[HN Gopher] Stop Slopware
       ___________________________________________________________________
        
       Stop Slopware
        
       https://ficd.sh/blog/your-project-sucks/
        
       Author : bradley_taunt
       Score  : 106 points
       Date   : 2025-12-23 15:51 UTC (7 hours ago)
        
 (HTM) web link (stopslopware.net)
 (TXT) w3m dump (stopslopware.net)
        
       | tonymet wrote:
       | If man-made software was high quality, this problem would resolve
       | itself , because "slopware" would be easily distinguishable.
       | 
       | The best way to resolve this is to write man-made software that's
       | good quality.
       | 
       | It's just a tool
        
       | charlesabarnes wrote:
       | My reflex is to call the website useless because the problem
       | isn't usually software produced by individuals. My problem is the
       | buggy messes that trillion dollar corporations produce.
        
         | BizarroLand wrote:
         | I mean, look at Microsoft. They're a tiny little 5 trillion
         | dollar company and their own cloud storage software can't
         | reliably extract zip files compressed with their own
         | compression software on their own flagship operating system.
         | 
         | How dare some nobody in a third world country use AI resources
         | to accelerate the development of some process that fixes an
         | issue for them and occasionally ask you to buy them a coffee
         | when a poor sad pathetic evil worthless hateful disgusting
         | miserable useless 5 trillion dollar company that actively hates
         | you does the same thing with worse results that makes your life
         | more miserable while lining their pockets with every penny in
         | the entire world?!
        
         | Jach wrote:
         | Indeed, Adobe continues shipping their slop and by all accounts
         | of those who keep using it continue to make it worse, this was
         | all in motion well before modern AI tools. If anything, I bet
         | AI tools are more likely to make things better. I read an anti-
         | AI opinion recently where they had a sense that a small open
         | source project was using AI (and were right, it was easy to see
         | by noticing Claude in the commit history) but what tipped their
         | sense was there were too many "professionalisms" in the code
         | base. Oh no, more code that has documentation and tests and
         | benchmarks, the horror! I also just can't take these "it's
         | stinking up the commons" posts all that seriously -- like where
         | have you been the last couple decades? The baseline seems as
         | likely to improve as to degrade more than it already has. Even
         | the spam of useless pull requests isn't new, the peak of that
         | was probably with peak MOOC popularity some years ago when
         | classes would require submitting pull requests to some open
         | source project as an assignment.
        
       | colesantiago wrote:
       | My "slopware" has brought in $200K a month.
       | 
       | As long as it works and people's problems are solved, I don't see
       | any issue with it?
        
         | abound wrote:
         | This seems directed at people sharing low-effort AI-generated
         | open source projects.
        
         | happytoexplain wrote:
         | You don't seem to be responding to anything the site says.
        
         | indigodaddy wrote:
         | What's your software?
        
         | legedemon wrote:
         | If possible, could you please explain what your slopware does?
        
       | simonw wrote:
       | > if you're doing this for your own learning: _you will learn
       | better without AI_.
       | 
       | I'm certain that's not true. AI is the single biggest gift we
       | could possible give to people who are learning to program - it's
       | shaved that learning curve down to a point where you don't need
       | to carve out six months of your life just to get to a point where
       | you can build something small and useful that works.
       | 
       | AI only hurts learning if you let it. You can still use AI and
       | learn effectively if you are thoughtful about the way you apply
       | it.
       | 
       | 100% rejecting AI as a learner programmer may feel like the right
       | thing to do, but at this point it's similar to saying "I'm going
       | to learn to program without ever Googling for anything at all".
       | 
       | (I do not yet know how to teach people to learn effectively with
       | AI though. I think that's a very important missing piece of this
       | whole puzzle.)
       | 
       | I'm a BIG fan of these three points though:
       | rewrite the parts you understand       learn the parts you don't
       | make it so you can reason about every detail
       | 
       | If you are learning to program you should have a very low
       | tolerance for pieces that you don't understand, especially since
       | we now have a free 24/7 weird robot TA that we can ask questions
       | of.
        
         | haolez wrote:
         | The author probably meant "coding without AI", not "learning
         | without AI".
        
         | Neywiny wrote:
         | You need to choose another field if it takes you 6 months to
         | hello world
        
           | simonw wrote:
           | I deliberately didn't say "hello world", I said "build
           | something small that works" - I'm editing my post now to add
           | the words "and useful".
        
           | happytoexplain wrote:
           | Don't speak like this to people. Also, don't put words in
           | people's mouths (they didn't say "hello world").
        
         | happytoexplain wrote:
         | I think it's a pretty small generosity to implicitly extend
         | what the author is saying to "you will learn better without
         | generating your code". I don't know if that's what they meant,
         | but AI is certainly a good tool for learning how things work
         | and seeing examples (if you don't blindly trust everything it
         | says and use other sources too).
        
           | simonw wrote:
           | That's fair. I also just noticed that the sentence before the
           | bit I quoted is important:
           | 
           | > AI overuse hurts you:
           | 
           | > - if you're doing this for your own learning: you will
           | learn better without AI.
           | 
           | So they're calling out "AI overuse", and I agree with that -
           | that's where the skill comes in of deciding how to use AI to
           | help your learning in a way that doesn't damage that learning
           | process.
        
         | raincole wrote:
         | I think the parallel is photobashing. I've seen art teachers
         | debating how early a student should start photobashing.
         | Everyone knows it's a widely adopted technique in the industry,
         | but some consider it harmful for beginners.
         | 
         | Needlessly to say there is no consensus. I err on the side of
         | photobashing personally.
        
         | codr7 wrote:
         | A robot TA that gives the wrong answer 50% of the time isn't
         | very helpful.
        
           | simonw wrote:
           | Right, but this is a TA that gives a wrong answer more like
           | 10% of the time (or less).
           | 
           | I think it's possible that for learning a 90% accuracy rate
           | is MORE helpful than 100%. If it gets things wrong 1/10th of
           | the time it means you have to think critically about
           | everything it tells you. That's a much better way to approach
           | any source of information than blindly trusting it.
           | 
           | The key to learning is building your own robust mental model,
           | from multiple sources of information. Treat the LLM as one of
           | those sources, not the exclusive source, and you should be
           | fine.
        
         | tjr wrote:
         | _AI only hurts learning if you let it. You can still use AI and
         | learn effectively if you are thoughtful about the way you apply
         | it._
         | 
         | I think that's very important.
         | 
         | Never mind six months; with AI, "you" can "build" something
         | small and useful that works in six minutes. But "you" almost
         | certainly didn't learn anything, and I think it's quite
         | questionable if "you" "built" something.
         | 
         | I have found AI to be a great tool for learning, but I see it
         | -- me, personally -- as a _very_ slippery slope into not
         | learning at all. It is so easy, so trivial, to produce a
         | (seemingly accurate) answer to just about any question
         | whatsoever, no matter how mundane or obscure, that I can really
         | barely engage my own thinking at all.
         | 
         | On one hand, with the goal of obtaining an answer to a question
         | quickly, it's awesome.
         | 
         | On the other hand, I feel like I have learned almost nothing at
         | all. I got precisely, pinpointed down, the exact answer to the
         | question I asked. Going through more traditional means of
         | learning -- looking things up in books, searching web sites,
         | reading tutorials, etc. -- I end up with my answer, but I also
         | end up with more context, and a deeper+broader understanding of
         | the overall problem space.
         | 
         | Can I get that with AI? You bet. And probably even better, in
         | some respects. But I have to deliberately choose to. It's way
         | too easy to just grab the exact answer I wanted and be on my
         | way.
         | 
         | I feel like that is both good and bad. I don't want to be too
         | dismissive of the good, but I also feel like it would be unwise
         | to ignore the bad.
         | 
         | Whoa hey though, isn't this _just exactly like books_? Didn 't,
         | like, Plato and all them Greek cats centuries ago say that
         | writing things down would ruin our brains, and what I'm
         | claiming here is 100% the same thing? I don't think so. I see
         | it as a matter of scale. It's a similar effect -- you probably
         | do lose something (whether if it's valuable or not is
         | debatable) when you choose to rely on written words rather than
         | memorize. But it's tiny. With our modern AI tools, there is
         | potential to lose out on much more. You can -- you don't have
         | to, but you can -- do way more coasting, mentally. You can
         | pretty much coast nonstop now.
        
           | simonw wrote:
           | > Never mind six months; with AI, "you" can "build" something
           | small and useful that works in six minutes. But "you" almost
           | certainly didn't learn anything, and I think it's quite
           | questionable if "you" "built" something.
           | 
           | I think you learned something critically important: that the
           | thing you wanted to build is feasible to build.
           | 
           | A lot of ideas people have are not possible to build. You
           | can't prove a negative but you CAN prove a positive: seeing a
           | version of the thing you want to exist running in front of
           | you is a _big_ leap forward from pondering if it could be
           | built.
           | 
           | That's a useful thing to learn.
           | 
           | The other day, at brunch, I had Claude Code on my phone add
           | webcam support (with pinch-to-zoom) to my
           | https://tools.simonwillison.net/is-it-a-bird is-it-a-bird
           | CLIP-in-your-browser app. I didn't even have to look at the
           | code it wrote to learn that it's possible for Mobile Safari
           | to render the webcam input in a box on the page (not full
           | screen) and to have a rough pinch-to-zoom mechanism work -
           | it's pixelated, not actual-camera-zoom, but for a CLIP app
           | that's fine because the zoom is really just to try and
           | exclude things from the image that aren't a potential bird.
           | 
           | (The prompts I used for this are quoted in the PR
           | description: https://github.com/simonw/tools/pull/175)
           | 
           | > Can I get that with AI? You bet. And probably even better,
           | in some respects. But I have to deliberately choose to. It's
           | way too easy to just grab the exact answer I wanted and be on
           | my way.
           | 
           | 100% agree with that. You need a lot of self-discipline to
           | learn effectively with AI. I'd argue you need self-discipline
           | to learn via other means as well though.
        
         | TheAceOfHearts wrote:
         | It cannot be understated how much of a boon AI-assisted
         | programming has been for getting stuff up and running. Once you
         | get past the initial hurdle of setting up an environment along
         | with any boilerplate, you can actually start running code and
         | iterating in order to figure out how something works.
         | 
         | Cognitive bandwidth is limited, and if you need to fully
         | understand and get through 10 different errors before anything
         | works, that's a massive barrier to entry. If you're going to be
         | using those tools professionally then eventually you'll want to
         | learn more about how they work, but frontloading a bunch of
         | adjacent tooling knowledge is the quickest way to kill
         | someone's interest.
         | 
         | The standard choice isn't usually between a high-quality
         | project and slopware, it's between slopware or nothing at all.
        
           | raincole wrote:
           | > It cannot be understated
           | 
           | You mean it cannot be _overstated_?
        
             | indigodaddy wrote:
             | You got 'em!!
        
         | marcosdumay wrote:
         | Rejecting AI as a learning tool looks to me like a very good
         | policy in an academic setting.
         | 
         | And the completely wrong decision in a hobby setting.
        
       | simonw wrote:
       | The author wrote an essay to accompany this site here:
       | https://ficd.sh/blog/your-project-sucks/
        
         | dang wrote:
         | We'll put that link in the top text, thanks.
        
         | yuriks wrote:
         | This post mirrors my sentiment and the reasons I dislike these
         | sorts of "projects" much more closely than the main site does,
         | deserved to be the main submission, in retrospect.
        
       | Larrikin wrote:
       | Why would any actual software engineer be against slopware?
       | 
       | When it inevitably all comes crashing down because there was no
       | actual software architecture or understanding of the code,
       | someone will have to come in to make the actual product.
       | 
       | Hopefully by then we will have realistic expectations for the
       | LLM, have skilled up, and we as a community treat them as just
       | another feature in the IDE.
        
         | gs17 wrote:
         | > someone will have to come in to make the actual product.
         | 
         | My experience has been more that they expect you to fix the
         | broken mess, not rebuild it properly.
        
         | jayd16 wrote:
         | Personally, I'd rather make something good instead of cleaning
         | up a mess.
         | 
         | But beyond that, I'm really not looking forward to trying to
         | discover new good libraries, tools, and such in 5 years time.
         | The signal to noise is surely dropping.
        
         | throwaway613745 wrote:
         | New job title: "vibe coding cleanup specialist"
        
           | quectophoton wrote:
           | Abbreviated as "VC Cleanup Specialist".
           | 
           | With the ambiguity in the meaning of "VC" being intentional.
        
             | da_grift_shift wrote:
             | _Launch HN: Vibely - VC Cleaners For Your VC Slop (YC S25)_
        
               | koolba wrote:
               | I can see this being a HomeJoy style situation (
               | _coincidentally actually backed by YC..._ ), where they
               | claim to clean up all your sloppy code for $40, burn
               | through some more VC (extra funny as it'd be spending one
               | VC's money to try to clean up another VC's mistakes),
               | give up on AI and evolve into the usual outsourced body
               | shop, and finally fold when everybody involved realizes
               | the business model is not solvent.
        
           | duckerduck wrote:
           | https://vibebusters.com/
        
         | danielbln wrote:
         | This just reads as copium to me. "Those hacks vomiting out
         | slop.. pah, when they call me, the artisan, in to clean up
         | their mess in a way God intended, then they'll see!"
         | 
         | More realistic: AI assisted tooling will continue to improve as
         | it has, the average code quality will rise as conventions and
         | workflows improve and those who wait to be called in to clean
         | up slop or whatever will wait forever, pushed by the wayside by
         | those who can deliver great quality with the help of these new
         | tools.
        
           | cesarb wrote:
           | > will wait forever, pushed by the wayside by those who can
           | deliver great quality with the help of these new tools.
           | 
           | That sounded a lot like the "have fun staying poor" argument
           | from the peak cryptocurrency days.
        
             | danielbln wrote:
             | Did it? Cryptocurrency enabled gambling and illicit
             | purchases, that's it. In all other ways it was/is a
             | solution in need for a problem.
             | 
             | Current gen AI has a ton of issues, but it nevertheless
             | enables vast amounts of use cases today, right now.
             | 
             | And hoping that slop that is created today will provide
             | work for the artisanal craftsman in the future is wishful
             | thinking at best.
        
             | CamperBob2 wrote:
             | No, not really.
        
         | cesarb wrote:
         | > Why would any actual software engineer be against slopware?
         | When it inevitably all comes crashing down [...] someone will
         | have to come in to make the actual product.
         | 
         | Why would a window maker be against breaking windows?
        
         | zem wrote:
         | because a lot of us care about the software running out there
         | being good quality, given how much of the world depends on it.
         | i would very much rather not see it all come crashing down.
        
           | Spivak wrote:
           | I think the problem is that, as a group, people who care
           | about software quality/craft don't actually produce higher
           | quality software. You'll get good quality and garbage
           | software out of the craftsman and pragmatist groups at about
           | equal rates. And folks in the craftsman group tend to have
           | more and stronger opinions which isn't a good or bad thing
           | except that having too many of them on a team can lead to
           | conflict.
        
       | simonsarris wrote:
       | > if you're doing this for your own learning: you will learn
       | better without AI.
       | 
       | This is not the distinction I would want to tell newcomers. AI is
       | extremely good for finding out what the most common practices are
       | for all kinds of situations. That's a powerful learning tool.
       | Besides, learning how to use a tool well (one that we can expect
       | professionals to use) is part of learning.
       | 
       | Now _most common practices_ and _best practices_ are two
       | different things. They are often the same, but not always. That
       | 's the major caveat for many fields, but if you can keep it in
       | mind, you're going to do OK.
        
         | jayd16 wrote:
         | You can go to a restaurant to see new dishes (which isn't
         | nothing) but it wont exactly teach you how to cook.
        
           | pegasus wrote:
           | Unless you happen to meet the unendingly patient and helpful
           | cook who is willing to explain the recipe in any depth one
           | desires.
        
             | avian wrote:
             | You mean the cook who will in the same unendingly patient
             | and helpful manner sometimes confidently suggest putting
             | glue into your dishes and serving your guests rocks for
             | lunch?
        
               | square_usual wrote:
               | I'm sure these year-old examples of errors from a bad
               | product are still valid!
        
               | viraptor wrote:
               | There's a difference between recent frontier coding LLMs
               | and Google doing quick-and-cheap RAG on web results. It's
               | good to understand it before posting cheap shots like
               | this.
        
               | pegasus wrote:
               | That's part of the cook being helpful. It's how they
               | check that you're not asleep at the wheel and your
               | critical thinking is awake and engaged ;)
        
             | user432678 wrote:
             | You still need to do the cooking yourself to master it. If
             | that cook will be giving you a readymade dish, can you say
             | you can cook? Although yes, that's the goal for many...
        
         | BizarroLand wrote:
         | This is like telling people to learn how to draw by only
         | looking at the masters' paintings in person instead of tracing
         | and imitating from possibly stolen but otherwise cheap books at
         | home.
         | 
         | I would say to at least just read what the AI does and ask it
         | questions if you don't understand what it did. You can
         | interactively learn software development from AI in a way that
         | you cannot from a human simply because it won't run out of
         | patience even if it will lie to you.
         | 
         | The results depend mostly on how you use it.
        
         | nartho wrote:
         | It is a great learning tool for people who are willing to learn
         | and put in the time and effort. Ask good questions, double
         | check everything, read documentation and make sure they
         | understand everything before they move on. It's a tremendous
         | tool if used correctly. People who just hit tab or past
         | everything Claude generates will get worse. The benefits of
         | "the old way" is that even the people who didn't want to put in
         | the effort where making some improvement if only by friction
         | and time spent.
        
         | afro88 wrote:
         | It's also extremely good at describing what code is doing,
         | architecture, extrapolating why something is done a certain way
         | etc. Invaluable for me for learning how unfamiliar code works
         | in unfamiliar languages
        
       | noman-land wrote:
       | As a practitioner I also inherently believe in well written
       | software but as a lifelong learner, things change, and evolve.
       | There is absolutely no reason why software today has to be
       | written like software of yesterday.
       | 
       | There is no need to be so prescriptive about how software is
       | made. In the end the best will win on the merits. The bad
       | software will die under its own weight with no think pieces
       | necessary.
       | 
       | On the other hand, code might be becoming more like clay than
       | like LEGO bricks. The sculptor is not minding each granule.
       | 
       | We don't know yet if there's long term merit in this new way of
       | crafting software and telling people not to try it both won't
       | work, and honestly looks like old people yelling at clouds.
        
         | smolder wrote:
         | > There is absolutely no reason why software today has to be
         | written like software of yesterday.
         | 
         | I get what you're saying, but the irony is that AI tools have
         | sort of frozen the state of the art of software development in
         | time. There is now less incentive to innovate on language
         | design, code style, patterns, etc., when it goes outside the
         | range of what an LLM has been trained on and will produce.
        
           | noman-land wrote:
           | Citation needed. I see no reason at all why that's true any
           | more than the screwdriver freezing the state of home design
           | in time.
        
             | smolder wrote:
             | LLMs aren't like a screwdriver at all, the analogy doesn't
             | work. I think I was clear. LLMs aren't useful outside the
             | domain of what they were trained on. They are copycats. To
             | really innovate on software design means going outside what
             | has been done before, which an LLM won't help you do.
        
               | mccoyb wrote:
               | No, you weren't clear, nor are you correct: you shared
               | FUD about something it seems you have not tried, because
               | testing your claims with a recent agentic system would
               | dispel them.
               | 
               | I've had great success teaching Claude Code use DSLs I've
               | created in my research. Trivially, it has never seen
               | exactly these DSLs before -- yet it has correctly created
               | complex programs using those DSLs, and indeed -- they
               | work!
               | 
               | Have you had frontier agents work on programs in
               | "esoteric" (unpopular) languages (pick: Zig, Haskell,
               | Lisp, Elixir, etc)?
               | 
               | I don't see clarity, and I'm not sure if you've tried any
               | of your claims for real.
        
           | ctoth wrote:
           | > frozen the state of the art
           | 
           | Personally I am experimenting with a lot more data-driven,
           | declarative, correct-by-construction work by default now.
           | 
           | AI handles the polyglot grunt work, which frees you to
           | experiment above the language layer.
           | 
           | I have a dimensional analysis typing metacompiler that
           | enforces physical unit coherence (length + time = compile
           | error) across 25 languages. 23,000 lines of declarative test
           | specs compile down to language-specific validation suites.
           | The LLM shits out templates; it never touches the
           | architecture.
           | 
           | We are still at very very early days.
           | 
           | Specs for my hobby physical types metacompiler tests:
           | 
           | https://gist.github.com/ctoth/c082981b2766e40ad7c8ad68261957.
           | ..
        
           | williamcotton wrote:
           | I have been writing my own DSL (and LSP) for making web apps
           | and LLMs can do a pretty decent job of writing this new
           | language.
           | 
           | https://github.com/williamcotton/webpipe/tree/webpipe-2.0
           | 
           | https://github.com/williamcotton/webpipe-
           | lsp/tree/webpipe-2....
        
         | stuffn wrote:
         | Software engineers are desperate to have their work be like
         | machining aircraft parts.
         | 
         | It's a tool. No one cares about code quality because the person
         | using your code isn't affected by it. There are better and
         | worse tools. No one cares whether a car is made with SnapOn
         | tools or milled on HAAS machines. Only that it functions.
         | 
         | We know there is no long term merit to this idea just looking
         | back at the last 40 years of coding.
        
         | tikhonj wrote:
         | > In the end the best will win on the merits.
         | 
         | The last six decades of commercial programming don't exactly
         | bear this out...
         | 
         | The real lesson is that writing software is such a useful,
         | high-leverage activity that even absolutely awful software can
         | be immensely valuable. But that doesn't tell us that better
         | software is useless, it just tells us it is _not absolutely
         | necessary_.
        
       | singularity2001 wrote:
       | Written by AI ;)
       | 
       | At least it feels a bit like it
        
       | mpalmer wrote:
       | You can't be serious.
       | 
       | > When you publish something under the banner of open-source, you
       | implicitly enter a stewardship role. _You're not just shipping
       | files, you're making a contribution to a shared commons._ That
       | carries certain responsibilities: clarity about purpose, honesty
       | about limitations, and a basic alignment with the community's
       | collaborative ethos.
       | 
       | (from the second link)
       | 
       | You're not just writing angry screeds, you are producing slop
       | prose and asking us to spend our time reading it.
       | 
       | How is this not an implicit repudiation of your entire argument?
       | Are you not hurting yourself by avoiding learning how to write
       | better?
        
         | simonw wrote:
         | I'm going to give the author the benefit of the doubt here. Not
         | all "you're not X, you're Y" was written by an LLM.
        
         | adrianmalacoda wrote:
         | That assertion is also highly debatable. To me no part of
         | releasing software under a free license implies a "stewardship
         | role."
        
         | happytoexplain wrote:
         | I can't tell what you're referring to. The quote reads well.
        
           | zahlman wrote:
           | It invokes a couple of classic "LLM writing red flag" tropes.
           | But they're ones that are reasonably appropriate in context.
           | 
           | I have caught myself on occasion rewriting to avoid looking
           | too much like an LLM. But I've also _introduced_ em-dashes to
           | my writing -- here 's a gratuitous example just for fun --
           | simply because the LLM slop writing discourse prompted me to
           | research the X11 input system.
        
       | magnitudes wrote:
       | I find these really are not only condescending but also really
       | miss the mark and ironically come off as really uneducated in my
       | opinion, and that really is the most infuriating type of
       | condescension. What you call slopware today is becoming less and
       | less sloppy every six months as new coding models drop. In 2
       | years the "unmaintainable mess" is going to be far better and far
       | more maintainable than anything the engineers behind these snide
       | websites will make. Do folks realize you can also use the same
       | coding models to ask questions and reason about the "slop" that
       | these code models are writing that somehow is able to do
       | something I would never have been able to do before? I don't
       | really care if it's 100% accurate, hit it with a hammer until
       | everything makes sense. Yell at Claude and learn how to wrangle
       | it to get what you want, that skill is an investment that's going
       | to pay you back far more than following the advice of these
       | folks, that's my opinion.
       | 
       | Like "you will learn better without AI" is just a bad short
       | sighted opinion dressed up in condescension to appear wise and
       | authoritative.
       | 
       | Learn your tools, learn the limitations, understand where this is
       | going, do the things you want to do and then realize "hey my
       | opinions don't have to be condescendingly preached to other
       | people as though they are facts"
        
         | JackSlateur wrote:
         | That is your belief, not a fact
         | 
         | It has been years since "new models will perform less sloppy
         | code, in 6 months"
         | 
         | Current code is still dumb as hell. The emoticons is the part
         | that works really well.
        
       | wibbily wrote:
       | It bothers me that so many programmers I know, here and in real
       | life, seem to never actually have cared about the craft of
       | software development? Just about solving problems.
       | 
       | I like problem solving too. But I also like theory and craft, and
       | in my naivete I assumed most of us were like me. LLMs divorced
       | craft-programming from tool-programming and now it seems like
       | there were never any craft-programmers at all.
       | 
       | It feels like the group I was part of was just a mirage, a
       | historical accident. Maybe craft-painters felt the same way about
       | the camera.
        
         | bigyabai wrote:
         | After a certain point, I think "craft" becomes a meaningless
         | and self-flattering scapegoat, similar to how people use
         | "taste" or "courage" as an excuse to make boneheaded decisions.
         | Most software customers aren't buying software because it's
         | tasteful or impressively crafted, but because it fills a gap in
         | their workflow. People who obsess over polish often end up
         | missing the forest for the trees.
         | 
         | Plus, code-based meritocracy _flat-out doesn 't exist_ outside
         | the FOSS circle. Many of the people you know are clocking-in at
         | a job using a tech stack from 2004, they aren't paid to
         | recognize good craftsmanship. They show up, close some tickets,
         | play Xbox during on-call and collect their paycheck on Friday.
         | 
         | The people who care might be self-selecting for their own
         | failure. It's _hard_ to make money in tech if your passion for
         | craft is your strongest attribute.
        
         | tonymet wrote:
         | There's room for both types of people in any trade. Some
         | photographers obsess over the equipment, some only care about
         | the photos. Carpenters with tools. Musicians with instruments &
         | gear. Every craft has people who care about the how and those
         | who focus on the product.
         | 
         | I've always enjoyed the craft of software engineering, though
         | even I admit the culture around it can be a bit overly
         | contemplative .
         | 
         | Nevertheless, there is room for both personalities. Just hang
         | out with likeminded people and ignore the rest.
        
           | braebo wrote:
           | > Just hang out with likeminded people and ignore the rest.
           | 
           | Or find ways to integrate with the rest, challenging one
           | another to facilitate growth.
        
             | tonymet wrote:
             | While I appreciate your optimism, the cost of conversion is
             | 1000x the cost of reaching & identifying the right people.
        
           | tikhonj wrote:
           | Caring about craft in programming is more like a photographer
           | caring about light and composition and creativity and taste
           | than a photographer caring about equipment.
        
             | tonymet wrote:
             | In some ways yes. Many "engineers" obsess over "idioms" and
             | other trends to the detriment of performance, correctness
             | and usability. So this analogy is a bit too charitable.
        
             | bitbuilder wrote:
             | I'm not sure that's a valid analogy. Light, composition and
             | creativity are all experienced directly by viewer, and
             | essentially describe what it is that we notice and
             | appreciate in photography (even if subconciously). The best
             | analogy I can think of to programming is the UX/UI of the
             | application. Given equaly competent developers, nobody is
             | going to notice or care if your application was written in
             | Rust or Cold Fusion.
             | 
             | But the original analogy is flawed too. I wouldn't consider
             | caring about the craft of programming to be similar to
             | obsessing over your photography equipment. GAS is about
             | consumerism and playing with gadgets, at the end of the
             | day.
             | 
             | Caring about the craft of programming is more about being
             | an artist who takes pride in crafting something beautiful,
             | even if they're the only ones experiencing it. I am most
             | definitley not one of those programmers, but have always
             | had nothing but immense respect for those that are.
        
         | xeromal wrote:
         | The one engineer in my life who cared about the craft of
         | software development also refused to have a color profile pic
         | and also did his zooms in black and white and thought Ruby was
         | the only good programming language.
        
           | MisterTea wrote:
           | That's like one person with terrible taste.
        
             | xeromal wrote:
             | My point lol.
             | 
             | I think most devs, especially ones that call it a "craft,
             | take themselves too seriously. We're glorified construction
             | workers that get paid a lot
        
               | wibbily wrote:
               | > We're glorified construction workers that get paid a
               | lot
               | 
               | That attitude is my point. I'm a developer by trade; I
               | have a different set of feelings and concerns about "the
               | industry" and how new tooling will affect it. (I even use
               | it sometimes at work.) But I'm also a computer scientist
               | and I thought more of you all were too.
               | 
               | To beat my original analogy to death: I thought this was
               | a painting forum, but it's more of a "making pictures"
               | forum, and now that it's easier to make a picture, no one
               | cares about paintbrushes.
        
               | pegasus wrote:
               | The brush-strokes are part of the painting (they give
               | texture and structure for example), so a painter would
               | care about them, if he'd care for the end product. But a
               | painter who would instead deeply care about details of
               | the brush incidental to the task of creating paintings,
               | by definition got lost in the woods, or at least stopped
               | being a painter for those moments. It makes sense to care
               | for example about the feel and balance of a brush,
               | because that has a direct impact on the artwork, but say,
               | collecting embellished brushes would be him wearing not a
               | painter's hat (beret?) but a collector's.
               | 
               | My point is that the end-product matters most, and
               | getting wrapped in any other part of the process for its
               | own sake is a failing, or at best a distraction - in both
               | cases.
        
               | xeromal wrote:
               | Yeah, I went to school for computer science but I am in
               | no way a scientist. I'm not doing research and I'm not
               | innovating anything that I already hasn't been built. I'm
               | just building it for who needs it.
               | 
               | The space for innovation in computer science is pretty
               | limited when it comes to constructs like how we build
               | something considering how fully featured libraries and
               | such are. Literally everything I've built in my career
               | has been built better by someone else. If I am a
               | scientist, it's the person in the lab making 10,000 flu
               | shots a day.
               | 
               | I'll just say that my career in the industry as a
               | programmer has made me very good at working on my car and
               | I think they're more intertwined and connected then
               | anything theoretical
        
               | ineedasername wrote:
               | > I thought this was a painting forum, but it's more of a
               | "making pictures" forum
               | 
               | It's more like the discussions space to talk about things
               | related to the painters of hotel art.
        
         | codyklimdev wrote:
         | I like programming as a craft, but the kinds of coding I do for
         | fun and the kinds of coding I do for profit look very, _very_
         | different. So, for my work programming I use AI a lot more than
         | I do in my own time.
         | 
         | After all, my work (for the moment) is just about pushing
         | features to keep the PMs happy -\\_(tsu)_/-
        
         | square_usual wrote:
         | Every now and then someone posts the "X programmers (implied
         | good) hate AI, Y programmers (implied bad) hate AI!" and every
         | time people come out of the woodwork to point out that, no, X
         | programmers can also use AI to take out things they can
         | delegate and focus on stuff that's cool. Case in point, Steve
         | Klabnik, a programmer who nobody can say doesn't care about the
         | craft, is working on a new language primarily with AI:
         | https://rue-lang.dev/
        
           | wibbily wrote:
           | It can be, yeah. I use it sometimes to shim libraries or
           | write one-off scripts. But it's made me disgustingly
           | introspective. Why do I do anything? Where do I draw my
           | lines?
           | 
           | An example. I've been writing a Lisp, and I'm using GNU
           | Readline for text input. Later I found out that Readline
           | can't be built for WebAssembly, and I decided to have Claude
           | write a podunk replacement for it. I now have a bit of code
           | in my Git, attached to my name, that I didn't write
           | 
           | What did I lose by doing that? My goal wasn't "to write a
           | Readline", that's why I was using it in the first place. But
           | my goal also wasn't "to have a working Lisp interpreter" or
           | even like "to know how a Lisp interpreter works". It was a
           | desire to Know More. Surely I'd have learned something useful
           | (in some form) by doing all the minutiae myself. Or would I
           | have learned more by doing none of it and printing out the
           | SBCL source to read over coffee?
           | 
           | Sorry, I ended up rambling. I don't have any answers. I think
           | I'm just butthurt by the "X, Y" sort of comments you
           | mentioned and the solution is (as always) to touch grass
        
             | viraptor wrote:
             | In practice we've been doing setting the threshold of what
             | we care about for a long time already, with firmware,
             | operating systems, libraries, etc. You can always go one
             | level deeper if you want more. Did you want to know how
             | readline works? What about terminal control characters?
             | What about pty? What about the input? The keyboard
             | interface? HID? Device drivers? USB? Packet transmission?
             | Serial interfaces? Electrical connections? Signal
             | integrity?
             | 
             | LLM code provides just another type of available
             | abstraction where we can stop in learning, but not really
             | something entirely new.
        
         | estimator7292 wrote:
         | The craft is alive and well in embedded spaces.
         | 
         | When I was growing up as a programmer I observed JavaScript and
         | swore I would never, ever touch webdev. As I got older that
         | list kept growing to include mobile, then Apple, then desktop
         | in general.
         | 
         | I like my little world of C where everything _must_ be crafted
         | with care or it just plain doesn 't work.
         | 
         | And it's not that there isn't _any_ embedded slopware, but the
         | constraints are so much tighter that you can 't really get away
         | with the same level of bad code on 1KB ram and 4KB flash that
         | you can on a 32 core desktop CPU with practically infinite
         | resources.
        
           | viraptor wrote:
           | > world of C where everything must be crafted with care or it
           | just plain doesn't work.
           | 
           | I hope you track the progress so you're not surprised one
           | day. The research side is way past embedded C and VHDL was of
           | interest a year ago
           | https://dl.acm.org/doi/10.1145/3670474.3685966 In embedded
           | code, recent LLMs can do just fine with popular
           | architectures. It's down to the spec and test harness whether
           | embedded C works or not. The moat is not _that_ big.
        
             | sorokod wrote:
             | The spec and the test harness - that is all in a nutshell.
        
             | estimator7292 wrote:
             | I'm not saying LLMs can't write embedded C.
             | 
             | I'm saying that the resources available are really limiting
             | for careless slop. At least on the 8-bit end of the
             | spectrum.
             | 
             | The point is that the constraints demand some amount of
             | care. LLM's are capable of that if you hold their hand and
             | keep them focused, but you the programmer still need to
             | know what you're doing.
             | 
             | I don't think there's a moat at all. I think the size of
             | the problem space and the resources available make it a
             | challenge to do anything _too_ horrendous and have it still
             | "work".
        
         | viraptor wrote:
         | It's a false dichotomy. You can do both, depending on the
         | project. Or even different areas in the same software. There
         | are many things that just need writing and there's really no
         | fancy craft in transcribing that new business rule, regardless
         | how much you care - the difference is just who pushes the
         | buttons for the same result.
         | 
         | This reminds me of the Google/Oracle Java case where one of the
         | example "copied code" fragments was some trivial code with null
         | guards. Anyone could write this and end up with the same code.
         | Human/LLM/whatever doesn't matter. That fragment just needed to
         | exist.
        
           | embedding-shape wrote:
           | Hear hear! I don't play video games for the same reasons, nor
           | listen to music for the same reasons every time, and same
           | with creating software.
           | 
           | Most of the times, I write software not to write software,
           | but to solve a problem somewhere, often times not related to
           | software itself. Other times I feel like the UX of some dev
           | tool is bad, and if I just quickly fix that, I can solve my
           | problem faster, so down the rabbit hole we go, which is a
           | different type of experience.
           | 
           | Other times I'm focused on figuring out an elegant
           | design/architecture for something that isn't problem solving,
           | but more "neat piece of software", either a library or some
           | other type that needs some sort of interface, be it library
           | API or actual UI. Then I'll go into "craftmanship" mode and
           | then most of the work actually happens away from the
           | computer, mostly with pen and paper or whiteboards.
           | 
           | I still think the latter is needed for improving the former,
           | and high-quality and easy to maintain code is more important
           | than ever, and if you only do the former, you'll get stuck at
           | a ceiling while only doing the latter, you'll also get stuck
           | if there isn't an actual _need_ (at some level,  "fun" can be
           | a need) for it.
        
         | ivanjermakov wrote:
         | > Just about solving problems
         | 
         | Or just about making money :(
        
         | wiether wrote:
         | I used to be intrigued by _software craftsmanship_, but I
         | mainly saw people using it to practice heavy gatekeeping. Be it
         | on the job, in code reviews, in job interviews...
         | 
         | Furthermore, given how they behave in a cult-like way, it feels
         | like they are straight-up delusional.
         | 
         | People working as consultants for big retail chains, talking
         | all day long about "the craft". Nobody cares. They sell trash.
         | They don't put marble in their store. They don't want fancy
         | software. Furthermore, if, by trying to force "the craft" to
         | their peers, all they do is making the life of others
         | miserable... Just stop. Please.
         | 
         | Now my approach is as follow:
         | 
         | if stakeholders are only interested in two things (how-much it
         | cost, when it's ready), which is 99% of the case at $JOB, then
         | make something that does the job and that won't make you hate
         | yourself if you have to maintain it in a year
         | 
         | if I'm the stakeholder, like creating internal tooling that
         | nobody asked for but that will solve issues, then yes, I do
         | things as good as I want them to be
         | 
         | same for working on FOSS on my personal time
        
         | fnoef wrote:
         | The craft has, unfortunately, died by a a bunch of tech
         | companies who promised you the craft, but in really were all
         | about making money ASAP, disregarding the craft.
         | 
         | Nowadays, the craft can be practiced at your home, by yourself.
        
         | wkjagt wrote:
         | I quit my big-tech job 4 years ago and it feels like that was
         | just in time. I don't think I would enjoy the current way. I
         | still program a lot, but as a hobby, and still thoroughly enjoy
         | the craft. I sometimes ask chatgpt for a function name, but
         | mostly stay away from ai. I do realize that I'm less and less
         | employable as a software engineer though.
        
         | m463 wrote:
         | Personally I think of custom houses vs tract homes as an
         | analogy.
         | 
         | People won't care that much if their daily life software is
         | developed by artisan developers, offshore coders or ai. They
         | will just need to get things done and won't be able to tell who
         | wrote the code.
         | 
         | That said, I still think there will be a spec, and that spec
         | will mostly be written by humans.
        
       | pbalau wrote:
       | > keep the commons clean [from the second link]
       | 
       | A glance at the r/python will show that almost every week there
       | is a new pypi package generated by ai, with dubious utility.
       | 
       | I did a quick research using bigquery-public-
       | data.pypi.distribution_metadata and out of 844719 package, 126527
       | have only 1 release, almost 15%.
       | 
       | While is not unfathomable that a chunk of those really only
       | needed one release and/or were manually written, the number is
       | too high. And pypi is struggling for resources.
       | 
       | I wonder how much crap there is on github and I think this is an
       | even larger issue, with the new versions of LLMs being trained on
       | crap generated by older versions.
        
         | viraptor wrote:
         | Storage is relatively cheap. Packages with only one release and
         | little usage in the wild will be a rounding error in cost. A
         | few years ago, Pypi required an over million dollars equivalent
         | in CDN traffic per month. Storing a million of small dead
         | packages is not worth the concern.
        
           | pbalau wrote:
           | While my research was very shallow, the issue is with the
           | practice. And I didn't look at how large those packages are.
           | 
           | It might not be a storage problem right now, but the practice
           | of publishing crap is dangerous, because it can be easily
           | abused. I think it is very easy to publish via pypi a lot of
           | very heavy packages.
        
       | sergiotapia wrote:
       | If you are an experience software developer, AI lets you fly and
       | build things much faster.
       | 
       | If you are a new software developer, I don't see how you grow to
       | develop taste and experience when everything is a <ENTER> away.
       | 
       | I think we are the last generation of engineers who give a fuck
       | tbh.
        
       | idiotsecant wrote:
       | I suspect the effect of AI will be a sort of eternal September,
       | but for software. It's a phase change in how a lot of software
       | will be written and used. There are a lot of applications right
       | now for software where crappy software that mostly gets the job
       | done in a specific way is Good Enough. There's going to be a
       | _lot_ of software written by LLMs that maybe barely compiles and
       | doesn 't handle edge cases and has weird behavior but gets a
       | small, specific job done. This is a good thing, since maybe the
       | previous alternative was doing something manually, or not at all.
       | 
       | There will still be major, fundamental, foundational software
       | work for serious engineers to do, but we have to admit that most
       | software needed in the world is not that.
        
       | stevesearer wrote:
       | The tools I AI slop/vibe code are more like when I'd use
       | spreadsheets for everything rather than real software.
       | 
       | I'm not against taking the time to read the docs, learn to craft
       | code, and ship beautiful projects, but I could have done that
       | before and didn't then either.
       | 
       | The difference is that now I have a hundred small, internal tools
       | that save my team time and energy.
        
       | i_love_retros wrote:
       | I'm not sure if I am just losing my mind at this point, but all
       | this slop everywhere is starting to be funny.
       | 
       | I honest to god am in teams chats at work with high up the food
       | chain architects and leaders (and plain old devs) and people are
       | pasting chatgpt responses either as evidence backing up their
       | claims of how something should be done, or as an actual response
       | to another person as if they typed it themselves.
       | 
       | I have people sending me documents they "put together" that are
       | clearly chatgpt generated, tables and emojis included.
       | 
       | Is this progress?
        
         | miningape wrote:
         | Do we work at the same company?
        
       | GaryBluto wrote:
       | "Stop making software that is buried under heaps of noise" says
       | the 1-page HTML document that somehow has 5 build dependencies
       | listed on it's Git repository. I don't think I've ever seen
       | anything so tone deaf in my life.
       | 
       | https://codeberg.org/ficd/stopslopware.net
        
         | wkjagt wrote:
         | Two are optional, and the other 3 are just for a small script
         | to convert the one mardown file to HTML and push it live (of
         | which one (awk) you likely already have on your system). It's
         | actually pretty minimalist. Most tone deaf thing you've seen in
         | your life seems a bit over the top.
        
           | GaryBluto wrote:
           | > Two are optional, and the other 3 are just for a small
           | script to convert the one mar[k]down file to HTML and push it
           | live (of which one (awk) you likely already have on your
           | system).
           | 
           | None of which are needed. Why is an intermediate step needed?
           | 
           | > Most tone deaf thing you've seen in your life seems a bit
           | over the top.
           | 
           | To complain about overcomplication via an overcomplicated
           | project is a tad rich.
        
       | voxleone wrote:
       | If i had to give advice to young programmers, it would be this:
       | be comfortable with set theory and notation. It's interesting
       | that once you collect use cases, sketch the objects, and express
       | everything in a set-theoretical fashion, the programs almost
       | write themselves. You can even feed this set-theoretic notation
       | directly to an LLM and get code in return. It's a perfectly
       | honest way to incorporate LLMs into your workflow.
        
       | srpinto wrote:
       | I've been using Gemini / Antigravity to make a virtual pet for my
       | kids using Love2D / lua. I never coded in my life and have no
       | intention of learning (but I've been learning a lot about game
       | systems and logic, which has been fun). The game is coming along
       | very well and it looks very pretty (I'm a professional
       | illustrator) and if I decide to publish it, no one will care the
       | code is made in AI. It's very high effort, to be honest. You'd
       | had to look into the code to know AI made it.
       | 
       | I now get why so many people are making AI art. I see their
       | "work" as an illustrator and it is absolute slop, but I can see
       | now how it might be fun and even liberating for people who don't
       | make a living with it. So I now think twice before calling AI art
       | "slop". Sure, it may be slop, but it's making a lot of people
       | happy and probably opening up new carreer paths for people.
       | 
       | And yes, I've been affected financially because of this... but I
       | get it.
        
         | petercooper wrote:
         | Your point also touches on the idea that new things are being
         | created that might well never have. Like your virtual pet. You
         | might have been commissioned to illustrate such a thing but
         | most likely not, and it wouldn't have been "yours." It reminds
         | me of when desktop publishing, MIDI sequencers, or PowerPoint
         | took off and people produced all sorts of things that were
         | largely not of high artisanal quality but it was new stuff,
         | people got personal value from it (as it was harder to spread
         | stuff around pre-Internet) and the tools eventually matured
         | into what all the pros now use anyway.
         | 
         | That said, I concede the critics have many valid points and
         | concerns and it's going to be interesting to see how we
         | navigate this flood of "stuff" at a scale never seen before. (I
         | suspect it'll end up like YouTube and video. Ultra long tail.
         | Most stuff never seeing more than a few eyeballs and a smaller
         | group getting the lion's share of attention, as with most
         | things. Did YouTube change TV and video production more
         | generally? Yes! But it also didn't destroy it..)
        
       | armchairhacker wrote:
       | I don't think we should _shame_ beginners for using AI. Instead,
       | we should _encourage_ them to try working manually and /or learn
       | fundamentals.
       | 
       | Also, public communities have been overrun with low-quality
       | beginner posts for longer than AI. Moreover, you can't convince
       | all beginners to stop using AI, because some are malicious and/or
       | socially inept. Moreso than shame or encouragement, we need a
       | filter for low-quality projects (perhaps a combination of AI
       | flagging and manual review). That would benefit both the
       | beginners and the people who shame them because they're bothered.
        
       | tekkk wrote:
       | The blog post is actually much more rational than some of the
       | comments here. There's a fine balance what I call fetishization
       | of tools and just knowing your craft well. Sometimes, we want to
       | use an abstraction even though simpler approach may be better
       | because we are in hurry, want to learn new things or just dont
       | care particularly.
       | 
       | Whose to judge if it works and ships on time? Well, the fool
       | later down the road who has to maintain it probably. But I've
       | never believed in gate-keeping or preaching without pragmatism -
       | I rather put my energy in teaching what little i can and hope
       | that joy of seeing things improve for better will motivate them
       | towards learning. If not, well it's waste of time either way.
        
       | erelong wrote:
       | Sounds like you mostly want:
       | 
       | -to encourage people to develop more basic programming knowledge
       | and skills (with AI or other manual methods) so they don't
       | produce as much "slop"
       | 
       | -to catch "slop" being created and either discourage people from
       | using it, or to get manual or AI review of the code to make it
       | "decent", and volunteers working to clean it up or this could
       | turn in to probably a whole industry (of people with some
       | knowledge of how to create their projects, who want professional
       | input or rewrites of their code)
       | 
       | So it sounds like a lot of "opportunity" to be made use of in
       | some different ways
       | 
       | edit: another alternative might be creating "competing"
       | functioning projects to "slop projects" where applicable
       | (sometimes a good idea might exist, but it could be implemented
       | better or in a complementary way by another project)
        
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