[HN Gopher] Floor796
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       Floor796
        
       Author : krtkush
       Score  : 980 points
       Date   : 2025-12-27 13:13 UTC (1 days ago)
        
 (HTM) web link (floor796.com)
 (TXT) w3m dump (floor796.com)
        
       | AmazingTurtle wrote:
       | Thats fun. I like it. Try clicking on naruto :)
       | https://floor796.com/#t2l4,780,732
        
         | _kush wrote:
         | So fun! Are there any other easter eggs like this? I've been
         | clicking everywhere and didn't find any
        
           | timenotwasted wrote:
           | The Jaws one is fun too, only reason I found it is because it
           | says click beneath it, https://floor796.com/#b3l3,84,789
        
           | orbital-decay wrote:
           | Fight Club rules poster: https://floor796.com/#t3r3,776,193
        
           | wartijn_ wrote:
           | From the FAQ in the "about" section of the website:
           | 
           | - You can try to find Wally (Waldo), as in the well-known
           | game Where's Wally. He is partially visible, but if you click
           | on him, he will appear in full and wave at you.
           | 
           | - Quest #1 - Mafia Treasures. To start the quest, go to the
           | room where the Mafia is holding the annual meeting and click
           | on the suitcase.
           | 
           | - Quest #2 - Subspace Tuner: To start this quest, click on
           | the large advertising screen that says 'Bad Signal' next to
           | the pirate ship.
           | 
           | - Payphone - you can call different subscribers on the 796th
           | floor. Subscriber numbers are constantly being added and can
           | be found in various places on the floor.
           | 
           | - In the Police Station click on the big screen to see the
           | project statistics: current online, visits by country, number
           | on interactions with all elements on the floor, etc.
           | 
           | - One of the arcade machines has a real game - Racer796.
           | 
           | - In the park zone there is Change My Mind guy. Click on him
           | to add your own phrase to the rotation.
           | 
           | - You can compose a 10-second melody and add it to rotation
           | by clicking on the guy in the hospital with the pink
           | synthesizer.
           | 
           | - You can draw small pixel animation and add it to rotation
           | by clicking on the Fun Drawing Screen near the Police
           | Station.
           | 
           | - Click on the Chunk Norris in the park zone.
           | 
           | - Click on the JAWS 19 ad screen in the block with Back to
           | the Future references.
           | 
           | - Click on Naruto near the pirate ship.
           | 
           | - There is Free Ads Board next to the pirate ship. You can
           | draw your own advertising screen and specify which URL it
           | links to.
           | 
           | - There are also many small interactive elements on the
           | floor, clicking on which will show an additional picture,
           | play a sound or cause some action to occur.
        
         | toledocavani wrote:
         | Or on Chuck Norris: https://floor796.com/#t3l1,134,205
        
           | Akronymus wrote:
           | Or the black hole https://floor796.com/#t3r3,28,997
        
             | mrlonglong wrote:
             | Cute. There's that tripedal robot from Interstellar there.
        
             | lossyalgo wrote:
             | Or the Ninja Turtle to the left of the black hole.
        
       | xfour wrote:
       | What did I just click on? Love the no context drop in with 37
       | points and no comments.
       | 
       | That being said whatever this is... something
        
         | rjh29 wrote:
         | https://hn.algolia.com/?query=Floor796&type=story&dateRange=...
        
         | latexr wrote:
         | You clicked on an art project being made as a hobby. There is
         | an "About" link on the top left if you want to know more.
        
       | sph wrote:
       | This is incredible!
       | 
       | I bet there's Waldo hidden somewhere... good luck!
        
         | cmg wrote:
         | From the FAQ:
         | 
         | > You can try to find Wally (Waldo), as in the well-known game
         | Where's Wally. He is partially visible, but if you click on
         | him, he will appear in full and wave at you.
        
       | fwip wrote:
       | Previous discussion:
       | https://news.ycombinator.com/item?id=35510067
        
       | eightturn wrote:
       | sites like this make the internet a better place.
        
       | jnellis wrote:
       | Nice, this just crashed my entire desktop.
        
         | throawayonthe wrote:
         | impressive, what's your desktop?
        
           | jnellis wrote:
           | just win10 and firefox. It wanted to run workers in firefox,
           | locked up firefox, then somehow taskmanager was locked up and
           | things went downhill from there.
        
             | justsomehnguy wrote:
             | Works for me on Win 10, Win 11, Firefox, DDG.
             | 
             | Probably somet=ing gone very wrong with the video drivers.
        
       | Peteragain wrote:
       | I think it will absorb at least as many hours as doom scrolling,
       | and be much better for me.
        
       | jupin wrote:
       | I wish I could show my kid this incredible mega gif. But it's
       | NSFW ;D
        
         | debo_ wrote:
         | Hopefully your kids aren't working yet, so it's fair game!
        
           | latexr wrote:
           | Maybe their kid is called William and they meant it's Not
           | Safe for Will.
        
         | cyode wrote:
         | Mega gif indeed. Two relevant excerpts found in the about page
         | (it's a gif but not a gif):
         | 
         | > Why 796?
         | 
         | > The name of the project has a small code: 7, 9 and 6 are the
         | ordinal numbers of the letters in the English alphabet for the
         | word GIF. This project is essentially one big gif, a mega gif,
         | so all the action takes place on the 796th (GIF) floor of the
         | space station :)
         | 
         | > How does animation rendering work?
         | 
         | In order to maintain pixel clarity and still have good
         | compression, it was necessary to create own video format. The
         | entire animation is divided into sections, and each section is
         | packed into this special format. The browser then loads the
         | desired section and renders it in a separate thread into the
         | common canvas.
        
       | vjay15 wrote:
       | The entire page was amazing, but holy shit that art in the middle
       | that shows how the current system works where kids are sent to
       | school to study and then they graduate, get crushed into becoming
       | mere tools instead of the human beings we are meant to be.
        
         | p2detar wrote:
         | I think it is "Pink Floyd - Another Brick in the Wall"
         | reference.
         | 
         | edit: Ha! Actually one can double-click on objects and get more
         | info about their origin.
        
           | lossyalgo wrote:
           | Single-clicking is sufficient :)
           | 
           | Also there are a lot of special clickable actions (mentioned
           | in the FAQ > About section, or just keep clicking until you
           | find something, there are 20+ special actions).
        
         | ForceBru wrote:
         | Is it just me or is the phrase "human beings" used more often
         | than simply "humans"? I've just started to notice this: the
         | next word after "human" is very often "beings". Whenever
         | someone wants to emphasize our humanity (as opposed, say, to a
         | horse's horseness), they almost always say "human _beings_"
         | instead of "humans". Somehow "human beings" seems to emphasize
         | the "human spirit/soul".
        
           | Jakob wrote:
           | Yes. There are lots around; whenever the original word
           | becomes too short for the importance people want to give it.
           | 
           | Tuna fish, chai tea, Enter the room -> enter "into" the room,
           | French: hui (today) -> aujourd'hui (day of today)
           | 
           | Keyword: pleonasm
        
             | umanwizard wrote:
             | I'm sure I've even heard French people say "au jour
             | d'aujourd'hui"
        
               | teapot7 wrote:
               | I'm pretty sure I've seen that one in a list, by a French
               | person, of things they wish other people wouldn't say!
        
               | simgt wrote:
               | Yes, we had an epidemic of that about 10 years ago. It
               | was everywhere. Thankfully it's mostly gone now and we're
               | back to "aujourd'hui".
        
             | Hnrobert42 wrote:
             | Lived experience
        
         | avidiax wrote:
         | https://floor796.com/#t4r2,799,120
        
         | badsectoracula wrote:
         | As someone else mentioned this is a reference to the Pink Floyd
         | - Another Brick in the Wall, most likely this music video[0].
         | 
         | [0] https://www.youtube.com/watch?v=qs35t2xFqdU
        
       | tux1968 wrote:
       | Thanks for sharing this one. There's so many brilliant and funny
       | little vignettes in this piece. I'm amazed at what some people
       | are able to do, so far outside anything I could dream about
       | creating.
        
       | eightturn wrote:
       | there's even a HN img reference
        
         | burnt-resistor wrote:
         | https://floor796.com/#t1l5,147,868
         | 
         | I guess that's on a different timeline than the former? S
         | Whisman location. ;)
        
       | arrty88 wrote:
       | So cool. Nice to see Walt and Jesse cooking
        
       | scrollop wrote:
       | Would be interesting to give all the NPC AI, then control one and
       | see how everything interacts, or get dropped into this in first
       | person and interact with everything/everyone powered by AI.
        
         | bovermyer wrote:
         | Given that this is hand-crafted by a real artist, introducing
         | AI into it would be a betrayal of the entire concept.
        
           | NooneAtAll3 wrote:
           | you're thinking of wrong kind of Ai
        
             | bovermyer wrote:
             | I don't think I am. The wording of the person's post
             | suggests the use of LLMs, not general AI or another form.
        
           | deadbabe wrote:
           | AI != LLM
        
         | justsomehnguy wrote:
         | Theme Hospital is a thing.
        
       | c-hendricks wrote:
       | Not often you see Lexx references:
       | https://floor796.com/#t0l2,597,381
        
         | lexx wrote:
         | Indeed
        
         | burnt-resistor wrote:
         | Kai strikes again. That series was hilarious to my undergrad
         | self. I think I caught it on Comedy Central or the Sci-Fi
         | Channel (SyFy) junior year.
        
       | krelian wrote:
       | This has been making the rounds for the years and I think what
       | captivates me the most is the art style. There is something about
       | it I cannot put my finger on. Just like the art style of Moebius
       | or the 90's game Flashback.
        
         | vitaflo wrote:
         | I thought for sure this was eBoy at first. The style is similar
         | and eBoy has been around forever but looks like it's just
         | someone else who is really good at this stuff.
         | 
         | https://www.eboy.com/
        
           | geerlingguy wrote:
           | Silicon Valley (TV show) had a similar themed intro style
        
           | swah wrote:
           | Ouch, this now looks dated. Society is in another mood...
        
         | InfiniteLoopGuy wrote:
         | Theme Hospital
        
           | pell wrote:
           | That was my first thought too. I replayed it recently. Still
           | a great game.
        
         | spopejoy wrote:
         | The style reminds me of the old Alien Syndrome arcade game
        
           | dilyevsky wrote:
           | Looks more like Xcom: UFO Defense
        
         | jofzar wrote:
         | To me it has very Habbo hotel like graphics, not the same but
         | it hits the same "itch". Specifically with the dancing.
        
         | Findecanor wrote:
         | The art style reminds me a bit of that of Al Jaffee in MAD
         | magazine.
        
       | marcellus23 wrote:
       | This reminds me a lot of the 2000s internet that I grew up on.
       | This was the kind of thing I used to find using StumbleUpon.
        
       | chiantiM wrote:
       | OMG... stunning maximalism
        
       | paulbjensen wrote:
       | This is a work of art. Thank you for sharing.
        
       | backtogeek wrote:
       | This sort of thing gives me a nice hit of nostalgia.
       | 
       | I am pleased things like this continue to exist on the tinterweb.
        
       | smusamashah wrote:
       | The editor that is used to draw these animations
       | https://floor796.com/editor/l0
       | 
       | Author has a YouTube channel too somewhere where you can see him
       | making a drawing start to end. (edit:
       | https://m.youtube.com/channel/UCribkEGzOuMQ9ozb0ektMCQ)
       | 
       | From FAQs
       | 
       | > The creation of Floor796 started in 2018. I spent the first
       | year creating the animation editor, the rendering engine and the
       | site itself. Then I started drawing the first characters. I drew
       | slowly at first, as I had to get used to the projection and
       | constantly improve the animation editor. I've been creating the
       | first block for over 8 months. Now I draw 1 block in about 1-1.5
       | months.
       | 
       | Author made everything, including the editor, by himself.
        
         | mapcars wrote:
         | Thats curious, there are multiple Russian and even Soviet-era
         | characters which I don't think western people know about.
        
           | mojuba wrote:
           | Definitely too many to be random. I think they are all mostly
           | soviet era things, no? So the author is likely an emigre from
           | the USSR.
        
             | cubefox wrote:
             | Why emigre? He is probably Russian.
        
               | PeterHolzwarth wrote:
               | Well, not to put too fine a point on it, but it would be
               | more correct to say that the author/artist is likely from
               | a country that uses the Cyrillic script.
        
               | horpia wrote:
               | Author is from Minsk, Belarus. This information is in his
               | profile on Artstation
        
               | tim333 wrote:
               | >..the site's developer Pavel Sannikau is always working
               | on new rooms for floor796. Sannikau is a 36-year-old web
               | programmer living in Belarus
               | 
               | From 2023 article https://www.cartoonbrew.com/tools-of-
               | the-trade/floors796-pav...
               | 
               | The guy was active on Reddit a week ago https://www.reddi
               | t.com/r/gifs/comments/1pqktaj/new_block_56_...
        
           | Rendello wrote:
           | You can click characters to show who they are, as well.
        
           | tartoran wrote:
           | I just spotted Steven Segal is munching on a carrot.
        
           | Hnrobert42 wrote:
           | The two language options are English and Russian.
        
         | csomar wrote:
         | The source map is there. The whole thing is made with
         | JavaScript and with very little (pretty much no?) dependencies.
         | No React, No TypeScript, No 54.643 packages to download. He
         | seems to use lesscss but that's about it.
         | 
         | Sometimes I wonder if we lost the art-craft in all of this
         | frameworks mania. This work has better performance than 99.9%
         | of the apps out there despite being reasonably complex (UI-
         | wise). I legit though this was built with WebAssembly at the
         | initial interactions.
        
           | MangoToupe wrote:
           | Different constraints produce different results.
        
       | kylecazar wrote:
       | Haven't found Waldo yet
       | 
       | Edit: I absolutely did find Waldo! That was fun.
        
         | crasshacker wrote:
         | Is Waldo really there? Because I've looked everywhere, and at
         | this point I'm a bit concerned that my eyes are going to give
         | out before I'm able to find him. That guy sure is a wily fella.
        
           | kylecazar wrote:
           | He's really there. I was on the verge of giving up myself.
        
             | kylecazar wrote:
             | Figured I'd include a spoiler link for Waldo if anyone's
             | tired of looking:
             | 
             | https://floor796.com/#t5l1,459,106
             | 
             | He's in the bathroom stall.
        
         | spopejoy wrote:
         | Here's a fun one: find AE3803
        
           | kylecazar wrote:
           | https://floor796.com/#t0l2,695,774
           | 
           | Had to look up who that was and then just searched for the
           | red hat.
        
       | buybackoff wrote:
       | For some time recently, I was zooming in on Bosch's The Garden of
       | Earthly Delights. The floor's level of interactivity would be so
       | nice there. At least on this floor, I can guess what's going on
       | quite reliably. The experience is quite similar at some level
       | though. I saw Bosch's originals (or 1-to-1 by size repros) many
       | years ago and without zooming in, it was incomprehensible. With
       | zoom, the details are overwhelming.
       | 
       | https://en.wikipedia.org/wiki/The_Garden_of_Earthly_Delights...
        
         | jmkd wrote:
         | Note this digitisation was by a company called Mad Pixel, and
         | supported by Google in 2009. It was the first experiment that
         | later became the Google Art Project in 2011 (now Google Arts &
         | Culture).
        
       | rishabhaiover wrote:
       | I love the fact that Steven Seagal made it.
        
       | Freak_NL wrote:
       | There is now a neon add for some weird place called 'Hacker
       | News'; right between the ones for Dunder Mifflin and Weyland
       | Yutani Corp, over by the Catbus, behind that new huge pirate
       | ship, but if you hit the Black Mesa ad you've gone too far.
        
         | lossyalgo wrote:
         | For the lazy: https://floor796.com/#t1l5,168,967
        
       | utopcell wrote:
       | If you're curious: the name alludes to this being the 796th floor
       | of a space station.
        
         | croes wrote:
         | And the 7th, 9th and 6th letter of the English alphabet are?
        
           | utopcell wrote:
           | Ha! I did not notice. Thank you for sharing!
        
       | signorovitch wrote:
       | Reminds me of xkcd's "Click & Drag"
       | 
       | https://xkcd.com/1110/
        
       | stavros wrote:
       | I got inspired by this the other day and made something related,
       | though user-drawable:
       | 
       | https://pine.town
       | 
       | Obviously nowhere near as good as Floor796, but if you like pixel
       | art, maybe you'll like my weekend hack.
        
         | doublerabbit wrote:
         | Also very cool.
        
       | underlipton wrote:
       | What did they do to Muzzy?!
        
       | cod1r wrote:
       | This is great and I love it. Very polished work.
        
       | mariopt wrote:
       | The artwork looks amazing, is it AI/ComfyUI?
        
         | saagarjha wrote:
         | No.
        
       | Kiboneu wrote:
       | this is where i'd like to chill when they wake me up from the
       | simulation.
        
       | PeterHolzwarth wrote:
       | Prior discussions here on HN noted this writeup on how some of it
       | works (in Russian):
       | 
       | https://habr.com/ru/companies/floor796/articles/673318/
        
       | cantalopes wrote:
       | Well, there goes my carrier data plan
        
       | wowczarek wrote:
       | I giggled at Monkey Island and then I saw the tentacle... but
       | from Half Life. This is a masterpiece and it keeps on giving.
        
       | dmead wrote:
       | Is this the same author as goontower?
        
       | alexconrad wrote:
       | Goofy has a sound clip when you click on it. Are there other ones
       | with sound?
        
         | alexconrad wrote:
         | Found another one. Duke Nukem 3D Cocoon with a girl. Good
         | times!
        
       | yieldcrv wrote:
       | How fast this loads is a lost art
        
       | BargirPezza wrote:
       | Amazing, real dedication and it looks so good! Have spent some
       | time just wandering around and clicking on different characters I
       | don't recognize. So fun
        
       | metalman wrote:
       | the guy must have started consuming media in the womb and has an
       | amazing ability to capture iconic characters and moments with the
       | smallest possible numbers of pixles, the proof of that is bieng
       | able to identify many familiar characters, but the ones from
       | different cultures register as extras and are devoid of
       | personality, pattern recognition doing it's thing effortlessly.
       | It's very much of our time, and speaks to the need for drama and
       | absurdity, and also the role that AI is bieng pushed to fill,
       | while showing that for true iconic imagery , human biengs still
       | have the edge.
        
       | hermitcrab wrote:
       | Can we please have a room where Jake Paul and Tate are getting
       | humbled in a boxing ring for all eternity.
        
       | jimmySixDOF wrote:
       | One of my soft milestone tests for AGI is if this gets reproduced
       | in a World Model with Gaussian Splats or whatever it is by then
       | that lets you do gameplay walkthrough in first player egocentric
       | 3D-6DOF-360 view in XR with some friends till then its just all
       | stochastic parrots on word calculators whats the point
        
       | SilverSlash wrote:
       | One of the coolest things I've seen this year! A true labor of
       | love!
        
       | spaceman_2020 wrote:
       | This is one of the best things I've ever seen online
        
       | javiramos wrote:
       | This is an internet masterpiece
        
       | cheesepaint wrote:
       | Amazing work, but I didn't expect to see Wunschpunsch
       | (https://floor796.com/#b2l2,302,256) or Kommisar Rex
       | (https://floor796.com/#b3r1,163,852) there. Others mentioned
       | Soviet-era characters, which makes me curious about the cultural
       | background of the creator.
        
       | jedberg wrote:
       | Hacker News shoutout: https://floor796.com/#t1l5,122,735
        
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       (page generated 2025-12-28 23:00 UTC)