computer into a locked down for-their-purposes
         | computer.
         | 
         | The thing that made the smartphone and the computer so great
         | was the ability to write programs. The ability to do with it as
         | you want. It's because you can't build a product for everyone.
         | But the computer? It's an environment. You can make an
         | environment that anyone can turn into the thing they want and
         | they need. THAT is the magic of computers. So why are we trying
         | to kill that magic?
         | 
         | It doesn't matter that 90% of people don't use it that way, and
         | all those arguments are idiotic. Like with everything else, it
         | is a small minority of people that move things forward. A small
         | percentage of players account for the majority of
         | microtransactions in videogames. A small percentage of fans buy
         | the majority of merchandise from their favorite musicians. And
         | in just the same way, it is a small number of computer users
         | (i.e. "powerusers") that drive most of the innovation, find
         | most of the bugs, and do most of the things. I mean come on,
         | how long did it take Apple and Google to put a fucking
         | flashlight into the OS? It was the most popular apps on both
         | their stores for a long time before it got built in. Do you
         | really think they're going to be able to do all the things?
        
       | zombot wrote:
       | Apple obviously needs this to save themselves from bankruptcy.
        
       | fc417fc802 wrote:
       | Isn't Patreon effectively a sort of payment processor? So how is
       | this different from Apple demanding a 30% cut of transactions
       | conducted by (for example) Paypal? (Assuming Paypal has an iOS
       | app ofc, I have no idea.)
        
         | PunchyHamster wrote:
         | Well, it's called greed
        
         | viktorcode wrote:
         | They also host and serve videos. Not sure about other media
        
           | fc417fc802 wrote:
           | Good point. That makes them a combined platform and payment
           | processor. So it seems to me the logical question would be,
           | shouldn't they just break the platform part out then? But
           | isn't that exactly what their percentage fee amounts to? So
           | Apple should be entitled to 30% of their (IIRC) 5%, right?
           | 
           | Really they ought to further split that out into "processing
           | fee" and "platform services fee" and Apple would then be
           | entitled to 30% of the latter.
        
       | Fokamul wrote:
       | So weird, why do you need Patreon dedicated app in appstore?
       | 
       | There is really so many people visiting Patreon, only because
       | it's in Crapple appstore?
       | 
       | Or is this because they want to support as many payment methods
       | as possible. And Apple Pay support requirements is to have an
       | app?
       | 
       | Would be great, if they simple take a hit and gutted the app and
       | redirect all people into website.
       | 
       | If they have good PR team, with proper messaging, they could make
       | even more money, since people on Patreon usually don't like
       | corpos.
        
       | PunchyHamster wrote:
       | Incoming "please pay on webpage, else you have to pay 30% more"
       | banner in the app
        
         | g947o wrote:
         | Version update rejected by Apple
        
         | andrewl-hn wrote:
         | This is actually against their App Store rules, and likewise
         | the article has the following bit:
         | 
         | > Patreon gives creators the option to either increase their
         | prices in the iOS app only, [...]
         | 
         | it would totally not fly with Apple. They don't let this 30%
         | commission to be visible by users, just like every other
         | company that does such commissions. You don't see that the
         | creator only gets about half of your donation on YouTube or
         | Twitch, you never see that Visa takes 1% of your payment in a
         | store, etc. Even governments do that. I don't see the value of
         | VAT in the price of goods in stores. The US sales tax is an
         | exception.
         | 
         | A lot of people would complain about how high those fees (or
         | taxes) are if they saw them spelled out for them.
        
       | JamesTRexx wrote:
       | Well, I certainly won't sell my fiction to Apple for them to turn
       | it into a series in the future.
       | 
       | Unless they pay me 30% of all hardware and software revenue
       | because popularity is a vehicle to sell more under the Apple
       | brand.
        
       | cong-or wrote:
       | 2035: Apple takes 30% of my Patreon, Google matched it through
       | their "Competitive Parity Agreement," and the EU fined them both
       | EUR2 billion which they paid in 45 minutes of revenue then raised
       | fees to 32% to cover legal costs.
       | 
       | The real innovation was convincing us this was inevitable.
        
         | Rygian wrote:
         | You naively assumed that they would actualy disbourse 2 GEUR in
         | payments for those fines.
         | 
         | Reality disagrees:
         | https://www.irishtimes.com/business/2024/12/13/data-regulato...
        
       | nromiun wrote:
       | Apple's ecosystem is the 8th wonder of this world. Nowhere else
       | you can put a logo on a piece of cloth or aluminum wheel and sell
       | them for hundreds of dollars. Greatest capitalist company of all
       | time.
        
       | SwtCyber wrote:
       | What bugs me about this isn't even the 30% in isolation, it's the
       | category creep
        
       | elAhmo wrote:
       | Can't they just remove this option from app and redirect to the
       | web? Wasn't this the same story with Spotify?
        
         | mattmaroon wrote:
         | Yes, which suggests internal metrics show this to still be the
         | better path.
        
       | ElDji wrote:
       | For those who, like me, are looking to break free from Apple but
       | were tied to it through photo storage in iCloud, here's a first
       | step towards independence: Immich! I self-host an instance for my
       | whole family, and it works like a charm.
        
         | PlatoIsADisease wrote:
         | I've been saying its a 'walled prison'.
        
       | m000 wrote:
       | Technofeudalism at its finest.
        
       | jacquesm wrote:
       | The wealthiest company in the world really needs that last little
       | bit from those Patreon creators who have it way too easy in their
       | lives. It's not as if the people that take that meager bit of
       | cash are going to invest it in Apple stock so they're going to
       | have to pay up.
       | 
       | The Mafia can learn a thing or two from Cook.
        
         | haritha-j wrote:
         | I guess that's how you become the wealthiest company in the
         | world.
        
         | dzonga wrote:
         | no wonder Tim Cook hangs around Trump a lot.
         | 
         | Both employ mafia tactics
        
         | siavosh wrote:
         | This is the machine. The behavior is much larger than any CEO
         | or even trillion dollar company.
        
           | jacquesm wrote:
           | The CEO could _easily_ stop this.
        
             | siavosh wrote:
             | And the board would replace them. It's their fiduciary
             | duty.
        
               | dopamean wrote:
               | The board could argue that it's damaging to the company's
               | brand and long term bottom dollar to charge such usurious
               | fees and fire the CEO for taking such a harsh stance with
               | app developers.
        
               | siavosh wrote:
               | They could do a lot of things.
        
               | robotnikman wrote:
               | This. The board and the shareholders are the ones with
               | the real power.
        
               | jacquesm wrote:
               | This nonsense has been parroted so often by now there
               | should be a name for it.
               | 
               | And I'll be happy to prove you wrong: there are many
               | things that Apple could do but hasn't done yet that would
               | make them money and yet nobody is suing them for that.
               | For instance they could make the cut 35% or 50% and if
               | they don't then shareholders would sue. But they won't.
        
       | worksonmine wrote:
       | Does this apply to creators that aren't even in the Apple
       | ecosystem or is it only for the patreons paying through the iOS
       | app? What if everyone moved to the website?
        
       | woadwarrior01 wrote:
       | Apple has an Apple Pay for Donations[1] program, which doesn't
       | apply for rent seeking entities like Patreon. I wonder if
       | Patreon's 10% fee is commensurate with the negligible value that
       | they provide?
       | 
       | [1]: https://developer.apple.com/apple-pay/nonprofits/
        
         | billynomates wrote:
         | Yes but you cannot restrict content or features based on
         | whether or not someone is a donor, which is basically what
         | Patreon is for.
         | 
         | Source I run a non-profit and we have an app that takes
         | donations via Apple Pay
        
         | dbbk wrote:
         | Did you even bother to look up what Patreon is providing for
         | that fee?
        
       | jakub_g wrote:
       | Just to put things into perspective: Visa and MasterCard
       | interchange fee in EU is 0.2% for debit cards and 0.3% for credit
       | cards. Apple taking 100x this is just ridiculous.
        
       | Beestie wrote:
       | Apple is doing to creators what the recording industry did to
       | musicians. Enjoy what's left of the Golden Age of Patreon content
       | because greed is going to suffocate it out of existence.
        
         | aembleton wrote:
         | Or setup payments through the website
        
           | davidmurdoch wrote:
           | Is it still true that Apple bans you from telling users, in
           | app, they can pay through alternative platforms?
        
             | spogbiper wrote:
             | I think it depends on the laws controlling Apple where you
             | live
        
       | conartist6 wrote:
       | Take from the poorest to give to the richest of the rich -- that
       | is the new way of doing business.
       | 
       | I feel like I've just watched a man in a $4000 suit wresting the
       | change jar out of the hands of a homeless person
        
         | jacquesm wrote:
         | Took his mobile phone and shoes too!
        
       | baby wrote:
       | every system that gets too greedy eventually gets squashed (e.g.
       | regulations) or kills its host (e.g. cancer).
       | 
       | I've noticed watching blood money on Netflix that greedy systems
       | tend to get greedier and greedier, and this is the best way to
       | catch bad actors.
       | 
       | On the other hand, criminals that try not to become too big and
       | remain low-profile are the ones that never get caught.
        
       | ingohelpinger wrote:
       | Nostr and Zaps, problem solved.
        
         | vlod wrote:
         | Can you mind elaborating further how this would work? I am
         | somewhat familiar with both of them.
         | 
         | Are you suggesting some sort of app store or web page to send
         | money/bitcoin?
        
       | idiotsecant wrote:
       | The amount of people defending this because it's apple in here is
       | astounding. This is possibly the least consumer friendly thing
       | apple has done in a while, and that's saying something.
        
       | rahilb wrote:
       | Question for the indie developers here; do you get more paying
       | users from Apple devices?
       | 
       | I've never even considered publishing apps for other platforms as
       | my gut tells me juice wouldn't be worth the squeeze. Or to put it
       | another way, I would prefer customers who already proved they
       | have deep(er) pockets and are price insensitive.
        
         | ivm wrote:
         | Yes, I have the same app on iOS and Android, and for a long
         | time it brought in half the revenue on Android for twice the
         | effort (really messy SDK combined with too many OS versions and
         | devices). Lately the gap has been closing, but it's still
         | roughly 40% Android and 60% iOS, though I have slightly more
         | installs on iOS.
        
           | rahilb wrote:
           | Interesting insight, thanks.
        
       | ghm2199 wrote:
       | Wait a minute, there is a payment surface you can build in
       | iOS(e.g. iirc a stripe demo video from the epic ruling last
       | year), where one can pay outside the apple in-app payment method.
       | The surface could specifically get you to your own web view(i.e.
       | your own domain or stripe's surface) for payments. The bigger
       | idea, I thought, would not let apple figure out a company's take
       | was, to ask them to pay up.
       | 
       | How does this shakedown work for companies/orgs that have large
       | number of paying iOS DAUs?
       | 
       | What am I not getting here?
        
       | samrus wrote:
       | This is low even for apple. They havent earned commision on this
       | at all
        
         | jacquesm wrote:
         | They don't mind.
        
         | layer8 wrote:
         | As they don't for all the other digital-content purchases they
         | have taken 30% for many years already.
         | 
         | Which is why we have been getting great UX like being unable to
         | buy books in the Kindle app.
        
           | samrus wrote:
           | Yeah. I get charging for hosting an app in your store, that
           | requires work to build the ecosystem and security and stuff.
           | But you have to draw the line on a platform and ecosystem and
           | vetting that someone else has done. What did apple do to
           | build kindles library of books? What did apple do to attract
           | creators that patreon's users would like to support? Nothing.
           | They should get 30% for installing paid apps that they are
           | vetting and hosting, but nothing for things third parties are
           | hosting and vetting
        
       | justinclift wrote:
       | Interestingly, Patreon doesn't give creators an option of "Just
       | don't accept donations for us from Apple users" instead, which is
       | what my old project (SQLite Browser / DB Browser for SQLite)
       | would have gone with if available. :(
       | 
       | I've instead handed the reins to others, so I don't have skin in
       | this game any more. ;)
        
         | kg wrote:
         | Apple generally frowns upon things like that. At one point they
         | wouldn't even let you disclose in your UI that Apple was taking
         | a 30% cut of transactions, it was against the rules to do so.
        
       | phkahler wrote:
       | For the price of paying Apple, Patreon should be able to develop
       | a web app instead. Why isn't this happening? Why an app when the
       | web will do?
        
         | intrasight wrote:
         | Yeah, I don't understand this at all. I use Patreon and I
         | support a couple of tech content creators. But my use of
         | Patreon intersect in no way with iOS and I'm not sure how it
         | would. Can someone please explain?
        
           | fruitworks wrote:
           | Okay so basicially apple users are dumb as rocks which is why
           | iOS is so profitable in the first place, and they are
           | corraled into installing apps and making in-app purchases.
        
       | 1970-01-01 wrote:
       | The dark side of your walled garden is they can abuse you as they
       | see fit, and when they become a giant, your options are to like
       | it or leave.
        
       | davidmurdoch wrote:
       | Sometimes I think the 30% was supposed to be 3% originally, and
       | no one noticed the decimal was in the wrong place when they
       | shipped it, and then people paid it anyway, so they kept it.
       | 
       | 30% is just so unreasonable that it would be totally
       | understandable if someone would believe this.
        
         | derekdahmer wrote:
         | Steam, the Kindle Store and iTunes all had similar sales cuts
         | since before the app store launched in 2008.
         | 
         | It's egregious now but at the time it wasn't crazy because
         | software developers often made way less than that when going
         | through traditional publishing routes. Plus everyone was just
         | happy to be making money off the new platform.
        
         | Topgamer7 wrote:
         | Nah, they probably used pre-existing marketplaces like steam as
         | an example of what "they could get away with"
        
         | trimbo wrote:
         | In 2008, the app store was launching, and physical software was
         | still sold at Targets, Walmarts and other large retailers. A
         | 30% margin was roughly what retailers would make off of
         | physical software sales. By setting the App Store to be the
         | same, Apple was signaling to retailers that they were not
         | trying to undercut their margin, and keep a healthy
         | relationship with them.
        
           | bigyabai wrote:
           | It was 2008; "big box" software was largely seen as obsolete
           | to the _vast_ majority of developers. Marketing was done
           | online, and the benefit of investing in retail had stopped
           | outweighing the consequences. Online updates quickly became
           | the norm, and service features supplanted point-of-sale
           | business model (much like Apple 's double-dip into
           | microtransaction profits).
           | 
           | Apple chose 30% because they knew they _weren 't_ a retailer.
           | You can hunt for a cheaper _Diablo II_ copy online or at Wal-
           | Mart, but not on iPhone.
        
             | danpalmer wrote:
             | I think console games were the exception to this. It took
             | until recently with the PS5 to get a diskless console
             | model.
             | 
             | Apple see the iPhone as a game console, not that anyone
             | else thinks of it in that way.
        
             | trimbo wrote:
             | > It was 2008; "big box" software was largely seen as
             | obsolete to the vast majority of developers.
             | 
             | Well, I'm just reporting it as I understood their decision
             | in the moment. I was working on The Sims at that time, and
             | I assure you, retailers still mattered to us bigly.
        
           | asadotzler wrote:
           | No one was buying boxed software in 2008. The second we had
           | broadband, call it 2002-ish, everyone was downloading
           | everything. For many of us that began in the 90s before we
           | had broadband. Overnight downloads over 56K phone modems was
           | already overtaking boxed purchases. More people downloaded
           | Netscape in 1995 than bought it boxed.
        
             | danpalmer wrote:
             | Not disagreeing with your general point, but Netscape is
             | probably a bad example here. People who wanted Netscape
             | would have been much more likely to know how to download
             | and wanted to download it. Compared to, say, video editing
             | software, which would have much less correlation with web
             | users back in 1995 when not everyone was a web user.
        
       | okokwhatever wrote:
       | Apple doing Apple things... nothing to see here
        
       | dev_l1x_be wrote:
       | What is the strategy for "app" distribution for the mobile market
       | that bypasses iOS / other vendors ? Is this even possible?
        
       | megamix wrote:
       | Can someone explain how much of value the iOS app is to users?
       | I'm a noob at Patreon, aren't creators receiving their support
       | through the website's payment gateway already? I'm not really
       | against a company setting the rules if it's their platform, if
       | the market cannot accept it then alternatives (competitors) will
       | eventually find new ways.
        
         | d--b wrote:
         | Probably the only added value is direct notifications of new
         | content.
         | 
         | Patreon is probably going to shut down the payment feature from
         | the app and orient people to the website. That's what I'd do...
         | And bad mouth Apple.
         | 
         | Given Patreon's clients is influencers, this is a fairly bad PR
         | move by Apple, for probably zero return...
        
       | gumby271 wrote:
       | So the company that also lets you support your favorite podcasts
       | via a subscription decided their competitor should pay 30% more
       | just to do the same thing? Cool.
        
       | wigster wrote:
       | are they going to pay 30% towards refunds/fines etc. due to
       | crimes committed using iOS?
        
       | indycliff wrote:
       | This is why holding Apple stock is almost a can't lose.
        
       | kevin_thibedeau wrote:
       | Imagine if Visa or Mastercard decided they were going to take a
       | 30% cut as a merchant fee. Governments wouldn't allow it. Why
       | does Apple get a complete pass?
        
       | CivBase wrote:
       | If I were a creator, I'd start looking into platforms other than
       | Patreon. What does Patreon offer that makes them worth giving up
       | 30% of my revenue?
        
       | HumblyTossed wrote:
       | Sounds ... like the mafia.
       | 
       | You MUST use our billing system. Oh, btw, because you are using
       | our billing system, we get 30%.
        
       | throwaway290 wrote:
       | Who pays for Patreon via iOS?
       | 
       | if many people subscribe via ios then obviously apple is bringing
       | creators more paying subscribers no so seems kinda fair to charge
       | for access to that ecosystem?
        
       | root_axis wrote:
       | How does this work if I signed up to patreon on the web and have
       | never used the app?
        
       | tracker1 wrote:
       | And this is a big part of why I don't own an iOS device, and
       | likely won't be purchasing another laptop from them, despite
       | liking the hardware generally.
       | 
       | Not that I like Google much more re: Android and locking down
       | side-loading more than before.
        
         | ryukoposting wrote:
         | I was considering GrapheneOS when I bought my latest phone 2
         | years ago, but decided to stay with Android in the end. It has
         | become very clear to me that I made the wrong choice.
        
       | post_break wrote:
       | If I buy a gift card through my banking app, using reward points,
       | is Apple entitled to 30% of that?
        
         | fruitworks wrote:
         | Yes. You owe Apple and Patreon as much ad they want to charge,
         | because you are a mental slave
        
       | cedws wrote:
       | There's a kind of dissonance here that Patreon should be allowed
       | to take a cut, being a platform on which creators can earn money
       | - but Apple should not be allowed to take a cut, being a platform
       | on which companies can operate their business.
        
         | kg wrote:
         | There's "a cut" and then there's 30%. Pretending Patreon's cut
         | is morally or even objectively equivalent to Apple's is a
         | little bit of a stretch.
        
           | cedws wrote:
           | I agree that 30% is high but the arguments I see online are
           | generally in favor of a cut to 0%, not a reduction. If you
           | get into the weeds of what the cut _should_ be then it gets
           | messy, who gets to decide? How do you determine what is
           | actually fair for all parties?
           | 
           | I would argue Patreon is far more parasitic than Apple in
           | this case, they're shaving off 10% for a pretty simple
           | service.
        
             | kg wrote:
             | Payment processors are generally really wary of services
             | like Patreon. Cohost tried to set one up and was unable to
             | find someone willing to stick by a commitment to process
             | payments for an equivalent service.
             | 
             | I think it's reasonable to say Patreon shouldn't take 10%,
             | but you can't ring up Visa and get a regular 2-3% rate from
             | them for something like Patreon, most likely, due to things
             | like brand risk, chargeback rates, etc.
             | 
             | Then there's all the administrative overhead involved in
             | disbursing payments to creators from all sorts of different
             | legal jurisdictions and reporting information to the right
             | government agencies. I can easily imagine the operating
             | costs of Patreon being something like 7-8% of the money
             | they handle.
             | 
             | I haven't seen anyone in this particular thread calling for
             | Apple's cut to be 0%. I do think they could afford that,
             | but a common refrain is that Epic's rate of 12% would be
             | sustainable, and I agree with that. It's also the case that
             | Apple moved to a gradual rate system where low-income
             | developers only pay 15%, which kind of proves that they
             | don't actually need 30%, they just want 30%.
        
               | cedws wrote:
               | Thanks, I didn't consider these things.
        
         | FireBeyond wrote:
         | Apple has already been compensated in the form of $1,000-$1,500
         | for the phone.
        
           | kllrnohj wrote:
           | Apple was also compensated by Patreon in the form of the
           | developer fee.
           | 
           | This is the triple-dip attempt.
        
             | dbbk wrote:
             | This is what I've never understood about Apple's argument
             | that they need to be compensated for the R&D and ops costs
             | of running the App Store. They already have this! It's the
             | developer program fee!!
             | 
             | As far as I can tell it wasn't even raised in the Epic case
             | either.
        
         | ajross wrote:
         | The dissonance is conflating criticism of someone's fee
         | structure with a demand that someone be disallowed from
         | charging a fee. That's just dishonest spin.
         | 
         | No one thinks Apple shouldn't be allowed to make a buck. No one
         | thinks Patreon shouldn't be allowed to make a buck.
         | 
         | But Patreon's fees are near-universally held to be reasonable
         | and fair, and Apple's are some bullshit.
        
       | artursapek wrote:
       | Greed
        
       | Insanity wrote:
       | Man that should not be allowed. 30% (pre-tax) loss, plus taxes,
       | plus platform cost. Thats insane
        
       | ryukoposting wrote:
       | If I'm patreon, here's what I'm doing:
       | 
       | Jack up every Apple user's monthly payment by 30%.
       | 
       | When they go into the app to figure out what the hell happened,
       | they will find big red text saying "want to avoid the Apple tax?
       | re-subscribe through our website! (Link)"
       | 
       | They click the link, it opens a webpage where all the payment
       | info has been auto-filled. They click "ok." Bam, fee gone.
        
         | wbobeirne wrote:
         | Much of what you suggested would not pass apple review, and
         | would get your app removed from the app store if you tried to
         | hide it during review.
        
       | yearolinuxdsktp wrote:
       | Happy to pay 42% higher Patreon fees in exchange for ease of
       | subscription control, visibility, safety and ease of payment with
       | in-app Apple payments.
       | 
       | It's funny seeing people call 78% operating margin too high,
       | while we all know that software VCs demand 90% margin from their
       | startups, and if it wasn't Apple, people here would call that an
       | excellent business.
        
       | bfors wrote:
       | So how do I avoid apple taking the cut? Unsubscribe from people
       | in my ios app and resubscribe on the web? I subscribe to super
       | small creators where this 30% cut makes a meaningful difference.
        
       | cush wrote:
       | This was a great reminder to me that I needed to cancel every
       | subscription I have tied to my Apple account. I'll give it to
       | them though, they do make it very easy - I just cancelled all 10
       | of them in 10 seconds.
        
       | yeezyszn wrote:
       | I'm surprised at the comments here. Why should the government set
       | the "right" margin?
       | 
       | If you cap the margin, you're entrenching the monopoly forever.
       | Allow them to charge what they want, and set tax rates on
       | corporations commensurate with the size of their profits. Make it
       | easier for competitors to start.
       | 
       | The path to a sustainable marketplace does not come from top down
       | enforcement of margins. It comes from competition
        
         | josephcsible wrote:
         | > Why should the government set the "right" margin?
         | 
         | For monopolies, that is the least bad option. What would be way
         | better, though, is mandating an end to that monopoly by
         | allowing all users to install any apps they want on their
         | iPhones without needing Apple's permission in any way, shape,
         | or form.
        
           | yeezyszn wrote:
           | You're permanently entrenching them as the winner, and
           | reducing the incentive for a competitor to emerge. The cost
           | of developing these platforms is high and clearly it's hard
           | enough to compete, why would you kneecap future competitors
           | from the get go?
        
         | boh144 wrote:
         | And competition comes from creating a competitive market. Rent
         | seeking behaviour is not new. This is monopolistic behaviour
         | that should be regulated. I agree that capping fees is not
         | solving the crux of the problem though.
        
       | dfedbeef wrote:
       | Insane PR move to further whittle down direct payments to
       | people's favorite content creators
        
       | blahyawnblah wrote:
       | Can't they just link out to their site to do billing?
        
       | mark_l_watson wrote:
       | I think this is relevant, Cory Doctorow's recent speech to
       | Canadian government and texh leaders:
       | https://pluralistic.net/2026/01/29/post-american-canada/#ott...
       | 
       | He talks about Apple's app store
        
       | nuclearsugar wrote:
       | For anyone seeking more info, check out these articles -
       | 
       | https://www.patreon.com/posts/apple-has-its-on-148395613
       | 
       | https://www.patreon.com/posts/128473586
        
       | okokwhatever wrote:
       | Tech companies are pushing their clients step by step out of new
       | devices, platforms, subscription services, SaaS, ... Governments
       | are pushing citizens step by step into Tech to control and tax
       | their lives. At the end we, as simple humans, are always in the
       | middle.
        
       | franczesko wrote:
       | With this logic, one should pay Google for making purchases in
       | their browser or Netflix should pay e.g. Samsung a fee, as users
       | consume content on their devices. Truly ridiculous.
        
       | fennecbutt wrote:
       | Ahaha.
       | 
       | Ha ha ha ha ha.
       | 
       | I mean, keep buying their phones or whatever.
        
       | linuxhansl wrote:
       | The regulator must step in now and allow installing applications
       | outside of the AppStore! We are witnessing in real-time what a
       | monopoly and a walled garden leads to.
       | 
       | I'm not betting the US to do this right now. But look at the
       | EU... Alternative app stores are allowed (forced by EU
       | regulations), and it already lead to lower fees.
       | 
       | The vast majority of people will continue find and install (and
       | pay for) stuff via the AppStore.
       | 
       | Let this be a cautionary tale for Google's plans with Android
       | (developer verification, etc).
        
       | siavosh wrote:
       | I've heard it said that monopolies aren't a flaw of the system--
       | they're its product. What else could perpetual, cutthroat
       | competition lead to? This isn't an unintended consequence. In
       | every new era, even when an industry is disrupted or reinvented,
       | a small number of dominant companies work aggressively to prevent
       | real upheaval--by acquiring smaller competitors, engaging in
       | regulatory capture, and shaping the rules in their favor.
       | Historically, governments have often served the interests of
       | their corporate patrons. The system itself is built for maximal
       | extraction, and there is no "invisible hand" waiting in the wings
       | to protect consumers. There are no evil and good CEOs, just cogs
       | in this machine doing what they're incentivized to do,
       | accumulate.
        
         | WheatMillington wrote:
         | There is no monopoly here though. Android makes up a pretty
         | substantial proportion of users. That users continue to use
         | Apple devices despite this kind of greed (and that people on HN
         | cheered when Apple defeated Epic in court) shows that users
         | don't care, which is unfortunate.
        
           | stfp wrote:
           | Fair, but duopoly then, not much better
        
           | bigyabai wrote:
           | Cartel arrangements can still be a monopoly.
        
             | WheatMillington wrote:
             | ... but Google doesn't levy these charges.
        
       | trinsic2 wrote:
       | Didn't apple lose the case brought against them by Epic for this
       | very reason? Are they still operating illegally against the order
       | of the court?[0]
       | 
       | [0]: https://www.latimes.com/entertainment-
       | arts/business/story/20...
        
       | ajam1507 wrote:
       | This is obscene.
        
       | stainablesteel wrote:
       | with the direction their hardware is going, that's not going to
       | last another decade
        
       | zac23or wrote:
       | The Beggar Barons strike again!
       | https://zedshaw.com/blog/2022-02-05-the-beggar-barons/
        
       | NewUser76312 wrote:
       | I don't understand, doesn't the market solve these issues? Here's
       | what I figure would happen:
       | 
       | 1. App creators will pass the extra cost over to the iPhone
       | users.
       | 
       | 2. Android (and other platforms that can host smartphone apps)
       | will be more competitive and start to look better for both app
       | creators and consumers.
       | 
       | Sure, there's a bit of a context switching cost. Not everyone
       | will just be able to automatically change over to an Android
       | phone tomorrow. But it doesn't need to happen all at once. These
       | phones get updated and replaced every 1-2 years. If iOS users see
       | their app store prices rising too high, and they aren't OK with
       | this, then they will switch to Android eventually, once it's
       | worth it.
       | 
       | Otherwise, I don't see any problem with Apple reaping the benefit
       | of their powerful and well-built walled garden ecosystem.
        
         | pavel_lishin wrote:
         | > _If iOS users see their app store prices rising too high, and
         | they aren 't OK with this, then they will switch to Android
         | eventually, once it's worth it._
         | 
         | Or they'll stop buying as many apps, or stop supporting people
         | on Patreon.
        
         | rdedev wrote:
         | There is a lot of stickiness associated with apple products. Be
         | it their walled gardens or having better hardware or brand
         | recognition. This is especially true in the American market
        
         | GuinansEyebrows wrote:
         | Look, I'm not switching to an Android just because I want to
         | subscribe to a few podcasts.
        
       | mrkpdl wrote:
       | Not cool Apple, bad look, I like you less for this.
        
       | aweiher wrote:
       | Ok, cool - Apple is doing Apple things. And Patreon: will they
       | comply?
        
       | dudeinhawaii wrote:
       | If a fan starts a $10/mo Patreon membership inside the iOS app,
       | Apple's subscription terms imply $3/mo goes to Apple for the
       | first year (then $1.50/mo after), and Patreon's platform fee
       | still applies on top. Patreon says Apple is also forcing the
       | remaining ~4% of creators using legacy billing to migrate to
       | subscription billing by Nov 1, 2026 or risk the app being pulled.
       | That's a meaningful hit to creator economics for something that's
       | closer to "patronage" than a typical in-app digital good.
       | 
       | I don't pay attention to all of Apples behaviors (still running
       | an iphone 11) but this feels quite rent-seeky and creator
       | hostile.
        
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