[HN Gopher] LLM coding workflow going into 2026
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LLM coding workflow going into 2026
Author : lobo_tuerto
Score : 3 points
Date : 2026-01-10 21:30 UTC (1 hours ago)
(HTM) web link (medium.com)
(TXT) w3m dump (medium.com)
| sciences44 wrote:
| Really interesting workflow, Addy! Two questions about your
| approach:
|
| 1. *Spec - Implementation process:* How do you ensure Claude
| actually completes everything in the spec and finds the optimal
| path? Do you: - Document every step in extreme detail upfront
| (spec as single source of truth)? - Use an agentic framework that
| lets Claude self-guide through implementation? - Iteratively
| validate each step with human checkpoints?
|
| 2. *Tool comparison:* Have you experimented with GitHub Copilot
| vs Claude Code vs Cursor? What made you settle on your current
| stack?
|
| I'm working on multi-step AI pipelines (3D mesh generation with
| validation stages), and I find that LLMs often skip edge cases or
| take suboptimal paths when given too much autonomy.
|
| Curious if you've built any scaffolding/guardrails to keep the
| LLM on track, or if your spec writing has evolved to be more
| "agent-friendly"?
|
| The balance between human specification vs. agent autonomy seems
| like the key challenge going into 2026 especially to allow code
| in production from agents.
| dchuk wrote:
| I've been using Agent OS (https://buildermethods.com/agent-os)
| with Claude code's $100 plan and it is pretty darn great. I
| usually ideate with Claude and ChatGPT back and forth on an idea
| to get to a prd for the whole product/project idea, with a high
| level roadmap, then go through agent os to bootstrap the core
| artifacts and then it's just a loop of shaping specs, break into
| tasks, implement, then I manually test it out. Using the
| "standards" concept to produce skills in CC seems to help a lot.
| I'm currently working on a Mac SwiftUI app (a language I've never
| built anything in) and it's progressing nicely, has good test
| coverage, and I haven't looked at a line of code. I found a
| couple SwiftUI skills repos online, had Claude adapt them to the
| agent os approach, and then hit the ground running. Also, it
| basically functions like the really popular Ralph wiggum concept
| everyone is raving about lately. Implementation basically just
| runs on its own with a bunch of parallel agents, sometimes I have
| to nudge the model after my smoke testing to clean up some stuff.
| But overall, it just works, and is immensely productive. And this
| agent os thing adds just enough structure to tame complexity and
| variability. I highly recommend it and have no other connection
| to it. I have some thoughts on some enhancements to it I'll
| probably issue a few PRs for or fork the repo and implement.
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