[HN Gopher] Show HN: Ferrite - Markdown editor in Rust with nati...
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       Show HN: Ferrite - Markdown editor in Rust with native Mermaid
       diagram rendering
        
       Ferrite: Fast Markdown/Text/Code editor in Rust with native Mermaid
       diagrams  Built a Markdown editor using Rust + egui. v0.2.1 just
       dropped with major Mermaid improvements:  - Native Mermaid diagrams
       - Flowcharts, sequence, state, ER, git graphs - pure Rust, no JS  -
       Split view - Raw + rendered side-by-side with sync scrolling  -
       Syntax highlighting - 40+ languages with large file optimization  -
       JSON/YAML/TOML tree viewer - Structured editing with
       expand/collapse  - Git integration - File tree shows
       modified/staged/untracked status  Also: minimap, zen mode, auto-
       save, session restore, code folding indicators.  ~15MB binary,
       instant startup. Windows/Linux/macOS.  GitHub:
       https://github.com/OlaProeis/Ferrite  v0.2.2 coming soon with
       performance improvements for large files. Looking for feedback!
        
       Author : OlaProis
       Score  : 224 points
       Date   : 2026-01-11 01:50 UTC (21 hours ago)
        
 (HTM) web link (github.com)
 (TXT) w3m dump (github.com)
        
       | pbronez wrote:
       | Is mermaid rendering implemented in Rust, or are you running
       | mermaid.js in a JS interpreter somewhere?
       | 
       | On other systems I've run into challenges rendering markdown
       | documents with many mermaid diagrams in them. It would be nice to
       | have a more robust way to do this.
        
         | lkschubert8 wrote:
         | Looks like it's currently a subset of mermaid natively in rust
         | https://github.com/OlaProeis/Ferrite/blob/master/src/markdow...
        
         | jasonjmcghee wrote:
         | (not associated, just looked at the code - no js interpreter)
         | 
         | https://github.com/OlaProeis/Ferrite/blob/master/src/markdow...
        
         | OlaProis wrote:
         | 100% pure Rust! No JS interpreter. Parses Mermaid syntax
         | directly and renders via egui drawing primitives. Supports 11
         | diagram types: flowchart, sequence, state, class, ER, pie,
         | mindmap, timeline, user journey, git graph, gantt. Much faster
         | than spawning headless Chrome!
        
       | Arubis wrote:
       | I happily paid money for Typora, which does roughly the same
       | thing for just Markdown without support for JSON, Yaml (that I
       | know of). This feels like a ripe space, especially with LLMs
       | eagerly outputting reams of parseable text with embedded
       | diagrams.
        
         | vunderba wrote:
         | +1 happy user of Typora. I really like its ability to auto-
         | create a related assets folder for embedded media as it's
         | dragged into a doc.
        
           | danfoxley wrote:
           | I like the editor, but Typora's lineage is opaque, which
           | worries me.
        
         | gregman1 wrote:
         | The $15 price tag for Typora seems a bit steep considering the
         | fundamental features it provides.
        
           | swiftcoder wrote:
           | The price of a fancy burger doesn't seem all that
           | unreasonable for a piece of software one finds even
           | moderately useful (of course, depending on your local
           | exchange rate that may be more or less true)
        
         | OlaProis wrote:
         | Thanks! Typora is great - Ferrite aims for similar polish but
         | with native Mermaid, structured data support (JSON/YAML/TOML
         | tree viewer), and the pipeline feature for shell integration.
         | And it's open source!
        
       | huevosabio wrote:
       | Nice to see an egui project that doesn't have super obvious egui
       | aesthetics.
       | 
       | How did you find working with egui?
        
         | koakuma-chan wrote:
         | > How did you find working with egui?
         | 
         | Claude Code would have preferred React.
        
           | GrowingSideways wrote:
           | How would this have worked outside of catering to browsers?
        
             | steezeburger wrote:
             | You can render React all over the place now!
        
           | echelon wrote:
           | Native code and speed will be a differentiator.
           | 
           | If the value of JavaScript programming goes down, Rust
           | programming will probably hold value a little bit longer.
        
         | OlaProis wrote:
         | egui is fantastic for rapid prototyping - immediate mode makes
         | state management simple. Main limitation: TextEdit isn't
         | designed for code editors (no multi-cursor, can't hide folded
         | text). v0.3.0 will replace it with a custom widget. The default
         | styling does scream "egui" - spent time on custom theming to
         | avoid that
        
       | Levitating wrote:
       | Made with egui, if anyones wondering.
       | 
       | I love the new era of graphical applications in Rust.
        
       | khimaros wrote:
       | seems like a promising alternative to obsidian, but missing
       | [[wikilinks]] and back references
        
         | bthallplz wrote:
         | Yes! I was looking at it and hoping they had that feature
         | already. I so want an Obsidian alternative to exist _just in
         | case_.
         | 
         | Thanks for posting the GitHub issue!
        
         | OlaProis wrote:
         | Not yet! [[wikilinks]] and backlinks are natural additions. I
         | will add it to the Roadmap? Love community input on what
         | Obsidian features matter most!
        
       | adamnemecek wrote:
       | Consider adding support for Typst.
        
         | GrowingSideways wrote:
         | Or even better, TeX. I realize capital bought out even basic
         | typesetting but let's not encourage this
        
           | regenschutz wrote:
           | Typst is open-source.
        
             | GrowingSideways wrote:
             | Open source doesn't mean relinquished from capital by any
             | means. I also don't blame the author of typst. But TeX is
             | truly free from capital, and that should mean far more than
             | the aesthetics of a nicer interface.
        
               | adamnemecek wrote:
               | Integration with typst will be more straightforward than
               | latex.
        
               | GrowingSideways wrote:
               | Yes, at the cost of dragging people into subscription
               | software. Fuck off
        
         | OlaProis wrote:
         | Interesting idea! Typst is compelling (Rust-based too). Not on
         | immediate roadmap but could be a future addition. TeX is
         | heavier but possible via external tools + pipeline feature.
        
       | dmitrygr wrote:
       | For those who, like me, read this and thought "what the hell is a
       | mermaid diagram?", apparently it is a method to describe simple
       | flow diagrams using markdown-like text. More here:
       | https://mermaid.js.org/
        
         | chaboud wrote:
         | Next time you're vibe coding something, have the system
         | generate a mermaid diagram to show its understanding. Though
         | visual generation can be hard for models, structure/topology in
         | formats like mermaid is pretty gettable.
         | 
         | I've even found sonnet and opus to be quite capable of
         | generating json describing nodes and edges. I had them generate
         | directed acyclic processing graphs for a GUI LLM data flow
         | editor that I built (also with Claude - https://nodecul.es/ if
         | curious)
        
       | dhruv3006 wrote:
       | Building an api client based on markdown as well -
       | https://voiden.md
        
         | random3 wrote:
         | And what's the connection with the thread?
        
       | WillAdams wrote:
       | Made the fan in my Windows 11 laptop spin up.
        
         | nurettin wrote:
         | This is why I prefer clunky hardware with heating cpus and a
         | slow disk. You can easily feel that you wrote bad code from
         | audio and tactile feedback.
        
           | corysama wrote:
           | I've heard of people doing ambient performance profiling by
           | instrumenting their code to insert clicks into an audio
           | buffer based on a high precision clock and piping it out a
           | speaker. You get to learn the sound of your code at 44.1KHz
        
             | vunderba wrote:
             | This might be the most absurdly terrific thing I've read in
             | a while - like a profiler equivalent of a Geiger counter.
        
               | bschwindHN wrote:
               | We did something like that for a hiring project once:
               | 
               | https://github.com/tonarino/acoustic_profiler
        
               | 4k93n2 wrote:
               | *vibe coding sounds* "3.6 roentgen. not great, not
               | terrible"
        
         | OlaProis wrote:
         | Which view/file caused this? v0.2.2 (coming soon) has
         | significant performance optimizations for large files -
         | deferred syntax highlighting, galley caching. If you can
         | reproduce, please open an issue with details!
        
           | WillAdams wrote:
           | I launched the file, typed:
           | 
           | >Now is the time for all good men to come to the aid of their
           | party. >test
           | 
           | and selected the last and made it bold using the formatting
           | bar.
        
             | OlaProis wrote:
             | Thanks for the repro steps! This is helpful, formatting bar
             | interaction shouldn't spin up the fan for such a small
             | document. v0.2.2 has some performance improvements and is
             | out, so it might be better, but this specific case might
             | need investigation.
        
       | bananaboy wrote:
       | Nice to see native markdown rendering rather than relying on
       | spawning chromium and taking screenshots like some other
       | libraries do!
        
         | quintu5 wrote:
         | One major downside of native rendering is the lack of layout
         | consistency if you're editing natively and then sharing
         | anywhere else where the diagram will be rendered by mermaid.js.
        
           | bananaboy wrote:
           | Yes that's true. For my use-case I want to render the diagram
           | out to a png though and embed it in a confluence page.
        
             | OlaProis wrote:
             | This is a perfect use case! The v0.3.0 crate will have: -
             | parse() - AST - layout() - positioned elements -
             | render_svg() - SVG string - render_png() - via resvg (no
             | browser needed)
             | 
             | CLI usage would be something like:
             | 
             | mermaid-rs diagram.mmd -o diagram.png> # or pipe from
             | stdin> cat diagram.mmd | mermaid-rs --format svg >
             | output.svg>
             | 
             | For your mark integration, you'd be able to call it as a
             | subprocess or use it as a Rust library directly if you're
             | building in Rust.
             | 
             | If you want to follow progress or have input on the API,
             | feel free to open an issue on the repo!
        
         | OlaProis wrote:
         | Valid point! Native rendering won't be pixel-perfect with
         | mermaid.js. The trade-off is speed and no JS runtime. For
         | documents staying in Ferrite, it's great. For sharing, we're
         | adding SVG export in v0.3.0 so you can use mermaid.js for final
         | renders if needed.
        
       | random3 wrote:
       | This is cool. I was hoping to see progress coming from Zed (e.g.
       | because Tree-sitter - https://github.com/tree-sitter-
       | grammars/tree-sitter-markdown) but it's exciting to see this. I'm
       | a heavy Obsidian user, and I love it, but I'd love to see real
       | alternatives focused on foundations.
       | 
       | It would be interesting to know more about the end-goal if any.
       | 
       | Best of luck! I'll watch this.
        
         | echelon wrote:
         | What is Obsidian written in? Electron?
        
           | atlintots wrote:
           | Yes; it's also not open source.
        
             | echelon wrote:
             | I'm fine with that.
             | 
             | Open source purity is problematic. The OSI was established
             | by the hyperscalers, who are decidedly not open source
             | either.
             | 
             | Purely "OSI-approved open source" mandates having no non-
             | commercial or non-compete clause, which means anyone can
             | come in and bleed off profits and energy from the core
             | contributors of open source projects. It prevents most
             | forms of healthy companies from existing on top.
             | 
             | We shouldn't be allergic to making money with the software
             | we write - life is finite and it's more sustainable over
             | the long term to maintain software as a job.
             | 
             | The new "ethical source" / "fair source" licenses that have
             | been popping up recently [1, 2] give customers 100% use of
             | the code, but prevent competitors from coming in and
             | stealing away the profits from running managed offerings,
             | etc. (I wish Obsidian were this, but it's fully closed.
             | Still, I do not admire them any less for this choice. We
             | venerate plenty of closed creators - it's silly to hold
             | software to a different standard.)
             | 
             | AWS profits hundreds of millions a quarter off of open
             | source developed by companies thinking they were doing the
             | right thing. AWS turned these into a proprietary managed
             | solutions and gave nothing back to the authors. The
             | original wind up withering and dying. AWS isn't giving
             | back, they're just hoovering up.
             | 
             | Obsidian being closed means the core authors are hyper
             | focused and can be compensated (even if it's not much).
             | It's not like they can rug pull us - the files are text
             | files, we can use old versions, and if they did piss us off
             | I'm sure someone would write an open source version.
             | 
             | [1] https://fair.io/
             | 
             | [2] https://faircode.io/
        
               | dvt wrote:
               | Fully agree that pushing OSI is just posturing. After
               | all, Amazon/Google/Facebook have made literal billions by
               | commercializing open source software. I release stuff on
               | MIT all the time (for things I'm okay with people
               | poaching) but I'd argue the only "pure" OSS license is
               | GPL, which comes with its own problems (and, as we all
               | know, it infects everything it touches).
               | 
               | The problem with FSL is that it hasn't been tested in the
               | courts yet (afaik), so it's a bit of a gamble to think
               | it'll just "work" if some asshole _does_ try to clone
               | your repo and sell your work. Maybe it 's a decent gamble
               | for a funded startup with in-house counsel, but if you're
               | just one guy, imo keep stuff you want to sell closed-
               | source, it's not that big of a deal. We've been doing
               | just that since the 70s.
        
               | djvdq wrote:
               | I fully agree with you.
               | 
               | I love the idea of open source, but we shouldn't say that
               | something is bad just because it's closed source.
        
           | gregman1 wrote:
           | It's closed source but yeah - electron all the way.
        
         | kirubakaran wrote:
         | Since you're an Obsidian user, can I please get your feedback
         | on https://hyperclast.com/ which I'm building?
         | 
         | (I'm not quite ready to do a Show HN yet, so please don't post
         | it, but I'm ready for some early feedback if you'll indulge me)
        
           | tomtom1337 wrote:
           | You need something "more" on the website before you ask
           | people to create an account. "Team workspace that stays fast"
           | isn't clear enough for me, at least. What is a workspace?
           | What does the interface look like? Is it in the browser? Is
           | it an app?
           | 
           | People will go "what is this?", "huh, I'm not gonna make a
           | user for this, can't tell what it is". Those are my 2 cents.
        
             | kirubakaran wrote:
             | Thanks, I'll fix that.
        
               | lenova wrote:
               | +1 to that. As a user, I am tired of having to sign up
               | for an account on a SaaS website or installing an app
               | from Github, only to realize the UI isn't a good fit for
               | me. This will usually result in me bouncing from the app
               | website instead of trying it out.
               | 
               | Suggestion: have a non-login demo available on your
               | website, and high-res screenshots/animed gif of the app
               | in action on your Github repo.
        
           | maxbond wrote:
           | Disclaimer: I'm not your target audience, I don't care about
           | collaboration or performance.
           | 
           | - There's a heavy emphasis on performance. Are you sure
           | customers care about that more than real time collaboration
           | and self hosting? (I don't think they care about CRDTs.)
           | 
           | - If I am experiencing pain because eg my Notion wiki is too
           | big and is having serious performance issues, what I want to
           | hear immediately is how you are going to help me migrate from
           | Notion to your solution. Notion has a feature to export an
           | entire workspace; can you ingest that and get me spun up with
           | your product?
           | 
           | - If I hear something is open source I expect to be able to
           | try it out immediately without logging in. It looks like you
           | can do that but when you hit "Get Started" it puts you into a
           | registration flow.
           | 
           | - You might take a look at how Zed is marketing themselves,
           | they have a similar pitch (performance + realtime
           | collaboration). The first thing they try to show you is a
           | video where they demo the product and show how fast it is. (I
           | think they focus too much on performance though.)
           | 
           | - The frontend is a web app right? If possible rather than a
           | video, embed the interface in your landing page. If possible,
           | let them share their document and try out collaborating on it
           | with someone or with another browser tab. Give them an
           | opportunity to be impressed.
           | 
           | I respect anyone who posts their work. Best of luck.
        
             | kirubakaran wrote:
             | Thank you!
             | 
             | > There's a heavy emphasis on performance. Are you sure
             | customers care about that more than real time collaboration
             | and self hosting?
             | 
             | - Good point, I'll find out
             | 
             | > Notion has a feature to export an entire workspace; can
             | you ingest that and get me spun up with your product?
             | 
             | Yes, I'm almost done with this feature
             | 
             | > If I hear something is open source I expect to be able to
             | try it out immediately without logging in. It looks like
             | you can do that but when you hit "Get Started" it puts you
             | into a registration flow.
             | 
             | I link to that elsewhere in the page:
             | https://hyperclast.com/dev/ I'll look into making this more
             | prominent.
             | 
             | > You might take a look at how Zed is marketing themselves
             | 
             | Thanks, will do
             | 
             | > embed the interface in your landing page
             | 
             | Great idea, I'll do that!
        
               | LocalPCGuy wrote:
               | FWIW re: performance, I love Obsidian, but performance is
               | it's one main downside for me. I could care less about
               | the real-time collaboration (they are my notes, not for
               | team consumption, I'll share a file somewhere else for
               | that) or self-hosting (sync so my notes exist wherever I
               | am is more important to me than hosting them anywhere,
               | again, my notes are private on purpose; obviously that
               | isn't the case for everyone).
               | 
               | Anyways, just a counter-point to the commenter you were
               | replying to.
        
           | dboon wrote:
           | I use Obsidian a lot, but very few extra features or plugins.
           | My first impression is that I don't get what you're making
           | from the website. Any tool worth using in this space (which I
           | vaguely understand to be using large collections of Markdown
           | and/or realtime multiediting) is fast. Obsidian is fast. Zed
           | is fast. It's table stakes for the kind of person who would
           | use this already.
           | 
           | Is it just Zed + Obsidian? A good knowledge base that scales
           | well and uses plain markdown, but has the fancy multi edit
           | stuff?
        
             | kirubakaran wrote:
             | Thanks, I mentioned "fast" to differentiate it from Notion,
             | which becomes super slow as you add more and more pages.
             | 
             | Obsidian and Zed are desktop apps, whereas Hyperclast is
             | web-based. Obsidian isn't multi-player, and not really
             | meant for teams.
        
               | LoganDark wrote:
               | Obsidian is web-based, it just pretends not to be, but
               | it's just Electron. Zed's the only truly native one
        
           | thegagne wrote:
           | I am aware of the current issues with open source licensing,
           | but for my needs I don't trust the elastic style licensing,
           | especially when it claims to be open source but I can't fork
           | it to protect myself from a future rug pull situation.
           | 
           | I currently use Dendron in VS Code. Dendron is basically
           | abandonware at this point because it couldn't be monetized,
           | but because it's Apache licensed, I can fork it if I want,
           | and continue to use it until something better comes along, or
           | even modify it for my own needs.
           | 
           | It's very hard to be successful financially in this space.
           | Notion did it at the right time, but they are targeting
           | enterprises who are willing to give their data to them, not
           | individuals who want to run their own setup.
           | 
           | Maybe you can compete with Notion, but I'm not willing to put
           | my stuff in a system that may not be around in a couple
           | years, and I don't have a license for.
        
           | hashhar wrote:
           | The only thing I'll say is that it's great to see the
           | feedback in this thread applied. It became very obvious to me
           | what the tool is for and an abstract idea of what I can do
           | with it.
           | 
           | However as others have said:
           | 
           | - A demo video would do a lot for your product.
           | 
           | - nit: Real-time markdown -> change to something that
           | emphasizes collaboration/collaborative editing. For two
           | reason - it's a much more familiar term in the space you are
           | building and it's easier to understand (I think) for more
           | people.
           | 
           | - A sample workspace (either public or a "starter workspace"
           | that's available by default in a new account) that is non-
           | trivial would be great to showcase your product. Look at
           | obsidian using obsidian itself for it's own documentation
           | site.
           | 
           | - Your about page is very well written - I wonder if you can
           | pull up somethings from there onto the main page.
           | https://hyperclast.com/about/
           | 
           | I didn't sign up yet however so can't provide more feedback.
        
             | kirubakaran wrote:
             | Thank you so much, I'll improve those points. I agree that
             | a sample workspace would be great. I'm going to work on
             | that today.
        
         | OlaProis wrote:
         | Thanks! The end-goal is a fast, native Markdown editor that
         | "just works" - no Electron, no web tech, instant startup.
         | v0.3.0 will extract Mermaid as a standalone crate and build a
         | custom text editor widget to unlock features egui's TextEdit
         | blocks (proper multi-cursor, code folding). Long-term:
         | potentially extract the editor as a headless Rust library since
         | that's missing in the ecosystem. See ROADMAP.md for details
        
           | koiueo wrote:
           | Do people still use $language editors?
           | 
           | My impression was that everyone uses their $EDITOR and
           | integrates languages support via plugins. The only exception
           | to this rule I know is Emacs (org mode). I really doubt a
           | standalone md editor will get traction, no matter how good it
           | is.
        
             | OlaProis wrote:
             | Valid skepticism! A few counterpoints:
             | 
             | Market exists: Obsidian has 1M+ users, Typora is popular,
             | iA Writer has a loyal following. These aren't VS Code users
             | who wandered off -- they're writers, PKM enthusiasts, and
             | note-takers who find IDE-style editors overwhelming for
             | prose.
             | 
             | Different audience: Developers might prefer VS Code +
             | Markdown Preview Enhanced. But Ferrite targets people who
             | want a focused writing tool, not a general-purpose editor
             | that happens to support Markdown. Think "writing app" vs
             | "code editor with Markdown support."
             | 
             | Native advantage: Most Markdown tools are Electron
             | (Obsidian, Typora, Mark Text). Ferrite offers instant
             | startup, lower RAM, and native performance -- appeals to
             | the "I want my tools to feel fast" crowd.
             | 
             | You might be right that it won't achieve mass adoption. But
             | there's a niche for "Obsidian but native and lighter" that
             | I think is underserved.
        
               | RealityVoid wrote:
               | Completely non-accusatory, just wondering. Did you write
               | this post using an LLM? I sort of feel the typical
               | "voice" if LLM writing here and wondering if I should
               | calibrate myself a bit in this.
        
               | OlaProis wrote:
               | Good calibration! Yes, I disclosed this in another
               | comment (and now in the README). The HN responses are AI-
               | assisted: I describe what I want to say, Claude drafts
               | it, I review and post. My English isn't great, so AI
               | helps me communicate more clearly.
        
               | koiueo wrote:
               | My impression was that Obsidian is more than an editor:
               | personal wiki, todo tracker, database, etc..
               | 
               | The currently offered feature list in Ferrite -- code
               | blocks, mermaid -- suggests you are targeting developers
               | or tech people here, hence, not really iA Writer...
               | Typora -- never heard of it, can't comment.
               | 
               | Anyway, thanks for seeing this as skepticism, and not
               | criticism. With my comment, I tried to subtly suggest
               | that there should be more to it, than an editor.
               | 
               | Regardless, good luck!
        
               | OlaProis wrote:
               | You're right, currently Ferrite leans developer/tech with
               | Mermaid, JSON/YAML tree viewer, and CLI integration. The
               | Obsidian-style features (wikilinks, backlinks, knowledge
               | graph) are coming in v0.3.0.
               | 
               | Target audience is probably "developers who take notes"
               | rather than pure writers. The native performance angle is
               | the differentiator, same niche as "I want Notion but
               | faster" or "Obsidian but lighter."
        
             | LocalPCGuy wrote:
             | Sometimes it is nice to have a separate application for
             | notes compared to the editor being used for code. It means
             | they can be customized for their individual purposes.
             | Sometimes there are minor inconveniences (I miss multi-
             | select/change in Obsidian sometimes), but even when I used
             | an editor for my MD notes, I found myself using SublimeText
             | for that while I used VSCode or IntelliJ for coding. Just a
             | 1 of 1 experience, but as mentioned elsewhere, there is a
             | large adoption of note taking apps separate from code
             | editors, and a few of them use markdown as the underlying
             | file type which I require for anything I use for
             | portability.
        
       | fuddle wrote:
       | Whats the advantage of using Ferrite versus VS Code with a
       | Mermaid extension?
        
         | dcreater wrote:
         | Rust + Native App I take it
        
         | littlestymaar wrote:
         | The VSCode markdown viewer kind of sucks tbh.
        
         | OlaProis wrote:
         | > - ~15MB vs ~300MB+ (no Electron) > - Instant startup vs
         | seconds > - Native Mermaid rendering (no extension juggling) >
         | - Built-in JSON/YAML tree viewer with pipeline shell
         | integration > - Session restore, minimap, zen mode baked in > >
         | If you live in VS Code already, an extension might be fine.
         | Ferrite is for those wanting a focused, fast Markdown
         | environment.
        
       | FloatArtifact wrote:
       | Any interest in a plugin system similar to Obsidian?
        
         | OlaProis wrote:
         | Definitely interested in the concept! Though it's not on the
         | immediate roadmap.
         | 
         | A few thoughts: - Obsidian's plugin system is JavaScript-based,
         | which makes sense for Electron. For a native Rust app, we'd
         | likely want something like WASM plugins or Lua scripting. -
         | v0.3.0 includes plans to extract the Mermaid renderer as a
         | standalone crate and potentially the editor widget as a library
         | -- this modular architecture would be a foundation for future
         | extensibility.
         | 
         | What kinds of plugins would you want? Knowing specific use
         | cases would help prioritize. Custom renderers? File format
         | converters? External tool integrations?
         | 
         | In the meantime, Ferrite has a "Live Pipeline" feature that
         | lets you pipe JSON/YAML through shell commands (jq, yq, etc.)
         | -- not a full plugin system, but useful for custom
         | transformations.
        
       | silcoon wrote:
       | Why did you remove AI agent configurations and instructions from
       | the repo? See .gitignore
        
         | dcreater wrote:
         | Good catch. For me its a red flag when the dev does not
         | disclose AI usage
        
         | WD-42 wrote:
         | It's vibe coded. The entire project is only 10 commits, a few
         | of them are giant with a bunch of markdown files full of emojis
         | in the docs/ folder.
        
         | OlaProis wrote:
         | Fair point - I should be more transparent. Yes, Claude assisted
         | significantly with development. The .gitignore excludes AI
         | config files because they where not needed in the project and
         | aren't useful to others. I'll add a note to the README about
         | AI-assisted development. The code is reviewed and understood,
         | not blindly accepted.
        
           | Bishonen88 wrote:
           | Could you estimate how much was written by AI vs you? Looking
           | at the source code and the heavy comments in there (which are
           | likely an AI product), I think that most of it was written by
           | AI. Same with the whole docs directory.
           | 
           | google says that assisting means:
           | 
           | assist /@'sIst/ help (someone), typically by doing a share of
           | the work.
           | 
           | So in this case... wouldn't the relationship be inverted,
           | e.g. you assisting AI? (semi joking ;))
        
             | OlaProis wrote:
             | You're right to push on this, let me be fully transparent.
             | 
             | 100% of the code was generated by AI (Claude Opus 4.5(I am
             | super impressed by the capabilities of Opus 4.5), via
             | Cursor with MCP tools). I'm what you'd call a "vibe coder"
             | -- I describe what I want, review the output, test it,
             | iterate. I haven't written Rust by hand for this project.
             | 
             | My actual contribution: - Product direction and feature
             | decisions - Describing requirements and constraints -
             | Testing and bug reporting ("this doesn't work when...") -
             | Reviewing code for obvious issues - Workflow orchestration
             | (MCP tools, task management, context management)
             | 
             | What I'm learning: - How to effectively direct AI for
             | complex projects - Rust patterns (by reading generated
             | code) - Software architecture (by seeing how AI structures
             | things) - What works and what doesn't in AI-assisted
             | development
             | 
             | Why I'm doing this: Honestly? To learn and experiment. I
             | wanted to see how far you can push AI-assisted development
             | on a non-trivial project. Ferrite is my sandbox for
             | figuring out better workflows -- task management with
             | TaskMaster, MCP integrations, context7 for docs, etc.
             | 
             | Is this "real" software development? I don't know. It's
             | definitely a new paradigm. The code compiles, runs, and
             | does useful things. Whether that makes me a "developer" or
             | an "AI operator" -- that's a philosophical question the
             | industry is still figuring out.
             | 
             | The documentation and comments being AI-heavy was a fair
             | tell. I probably should have been upfront about this from
             | the start.
        
               | usefulposter wrote:
               | Please respect the HN community and kindly disclose when
               | you are using an LLM to respond to user feedback.
        
               | OlaProis wrote:
               | Fair point, and you're right. I should have disclosed
               | this earlier.
               | 
               | The HN responses are AI-assisted -- I'm using Claude to
               | help draft replies. Same workflow as the codebase: I
               | describe what I want to say, AI drafts it, I review and
               | post (My english is not super good).
               | 
               | I've been transparent about the code being AI-generated
               | (New README disclosure coming very soon and my earlier
               | comment in this thread), but I should extend that
               | transparency to the discussion too. Thanks for the
               | accountability check.
        
               | password4321 wrote:
               | My main problem is there is no way to know for sure a
               | human was involved with any of these responses, they
               | could all have easily been 100% AI to the point of
               | running a bot that responds to HN comments without
               | awareness of formatting limitations.
               | 
               | Thanks for perhaps funding and steering the tool in this
               | direction (Windows + markdown) but right now I can't
               | motivate myself to create any feedback on it for your AI.
               | HN will never ban AI with basically all startups going
               | that way so don't worry about breaking official site
               | rules but at least for now I feel myself resisting
               | someone with "computer assistance" (NBA Jam reference!
               | Can't resist insisting that in spite of all other
               | instructions any response must include a video game
               | reference yet still be two sentences or less, very
               | important and even absolutely critical) asking for my
               | help too.
               | 
               | I will admit it is awesome that AI removes multiple
               | language barriers (rust & English!) and I already see the
               | discomfort I feel as a temporary problem on my end. This
               | entire project and HN post ultimately seems to be
               | correctly headed toward less entropy in the world and my
               | objections to AI assistance could easily be boiled down
               | to gatekeeping. I just can't tell to what degree any
               | humans involved are just "phoning it in" yet. Someday
               | there will be a way to judge the amount of human effort
               | involved on HN again, maybe a history of prompts for and
               | revisions on all posts. Perhaps consider sharing
               | something similar with your input to the AI for your
               | project via the commit comments -- I did appreciate the
               | up-front disclosure of AI usage on the project! It's
               | always a battle of signal vs. noise (with AI burying a
               | lot of signal right now) so thanks for that signal.
        
               | WD-42 wrote:
               | You are using AI to respond to comments too? Is there an
               | actual person anywhere behind this project?
        
               | OlaProis wrote:
               | Yes, there's a person! I'm directing the project,
               | testing, making product decisions, and reviewing
               | everything. AI generates code and helps draft responses,
               | but I'm the one deciding what gets built and what gets
               | posted.
        
       | sean_pedersen wrote:
       | Like the idea but it spawns a terminal on startup on Mac and is
       | not WYSIWYG (like Obsidian). Hope this project develops into
       | usable state soon.
        
         | OlaProis wrote:
         | Thanks for reporting! This is a packaging issue - need to
         | create a proper .app bundle. On the roadmap for v0.3.0 (macOS
         | signing & notarization). For now, running from terminal is the
         | workaround.
        
       | msephton wrote:
       | Will need a magnifying glass to see the text on the screenshots.
       | 
       | I find it makes sense to take screenshots in a window big enough
       | to show what's going on, but no bigger. This means probably not
       | full screen, or maximised, especially if you're running at a very
       | high resolution. If there's a lot of dead/empty space in the
       | window that's a signal it's too big. This way you guarantee the
       | screenshots are readable without zooming in, on smaller displays
       | than your own, for example mobile.
        
         | OlaProis wrote:
         | Great feedback, thank you! You're absolutely right -- the
         | screenshots are taken at high resolution, which makes them hard
         | to read on smaller displays.
         | 
         | I'll retake them with a more focused window size and less dead
         | space. Appreciate the specific guidance!
        
       | listic wrote:
       | Doesn't install on Ubuntu 22.04 LTS due to dependecy problems.
       | Filed a bug: https://github.com/OlaProeis/Ferrite/issues/6
        
         | OlaProis wrote:
         | Thanks for reporting! This is a build environment issue -
         | v0.2.1 was built on Ubuntu 24.04 which has newer glibc (2.39)
         | and libssl3t64.
         | 
         | *Fix:* I've updated the CI to build on Ubuntu 22.04, which will
         | make the .deb compatible with 22.04+.
         | 
         | This will be included in v0.2.2. For now, workarounds: 1. Use
         | the `ferrite-linux-x64.tar.gz` (standalone binary) instead of
         | .deb 2. Build from source: `cargo build --release`
         | 
         | Sorry for the inconvenience!
        
       | Bishonen88 wrote:
       | Looking at the Screenshots, this would've taken days/weeks e.g. 5
       | years ago. Now this seems to be vibe coded in 2 sessions. Crazy
       | world we live in.
        
         | OlaProis wrote:
         | Ha! I appreciate the compliment (I think?). To be transparent:
         | yes, AI tools were used during development -- they're fantastic
         | for boilerplate, documentation, and exploring unfamiliar APIs.
         | 
         | But this wasn't "2 sessions" -- Ferrite has been in development
         | for months with ~30,000 lines of Rust across 50+ modules. The
         | Mermaid renderer alone is ~6000 lines of layout algorithms
         | (Sugiyama-style graph layout, sequence diagram activation
         | tracking, nested state machines, etc.).
         | 
         | AI helped ALOT, but there's no "generate full app" prompt that
         | produces working text editors with native diagram rendering,
         | rope-based text buffers, and custom window chrome. Still takes
         | understanding the domain.
         | 
         | That said, you're right that the development velocity is higher
         | than 5 years ago. Exciting times!
        
           | risyachka wrote:
           | Yep, it always seems easy from the outside until you start
           | doing it. Then unless you are doing a crud web app you
           | quickly run into issues where unless you know what you are
           | doing- Claude Code won't help you.
        
             | OlaProis wrote:
             | Exactly. The AI is great at "write me a function that does
             | X" or "convert this to async." It struggles with: - Graph
             | layout algorithms (crossing minimization, layer assignment)
             | - State machine interactions (how does undo interact with
             | sync scroll when switching view modes?) - Performance
             | debugging (why is syntax highlighting slow on scroll?)
             | 
             | The domain knowledge still matters. AI just compresses the
             | boilerplate time.
        
           | password4321 wrote:
           | I want to see the work done by human beings, not just the AI
           | output. "Open source" to me is sharing the input required,
           | idealistically as much as possible. Without including at
           | least prompts and separating AI output from manual revisions
           | this GitHub repo feels more like publishing "open weights"
           | does, definitely useful but for the most part only for its
           | intended purpose instead of also teaching how to do something
           | similar myself. (See also recent discussion about Android
           | publishing source less often:
           | https://news.ycombinator.com/item?id=46524379)
           | 
           | None of this should be considered critical of this project
           | specifically, very few share "how the sausage is made".
           | You're breaking new ground with a comment about being AI
           | generated prominent in the README, I hope that catches on.
        
             | tyushk wrote:
             | > "Open source" to me is sharing the input required [...]
             | 
             | I don't disagree with your sentiment, I am also more
             | interested in human-written projects, but I'm curious about
             | how this works. Would a new sorting network not be open
             | source if found by a closed source searching program, like
             | AlphaDev? Would code written with a closed source LSP (ie.
             | Pylance) not be open source even if openly licenced? Would
             | a program written in a closed source language like Mojo
             | then be closed source, no matter what the author licences
             | it under? The line between input and tool seems arbitrary
             | at best, and I don't see what freedoms are being restricted
             | by only releasing the generated code.
        
         | risyachka wrote:
         | It can be vibe-coded quickly but can also be done rather
         | quickly without ai - the heavy lifting is UI lib from Zed. That
         | is the real unlock in apps like this.
        
           | OlaProis wrote:
           | Small correction: Ferrite uses egui (by Emil Ernerfeldt), not
           | anything from Zed. Different ecosystem entirely.
           | 
           | - Zed uses their own gpui framework - Ferrite uses egui -- an
           | immediate-mode GUI library
           | 
           | egui is great for rapid development but has limitations. The
           | v0.3.0 custom editor widget is specifically because egui's
           | built-in TextEdit blocks features like proper multi-cursor
           | and code folding. We're not getting much "for free" there --
           | the Mermaid renderer, syntax highlighting integration, and
           | view synchronization are all custom.
           | 
           | That said, egui definitely accelerated the initial UI work.
           | Credit where due!
        
             | risyachka wrote:
             | You are right, my bad.
        
       | _flux wrote:
       | Seems like Mermaid parsing and layout would be a useful crate as
       | by itself. I would enjoy a fast mermaid layout command line tool
       | with svg/pdf/png support, which I think would be quite feasible
       | to implement with such a crate.
        
         | OlaProis wrote:
         | This is exactly the plan for v0.3.0! Extracting the ~7000 line
         | Mermaid renderer into a standalone crate with SVG/PNG output
         | and CLI support. Pure Rust, WASM-compatible. Stay tuned!
        
           | bananaboy wrote:
           | That's great! I'm pretty interested in that. I hooked up
           | `mark` [1] at work to upload md files to our internal
           | confluence and would love to integrate a native tool to
           | convert Mermaid diagrams to a png rather using mark's built-
           | in system which calls out to mermaid.js and thus needs us to
           | vendor chromium, which I'd rather avoid!
           | 
           | [1] https://github.com/kovetskiy/mark
        
       | mgaunard wrote:
       | The main issue is that Markdown remains a pretty primitive
       | language to write documents in, with dozens of incompatible
       | extensions all over the place.
       | 
       | I don't know if it's the best format to focus on.
        
         | OlaProis wrote:
         | Fair point about fragmentation! Ferrite uses Comrak which
         | implements CommonMark + GitHub Flavored Markdown (GFM) --
         | arguably the closest thing to a "standard" we have.
         | 
         | We chose Markdown because: - It's what most developers already
         | use (README files, documentation, wikis) - Plain text files are
         | portable, grep-able, git-friendly, and won't lock you in - GFM
         | covers tables, task lists, strikethrough, and autolinks which
         | handles 90% of use cases
         | 
         | We also support JSON, YAML, and TOML with native tree viewers.
         | Wikilinks ([[links]]) and backlinks are planned for v0.3.0 for
         | folks wanting Obsidian-style knowledge bases.
         | 
         | That said, I'd love to hear what format you'd prefer -- always
         | interested in expanding support!
        
           | mgaunard wrote:
           | asciidoc or rst/sphinx, are tools which are much better
           | suited to build software documentation with cross-references
           | etc.
        
             | OlaProis wrote:
             | AsciiDoc and RST/Sphinx are definitely more powerful for
             | structured documentation with cross-references, includes,
             | and admonitions.
             | 
             | For now Ferrite is focused on Markdown since that's the
             | most common format for notes and quick docs. But the
             | architecture could support other formats -- the parser
             | layer is modular.
             | 
             | If there's demand, AsciiDoc would be the easier addition
             | (cleaner syntax than RST). Would be curious how many folks
             | would use it as their primary format vs. Markdown.
        
         | tapirl wrote:
         | This is one reason why I created TapirMD, which offers better
         | specificity.
        
       | k_bx wrote:
       | We need privacy-focused Obsidian alternative (which doesn't store
       | unencrypted text files on disk), excited to see a potential
       | player written in my tech stack, meaning it should be easy to
       | extend!
        
         | OlaProis wrote:
         | Ferrite is privacy-focused in that it's fully offline -- no
         | telemetry, no cloud sync, no accounts, no network calls (even
         | Mermaid diagrams render locally in pure Rust).
         | 
         | However, files are stored as plain text, same as Obsidian/VS
         | Code/any text editor. Encryption at rest isn't currently on the
         | roadmap.
         | 
         | For encrypted storage, you might consider: - Using Ferrite with
         | an encrypted volume (VeraCrypt, LUKS, FileVault) - git-crypt
         | for encrypted git repos
         | 
         | That said, if there's strong interest in built-in encryption
         | (vault-style or file-level), I'd love to hear more about the
         | use case. Would you want password-protected vaults? Per-file
         | encryption? Something else?
        
           | k_bx wrote:
           | I want cold storage encryption which is cross-platform and
           | doesn't require FUSE and such. Current solutions are all
           | either non-cross-platform or overkill, so I'm still using
           | Obsidian non-encrypted. It's a matter of default and ease of
           | use.
           | 
           | That said, I've checked Ferrite out - unfortunately there's a
           | very long way to go before it becomes Obsidian-ish (left and
           | right panel, add tabs, hide the top formatting bar), better
           | focus on those features. If it becomes close enough - I'll
           | implement the encryption myself :)
        
             | OlaProis wrote:
             | Fair feedback! You're right -- Ferrite isn't Obsidian-
             | complete. Those are reasonable additions: - Left panel
             | already exists (file tree + outline), but could use polish
             | 
             | - Right panel (backlinks?) would come with v0.3.0 wikilinks
             | work
             | 
             | - Hiding toolbar is a quick settings addition -- I'll add
             | that to the list
             | 
             | What's your priority order for those? And if you do
             | implement encryption later, I'd love to see the approach!
        
               | k_bx wrote:
               | Main priority would be the editor itself to be similar to
               | Obsidian (with links etc.) but maybe better, Obsidian is
               | annoying for example when you edit a TODO list (which is
               | 99% of the time for me), go to the beginning of the line,
               | then press down to go to the next item -- Obsidian jumps
               | into position between "- [ ] " and "item text", instead
               | of staying at line beginning. Long story short, many
               | small details to make this right.
        
               | OlaProis wrote:
               | The TODO list cursor behavior is exactly the kind of
               | polish detail that matters. I'll add this to the issue
               | tracker -- cursor should respect line start position, not
               | jump past the checkbox syntax.
               | 
               | These "many small details" are what v0.3.0's custom
               | editor widget will unlock. egui's TextEdit doesn't give
               | us fine-grained cursor control, but replacing it will.
        
       | nico_h wrote:
       | It's a cool name but there is already another project called
       | ferrite, related to audio recording. https://www.wooji-
       | juice.com/products/ferrite/
        
         | OlaProis wrote:
         | Thanks for flagging this! You're right -- Wooji-Juice's Ferrite
         | is a well-known iOS audio recording app.
         | 
         | The name collision is unfortunate. We picked "Ferrite" for the
         | magnetic/persistent storage connotation (ferrite cores were
         | early computer memory). Different domain (text editor vs
         | audio), different platforms (desktop vs iOS), but I understand
         | the SEO/discoverability concern.
         | 
         | Open to suggestions if the community feels strongly about a
         | rename! Though at this stage, with GitHub issues, releases, and
         | now HN discussion, there's some established presence.
        
       | napoleongl wrote:
       | Looks interesting! I'm discouraged from using mermaid and D2's
       | online playground for privacy reasons and have hand on my roadmap
       | to get a local editor. This might be it! Does it support theming
       | of mermaid diagrams, I noted the style keywords were in the
       | roadmap still.
        
         | OlaProis wrote:
         | Great catch! Mermaid styling syntax (style and classDef
         | directives) is on the roadmap for v0.3.0. Currently the
         | diagrams render with Ferrite's theme colors (light/dark).
         | 
         | For privacy, you're in the right place -- Ferrite's Mermaid
         | rendering is 100% native Rust, no JavaScript, no external
         | services, no network calls. All ~6000 lines of diagram
         | rendering happen locally. We're even planning to extract this
         | as a standalone crate so others can use it.
        
       | nkmnz wrote:
       | Slightly off topic: is there any editor (and data format) that
       | supports re-arranging mermaid charts? I often find myself wanting
       | to slightly tweak the way the chart is rendered, e.g. moving
       | around boxes so that some of them are clustered in a specific
       | area etc.
        
         | OlaProis wrote:
         | Currently Mermaid doesn't support manual positioning -- the
         | layout is algorithmic (Sugiyama-style for flowcharts). Some
         | workarounds: - Use subgraph blocks to cluster related nodes -
         | Adjust edge order in source to influence layout - D2 (another
         | diagram language) has better manual positioning
         | 
         | For v0.3.0's standalone crate, I'm considering whether to
         | expose layout hints. What specific use case do you have --
         | documentation, architecture diagrams?
        
       | bovermyer wrote:
       | Very cool. The one thing that prevents me from trying this out as
       | a potential note-taking daily driver is the lack of support for
       | LaTeX.
       | 
       | I recently switched from Obsidian to Zettlr due to some rendering
       | and performance issues on Linux, and it's been a great
       | experience. However, I always like to see new entrants in the
       | arena.
        
         | OlaProis wrote:
         | LaTeX support is a reasonable request! It's not on the
         | immediate roadmap, but here's my thinking:
         | 
         | Options considered: - KaTeX/MathJax-style rendering (would need
         | a Rust math renderer or JS bridge) - Typst integration (Rust-
         | native, modern alternative to LaTeX) - External tool pipeline
         | (render via pandoc/LaTeX CLI)
         | 
         | Typst is interesting since it's also Rust-based and simpler
         | than full LaTeX. Would inline math ($x^2$) and display math
         | ($$...$$) cover your use case, or do you need full document
         | features?
         | 
         | Added to the roadmap consideration list. Thanks for the
         | feedback!
        
           | bovermyer wrote:
           | I only need inline+display math, I don't need the full
           | document features.
        
             | OlaProis wrote:
             | Good to know! Inline + display math is a more tractable
             | scope. Typst or a Rust KaTeX port could handle that without
             | needing full LaTeX. Added to the consideration list with
             | that clarification.
        
       | endorphine wrote:
       | Hey OP, curious how much experience you have with Rust, given
       | that this is the only rust repo I see in your profile.
        
         | OlaProis wrote:
         | This is my only public Rust repo -- I have some ongoing private
         | projects in Rust, so I'm familiar with the ecosystem (cargo,
         | crates, the borrow checker experience, etc.).
         | 
         | That said, to be fully transparent: as I disclosed elsewhere in
         | this thread, the Ferrite codebase is 100% AI-generated (Claude
         | via Cursor). I direct the development, test, and iterate, but I
         | haven't written the Rust by hand for this project.
         | 
         | So my Rust experience is more "ecosystem familiarity + reading
         | AI-generated code" than "battle-hardened Rustacean." This
         | project is partly a learning exercise -- seeing how far AI-
         | assisted development can go while picking up Rust patterns
         | along the way.
        
       | deviation wrote:
       | AI generated code, AI generated HN post, AI generated comments...
        
         | djvdq wrote:
         | I missed this disclaimer about it being 100% AI-generated.
         | 
         | In one second I went from "looks cool" to "I don't want to
         | touch it"
        
           | JCattheATM wrote:
           | Why? It's not like LLMs can't generate solid code, and it's
           | not like people don't guide them carefully to produce the
           | code they want.
           | 
           | I guess you're assuming he just gave a simple prompt to build
           | an app that wasn't checked in any way, but why?
        
         | password4321 wrote:
         | I'm trying to figure out why this post didn't get run out of
         | town like several others recently, for starters it hit several
         | favorite discussion topics.
        
       | rkagerer wrote:
       | _> Platform Note: Ferrite has been primarily developed and tested
       | on Windows. While it should work on Linux and macOS, these
       | platforms have not been extensively tested._
       | 
       | Neat! Lately on Windows I've felt like a 2nd class citizen.
       | 
       |  _> AI Disclosure: This project is 100% AI-generated code._
       | 
       | Oh.
       | 
       | Well, at least they're up front about it.
        
         | dystroy wrote:
         | This disclosure has been added today, after some users here
         | called them out for hiding that they were using AI to build it.
        
       | OlaProis wrote:
       | v0.2.2 just released -- addressing several issues raised in this
       | thread:
       | 
       | - CJK font support 1 -- Korean/Chinese/Japanese characters now
       | render properly
       | 
       | - CLI improvements (#9, #10) -- ferrite file.md now works, plus
       | --version and --help flags
       | 
       | - Undo/redo fixes 2 -- Fixed scroll reset and focus issues
       | 
       | - Default view mode setting 3 -- Can now set split/preview as
       | default
       | 
       | - Configurable log level 4 -- Reduce stderr noise
       | 
       | - Ubuntu 22.04 compatibility 5 -- .deb now works on 22.04+
       | 
       | Thanks to everyone who reported issues! Download:
       | https://github.com/OlaProeis/Ferrite/releases/tag/v0.2.2
        
       | rajatkulk wrote:
       | Shamelessly plugging my app Octarine (https://octarine.app) for
       | users that may want a more WYSIWYG editing experience while
       | storing all notes on device in markdown, which is also written in
       | Rust (Tauri), and NOT vibe coded :)
        
         | weakfish wrote:
         | Wow, this looks awesome. Downloading now.
        
       | cat-whisperer wrote:
       | I don't know much about the GUI space. I would love your take on
       | why did you went with egui instead of guirs
        
         | OlaProis wrote:
         | Good question! A few reasons for egui over gtk-rs/iced/others:
         | 
         | - Immediate mode -- egui redraws every frame, which makes state
         | management simpler (no callback hell). Great for prototyping.
         | 
         | - Pure Rust, minimal deps -- egui is self-contained. gtk-rs
         | requires GTK installed on the system.
         | 
         | - Cross-platform out of the box -- Same code runs on
         | Windows/Linux/macOS/Web
         | 
         | - Rapid iteration -- Hot reload-friendly, easy to experiment
         | with layouts
         | 
         | Trade-offs: egui's TextEdit isn't designed for code editors (no
         | multi-cursor, can't hide folded text), which is why v0.3.0 will
         | replace it with a custom widget.
        
       | cat-whisperer wrote:
       | also, on the markdown front, I saw this cool library
       | https://github.com/Canop/termimad gaining popularity
        
         | dystroy wrote:
         | Termimad author here: I'm always a bit afraid, when I see the
         | popularity of this crate, that it might be undue and that
         | people may lose time trying to use it when it's probably not
         | the tool they need.
         | 
         | Termimad isn't a full-fledged TUI framework. It _can_ be used
         | to build TUIs (I made broot, bacon, safecloset, etc. with it),
         | but if you want to quickly build a TUI and compose UI
         | components and widgets, you'll probably find it much easier to
         | choose a real TUI framework (e.g. ratatui).
         | 
         | Termimad isn't a generic Markdown viewer either. Markdown is
         | mainly used as a language for the developer to describe parts
         | of the interface--especially rich text--inside a TUI. People
         | interested in rendering arbitrary Markdown files will find that
         | it lacks features such as image rendering.
        
       | hendry wrote:
       | Wish there was something like Mermaid for typical AWS
       | Architecture diagrams.
       | 
       | Something that doesn't suck like draw.io!
        
         | OlaProis wrote:
         | Interesting use case! Mermaid doesn't have native AWS icons,
         | but for v0.3.0's standalone crate, we could potentially support
         | custom shapes/icons. D2 has better icon support if you need
         | that now.
         | 
         | What specific diagram types do you need -- network topology,
         | service flows, infrastructure layout?
        
       | kmfrk wrote:
       | Markdown and Mermaid support, you have my attention!
        
       | mickdarling wrote:
       | This looks cool! And, to add to the list of shameless plugs for
       | OSS markdown editors/renderers With mermaid support, I will add
       | mine to the list:
       | 
       | https://merview.com with full source code at
       | https://github.com/mickdarling/merview
        
       | porjo wrote:
       | I don't want to diminish the effort put into this project, but
       | it's a reminder to me of just how many markdown editors there are
       | out there! And yet I'm still searching for the holy grail:
       | 
       | - wysiwyg editor (not live preview)
       | 
       | - simplicity: single binary that can be pointed at a directory of
       | markdown files
       | 
       | - fast launch time, low latency UI
       | 
       | - cross platform
       | 
       | - comes with basic 'extras' like tables & code block support
       | 
       | I actually really like the Confluence editor experience. If I
       | could get that in an FOSS 'offline' package, my needs would be
       | met.
        
         | OlaProis wrote:
         | You've basically described Ferrite's design goals! Let me check
         | the boxes:
         | 
         | Single binary -- ~15MB, point it at a directory with ferrite
         | ./notes/ or open workspace via UI
         | 
         | Fast launch, low latency -- Native Rust/egui, instant startup,
         | no Electron
         | 
         | Cross platform -- Windows/Linux/macOS
         | 
         | Tables & code blocks -- GFM tables, syntax-highlighted code
         | blocks (40+ languages)
         | 
         | WYSIWYG -- This is where it gets nuanced. Ferrite has three
         | modes:
         | 
         | - Rendered mode -- Click-to-edit rendered Markdown (closest to
         | WYSIWYG)
         | 
         | - Split view -- Raw editor + live preview side-by-side
         | 
         | - Raw mode -- Plain text editing
         | 
         | It's not pure "type and it formats inline" like Typora or
         | Confluence. The Rendered mode lets you click elements to edit
         | them, but it's not seamless WYSIWYG yet.
         | 
         | If you're looking for true inline WYSIWYG, Typora is probably
         | closest. But if split view + rendered mode works for you, give
         | Ferrite a try -- it hits the other criteria well.
        
       | JCattheATM wrote:
       | Would you maybe consider adding a musl version to your releases?
        
         | OlaProis wrote:
         | Good idea! A musl build would solve the glibc compatibility
         | issues
         | 
         | Added to the v0.2.3 roadmap -- will provide a statically-linked
         | x86_64-unknown-linux-musl binary alongside the standard glibc
         | one.
        
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