[HN Gopher] Dynamic Pong Wars
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Dynamic Pong Wars
Author : rendall
Score : 32 points
Date : 2025-12-06 11:14 UTC (7 days ago)
(HTM) web link (markodenic.tech)
(TXT) w3m dump (markodenic.tech)
| mock-possum wrote:
| Haha mine bounced around a bit until they managed to get stuck on
| eachother right in the middle
|
| It'd be fun to see a line graph mapping the change in score over
| time - I wonder what the wave function would simplify to? Would
| it be a sine wave? Or more of a saw, as one side snowballs ahead,
| then the other inevitably ramps up to recover?
|
| It'd also be cool to save the board state on each step, to find
| what the board looked like when each side was farthest ahead of
| the other, and when they were equal - and to play back the entire
| profession at super speed. Would it look like slime mold pulsing,
| expanding and contracting? Would there be swirls of white cutting
| into black and vice versa?
| pohl wrote:
| Very cool. It eventually got stuck for me, too, towards the
| bottom. Stuck detection would be a next step.
|
| Then you could plot the change in score for the current war, and
| overlay other plots that different wars took.
| urbanisierung wrote:
| This is super cool! I saw the tweet last weekend and decided to
| (let) build it as well, but with more players:
| https://pong.u11g.com/
| culi wrote:
| add `filter: blur(20px)` on the canvas, slow the balls down and
| don't render them and you have a really nice lava-lamp-esque
| background effect
| RunSet wrote:
| similar.
|
| https://redrazo.rs/
| aktuel wrote:
| It would be even better if the day/night counter would be
| visualized as a colored shifting slider.
| kayo_20211030 wrote:
| A bit derivative, but mesmerizing. It's like watching a game of
| go being played by two demented players.
| bookofjoe wrote:
| https://news.ycombinator.com/item?id=46192633
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(page generated 2025-12-13 23:01 UTC)