[HN Gopher] EmulatorJS
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EmulatorJS
Author : avaer
Score : 79 points
Date : 2026-01-23 06:26 UTC (6 days ago)
(HTM) web link (github.com)
(TXT) w3m dump (github.com)
| hungryhobbit wrote:
| Looks cool, but too bad it doesn't support PS2 :(
| haunter wrote:
| There is an browser PS2 emulator but it's very hit and miss
| https://playjs.purei.org/
|
| Just tried GTAIII and it works but not really smooth
| https://files.catbox.moe/s66t18.png
| jasonblick wrote:
| Doesn't look like keyboard input is supported on the flappy bird
| demo on the site?
| haunter wrote:
| Works perfectly for me, check the control settings, x is the
| only key you need
| hahahahhaah wrote:
| Whats with that demo. On mobile every button just drops the
| bird and ends the game.
| sandyarmstrong wrote:
| Have you played flappy bird before? You keep pressing the
| button to get it to flap and stay aloft.
| apitman wrote:
| If you're not familiar with RetroArch I highly recommend checking
| it out. Very cool tech.
| yboris wrote:
| Link to save you time searching: https://www.retroarch.com/
| thoughtpalette wrote:
| There's an AppleTV app for it, which makes it trivial to
| connect a BT controller and finally finishing that Donkey Kong
| Country that's been holding you back,
| soulofmischief wrote:
| Cool to see this on HN today.
|
| I'm currently using RetroArch in the browser along with the
| original Sony devkit and a custom hot-reload C dev server to
| develop a PS1 game engine. I started with EmulatorJS but ran into
| issues with its prebuilt cores while trying to get audio
| streaming working, and decided to just work with libretro
| directly.
|
| It's been a blast. I didn't know much about developing on the PS1
| and it's been fun playing code golf and trying to squeeze a more
| modern engine out of its tiny 2MB RAM and 33.8MHz CPU.
| threetonesun wrote:
| [RomM](https://romm.app) added EmulatorJS support a while back,
| pretty nice setup if you have a home server.
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(page generated 2026-01-29 23:00 UTC)