[HN Gopher] Icons in Menus Everywhere - Send Help
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       Icons in Menus Everywhere - Send Help
        
       Author : ArmageddonIt
       Score  : 50 points
       Date   : 2025-12-08 19:44 UTC (3 hours ago)
        
 (HTM) web link (blog.jim-nielsen.com)
 (TXT) w3m dump (blog.jim-nielsen.com)
        
       | arcbyte wrote:
       | This a really interesting and persuasive read for me. I've been
       | thinking about this topic as part of brainstorming a simple
       | design system and I had come to the conclusion that the
       | inconsistency of not having icons for every menu item was a big
       | annoyance. After seeing how descriptive the icons are in older
       | menu examples compared to the abstract blobs in newer menus, I
       | have to admit I might be wrong. At the very least, ensuring that
       | the icons themselves are as illustrative as possible about the
       | intended outcome of its selection is necessary.
       | 
       | It also makes me think about the classic Save icon: the floppy
       | disk. That was certainly descriptive at its origination, but is
       | it still so? In the age of natively storing documents in the
       | cloud or copying to a USB drive, it seems like we might want more
       | than one save menu or an appropriate icon for where the file
       | resides on the single Save menu item. Microsoft Office has the
       | Autosave toggle switch that serves some of this purpose, but it
       | could definitely be better.
       | 
       | I also think about the Zune UI where sometimes a menu consisted
       | only of the icons. How do you enable unique menu designs like
       | Zune without icons for everything?
        
       | dexwiz wrote:
       | I always thought menus had icons so they could be matched to the
       | same functionality on the toolbar. If a menu lacks an icon, then
       | it's probably not on the toolbar. This falls apart when there is
       | no toolbar. But I have definitely found an action in the menu,
       | looked at the icon, and matched it to a a button elsewhere.
        
         | IcyWindows wrote:
         | I believe some programs used to let you even drag menu items to
         | the toolbar.
        
       | DeathRay2K wrote:
       | I changed the UX in my mobile app from text only to icon + text
       | by default in menus, buttons, and links.
       | 
       | There are several reasons I made the switch, but the primary
       | reason is that it makes it easier to build a kind of muscle
       | memory for navigating and performing particular actions. In
       | essence, the text is there for new users and the icons are there
       | for experienced users.
        
         | TrianguloY wrote:
         | This.
         | 
         | I like icons (and colors, but those are still mostly missing)
         | to quickly find a frequent action. If the menu is always the
         | same you can learn the position, but with dynamic entries it's
         | way more difficult.
        
       | PlunderBunny wrote:
       | Two extensions/patches I'd like to see for macOS:
       | 
       | 1. Remove all icons from menus.
       | 
       | 2. Make mouse-over do nothing - I should be able to move the
       | mouse anywhere on the screen, and nothing should change
       | colour/pop out etc.
        
       | oidar wrote:
       | I think the key in apples guidelines is the word arbitrary. A
       | lot/ most of the icons in apples menus are purpose made for the
       | menu item - so it's not as big of an issue.
        
       | nvader wrote:
       | I think this is an example of the emojification of communication.
       | I suspect that trend is being sustained, at least, by LLMs who
       | are prone to abusing vapid emojis everywhere.
       | 
       | I think that to a certain superficial level of analysis, a
       | matched set of icons looks "complete" and indeed impressive.
       | Designers and implementers of the interface can fool themselves
       | through customary use that they're creating a language of
       | ideograms. Their users, who interact with their product only a
       | few hours per week, only perceive visual noise and clutter.
        
       | gedy wrote:
       | I always took it as a plus for soft internationalization, e.g. we
       | may not have translated or localized to the current user
       | language, but icons area decent generic hint.
        
       | etothet wrote:
       | From the article: "What I find really interesting about this
       | change on Apple's part is how it seemingly goes against their own
       | previous human interface guidelines..."
       | 
       | Welcome to Apple of the last decade. As an avid user of many
       | Apple products, this has been extremely frustrating to
       | experience. Hopefully Alan Dye's departure will see at least
       | partial return to obeying Apple's own HIG.
        
       | sixtyj wrote:
       | Have you seen any specialized software, e.g. AutoCAD by Autodesk?
       | 
       | In the top ribbon menu there are icons only. And not any familiar
       | ones at all.
       | 
       | Icons, text representations of the action behind the menu
       | items...
       | 
       | It's a designer hell in which you have no chance to please
       | everyone. Like someone using a vim editor for 20 years... some
       | people are using icons, other want text and the third group wants
       | combination of both.
        
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       (page generated 2025-12-08 23:00 UTC)