[HN Gopher] Try text scaling support in Chrome Canary
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       Try text scaling support in Chrome Canary
        
       Author : linolevan
       Score  : 38 points
       Date   : 2026-01-27 19:20 UTC (3 hours ago)
        
 (HTM) web link (www.joshtumath.uk)
 (TXT) w3m dump (www.joshtumath.uk)
        
       | socalgal2 wrote:
       | As someone whose eyesight is getting worse, thank you for helping
       | make this happen
        
       | pupppet wrote:
       | Why is this set as a meta tag rather than via CSS with html{text-
       | scale:scale} for example?
        
         | linolevan wrote:
         | Speculation on my part: Your site either supports accessible
         | text scaling, or it doesn't. If only partly supports it - it
         | might as well not at all.
        
         | ameliaquining wrote:
         | The linked explainer [1] gets into this:
         | 
         | "The new CSS env(preferred-text-scale) variable provides a
         | mechanism for authors to respect the user's text scale setting
         | that they've set either in their operating system or web
         | browser settings. Authors can use it to scale the font-size and
         | alter the layout accordingly.
         | 
         | Note: See the env(preferred-text-scale) Explainer [2] for a
         | comparison of the various ways users can scale content and
         | examples of how to use the environment variable.
         | 
         | However, if authors have already used font-relative units like
         | rem and em to conform to the Resize Text guideline, the browser
         | could automatically incorporate the OS-level text scale setting
         | into those font-relative units. This would allow authors to
         | avoid having to determine the precise elements to apply the
         | env() variable to.
         | 
         | We propose a new HTML meta tag that tells the user agent to
         | apply the scaling factor from env(preferred-text-scale) to the
         | entire page. We expect it will become best practice for authors
         | to use this meta tag, just as they would use the viewport meta
         | tag. The environment variable would be reserved for atypical
         | use cases."
         | 
         | There's no need for a text-scale CSS property because font-size
         | already exists. The latter explainer [2] suggests that
         | developers use font-size: calc(100% * env(preferred-text-
         | scale)) to get the desired effect, if they are doing this in
         | CSS rather than with just the meta tag.
         | 
         | [1] https://github.com/w3c/csswg-drafts/blob/main/css-
         | env-1/expl... [2] https://github.com/w3c/csswg-
         | drafts/blob/main/css-env-1/expl...
        
           | joshtumath wrote:
           | Actually I don't think the explainer gets into the full
           | story. The reality is it's not CSS's problem. It's the
           | browsers that have historically made text scaling weird on
           | each platform that they support.
           | 
           | And now just like with the viewport meta tag, we need a meta
           | tag to say, 'Stop doing that please. Make the default font
           | size in my CSS work the way it always should have'.
           | 
           | The other reason why the flag can't be in CSS is because it
           | needs to make em and rem units in media queries get affected
           | by the user's text scale. See the explainer for more info on
           | that.
        
       | montroser wrote:
       | Good problem to solve, but this particular solution is a fast
       | path to hell for everyone involved.
       | 
       | You just can't scale text size independently of layout and
       | interface. The size of the text is fundamentally related to the
       | structural layout of the page. The number of columns, the size of
       | images, the relative placement of buttons and UI elements -- it's
       | all inextricably tied to the size of the text.
       | 
       | Good news is that we already have a solution for this: responsive
       | design, aka page zoom. Every serious site already gracefully
       | handles a wide range of viewport widths. When you zoom in, you
       | are simply simulating a narrower viewport width. This type of
       | constraint and flexibility is already well tested. Zooming in
       | makes the text bigger. And, zooming in makes the layout adapt to
       | a single column when that's all that will fit. It all works
       | harmoniously together, because we test and accommodate for all
       | viewport sizes, which is the same as all zoom levels.
       | 
       | The proposal at hand to scale text alone is bad for everyone.
       | Developers now have a geometric set of permutations to test. What
       | about an ultra-wide viewport with large text? What about a small
       | viewport with large text? What about a wide viewport with small
       | text? It's so much that it won't make business sense to invest in
       | all of the testing, and all of the design and implementation work
       | to accommodate all of the cases. And so, it will be bad for end
       | users who will set their text size to their preference, and then
       | find that actually usability and readability are now worse.
       | 
       | In the end the answer is simple: when users set their text size
       | to be larger in the OS, browser vendors should increase the
       | default zoom in browsers. This is already how it works on
       | Windows, and it is definitely the best path to happiness for all.
        
         | dfabulich wrote:
         | That's the testing matrix we have to do for iOS and Android
         | apps today. The screen sizes don't go all the way up to
         | ultrawide, but 13" iPad (portrait and landscape) down to 4"
         | iPhone Mini, at every "Dynamic Type" display setting is
         | required.
         | 
         | It's not _that_ tough, but there can be tricky cases.
        
       | ivanjermakov wrote:
       | Should have been tied to the window.devicePixelRatio instead of
       | another input parameter that breaks the layout for some hidden
       | reason.
        
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       (page generated 2026-01-27 23:00 UTC)