[HN Gopher] Vince Zampella, developer of Call of Duty and Battle...
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Vince Zampella, developer of Call of Duty and Battlefield has died
Author : superpupervlad
Score : 82 points
Date : 2025-12-22 20:12 UTC (2 hours ago)
(HTM) web link (comicbook.com)
(TXT) w3m dump (comicbook.com)
| journal wrote:
| "A passenger was ejected, and the driver died after being trapped
| in the burning vehicle"
| toomuchtodo wrote:
| 2026 Ferrari 296 GTS
|
| https://www.nbclosangeles.com/news/local/video-game-develope...
|
| https://en.wikipedia.org/wiki/Ferrari_296
|
| (shared for context around vehicle power and dynamics likely
| leading or contributing to the event)
| riazrizvi wrote:
| I'm in the habit of speeding, I think it's closely tied to the
| mental stresses you push yourself into, in sedentary,
| intellectual work. Thankfully I no longer own a car/motorcycle,
| and have other physical outlets now, to better balance it all
| out. I'm only here now myself at 55 through luck.
| vasco wrote:
| So why did you speed and kill innocent drivers riazrizvi?
|
| Oh you know because I work at a desk and have to think.
| riazrizvi wrote:
| I too used to believe reductive statements about the human
| condition like this, made some kind of valid point.
| switchbak wrote:
| No, I don't think that's it. Almost everyone one I associate
| with does similar kinds of work, and I don't see that same
| willingness to expose them and others to undue risk like
| that.
| sublinear wrote:
| I agree those desires come from stress and that sedentary
| work can cause stress, but it's not the only or even primary
| stressor for many.
|
| Working from home has forced me to be more deliberate with my
| free time and how I get away. I tend to choose exercise and
| am rarely in rush to where I'm going anymore.
| __turbobrew__ wrote:
| Not sure why you are being downvoted. Dude crashed his Ferrari.
| lysace wrote:
| Realistic racing sim games have taught me not to want a
| supercar for daily drives. Way too easy to f up.
|
| Just one such example (1983):
|
| https://www.nytimes.com/1983/06/10/business/corporate-
| triump...
|
| https://archive.ph/gbrZv
|
| > CORPORATE TRIUMPH, THEN DEATH IN A FERRARI
|
| > The young president of a successful new computer company
| died Wednesday afternoon in a car crash in California's
| Silicon Valley, hours after his company had sold its stock to
| the public for the first time and he had become a
| multimillionaire.
| toomuchtodo wrote:
| https://en.wikipedia.org/wiki/Vince_Zampella
|
| https://en.wikipedia.org/wiki/Infinity_Ward
|
| https://en.wikipedia.org/wiki/Respawn_Entertainment
| firesteelrain wrote:
| Wow! So sad, what a terrible way to go.
| dralley wrote:
| Titanfall 2 was spectacular, and BF6 is easily the best entry in
| the franchise in the past decade+. Apex Legends is great too.
|
| RIP.
| ViktorRay wrote:
| I remember playing the original Call of Duty Modern Warfare 2
| back in the day after I rented it from Blockbuster. That game was
| an incredible experience.
|
| Thank you to Vince Zampella and everyone else who worked on that
| game for those memories.
|
| Rest in peace
| antonymoose wrote:
| I remember seeing a Best Buy ad for it touting the "cinematic
| experience" of playing MW2 - and it truly felt like it, a real
| revolution in gaming.
|
| However, I really stopped playing big titles since then. Are
| there any good "woah" games that took it another step further?
| esseph wrote:
| A lot of it is iterations upon iterations, so it can be hard
| to pick out precise moments. There are great games out there.
| hamza_q_ wrote:
| Thanks for COD: MW2 (2009), Vince. The game of my childhood. Rest
| in Peace.
| bitwize wrote:
| I was like whoa, he was on BOTH the tentpole military-simulator-
| aspirant FPS franchises? That's like George Lucas being called
| over to work on Star Trek.
|
| The world lost a titan. No pun intended.
| tibbydudeza wrote:
| Indeed.
| leshokunin wrote:
| Very unfortunate. Thank you for the wonderful moments. You
| created so many.
| MDTHLN wrote:
| Absolutely awful to hear.
|
| His games were a significant part of my teenagehood, as I'm sure
| they were for many others. Thank you for all the memories Vince.
| metabagel wrote:
| Road surface and consequently traction can vary (for example,
| gravel). It's important to stay well within margin. Once you lose
| traction at speed, it can be hard to get it back.
|
| TL;DR take it to the track, where the road surface is well
| maintained.
| spondyl wrote:
| RIP Vince. Whether you're a fan of FPS titles or not, the work of
| him and his teams have undoubtly helped to shape pop culture in
| some sense. One of my favourite games as a teenager (Battlefield:
| Bad Company 2) was arguably a reaction to his work (Call of Duty:
| Modern Warfare 2) so in that sense, Vince played some small part
| in making me who I am today, even if I'd never thought about it
| before
| tibbydudeza wrote:
| Call Of Duty II was one of those games I will never forget in my
| life - it was like reading Lord Of The Rings.
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(page generated 2025-12-22 23:00 UTC)