[HN Gopher] Daft Punk Easter Egg in the BPM Tempo of Harder, Bet...
       ___________________________________________________________________
        
       Daft Punk Easter Egg in the BPM Tempo of Harder, Better, Faster,
       Stronger?
        
       Author : simonw
       Score  : 731 points
       Date   : 2026-01-02 21:27 UTC (1 days ago)
        
 (HTM) web link (www.madebywindmill.com)
 (TXT) w3m dump (www.madebywindmill.com)
        
       | xvxvx wrote:
       | Thinking back to when Aphex Twin encoded his face into a track:
       | https://www.bastwood.com/?page_id=10
        
         | styluss wrote:
         | And Venetian Snares encoded his cat
         | https://eeggs.com/items/46956.html
        
           | tantalor wrote:
           | And Benn encoded a bird into birdsong
           | https://www.youtube.com/watch?v=hCQCP-5g5bo
        
             | gaazoh wrote:
             | And Disasterpeace encoded a puzzle in the Fez soundtrack:
             | https://blog.krzyhau.pl/fez-spectrograms-adventure (and
             | nobody has solved it in over a decade!)
             | 
             | Also, C418 put a creeper face in Minecraft's soundtrack.
        
           | afandian wrote:
           | Thanks for the reminder of eeggs.com! It still has an Easter
           | egg I found in my printer that I submitted 25 years ago. I
           | wonder how many models of obsolete hardware that site
           | documents...
        
           | duskwuff wrote:
           | Into the final track of an album titled "Songs About My
           | Cats", titled "Look". :3
           | 
           | There's a better visualization of the track here:
           | 
           | https://www.youtube.com/watch?v=BHup81lEjqo
        
           | gregoryl wrote:
           | It shouldn't be surprising to see people who know Venetian
           | Snares on here!
           | 
           | If you're up for it, trade a music rec?
           | 
           | Try:
           | 
           | Scorpion Mother - Thief
           | https://www.youtube.com/watch?v=5A3113EQvLg
        
             | wonger_ wrote:
             | I found Venetian Snares last year and one of their songs
             | made my year-in-review: https://wonger.dev/posts/2025#music
             | 
             | Certain Indian music and metal seems to scratch a similar
             | itch for me. And of course orchestra and drum n bass.
        
             | egypturnash wrote:
             | huh that's some pretty decent gothy noises
        
           | jasongill wrote:
           | it's worth noting that the parent commenter's link includes a
           | good render of this easter egg in the article as well (it's
           | the last one on the page)
        
         | blauditore wrote:
         | I did silly things like this as teenager too. Always thought it
         | would be a nice way to hide secret messages on an open signal.
        
         | possibleworlds wrote:
         | Reminded me of this video covering his use of Metasynth and
         | other obscure software in early tracks on yt
         | https://youtu.be/5wIOBBodoic
        
         | josefx wrote:
         | Mick Gordon hid satanic symbols in the DOOM 2016 soundtrack.
        
       | altairprime wrote:
       | This is thematically amazing when you consider what the song is
       | about -- the roboticization of the abducted band. (Music video:)
       | 
       | https://youtu.be/gAjR4_CbPpQ
       | 
       | In this song, which is also chapter four of the movie Interstella
       | 5000 movie (spoilers from here!), the knocked-out singers are
       | scanned, parameterized, brainwashed, uploaded into The Matrix,
       | and then used in the following songs of the movie-album to
       | robotically mass produce music.
       | 
       | It makes _perfect_ sense that the BPM is 123.45 because that's
       | exactly the sort of thing you get when a manager (who's shown at
       | the end!) just enters some numbers on the keyboard into the bpm
       | field. They don't keysmash the numpad; they just hit 123456789
       | until the field is full!
       | 
       | So not only does the song itself convey what some boss thinks is
       | music, robotically beating at 123.45 bpm, but it is itself about
       | being endlessly-rotating brainwashed-boring cogs in a pop music
       | production industrial machine. I'm pretty sure the movie scene
       | cuts and animations are timed specifically to the beats of the
       | song, but knowing that they're timed to a machine-specific bpm
       | that a human would never select at random with a metronome?
       | 
       | Absolute genius.
       | 
       | I had no idea. Thanks for posting this.
       | 
       | EDIT: At 123.4567bpm, I think the track has precisely _0.2345_
       | seconds of silence before the first  'beat' of the song and
       | actually has _456_ beats total, which is either numerological
       | nonsense or pure genius by Daft Punk. Math elsethread :)
        
         | rightbyte wrote:
         | It surely adds a nice flavor to one of their best songs. There
         | wont be one time when the song is played from now on where I
         | wont proclaim the this specific trivia.
        
           | kaffekaka wrote:
           | Oh dear lord.
        
             | junon wrote:
             | Hey! Some of us _like_ when people rattle off niche trivia
             | like that in a club setting.
        
         | manytimesaway wrote:
         | The record was released way before the movie, so no this is not
         | the song's theme.
        
           | ffsm8 wrote:
           | Urm, the release date of the movie is not actually an
           | indicator wherever what he said was true or not.
           | 
           | It's more then likely the backstory he outlined, which is I
           | believe a minor subplot non-essential to the main story of
           | the movie - has been added like this precisely because that
           | was the theme of the song.
           | 
           | Because this was actually made by humans, they frequently
           | talk with each other when making art in collaboration
        
             | manytimesaway wrote:
             | This particular sequence in the movie (which is actually
             | named Interstella 5555) is one of the most important ones
             | in the plot.
             | 
             | Discovery has been explained many times by DP to be about
             | childhood, not having any specific "theme" besides mixing
             | disco and rock. Hence the name "disco very" and the "pun"
             | in Veridis Quo. (which also happens to be a major sequence
             | in the movie. Although DP never cared to enter the details
             | of that particular composition, most likely memory hole'd
             | by the protagonists.)
             | 
             | So no, this is definitely not the theme of the song. There
             | are several years between the actual songwriting and the
             | release of the movie. Heck, if you actually see the movie,
             | the ending sequence kinda explains that this is "one" of
             | many interpretations of the record...
             | 
             | Taking a look at past interviews, it is more likely that
             | 5555 is about what surrounded the actual release of
             | Discovery (hugely anticipated sequel to a magnum opus that
             | was wildly different from expectations) rather than an idea
             | that was here from the start; see also Human After All for
             | a continuation on this theme.
        
               | altairprime wrote:
               | Aw :(
        
               | maest wrote:
               | > the "pun" in Veridis Quo
               | 
               | I can't believe I've only just learned about this
        
           | hnlmorg wrote:
           | Are you sure about that? The music video was the scenes from
           | the movie.
           | 
           | The impression I got as a Daft Punk fan in the 90s was that
           | the movie was commissioned alongside the production of the
           | album and not an afterthought.
           | 
           | The album was released after a couple of singles (iirc) but
           | that's very typical for artists to do. So it would make sense
           | for the movie to also be released after the singles, even
           | though it was already (mostly) completed.
           | 
           | Edit: seems my memory is largely correct. The movie was
           | always a planned part of the album.
           | 
           | https://en.wikipedia.org/wiki/Interstella_5555:_The_5tory_of.
           | ..
        
         | jrowen wrote:
         | > It makes perfect sense that the BPM is 123.45 because that's
         | exactly the sort of thing you get when a manager (who's shown
         | at the end!) just enters some numbers on the keyboard into the
         | bpm field. They don't keysmash the numpad; they just hit
         | 123456789 until the field is full!
         | 
         | This seems like quite an assumption. Why wouldn't they
         | keysmash? Or make up a fake number? And why bother to add a
         | decimal point? What is meant by "robotically beating at 123.45
         | bpm"? Any fixed tempo beats robotically.
         | 
         | Your theory could be correct but it feels like connecting too
         | many dots to me. 123.45 is a bizarre (and kind of human in that
         | way) tempo that strikes me as more of a cheeky easter egg than
         | a deeper connection to themes of corporate mass-produced
         | roboticism (if they even did intend that as the exact tempo).
        
           | altairprime wrote:
           | I have no counter argument prepared, but I thoroughly enjoyed
           | exploring this all and making plausibly charming numbers.
           | Most likely I'm wrong, of course; that's an automatic
           | likelihood for _any_ numerology.
        
             | iambateman wrote:
             | I'd say this whole thread is a counter argument. ;)
             | 
             | Couldn't resist the dad joke. In any case I was enjoying
             | you enjoying DP
        
           | troll_v_bridge wrote:
           | > What is meant by "robotically beating at 123.45 bpm"? Any
           | fixed tempo beats robotically.
           | 
           | While a robot can keep beat at 123, most humans can't keep
           | 123.45. Art doesn't have to make logical sense.
        
             | Someone wrote:
             | > While a robot can keep beat at 123, most humans can't
             | keep 123.45.
             | 
             | Isn't it also true that while a robot can keep beat at
             | 123.45, most humans can't keep 123?
             | 
             | Apart from training, there isn't anything that links human
             | biology and psychology with the length of a second, is
             | there?
        
           | Zardoz84 wrote:
           | how many times we saw the password "admin1234" or "1234" ?
        
           | richrichardsson wrote:
           | > And why bother to add a decimal point?
           | 
           | Perhaps they wouldn't need to? iirc Modern MPC you can enter
           | 12345 on the BPM touch entry field and it will fill that in
           | as 123.45
        
             | yujzgzc wrote:
             | TFA mentions that some sequencers at the time did not
             | support generating at more than one decimal place
        
               | richrichardsson wrote:
               | It's unlikely (but not impossible) that Logic would take
               | 12345 input and insert the decimal automatically. The
               | point was that adding the decimal point may not be
               | necessary, especially in software with specific
               | constraints; all sequencers I've come across have BPM
               | ranges (typically 30-300) it's not too much of a stretch
               | to think they could try to "intelligently" convert
               | something that out of range rather than just clamping.
        
         | larodi wrote:
         | how about the track was 123 and they squeezed it to be within
         | certain length, which defnitely would bring the BPM a little
         | higher?
        
           | nkmnz wrote:
           | And they accidentally made it 1.003713731707 times faster?
           | They chose a number that contains only the digits 0, 1, 3,
           | and 7? C'mon, this cannot be a coincidence!!!
        
             | monster_truck wrote:
             | It's a good thing we're jumping to conclusions instead of
             | exhaustively evaluating all of the places values exactly
             | like this one appear when dealing with swing and
             | quantization on, and especially when mixing 8, 12, 16 bit
             | samplers and sequencers. Nevermind all of the little nudges
             | from byte window mismatches when reading, playing back, or
             | manipulating samples at varying bit depths and sample
             | rates.
        
         | lwhi wrote:
         | The whole song is effectively a remix of "Cola Bottle Baby" by
         | Edwin Birdsong.
        
           | dudeinjapan wrote:
           | Compared to Cola Bottle Baby it's harder, better, faster, and
           | some would even say stronger.
        
       | brcmthrowaway wrote:
       | Tell me when we can get realtime stem splitting!
        
         | shermantanktop wrote:
         | You already have a hardware-accelerated pair attached to your
         | head!
        
         | svantana wrote:
         | Now. For example in Algoriddim DJay
        
       | jonas21 wrote:
       | There's a minor issue with the calculations. It should be:
       | 60 * 445 / 216.276 = 123.453365145                  60 * 445 /
       | 216.282 = 123.449940356
       | 
       | Not the other way around. And since the timing is only given with
       | millisecond accuracy, the bpm should be rounded to the same
       | number of significant digits:                   60 * 445 /
       | 216.276 = 123.453                  60 * 445 / 216.282 = 123.450
       | 
       | So, it's the YouTube version that's 123.45 bpm to within the
       | rounding error.
        
         | altairprime wrote:
         | Huh. Get out your red string and pushpins because this inspired
         | a _theory_.
         | 
         | So if the correct pair of values there ends up being 445 /
         | 216.27000197, then it'll be:
         | 
         | 60 * 445 / 216.27000197 = 123.456789
         | 
         | Or, since one of those programs had four decimals:
         | 
         | 60 * 445 / 216.27015788 = 123.4567
         | 
         | Or, if it's 444/446 rather than 445:
         | 
         | 60 * 444 / 215.78415752 = 123.4567
         | 
         | 60 * 446 / 216.75615823 = 123.4567
         | 
         | But I see that they cut the "whooshing intro" at the front,
         | which I imagine _is_ part of the beat -- they 're in the hands
         | of the machine now, after all! -- so if we retroactively
         | construct 123.4567 bpm into the silence (which, they estimate,
         | is 5.58s):
         | 
         | 5.58s * (123.4567bpm / 60s) = 11.4814731 beats
         | 
         | Assuming that the half a beat of slop silence there has to do
         | with format / process limitations with CD track-seeking rather
         | than specific artistic intent, we get:
         | 
         | +11 intervals @ 123.4567 bpm = 5.346s
         | 
         | Which, when added to the original calculation, shows:
         | 
         | 60 * (445 + 11) / (3:41.85 - (0.5.58s - 0:5.346s)) = 123.4567
         | bpm
         | 
         | And so we end up with a duration of 221.616 seconds between the
         | calculated 'first' beat, a third of a second into the song, and
         | the measured 'last' beat from the post:
         | 
         | 60 * 456 / 221.616 = 123.4567 bpm
         | 
         | Or if we use the rounded 123.45 form:
         | 
         | 60 * 456 / 221.628 = 123.45 bpm
         | 
         | And while that 22+1.628 is-that-a-golden-ratio duration is
         | _interesting_ and all, the most _important_ part here is that,
         | with _123.4567bpm_ , I think it's got precisely _0.2345_
         | seconds of silence before the first  'beat' of the song (the
         | math checks out^^ to three digits compared against the first
         | 'musical beat' at 5.58s!), _and_ so I think there 's actually
         | _456 beats_ in the robotic _123.45 song_!
         | 
         | :D
         | 
         | ^^ the math, because who _doesn 't_ love a parenthetical with a
         | _footnote_ in a _red-string_ diagram (cackles maniacally)
         | 
         | 5.58s - (60 * 11/123.4567) = 0.2339961 ~= 0.234
         | 
         | 5.58057179s = 0.23456789 + (60 * 11/123.4567)
        
           | ggus wrote:
           | Not sure if it adds anything, but a factoid I know is that CD
           | timing is expressed in minutes, seconds, and frames, where
           | each frame is 1/75th of a second.
           | 
           | I'm not sure but I think this is also the smallest time
           | resolution.
           | 
           | Then each frame is composed of samples, but they seem to be
           | counted in groups of 1/75th os a second anyway.
        
             | kevin_thibedeau wrote:
             | That's only relevant for navigation from the TOC. The
             | samples are always 22.68us apart. That is the finest
             | resolvable timing difference.
        
               | frumiousirc wrote:
               | I was also wondering about the inherent resolution for
               | the BPM precision claims.
               | 
               | Besides the sample period, the total number of samples
               | matter for frequency resolution (aka BPM precision).
               | 
               | 44100 Hz sampling frequency (22.675737 us period) for
               | 216.276 s is 9537772 samples (rounding to nearest
               | integer). This gives frequency samples with a bandsize of
               | 0.0046237213 Hz which is 0.27742328 BPM.
               | 
               | Any claim of a BPM more precise than about 0.3 BPM is
               | "creative interpretation".
               | 
               | And this is a minimum precision. Peaks in real-world
               | spectra have width which further reduces the precision of
               | their location.
               | 
               | Edit to add:
               | 
               | https://0x0.st/Pos0.png
               | 
               | This takes my flac rip of the CD and simply uses the full
               | song waveform. This artificially increases frequency
               | precision by a little compared to taking only the time
               | span where beats are occurring.
        
               | mrgriscom wrote:
               | This is plainly false though. You're saying beats can't
               | be localized to less than one second of precision
               | (regardless of track length, which already smells
               | suspect). Humans can localize a beat to within 50ms.
        
         | jscalo wrote:
         | Thanks for catching that. The durations were reversed but the
         | BPMs were correct. Updated!
        
           | Teknomadix wrote:
           | > And to confuse matters more, in a 2013 interview with Time
           | Magazine, Bangalter says:
           | 
           | > > So we've never actually made music with computers!
           | [laughs] Neither Homework nor Discovery nor even Human After
           | All were made with computers.
           | 
           | > Was he contradicting himself from 12 years before? Or did
           | he forget? Or maybe it's a terminology thing?
           | 
           | The thing is--and this is coming from someone who has been
           | making electronic dance music daily for over 35 years and
           | counting--when Bangalter spoke earlier in their career about
           | a PC (likely an Atari ST or Falcon) it was being used as a
           | MIDI / SMPTE timepiece and master sequencer, nothing more.
           | Later when he speaks about never making music with a
           | computer, the context of the discussion has changed, as by
           | that time computers were becoming more accomplished at DSP.
           | The comment he is making is that they didn't use computers
           | for audio domain tasks, like Pro Tools, Digital Audio
           | Workstation type action.
           | 
           | That said, computers were still deeply embedded in their
           | workflow just not in the way most modern producers would
           | recognize. Even the SSL 9000 J console at the heart of their
           | studio relied on an onboard computer system for total recall,
           | automation, and channel configuration. The distinction
           | Bangalter draws is really about where the actual audio lived:
           | in 12-bit sampler memory, on tape and through analog audio
           | circuits, not as samples and waveforms being crunched inside
           | a CPU. The computer was a conductor, not a performer.
        
             | Teknomadix wrote:
             | PS: All of this got me thinking about the past and
             | dislodged a bunch of memories from my old crusty techno
             | battered brain. In that early interview where Bangalter
             | loosely mentions their production setup: an E-mu SP-1200,
             | an MPC3000, and "Logic on a PC." He doesn't specify what
             | kind of PC, and he doesn't say who made the software--just
             | the word "Logic." One thing is for sure he wasn't talking
             | about an Apple computer or software product.
             | 
             | I was working in studios around Europe in the late '90s and
             | if you said "Logic" in a studio context, you were certainly
             | talking about Emagic Logic, and "PC" didn't mean a Windows
             | box. In that era, particularly in France, "PC" was often
             | used colloquially to mean any Atari ST or Falcon, which had
             | been the backbone of European electronic music production
             | for a decade. Given Daft Punk's roots in the French house
             | scene and the timing of Homework's production (1996-97),
             | there's a strong chance they were running Emagic Logic on
             | Atari hardware, because at the time, the ports of this
             | program to other platforms were garbage and were not to be
             | trusted.
             | 
             | The lineage of the software is an entire saga unto itself.
             | What became Apple Logic started life as C-Lab Notator on
             | the Atari ST in the late '80s which dominated Euro
             | electronic music. In late 1992, after a dispute with
             | C-Lab's owners, the core developers, one of whom was
             | Apple's own Gerhard Lengeling, walked out and founded
             | Emagic. They rewrote everything from scratch as Notator
             | Logic, which eventually dropped the Notator prefix and just
             | became Logic.
             | 
             | Around '02, Apple came knocking and swallowed the whole
             | operation. They immediately killed the Windows version, and
             | dropped the Emagic branding entirely with Logic Pro 7. Like
             | I said, Gerhard Lengeling is still at Apple, now their
             | 'Senior Director of Software Engineering for Musical
             | Applications' according to his LinkedIn.
        
       | oars wrote:
       | Daft Punk continues to awe us, even after their retirement.
       | 
       | Can't believe it's been almost 20 years since Alive 2007!
        
       | moomin wrote:
       | My supplemental question would be: what BPM is Cola Bottle Baby?
        
         | alexjplant wrote:
         | For those not familiar "Cola Bottle Baby" is the Edwin Birdsong
         | tune [1] that Daft Punk sampled for "Harder, Better, Faster,
         | Stronger". I heard the sample first but think I prefer the
         | original at this point (despite the songs being different
         | genres). Lots of interesting stuff going on with the bass
         | guitar and chorus that's missing in the Daft Punk cut.
         | 
         | [1] https://www.youtube.com/watch?v=fiD39jo5Yo4
        
           | fenwick67 wrote:
           | This is true with many of Daft Punk's tracks imo, when
           | listening to the original and then going back to the Daft
           | Punk version it feels like a downgrade because of missing
           | instruments and structure
        
         | relaxing wrote:
         | I count it at 116 bpm. Nice and funky, just like mama liked it.
        
       | chews wrote:
       | Daft Punk are totally of the smart sort to do this kind of
       | easteregg. They're just a clever band, another fun Daft Punk
       | easter egg, they were in a band with Phoenix called Darlin'.
       | (Daft Punk got their name from a review of the Darlin' record)
        
       | HelloUsername wrote:
       | Just tried this in Reaper. It's actually much closer to 123.47
       | 
       | Anyway that album, Discovery, is full of funny bits. Track #11
       | Veridis Quo sounds like "very disco". Turn those two words
       | around, and you got the album's title.
        
         | rightbyte wrote:
         | Did you mark or like did a FFT of some sort?
        
           | HelloUsername wrote:
           | I imported the .wav track from the CD, manually put the BPM
           | on 123.45, cut the first 21 seconds intro out (easier to sync
           | on the main beat), and from there started dragging the track
           | and adjusting the BPM, so that the first bar of the song and
           | the last bar of the song were still on beat. My findings is
           | that it's somewhere between .47 and .48
        
             | kupopuffs wrote:
             | that part you bit off could account for the difference?
        
         | analog31 wrote:
         | That would be about 160 ppm off, more than I'd expect if the
         | track was recorded digitally and set to 123.45
        
         | bargainbin wrote:
         | I've listened to this album so many times and cannot believe
         | I've never noticed Veridis Quo is literally Very Disco.
        
       | anigbrowl wrote:
       | _Almost all electronic music is synced to a sequencer and so
       | obviously is going to have a very steady tempo._
       | 
       | Haha if only
       | 
       | Well the tempo is steady by human standards, but latency and
       | jitter on timing signals are recurring issues in electronic
       | music. Some devices put out very steady timing but don't like
       | being slaved to another device, bugs can creep in at loop points
       | or pattern switching (even on Roland's latest flagship drum
       | machine, which costs most of $3000), things can get messy if
       | there is too much note/controller data and so on.
        
         | zero_bias wrote:
         | Usually top electronic studios use external clock sync device
         | which prevents that kind of issues, I'm sure that Daft Punk
         | uses it too
        
           | JodieBenitez wrote:
           | Probably not on this album.
        
             | zero_bias wrote:
             | Why not? It's a common equipment and it's not count as
             | "digital device forbidden in analog studio" as you connect
             | synth directly to it, just to make sure that your front
             | waves are in sync
        
               | JodieBenitez wrote:
               | First, it's not that common. These are specialized tools
               | you won't find in every producers tool belt. Not everyone
               | cares that much about midi clock accuracy or many people
               | will just circumvent the problem. Also, like homework,
               | Discovery is very much a homestudio album, recorded at
               | Bangalter's place. That's not what "top electronic
               | studios" are. Ultimately we don't know and this whole
               | thread is like seeing pictures in clouds to me.
        
               | MomsAVoxell wrote:
               | Actually, it is very common - the DAW is usually used as
               | the master clock to external devices such as drum
               | machines, sequencers and synths with onboard
               | arpeggiators/sequencers, and the DAW is itself commonly
               | synced to the high end clocks in a decent quality audio
               | interface, which do not have as much jitter these days as
               | most folks seem to think. Even in the 90's, this was a
               | feature of many audio interface and DAW rigs. Bangalter
               | was not known for having cheap gear.
        
               | JodieBenitez wrote:
               | > audio interface, which do not have as much jitter these
               | days
               | 
               | But it's not about audio jitter.
               | 
               | Anyway, like I said, too much speculation in this thread.
        
               | MomsAVoxell wrote:
               | It's about MIDI jitter, and if the MIDI clock is locked
               | to the audio clock, its going to be pretty darn good.
        
               | JodieBenitez wrote:
               | That's a big "if". And then there is the jitter induced
               | by the gear receiving the clock. Many drum machines are
               | bad there. See https://innerclocksystems.com/litmus/
        
               | MomsAVoxell wrote:
               | It's really not a big if, it's currently an actual
               | reality of modern audio interface/DAW configurations.
               | Very few modern audio interfaces do not have MID clock
               | very tightly bound to their audio clock, which is the
               | master clock with far greater accuracy, anyway.
               | 
               | Yes, MIDI jitter can be compounded on the receiving end -
               | but having a very tightly bound MIDI clock to the audio
               | clock can negate a lot of those issues upstream in the
               | first place, and _that is precisely why you get a good
               | audio interface that does this anyway_.
               | 
               | (Disclaimer: have worked in pro audio product development
               | for decades, have written drivers for exactly this use-
               | case, and I have personally been in the trenches to fight
               | the myths about Audio and MIDI jitter as a developer for
               | a long time now..)
        
             | anigbrowl wrote:
             | More than likely they did, sync boxes have been around for
             | a long time, they're not that expensive (would have been in
             | the hundreds of dollars or euro at the time), and Daft Punk
             | could surely have bought or borrowed one if they wanted. I
             | was just having a chuckle at the blog author's idealism
             | about how well sync works in the real world. If they were
             | using MIDI, the standard allows for a 1% timing variance at
             | the hardware level (not 1% of 1 beat, 1% of the tempo). I
             | would guess Daft Punk were more likely using old 'classic'
             | synths with control voltage, which is often a bit more
             | reliable.
        
         | JodieBenitez wrote:
         | Yeah, it's a really bold claim by someone who obviously never
         | had to sync midi gear, which can become a nightmare depending
         | on the gear. The problem is so difficult that we have
         | specialized expensive sync gear that try to tackle it.
        
           | mixologic wrote:
           | You mean a protocol designed for 9600 baud has issues with
           | saturation?
        
       | Rebelgecko wrote:
       | Is the tempo continuous? It's also possible the tempo just shifts
       | between 123.4 and 123.5 to average out to 123.45
        
       | default-kramer wrote:
       | > But for the time being there remain a few things that humans
       | can do very easily which computers find difficult. Along with
       | counting traffic lights and crosswalks, one of those things is
       | finding the exact BPM of a song. Not an estimate like most
       | software does, but the exact value with extreme precision across
       | the entire song.
       | 
       | I thought BPM detection has been extremely precise for some time
       | now (for electronic music anyway). Does this mean when software
       | like Mixxx reports (for example) 125 BPM the raw output of the
       | algorithm might have been 124.99, but some higher logic replaces
       | it with an even 125?
        
       | tibbon wrote:
       | I'd have to check, but I wonder what pitch the song is in? Could
       | have it just been sped up ever so slightly in mastering, or even
       | just between tape playback from mixing to mastering?
       | 
       | I have to wonder if this is like Dark Side of the Moon/Wizard of
       | Oz - viewers can imply all sorts of intent that is very unlikely
       | to have been there originally. A small mistake or tweak in any
       | layer of processing could have easily done this.
        
         | zero_bias wrote:
         | It's important for electronic music to have consistent and
         | predictable pitch, otherwise djs on stage will have hard time
         | to play (they loop a start of the song and play it together
         | with tail loop of previous song), so Daft Punk need to
         | intentionally choose fractional BPM as mastering engineers will
         | not change pitch even slightly
        
           | InfiniteAscent wrote:
           | DJs routinely change the playback speed to match tempos.
           | 
           | It's easier if a track's tempo stays the same throughout its
           | duration, but even if it changes, DJs will adjust the
           | playback speed on the fly.
           | 
           | As far as syncing is concerned, the actual value of the
           | tempos doesn't matter at all.
        
       | postit wrote:
       | I'm not at the computer to check now, but you gotta consider that
       | the music uses a sample from Cola Bottle Baby that was recorded
       | in analog and most likely had transport drift when plagued in a
       | different equipment. A lightly variation on the nominal speed can
       | cause a fractional BPM.
       | 
       | When that is sampled and speed/slowed in software - specially at
       | the time the record was made, you couldn't get exact on the beat
       | with a digital metronome.
        
         | Group_B wrote:
         | Yes, I am thinking this is mostly just a coincidence.
        
       | matchagaucho wrote:
       | Seems most likely they used an analog trick, like Varispeed, on
       | the final mix (old Beatles trick from the 60s).
        
         | afro88 wrote:
         | Probably. Their final mixing chain is quite interesting too.
         | There's a thread on gearspace that I can't find right now,
         | which details how they record stems into a Roland S760 sampler
         | because it colours the sound in a pleasantly digital way.
        
       | gfody wrote:
       | having a daft punk themed morning, was just looking at this old
       | answer on SO
       | 
       | https://stackoverflow.com/a/10760494
        
       | wiber wrote:
       | Year of robot showmanship?
        
       | manytimesaway wrote:
       | Very unlikely to be an actual easter egg. This was posted on the
       | (awful) DaftPunk subreddit a while back, and reads just like some
       | hidden advertisement.
        
         | kridsdale1 wrote:
         | An ad for what? One of the best songs ever?
        
           | manytimesaway wrote:
           | The tempo app that the author developed.
        
       | enthdegree wrote:
       | Good Luck Babe by Chappell Roan has a chorus that is 1 bpm slower
       | than the verse!
        
       | Loughla wrote:
       | On a different but related note, the best version of this song is
       | by Scary Pockets;
       | 
       | https://youtu.be/RHu0ALxqUIo?si=39AqMuSrLL2zu3At
        
       | jccx70 wrote:
       | Put words where they don't exist.
        
       | internet2000 wrote:
       | Daft Punk was cooking up next level stuff in Discovery. Face to
       | Face's sample breakdown still blows my mind
       | https://www.youtube.com/watch?v=fd7zDp35zBI
        
       | tambourine_man wrote:
       | Most likely a coincidence, but the article and this thread are so
       | cool I hope they never confirm or deny.
        
       | dr_dshiv wrote:
       | " Computers have a rough time of this because they don't really
       | know how to "keep a beat", and the algorithms that can find the
       | beat do a lot better when they already know the estimated BPM,
       | which is obviously a chicken/egg problem."
       | 
       | Incredible! Would love some science on this.
        
       | ericzawo wrote:
       | Daft Punk if you're reading this please go on tour. We only have
       | a few years before the robots take over for real...
        
         | leeoniya wrote:
         | > please go on tour
         | 
         | he blew up
        
         | input_sh wrote:
         | Not happening, that's basically _the_ reason they broke up. To
         | quote Thomas Bangalter:
         | 
         | > As much as I love this character, the last thing I would want
         | to be, in the world we live in, in 2023, is a robot.
        
       | JodieBenitez wrote:
       | > The year is 1999 or 2000. Would the gear Daft Punk uses even
       | support fractional BPMs? And if so out to how many decimal
       | places?
       | 
       | Do not assume that because a particular gear prints out a
       | particular BPM value that the actual BPM is that. Plenty of midi
       | gear is inaccurate.
        
       | Pikamander2 wrote:
       | Here's John's Reddit post about his discovery, which he deleted
       | for some reason:
       | 
       | https://old.reddit.com/r/DaftPunk/comments/1phvika/did_i_jus...
        
       | bn-l wrote:
       | This band really appealed to gen x and early millennial for some
       | reason.
        
       | InfiniteAscent wrote:
       | "Harder, Better, Faster, Stronger" was built around a one- or
       | two-bar loop sampled from Edwin Birdsong's "Cola Bottle Baby."
       | 
       | Daft Punk determined that this loop had a tempo of 116.527 BPM
       | and played it a semitone higher.
       | 
       | 116,527 * 2 ^ (1 / 12) = 123,456 BPM
        
       | alun wrote:
       | Daft Punk are very clever in the way they make their music. Their
       | song "One More Time" is a simple three-part sample from a 70s
       | disco song. This video is a great visualization on how it's
       | composed. Absolutely incredible.
       | 
       | https://www.youtube.com/watch?v=5QwOpRh-IfI
        
       | kachapopopow wrote:
       | I listened to this song a day ago, freaky coincidence.
        
         | Hnrobert42 wrote:
         | It's funny how perspective reveals the fallacy of coincidence.
         | 
         | To you, it seems an uncanny coincidence. To me, it seems
         | someone heard the song and then saw this post.
         | 
         | Given all the people who see this post, I am not surprised one
         | of them heard that song recently.
        
           | hnlmorg wrote:
           | It's not a fallacy to call that a coincidence. The point of
           | coincidences are that they're unconnected events.
           | 
           | So, perhaps ironically, it would be more of a fallacy to say
           | this wasn't a coincidence.
           | 
           | However you are right that coincidences are easy to
           | manufacture through volume of samples.
        
       | jesprenj wrote:
       | Even if the software didn't support it, they could just make the
       | song at 123 BPM and speed it up a tiny bit before releasing it.
        
         | dwringer wrote:
         | It's really a stretch for the article to suggest their gear
         | might not have supported fractional bpm. MIDI itself has always
         | supported it and analog sequencers before that support it even
         | easier. Not to mention external clock sync has been a thing for
         | decades.
        
       | GuB-42 wrote:
       | I am not convinced that it is really 123.45 BPM, more like 123.48
       | 
       | Reasons are:
       | 
       | - Someone here commented that Reaper gives 123.47 BPM
       | 
       | - I implemented my own BPM finder back in the days, which is
       | quite accurate with electronic music that doesn't change tempo,
       | dug it out, and got a result of 123.48 BPM
       | 
       | - I looked for files for rhythm games, and I found this
       | https://osu.ri.mk/beatmapset/1495670 with a listed BPM of 123.48
       | 
       | If you want precise BPM, I suggest looking at rhythm games
       | (DDR/ITG stepcharts, OSU beatmaps, etc...). People playing these
       | games really want tight timing, in the order of 10 ms or less, it
       | means that a difference of 0.01 BPM matters. For top players, a
       | difference of 0.03 BPM would be completely off after a couple of
       | minutes.
        
       | deepzn wrote:
       | Daft Punk is one of my favorite artists ever but I am not
       | familiar with all their discography(my shame and I mean to remedy
       | that). But this was such a cool read from an obvious bigger fan
       | than me. Half way through was only when I realized the
       | significance of a BPM of 123.45, I didn't read it out without the
       | decimal until then lol. And so many more fans in the comments,
       | wow.
        
       | mjgoeke wrote:
       | With all the talk about "does the software support fractional
       | bpm" wouldn't you just create it at say 124bpm and then scale
       | down to 123.45 (or whatever) by taking the total length and
       | scaling it by that percentage (e.g.
       | 0.99561926612903225806451612903226). You don't even need to scale
       | it trying to keep the pitch correct. You just speed it up < half
       | a percent, the pitch rises slightly, and you have your perfect
       | bpm.
        
       ___________________________________________________________________
       (page generated 2026-01-03 23:00 UTC)